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5827 commits

Author SHA1 Message Date
ThorstenB
1480f8622f UFO: add optional GPWS for testing 2012-05-12 23:50:46 +02:00
Frederic Bouvier
41ff7da797 Show bloom buffer 2012-05-12 23:38:40 +02:00
Stuart Buchanan
8fa093ce76 Add flags for bloom and ambient occlusion to Rendering Dialog. 2012-05-12 22:02:04 +01:00
Frederic Bouvier
df915f823f Restore default for normal buffer (8 bit) 2012-05-12 18:27:51 +02:00
Frederic Bouvier
a00ac78d6e Implement /sim/rendering/rembrandt/use-color-for-depth in default pipeline 2012-05-12 13:31:32 +02:00
Frederic Bouvier
be5a51ec5d Bloom effect for the Rembrandt renderer 2012-05-12 13:06:45 +02:00
Frederic Bouvier
2163651c43 Avoid duplication of fullscreen vertex shader 2012-05-12 11:47:18 +02:00
Frederic Bouvier
1a5cc682a9 Add condition on ambient occlusion and a menu item to switch it on and off if the stage is enabled in the pipeline 2012-05-12 09:20:13 +02:00
Frederic Bouvier
7d573e3292 Remove user archive from renderer 2012-05-12 09:20:11 +02:00
Frederic Bouvier
961219a091 Add ambient occlusion to default pipeline 2012-05-12 09:20:09 +02:00
Frederic Bouvier
140263d611 Screen space ambient occlusion effect 2012-05-12 09:20:07 +02:00
Frederic Bouvier
c5732c38ba Generic blur effect 2012-05-12 09:20:05 +02:00
Frederic Bouvier
5cfca250b1 rename /sim/rendering/rembrandt -> /sim/rendering/rembrandt/enabled
and put rembrandt-related properties in /sim/rendering/rembrandt/
2012-05-12 09:20:04 +02:00
Frederic Bouvier
17740f9cf7 First round of changes toward a programmable rendering pipeline.
Stages are predefined for now.
2012-05-12 09:20:01 +02:00
Frederic Bouvier
37df6a3ec1 Syntax change for deferred buffers 2012-05-12 09:19:59 +02:00
Frederic Bouvier
754339b264 Syntax change for deferred buffers 2012-05-12 09:19:58 +02:00
BARANGER Emmanuel
ae32a82e18 Merge branch 'master' of git://gitorious.org/fg/fgdata 2012-05-11 18:13:22 +02:00
Christian Schmitt
ddea904dcb Remove old signs material 2012-05-11 11:10:40 +02:00
Emilian Huminiuc
626d758f30 Add texture and material definition for casing on 3d Taxiway signs.
Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
2012-05-11 11:51:34 +03:00
Stuart Buchanan
76b0a99ab5 Building mask for european town texture, and increase in tree density. 2012-05-10 23:05:06 +01:00
James Turner
3389049325 Switch route-manager to use Nasal APIs for more commands.
Airways routing is now driven via Nasal.
2012-05-09 00:23:54 +01:00
syd
465ff76b27 Merge commit 'refs/merge-requests/147' of git://gitorious.org/fg/fgdata into merge-requests/147 2012-05-08 13:04:40 -06:00
Flightgear Development
4a735b4b47 Regional textures 1.0 2012-05-07 20:04:16 +01:00
Vivian Meazza
bf2c6cb859 Merge branch 'master' of gitorious.org:fg/fgdata into work 2012-05-07 19:13:01 +01:00
Vivian Meazza
f0d21c1f60 Optimisation and tidying
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2012-05-07 19:11:34 +01:00
BARANGER Emmanuel
7b20bf2d04 Merge branch 'master' of git://gitorious.org/fg/fgdata 2012-05-07 18:55:44 +02:00
Vivian Meazza
15af3ae0a9 Merge branch 'master' of gitorious.org:fg/fgdata into work 2012-05-07 17:47:43 +01:00
Vivian Meazza
0a8f9d71c3 Tidy up
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2012-05-07 17:22:15 +01:00
James Turner
a26adb39af Remove an un-guarded member access in a debug dump. 2012-05-07 16:39:56 +01:00
Vivian Meazza
505ce42582 Bring grey texture into line with blue
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2012-05-07 16:39:29 +01:00
Vivian Meazza
249f0642e2 Merge branch 'master' of gitorious.org:fg/fgdata into work 2012-05-07 12:47:37 +01:00
Vivian Meazza
b6fd097920 Opotimize in line with water shaders
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2012-05-07 12:46:25 +01:00
Emilian Huminiuc
e29735f3d4 fix buildings-lightmap missalignment
Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
2012-05-07 14:22:05 +03:00
James Turner
5013d7ae45 Update route-manager dialog for new Nasal API. 2012-05-07 00:41:57 +01:00
Emilian Huminiuc
22352ec485 Switch building.eff to the ubershader.
Tweak building lightmap to work with ubershader.
Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
2012-05-07 02:05:02 +03:00
Emilian Huminiuc
50b63efab3 Merge commit 'refs/merge-requests/148' of git://gitorious.org/fg/fgdata into merge-req 2012-05-07 00:48:00 +03:00
Tuomas Kuosmanen
976713e308 Changes: one new building and matching lightmap,
also resize buildings and lightmap images to 2048 pixels accross.
2012-05-07 00:12:15 +03:00
BARANGER Emmanuel
8fbfd015eb Merge branch 'master' of git://gitorious.org/fg/fgdata 2012-05-06 18:34:31 +02:00
Gijs de Rooy
09b52158bc Complete/update Dutch menu translation. 2012-05-06 14:44:12 +02:00
ThorstenB
ec26692360 Remove menu labels from menubar.xml
to avoid confusion, since labels are read from the language resource now.
2012-05-06 10:08:51 +02:00
ThorstenB
234f741f98 Set matching XML file character encoding.
Default FG text file encoding is UTF-8. Files encoded in others character
sets must explicitly set the encoding - otherwise text decoding (and XML
parsing) may fail.
2012-05-06 10:04:01 +02:00
BARANGER Emmanuel
05dc6fd814 Merge branch 'master' of git://gitorious.org/fg/fgdata 2012-05-05 23:50:19 +02:00
Vivian Meazza
0235f95ed5 Merge branch 'master' of gitorious.org:fg/fgdata into work 2012-05-05 20:07:43 +01:00
Vivian Meazza
0b320224b1 Merge branch 'work' of D:\Git_New\fgdata into water-test 2012-05-05 20:04:18 +01:00
Vivian Meazza
9657518663 Optimise water shaders after ideas and suggestions by Thorsten Renk
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2012-05-05 19:59:22 +01:00
Alexis Bory
890b1d1edb Merge branch 'master' of git://mapserver.flightgear.org/fgdata 2012-05-05 15:33:48 +02:00
Christian Schmitt
1261833a5b 3D taxiway signs textures for the case 2012-05-05 13:40:33 +02:00
Frederic Bouvier
3fc1a36201 Fix a shader problem. It seems a bad idea to set gl_FragData in a conditional block. It seems better to assign a value unconditionally even if there is no buffer attached. 2012-05-05 00:10:56 +02:00
Stuart Buchanan
ddf9445a8e Update documentation for materials.xml and random buildings. 2012-05-04 21:14:23 +01:00
Frederic Bouvier
7e1ed19307 Put encode_gbuffer in a separate shader to please ATI and/or Mac OSX that doesn't like to have gl_FragData and gl_FragColor in the same program, even if one is never called 2012-05-04 09:34:00 +02:00