Frederic Bouvier
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7e1ed19307
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Put encode_gbuffer in a separate shader to please ATI and/or Mac OSX that doesn't like to have gl_FragData and gl_FragColor in the same program, even if one is never called
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2012-05-04 09:34:00 +02:00 |
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Emilian Huminiuc
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f26472f614
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Remove useless include_fog.vert from some of the effects.
Fis c/p error in ubershader-deferred.
Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
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2012-05-03 00:01:59 +03:00 |
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Stuart Buchanan
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9dbebd3c2d
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Emissive lighting on random buildings.
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2012-05-01 22:36:24 +01:00 |
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Stuart Buchanan
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5909285100
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Building effect for random buildings.
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2012-04-28 23:03:11 +01:00 |
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