Fernando García Liñán
916322d0ed
Add clustered shading support to most Effects and shaders
2020-12-23 11:10:34 +01:00
Fernando García Liñán
7158dfdff3
Revert "Add clustered shading support to most Effects and shaders"
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This reverts commit b3237e207a
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2020-12-22 17:22:05 +01:00
Fernando García Liñán
b3237e207a
Add clustered shading support to most Effects and shaders
2020-12-22 10:53:31 +01:00
Fernando García Liñán
a3a8f9123e
Make Compositor default
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- Remove all Compositor Effects and Shaders.
- Unify the low-spec and ALS pipelines in a single pipeline called 'Classic'.
- Readd shadow mapping.
- Move the WS30 Effect and fragment shader out of the Compositor-specific directories.
2020-11-16 13:46:30 +01:00
Thorsten Renk
d4cd51b43b
ALS: Improve snow rendering of procedural rock shader
2018-09-17 11:21:35 +03:00
Erik Hofman
3fa2ade35f
Add missing shader version tags for the other shaders too
2016-08-03 09:59:29 +02:00
Thorsten Renk
31c2312732
Prepare rock and base terrain effect for ALS filtering
2016-03-28 13:25:47 +03:00
Thorsten Renk
def0ee20d4
Vertical offset for ALS landing lights by Wayne Bragg
2015-10-22 12:06:12 +03:00
Thorsten Renk
2c0513816c
ALS maintenance - reworked light curves, streamlining, minor bugfixes,...
2014-12-15 15:50:47 +02:00
Thorsten Renk
dacf52ef56
More ALS maintenance
2014-12-12 10:04:56 +02:00
Thorsten Renk
fddf1edc54
Rayleigh effect reworked with fog illumination as proxy for scene light, small bugfixes
2014-12-03 13:50:05 +02:00
Thorsten Renk
dc791861d2
ALS maintenance: proper order of argument in smoothstep, night behaviour of wake, streamlining of if() statements,...
2014-12-02 11:18:02 +02:00
Thorsten Renk
01afaab2e1
ALS procedural rock work
2014-10-19 13:22:20 +03:00
Thorsten Renk
7192bd1feb
ALS rock effect development
2014-10-17 15:05:26 +03:00
Thorsten Renk
0570d5699d
Fully procedural (textureless) xml-configurable rock texture effect for ALS (work in progress)
2014-10-16 12:11:21 +03:00