Frederic Bouvier
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d9d6255107
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Fix 'Phong distortion' artifact on specular lighting and disappearing emission (due to undefined pow(0,0) called) in Rembrandt - forgotten shaders
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2012-07-22 19:53:27 +02:00 |
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Emilian Huminiuc
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05e3eb80f4
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Make the other sunlight shaders recognize water matId.
Remove duplicate fogFunc line in runway.frag
Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
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2012-07-19 22:08:35 +03:00 |
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Emilian Huminiuc
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f6b74fc128
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Add material ID to provide increased specular effect in Rembrandt for water and ubershader.
Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
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2012-06-26 02:18:00 +03:00 |
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Frederic Bouvier
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76a11c2d48
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Fix bug #750: allow cards or drivers not supporting dynamic indexing in fragment shaders to have simple shadows
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2012-04-29 13:35:30 +02:00 |
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Frederic Bouvier
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5678c1cd76
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Add a sunlight technique to disable shadows, and avoid shader syntax problems with old NV cards
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2012-04-04 20:42:05 +02:00 |
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