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1678 commits

Author SHA1 Message Date
Erik Hofman
1012c49143 Add a copyright header and
make the heading relative to make it usefull for cockput cubemaps
2022-02-10 15:00:15 +01:00
Erik Hofman
216f3fbf0c Add a Nasal module to create a cubemap or panorama view
Inspiration taken from:
https://wiki.flightgear.org/Howto:Make_full_spherical_panorama
2022-02-09 15:49:23 +01:00
James Turner
2d17217a01 Marker-pins FGData changes
From Tobias Dammers
2022-01-27 12:11:24 +00:00
Scott Giese
61bf4c2858 Canvas Map: Add outline to aircraft symbol 2022-01-14 01:12:26 -06:00
Julian Smith
e951ae9e9a Nasal/multiplayer.nas: append +/- to indicate change in distance. 2022-01-08 16:16:21 +00:00
Jonathan Redpath
18eaba13f4 Apply patch by Tobias Dammers - correct RTE.lcontroller equals function to fix the infamous model not found error 2022-01-03 15:51:22 +00:00
Henning
1890502283 Add argument validation in canvas_efis/eicas-message-sys.nas 2021-12-04 14:50:01 +01:00
Henning
28e865f1e6 Bugfix for aircraft.nas: declare missing member variable 2021-12-04 14:47:22 +01:00
Richard Harrison
b5b9568bc7 Local weather: change unknown landcover message to use logprint 2021-10-18 15:31:19 +02:00
Richard Harrison
dc697141b8 Tyre effects (spray, smoke) rework
Spray density realism improved by using a curve for the density and permitting the trigger to be changed (default 0.2)

Touchdown smoke trigerred by WoW changing using the velocity as a factor and then using a low pass filter on this to fade out the smoke. This results in smoke for a brief period that appears to be more realistic. F-14 example: https://i.imgur.com/FkwgoYV.gifv
2021-10-18 15:31:19 +02:00
b'Fernando Garc\xc3\xada Li\xc3\xb1\xc3\xa1n
25068efaee Merge /u/amalon/fgdata/ branch vr_1 into next
https://sourceforge.net/p/flightgear/fgdata/merge-requests/238/
2021-09-03 22:23:20 +00:00
James Hogan
7ba3e5b975
Add a VR Options dialog
Add a VR Options dialog accessible from the View menu, allowing VR to be
enabled and disabled, and the current VR state to be seen.
2021-09-01 20:36:24 +01:00
wlbragg
65c8a95dd8 Remove wildfire code from fgdata and move to fgaddons 2021-08-31 20:06:14 +01:00
Julian Smith
68997879d3 Nasal/debug.nas: backtrace(): reinstate mechanism to truncate long filenames.
Also made it configurable.
2021-08-29 21:09:12 +01:00
Julian Smith
b6da3872f1 Nasal/globals.nas: setlistener(): call die() if callback is not a function.
This avoids getting confusing errors later on, e.g. see bug 2641.
2021-08-26 23:24:46 +01:00
Julian Smith
89da92dd05 Nasal/debug.nas:backtrace(): don't truncate filename.
Truncating filenames in debug output is unhelpful.
2021-08-26 23:24:46 +01:00
Michael Danilov
d394edb0a2 Local Weather: auto-enable 3D clouds and disable the checkbox. 2021-08-23 21:18:25 +02:00
Stuart Buchanan
1093a3fa97 FG1000: TextElement setColor 2021-08-19 12:28:52 +01:00
Michael Danilov
0c82a1f59a Replay: fix rewind for nonzero start-time. 2021-08-19 00:55:51 +02:00
Richard Harrison
2b11545fdf Added tests for Nasal frame utils 2021-06-05 16:18:04 +02:00
Julian Smith
768e11d0a6 Nasal/view.nas: Allow view to be changed by setting /sim/current-view/view-number-raw.
This avoids problems when/if new default views numbers (between 0 and 99) are
added.
2021-06-02 17:07:06 +01:00
Julian Smith
4b4410becf Allow control of whether 'b' key also cancels parking brake.
Uses new property /sim/controls/brake-cancels-parking-brake.

Default is true; it is expected that some aircraft (e.g. p51d) will set this to
false so they can implement their own brake/parking-brake interaction.

Should address bug 2589.
2021-05-26 22:37:38 +01:00
James Turner
dd9507a6ef Error reporting UI tweaks 2021-04-30 13:44:08 +01:00
James Turner
6a9fddb999 Add Error notification popup 2021-04-27 16:09:27 +01:00
James Turner
02c70ee05f Canvas SVG: fix parsing of elliptical arcs in paths
See discussion in https://sourceforge.net/p/flightgear/codetickets/2569/ 

Colin Geniet found and fixed this, and has audited existing FGaddon
aircraft against this (also the FG1000).
2021-04-01 12:17:41 +01:00
Fernando García Liñán
69387f09f4 Reduce shader complexity and implement graphics presets
- All non-ALS Effects have been removed (except generic ones from model-default and terrain-default).
- The rendering dialog has been reworked to accomodate the changes.
- All necessary properties have been added to graphics-properties.xml
- Five graphics presets have been added: Minimal, Low, Medium, High and Ultra.
- Some unused properties have been removed from defaults.xml
2021-03-31 04:05:34 +02:00
Henning Stahlke
b791ead702 Fix SVG parser crash on unsupported <defs> element. 2021-02-14 13:01:18 +01:00
James Turner
cdb151eb88 Reduce log noise for non-developers 2021-02-05 10:34:59 +00:00
Julian Smith
4db50617ca Added 'Still View', a new core view, number 8.
This view is like Helicopter View except that it does not change the view
heading to match the aircraft, which makes it work much better for vertical
flight, e.g. with the shuttle.

