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3855 commits

Author SHA1 Message Date
stuart
3055817b9d Unbreak the dme, by adding a full path to the ki266.xml files. 2009-11-25 21:40:16 +00:00
stuart
317f0731d5 Various cockpit updates for c172p:
- Change DME to use local files rather than the pa24-250
- Create new yokes as separate model files
- Improve throttle, mixture and carb heat controls
- add scrollwheel support for throttle, mixture
- Use separate Cessna flaps indicator model.
2009-11-25 20:58:01 +00:00
curt
5ef38fdd1a Initial revision. 2009-11-24 18:54:38 +00:00
stuart
02fab82534 Add panel lighting control so the panel/instruments lighting can be adjusted independantly of the Nav lights. 2009-11-24 16:51:47 +00:00
stuart
15418bead8 Updates from Dave PERRY:
- Prop disk visibility
- vertex ordering artifacts
- Constants for action-sim.nas
2009-11-24 15:52:56 +00:00
timoore
ffa9cae11c New tree rendering algorithm
Draw trees in two passes, opaque and transparent. This allows us to
have some transparency, which is better looking, and dispense with
sorting.


Author: Tim Moore <timoore@redhat.com>
2009-11-23 21:53:56 +00:00
stuart
3f1e9b8733 Add support for scroll-wheel adjustments to the standard Altimeter and VOR instruments. 2009-11-22 23:38:40 +00:00
stuart
cbb6432cf7 Add scrollwheel support to the HI. 2009-11-22 23:28:26 +00:00
stuart
2742e24743 Updated help text for the c172p. 2009-11-22 23:03:07 +00:00
jmt
998d503a59 Dave Perry:
This patch adds main gear rotations about the fuselage attach points that keep the wheels in contact with the ground as the compression increases and decreases.  I also rotated the main fairings and wheels 4 degrees so the wheel axles are horizontal sitting on the ground.  The left and right main gear struts, wheels, and fairings were adjusted to be mirrored (symetric) in the c172p.ac.  I also increased the rpm boundary between the Propeller and Propeller.slow selects.
2009-11-22 22:06:25 +00:00
stuart
1807917d0c Updated Rendering and Display options dialogs. 2009-11-22 19:26:06 +00:00
stuart
8fad7cff18 Change "Adjust View Distance" to "Adjust View Position", as suggeested by Jacob BURBACH. 2009-11-22 17:32:06 +00:00
timoore
00e7027dce Move hard wired tree shader to an effect
Author: Tim Moore <timoore@redhat.com>
2009-11-21 23:35:47 +00:00
jmt
9987224de8 Dave Perry:
The attached patch adds "Hide yoke" to the c172p menu, adjusts the gear spring forces and damping to cause a more tail low attitude sitting on the ground, optimizes vertices and surfaces in c172p.ac,  as well as cleaning up the tabs and indents in several xml files.
2009-11-19 22:35:43 +00:00
sydadams
b9462268a7 Added <precipitation-enable> to the list , prevents rain even when set to false in the dialog ... 2009-11-19 20:14:50 +00:00
timoore
971b6c3ef2 light two-sided polygons
Also, remove model-default.frag; for the moment one fragment shader works for
both terrain and models.


Author: Tim Moore <timoore@redhat.com>
2009-11-19 16:20:51 +00:00
jmt
42832d3e79 From Dave Perry:
Patch goals:
1. Implement instrument and pannel lights controled by the nav-light switch.
2. Use Instruments-3d/vor which includes GS flag and filters for smooth movement of cdi and gs needles to and from parked position.
3. Adjust model and pilot view per the agreed to changes in Re: [Flightgear-devel] c172p pitch at cruise question, 12/06/2008 02:27 PM.  These changes were never committed.
2009-11-18 20:35:40 +00:00
timoore
56fc0f9076 clamp lighting values and support transparency material animation
The transparency animation support is a hack, but should get the job done
for a bit.


Author: Tim Moore <timoore@redhat.com>
2009-11-17 21:57:07 +00:00
timoore
ca82d06aef in shaders, get alpha directly from diffuse material value
Just like the fixed function pipeline


Author: Tim Moore <timoore@redhat.com>
2009-11-17 06:23:21 +00:00
timoore
1e5f8c2aee Provide some reasonable default textures
Author: Tim Moore <timoore@redhat.com>
2009-11-17 06:23:12 +00:00
torsten
6445dc6cce typo, double slash in property name. 2009-11-16 20:51:38 +00:00
torsten
77a77ba6ab Add the autovisibility functionality for the menubar.
If /sim/menubar/autovisibility/enabled is true, show the menubar when the mouse hits the upper edge of the window and hide the menubar on click outside a pui element.
2009-11-16 20:40:20 +00:00
torsten
e9bb24b8a2 Add the autovisibility functionality for the menubar.
If /sim/menubar/autovisibility/enabled is true, show the menubar when the mouse hits the upper edge of the window and hide the menubar on click outside a pui element.
2009-11-16 20:40:15 +00:00
timoore
fea02f249c Add emissive and shininess parameters to default terrain and model effects
Whoops, forgot those.


