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170 commits

Author SHA1 Message Date
Vivian Meazza
86f9ffac79 add texture
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2011-12-01 23:01:20 +00:00
Vivian Meazza
7020a95698 Add bow-wave textures
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2011-12-01 22:06:40 +00:00
Emilian Huminiuc
f3373d0c7c New line feature textures, suitable for the new poly offset technique 2011-11-08 14:08:01 +01:00
Christian Schmitt
4841ab6206 Some 850 line feature textures changes
-Remove the new pavement texture for now as it interferes with the old airports.
-remove unexisting entries from materials.xml.
-correct one texture's scale.
2011-11-04 08:54:32 +01:00
Gijs de Rooy
de18f49ac8 Merge branch 'master' of git://mapserver.flightgear.org/fgdata 2011-10-25 23:55:54 +02:00
PSadrozinski
dccdec6471 Add lf_ textures and a new texture for concrete pavement 2011-10-23 16:12:15 +02:00
Emilian Huminiuc
364fc53970 added runway shoulder textures 2011-10-20 15:52:36 +02:00
Stuart Buchanan
0cbdcd6aa0 Fix bottom/middle/top shading, and update global clouds. 2011-10-13 22:39:27 +01:00
Vivian Meazza
759c8ded5a Add taxiway symbols in dds.
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2011-10-10 10:51:25 +01:00
Durk Talsma
61c5c35ff4 Merge branch 'master' of gitorious.org:fg/fgdata 2011-10-07 17:48:10 +02:00
Vivian Meazza
f7b832d68a Add texture.
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2011-10-07 14:29:46 +01:00
Vivian Meazza
d45670baa8 Water shader PhaseII improvements.
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2011-10-07 12:46:01 +01:00
Durk Talsma
4eba6afa90 New Traffic files: Scandinavian airlines and Iberia.
Updated traffic files: Delta and USAirways.
Added a new material for groundnetwork testing.
2011-10-03 21:07:03 +02:00
Vivian Meazza
54291d2414 Merge commit 'refs/merge-requests/116' of git://gitorious.org/fg/fgdata into integration 2011-09-26 23:56:28 +01:00
Vivian Meazza
e758deced1 Add foam to water effect. Based on work by Emilian Huminuc. 2011-09-26 23:35:20 +01:00
Christian Schmitt
ffb872876f Add textures for runways with no threshold on one end. This is
a preparation for 850 apt.dat support, too.
2011-09-26 23:10:10 +02:00
Christian Schmitt
8b002c2655 Helipad support is coming.... 2011-09-26 23:10:09 +02:00
Christian Schmitt
d56c2b2f80 add specific UK runway aim zone textures 2011-09-26 23:10:09 +02:00
Vivian Meazza
09cddc8ee5 Compress
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2011-09-24 14:54:04 +01:00
Vivian Meazza
fd073fb803 Add UK textures
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2011-09-24 14:12:50 +01:00
Vivian Meazza
b9602b612d Add UK runway markings - first tranche
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2011-09-24 11:15:37 +01:00
Vivian Meazza
34f6c6258e Add Direct Draw Textures for Symbols
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2011-09-22 22:57:46 +01:00
Vivian Meazza
fd954315d0 Add grey sea texture
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2011-09-22 15:41:47 +01:00
Vivian Meazza
faa28f8a08 Tenth tranche of .dds textures.
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2011-09-05 16:53:06 +01:00
Vivian Meazza
bcf2a72fd6 Sixth tranche of .dss textures.
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2011-09-05 14:21:44 +01:00
Vivian Meazza
5c422acadc Fourth tranche of .dds textures
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2011-09-05 13:58:46 +01:00
Vivian Meazza
e2af689cf7 Third tranche of dds textures.
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2011-09-05 13:42:05 +01:00
Vivian Meazza
e0b94b2737 Second tranche of dds textures
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
2011-09-05 13:22:49 +01:00
Durk Talsma
c9ea2bf2aa Merge branch 'master' into durk-atc 2011-07-24 08:59:08 +02:00
Martin Spott
eebadd1561 John Holden: Add naturalcrop terrain textures for a distinct material
class.
2011-06-13 15:54:42 +02:00
Martin Spott
96b3335b53 John Holden: Add golfcourse terrain textures for a distinct material
class.
2011-06-13 15:23:46 +02:00
Durk Talsma
9e186f8336 Merge commit 'refs/merge-requests/61' of git://gitorious.org/fg/fgdata into merge-requests/61 2011-05-07 10:37:48 +02:00
Durk Talsma
6ee5fcab3a Some prepatory work for User ATC/AI interactions.
- Renable the ATC dialog in keyboard.xml
- Add two new materials in Symbols: A unidirectional and a bidirectional arrow tape.
2011-04-21 08:02:17 +02:00
ThorstenB
afaaf62e18 Fixed some file modes (not executable). 2011-03-27 21:01:43 +02:00
Ryan Miller
fdecd7b7f6 Updated textures for taxiways, stopways, grass runways, and airport grass 2011-03-12 10:18:44 -08:00
Gijs de Rooy
992ab2ba50 Runway stopway materials, were never fully implemented apparently 2011-01-20 16:45:38 +01:00
gral@who.net
d10a9b8eff Adding files 2010-09-30 01:29:41 +02:00
gral@who.net
0ff2d597f5 Adding the files ... 2010-08-23 12:16:07 +02:00
gral@who.net
64c5757f6d Working on transitions, adding herbtundra 2010-08-23 12:15:09 +02:00
gral@who.net
10f97d1718 New combination of snow and glacier/permanent snow 2010-08-22 23:05:46 +02:00
gral@who.net
5a39f0738c As always, I forgot to add the files 2010-08-21 13:10:19 +02:00
gral@who.net
1a9bf761fe Added cropgrass effect and associated textures 2010-08-15 16:30:11 +02:00
gral@who.net
2815e36789 Added low-res textures for forest (high-res already changed) 2010-08-13 11:02:21 +02:00
fredb
52c46e87c9 Create effects for shrub type landmass with no or little height. Add a new shrub texture contributed by Yves 2010-04-11 08:36:36 +00:00
ehofman
da8d8679de Just to be safe: use license free font types 'BGP Elite Bold' (with custom shear) and 'Dustismo Bold Italic' 2010-02-21 09:35:32 +00:00
ehofman
9c58ea2c9e now without the typo.. 2010-02-20 12:50:39 +00:00
ehofman
db6f793793 revert to previous 2010-02-20 10:07:23 +00:00
ehofman
32e9adc221 New set of splash screens 2010-02-20 10:03:23 +00:00
ehofman
3b962cadfe Cumulus clouds from real photographs. Rename the original texture. 2009-10-22 12:22:07 +00:00
durk
0a7625593e Stuart Buchanan:
Improvements to the cloudsystem:
        - A new xml format
        - Texture indexing based on the position of the sprite in the cloud
          mass, allowing more control over the texture set.
        - Improved fog and shading
        - Better sprite distribution
        - A more natural distribution of clouds, so no more obvious grids.
2009-10-02 05:43:42 +00:00