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167 commits

Author SHA1 Message Date
curt
2af0a69765 Property /sim/sound/audible renamed to /sim/sound/pause
Individual aircraft -set.xml files shouldn't set global sound/volume
properties for the entire application.
2004-05-14 15:54:22 +00:00
ehofman
41eb331912 Frederic: Real ufo are spinning, aren't they? I am sure they are. 2004-04-03 09:01:45 +00:00
ehofman
b3600801da The result of being bored for 15 minutes. Lets call it an easter ufo. 2004-03-17 15:32:53 +00:00
ehofman
a628733581 Get back to normal life 2004-01-04 15:32:20 +00:00
ehofman
485d0d92d2 Add an appropriate splash screen 2003-12-24 15:12:45 +00:00
ehofman
e259a2589a Some small updates to the engine animation code 2003-12-24 14:56:17 +00:00
ehofman
741a659bfc Loosen up the engine a bit 2003-12-24 14:43:03 +00:00
ehofman
9048df30c6 Remove an unwanted 'S' 2003-12-10 10:51:30 +00:00
ehofman
0fbc35dd0e Adjust the maximum speed and chase-view distance 2003-12-10 08:53:37 +00:00
ehofman
3834bc4f96 Get ready for animations (if ever) 2003-12-08 20:50:05 +00:00
ehofman
4a20340e8e Add an appropriate engine sound effect 2003-12-08 18:06:15 +00:00
ehofman
14ad64676d Updates 2003-12-07 11:12:09 +00:00
curt
98804a6793 Move *-set.xml and Aircraft-yasim/*.xml into their individual aircraft
subdirectories in yet another step towards making aircraft more self
contained rather than potentially spread out.
2003-09-20 03:57:12 +00:00
ehofman
bccd7d7f90 Add a missing file 2003-09-13 08:32:34 +00:00
ehofman
7611338be3 Add blending animation 2003-09-05 13:58:54 +00:00
curt
6541dcad19 Updated UFO to have an interesting sound and scale the size a bit more
"realistically." :-)  This is based on a captured craft from the
"White Project" of the UNESCO.
2002-08-20 18:57:42 +00:00
david
c7a28a2483 Init script and tacky UFO model (from me) to go with Jonathan Polley's
UFO FDM.
2002-04-25 13:24:36 +00:00