implement them for the C172P 3D model. Look near the top of
preferences.xml for an example. The recognized properties are as
follow, with vanilla defaults in parentheses:
/sim/view/config/default-field-of-view-deg (30)
/sim/view/config/default-pitch-deg (0)
/sim/view/config/front-direction-deg (0)
/sim/view/config/front-left-direction-deg (45)
/sim/view/config/left-direction-deg (90)
/sim/view/config/back-left-direction-deg (135)
/sim/view/config/back-direction-deg (180)
/sim/view/config/back-right-direction-deg (225)
/sim/view/config/right-direction-deg (270)
/sim/view/config/front-right-direction-deg (315)
These are particularly useful for the view from inside a 3D aircraft
model.
This adds supports for a language specific font, defined in locale.xml
I've also moved the fgInitLocale() routine from main.cxx to fg_init.cxx
to prevent an ungly extern definition in options.cxx.
These are the updates for the View manager properties. Removed the last of
items (within the viewer/viewmgr) hard coded to view number. Added support
for per view configuration of ground level nearplane value. Tower views look
very nice with little or no z-buffer problem in the models. Pilot offset
dialog can be used to move eye in all views.
lot, since otherwise a property that is never set or tied by
FlightGear itself will always be kept as a string and converted on
each access. That's why fgGetBool and friends could take up a lot of
processor time sometimes.
position, and for engaging the starter. Here's how it works:
1. To select an engine, use '!' (shift-1) for engine 1, '@' (shift-2)
for engine 2, '#' (shift-3) for engine 3, '$' (shift-4) for engine
4, or '~' to select all engines. These bindings set the bool
properties /sim/input/selected/engine[0],
/sim/input/selected/engine[1], etc.
2. To decrease the magneto for the selected engine(s), use '{'.
3. To increase the magneto for the selected engine(s), use '}'.
4. To engage the starter for the selected engine(s), use SPACE.
Eventually, I'll extend this so that the throttle uses the selected
engine as well, and will perhaps even support engine selection in the
joystick bindings. Right now, only engine 1 (engines[0]) is selected
by default.
preferences.xml, and added <sim>...</sim> tags back into the *-set.xml
files. You need the newest FlightGear CVS changes to use together
with these changes.