Thorsten Renk
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26836af986
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Model ubershader retains some glossiness due to sky irradiance even in indirect light
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2014-03-14 11:02:18 +02:00 |
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Thorsten Renk
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a05863e541
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Cloud shadows for urban effect/random buildings
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2014-03-11 11:53:57 +02:00 |
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Emilian Huminiuc
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7f183e0117
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Remove intermediate quality settings from the ubershader. Fix a texture.
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2014-01-15 23:30:03 +01:00 |
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James Turner
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8862167700
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Fix ubershader for Mac, in more places.
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2014-01-12 17:06:23 +00:00 |
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Tomash Brechko
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e5d8163d64
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Ubershader: account for specular light component only once.
Both files have "fragColor += Specular * nmap.a;" later in the source.
The patch is suggested by Emilian Huminiuc.
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2013-11-27 16:30:32 +00:00 |
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Clément de l'Hamaide
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40013ba1c7
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ubershader: restore lightmap feature
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2013-10-21 13:27:35 +02:00 |
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Vivian Meazza
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f025dd3e32
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Tidy up formatting after reinstating Rainbow effect
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
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2013-04-28 09:27:38 +01:00 |
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Vivian Meazza
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8509e4acba
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Consolidate Fresnel and rainbow look-up textures. Reinstate Rainbow effect in ALS shader
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
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2013-04-26 20:18:46 +01:00 |
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Thorsten Renk
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f62550e115
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Optional overlay texture for models
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2013-04-22 11:32:28 +03:00 |
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Emilian Huminiuc
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65e2b97c26
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Sync with the other versions of the ubershader.
Remove useless forward declaration of fog_Func.
Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>
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2013-02-01 13:22:14 +02:00 |
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Thorsten Renk
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9c95d09f60
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Model ubershader for Atmospheric Light Scattering
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2013-01-31 14:15:18 +02:00 |
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