The base a10 yasim config wasn't working because of the control structure
changes so I've fixed that. The other yasim configs are also included
because I forgot to omit them from the archive but they're not updated or
changed.
All the a10 stuff needs badly re-doing though and it's a bit of a mess - the
yasim configs are all similar but I don't know which ones had Andy Ross's
mods. I've also got to either forget the weapon load version or get it
working with weight entries so that the rest of the configs can be
indentical.
folder. This has meant duplicating most of the instruments it uses but it
should be easier to maintain and once I've worked through all the other a/c
you'll be able to remove a lot of the cruft I'm responsible for in the
generic instrument folders.
The only files that now don't reside in the yf23 folder are the 'set' file and
the yasim config.
The stuff in this archive should replace the entire existing yf23 folder and
the two 'set' and yasim files (unless I've screwed up somewhere;)
There are some small changes to the fdm.
I also had this rather silly idea, so I had to give it a go;) Have a look at
the ground below the a/c.
It doesn't track the Sun, of course, so it stays directly below the a/c. It
just uses a couple of rotations to keep it flat, and a translation to keep it
on the ground. It seemed strange curious that I had to use a translation
factor of 0.3 instead 1.0 to keep it in the right place.
Square the normalized direction acceleration for the y and z axes, so
that turbulence predominantly affects pitch.
Bind to the /environment/turbulence/magnitude-norm and
/environment/turbulence/rate-hz properties in FlightGear.
This is my local keyboard.xml file.
There are some definitions in there that I would like to see
in the official keyboard.xml file. I suggested some of them
already almost exactly one year ago, but the suggestion was
dismissed with the argument, that the keyboard settings
should/would be redone very soon, anyway ... :->
* shift escape ... reset FDM
(Note: this doesn't work on IRIX)
* ctrl w ... turn on wing leveler
* g ... gear up
* shift g ... gear down
* control b ... toggle speedbrake (emh)
1. The p51d cries for a "Reset" key. Yeah, I admit that I've
crashed some dozens of these beauties already, and yes, I
am ashamed. Having to turn the menu on every time was too
bothersome. Shift-ESC is still free and resetting is closely
related to quitting. So this seems natural. (And don't ask
why the command is called "old-reinit-dialog".)
2. Finally add a shortcut for the wing-leveler. Natural
choice: Ctrl-W, which is still free and fits well with the
other autopilot shortcuts Ctrl-[ANH].
3. Separate gear up and down into two different shortcuts.
It really doesn't make sense as a toggle property. I'd
even say, that this is the most important prerequisite
for becoming a serious flight simulator. ... Never
land on your belly again, because you were actually
retracting the landing gear on approach, having forgotten
to retract it on lift-off.
Erik Hofman:
I've added Ctrl+B as the default binding for speedbrake support but this binding is overrruled by the p51d model to switch engine boost level.