The new view is disabled by default.

Nasal/view.nas
    contains the new view config.
defaults.xml:
    Added view 8 to list of views for which we default to Helicopter view's
    target offsets (so that they look at the centre of the aircraft).
2021-01-29 16:56:29 +00:00
Stuart Buchanan
b3abc93e96 Set /sim/rendering/shaders/skydome on quality 2021-01-25 12:01:21 +00:00
Michael Danilov
51972c51ee Add option to move chat to the left and align left. 2021-01-13 22:43:12 +01:00
Michael Danilov
a2c3c4c3d8 Add option to move chat to the left and align left. 2021-01-12 21:17:56 +01:00
James Turner
c6b8869fed Tooltips: set a flag when registering the commands
This allows the C++ side to avoid invoking the commands prematurely.
2021-01-08 19:35:09 +00:00
Fernando García Liñán
5a841e2ebe Remove 'You are on runway' message when spawning with --parkpos
Fix by Michael Danilov
2021-01-05 09:59:20 +01:00
James Turner
292695a7b5 Mouse-mode feedback message adjusts based on trigger
When triggering mouse-mode switching with right-click instead of Tab,
adjust the visual feedback to reflect this. Suggested by Huntley
Palmer.

Ticket-Id: https://sourceforge.net/p/flightgear/codetickets/2484/
2020-12-23 12:37:50 +00:00
Stuart Buchanan
f8e1bb2e6e Emesary: Improve error messages 2020-12-17 22:42:42 +00:00
James Turner
c1d1932e5d Menubar auto-hide when leaving normal mouse mode.
Patch from Michael Danilov: when auto-hide of the menubar is enabled,
tigger the hide when we enter (via tab) mouse-flight-controls or 
mouse-look mode, since the menubar is not accessible in these modes
anyway.
2020-12-12 16:42:39 +00:00
Michael Danilov
1052addd23 Mouse: setting for flight controls sensitivitiy. 2020-12-08 15:10:36 +01:00
Julian Smith
da01eab6c1 Grey-out CompositeView menu items if CompositeView not enabled.
Thanks to Michael Danilov for explanation of how to do this.

Also removed spurious hot-key text from CompositeView menu items.
2020-11-24 13:39:21 +00:00
Scott Giese
a150e89e9b Index out of range (-1) 2020-11-21 02:12:39 -06:00
Scott Giese
c874567679 Local weather: setprop() passed a NaN in local_weather/weather_tiles.nas, line 2795
Tiecket: #2423
2020-11-21 02:12:02 -06:00
James Turner
f125b75429 Joystick-config: fix ToggleButton, add AP-DISC
Fix the created binding for toggle buttons.

Add autopilotDisconnect helper to controls.nas, and expose the new
function in the joystick configurator dialog. 

Fixes from Henning Stahlke
2020-11-19 21:17:51 +00:00
Stuart Buchanan
010bd8c145 Fix props.condition
Previously props.condition threw an error if any of the
properties in the condition were not defines.  This is
contrary to the behaviour of SGCondition, which it seeks
to emulate, which considers such undefined properties as
having the value 0.0.

Now this is the case.

This function only appears to be used by tutorials.nas,
where this behaviour was seen as discrepancy between
the checklist <condition> behaviour and the tutorial
<condition> behaviour.

See https://sourceforge.net/p/flightgear/codetickets/2394/?page=1
2020-11-19 18:44:00 +00:00
Richard Harrison
32266ba928 Add comments for props.UpdateManager methods 2020-11-17 11:59:29 +01:00
fly
5981539a38 Autopush: Improve handeling on speedup
Signed-off-by: fly <merspieler@airmail.cc>
2020-11-02 12:26:47 +00:00
Julian Smith
390779a8a1 Nasal/controls.nas: improved handling of /autopilot/locks/passive-mode
Use (!passive) instead of (passive == 0), so that passive == nil is treated as
0.

E.g. this allows keyboard control of autopilot target speed, heading and
altitude in harrier-gr3.
2020-11-01 09:32:39 +00:00
Julian Smith
96ab5884f9 Nasal/controls.nas: turn parking brakes off when normal brakes are applied.
Avoids problems with toggling - difficult to reliably turn parking brakes off.
2020-11-01 09:32:39 +00:00
Stuart Buchanan
9e2ee8b969 Checklist/Tutorial: Auto view direction to marker
This change automatically changes the view direction to look
at a <marker> if any is defined for a checklist item or tutorial
step.

Both the tutorial and checklist features support a <marker> element
which can be used by an aircraft developer to display a magenta
circle around an item of interest (typically a control in the
cockpit).

Previously aircraft developers had to add a <view> element to move
the viewpoint to look at the marker, while users of checklists had
to look for the marker manually.

Now:
- For checklists, pressing the "?" button on a checklist will pan the viewpoint
to the marker.
- For tutorials, if there is not a <view> element defined for a
tutorial step, the view will automatically pan to the marker.
2020-10-31 16:00:51 +00:00
legoboyvdlp R
850b6910b0 Switch live WXR layer to new API after wunderground API was taken down 2020-10-26 09:55:16 +00:00
Automatic Release Builder
85b5c817b0 Nasal: use ‘quiet’ flag when loading jetways.xml
Avoid console spam from probing for jetways files every ten seconds
2020-10-25 19:56:40 +00:00