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4 commits

Author SHA1 Message Date
Frederic Bouvier
7e1ed19307 Put encode_gbuffer in a separate shader to please ATI and/or Mac OSX that doesn't like to have gl_FragData and gl_FragColor in the same program, even if one is never called 2012-05-04 09:34:00 +02:00
Emilian Huminiuc
f26472f614 Remove useless include_fog.vert from some of the effects.
Fis c/p error in ubershader-deferred.
Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
2012-05-03 00:01:59 +03:00
Stuart Buchanan
9dbebd3c2d Emissive lighting on random buildings. 2012-05-01 22:36:24 +01:00
Stuart Buchanan
5909285100 Building effect for random buildings. 2012-04-28 23:03:11 +01:00