Emilian Huminiuc
|
0ac64c8506
|
Effects/building.eff: Fix for random buldings appearing untextured when skydome was enabled.
Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
|
2012-05-13 03:09:27 +03:00 |
|
Emilian Huminiuc
|
22352ec485
|
Switch building.eff to the ubershader.
Tweak building lightmap to work with ubershader.
Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
|
2012-05-07 02:05:02 +03:00 |
|
Frederic Bouvier
|
7e1ed19307
|
Put encode_gbuffer in a separate shader to please ATI and/or Mac OSX that doesn't like to have gl_FragData and gl_FragColor in the same program, even if one is never called
|
2012-05-04 09:34:00 +02:00 |
|
Emilian Huminiuc
|
f26472f614
|
Remove useless include_fog.vert from some of the effects.
Fis c/p error in ubershader-deferred.
Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
|
2012-05-03 00:01:59 +03:00 |
|
Stuart Buchanan
|
9dbebd3c2d
|
Emissive lighting on random buildings.
|
2012-05-01 22:36:24 +01:00 |
|
Stuart Buchanan
|
5909285100
|
Building effect for random buildings.
|
2012-04-28 23:03:11 +01:00 |
|