Author: Tim Moore <timoore@redhat.com>
2009-11-16 07:24:32 +00:00
jmt
b1dc60ae24 From Dave Perry:
Changes deflection input variables to match nasal lowpass filter
output for cdi and gs needle deflections.  I did a search of the
data/Aircraft to make sure this will not break other ac.
2009-11-14 11:00:34 +00:00
timoore
8e2077e330 Created different default shaders for models.
These use the vertex color as the diffuse part of the lighting equation,
instead of both ambient and diffuse.


Author: Tim Moore <timoore@redhat.com>
2009-11-14 06:19:09 +00:00
timoore
a2481d8e60 Chrome effects file
Author: Tim Moore <timoore@redhat.com>
2009-11-14 06:18:57 +00:00
timoore
0ade02d9be default effects file for models
Author: Tim Moore <timoore@redhat.com>
2009-11-14 06:18:44 +00:00
ehofman
4fb7b18eea Add a description of the 'type' tag 2009-11-09 10:34:52 +00:00
ehofman
4751a0a7cf set the stall horn and kap140 type to 'avionics' and remove the internal condition 2009-11-09 10:30:52 +00:00
ehofman
f1843a5349 Remove leading slashes from property names 2009-11-09 09:58:11 +00:00
ehofman
d5610fa98d Update the sound configuration 2009-11-09 09:50:59 +00:00
jmt
c57bfe7832 Dave Perry: parks gs needle when gs out of range, yoke-pa24 animation change to accommodate ap/joystick inputs 2009-11-08 18:51:39 +00:00
jmt
08aca14c8a Dave Perry: smooths transition to glideslope for CenturyIII autopilot 2009-11-08 18:48:54 +00:00
jmt
0fdbcd9048 Working towards a better route-manager GUI.
* Use puaChooser for runway selection - in the short term this requires
  pressing a helper button ('x') to trigger an update of the data.
* Display the airport name when a valid ICAO is entered.
2009-11-07 00:20:41 +00:00
torsten
4c236260be Gijs de Roy:
Here it is. What has improved:
 
- night lighting textures
- windows
- better animations on military truck
- dialog simplified
- max. speed downgraded to 15 kts.
2009-11-01 17:05:59 +00:00
curt
1f00dadc43 Sébastien MARQUE:
The zkv500 is now repaired (see attached patch) at least for turnpoint mode.
I'm quite sure there will have problem some problems with route management,
I haven't tested yet, but I'll do this week-end.

I've also fixed the screen refresh frequency, which is now more regular.
2009-10-30 18:39:12 +00:00
torsten
1dc70c33b9 typo fix 2009-10-28 19:37:10 +00:00
vmmeazza
f672603ea0 Bug fix - missing ">" 2009-10-24 10:30:10 +00:00
durk
4c7052425e Have a current session number that will be saved in user prefs. 2009-10-24 09:25:04 +00:00
vmmeazza
5cb130c313 Change tyresmoke parameter - by Heiko Schultz 2009-10-22 20:20:30 +00:00
ehofman
3b962cadfe Cumulus clouds from real photographs. Rename the original texture. 2009-10-22 12:22:07 +00:00
daveluff
ca6fb8a271 Remove some junk characters from the upper half of the ASCII table, and convert a few stray tabs to spaces. This is only a cleanup - no values are changed. 2009-10-17 15:04:44 +00:00
sydadams
4431137ace renamed view popup checkbox 2009-10-15 05:24:45 +00:00
sydadams
91c90c0679 added the view zoom popup to the enable property. Might
need it's own menu entry
2009-10-15 05:21:54 +00:00
sydadams
78da4ae738 Added a save FOV button 2009-10-15 05:19:04 +00:00
sydadams
d6db41f31d Reorganized the rendering menu 2009-10-15 03:25:05 +00:00
jmt
98c7b517ac Route-manager dialog tweaks for better VNAV handling in the route-manager. 2009-10-13 23:19:48 +00:00
torsten
823636811f Anders Gidenstam:
Here is a new diff for the MP-chat ignore feature since multiplayer.nas
has been updated
2009-10-11 18:40:55 +00:00
torsten
862730999e Anders Gidenstam:
I suspect that work around for the /ai/models/model-added listener problem
(i.e. that the listener is called in the middle of the process of
adding/removing a MP entry) isn't the right way to solve the problem.

The attached patch instead defer processing of the added/removed
MP entries in the multiplayer Nasal module until the next time the Nasal
subsystem is executed. This should prevent the problematic execution of
the Nasal listener callback in the middle of C++ MP code.
2009-10-11 11:57:58 +00:00