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1799 commits

Author SHA1 Message Date
fly
71019b7d15 Fix uses or surface type
Signed-off-by: fly <merspieler@alwaysdata.com>
2024-02-25 22:33:26 +01:00
Benedikt Wolf
23a8e974f2 hitch.nas: Fix documentation typo 2024-02-07 14:42:47 +01:00
TheFGFSEagle
06b7ccd3d1 Add support for submenus
Fix submenu bugs
2024-01-30 15:43:43 +01:00
Gijs de Rooy
096aad963a Advanced weather: match thunderstorm pressure to scenario METAR 2024-01-23 09:27:54 +01:00
Gijs de Rooy
e61faa738b Canvas tooltips: respect position from node
Previous (faulty) behavior was to always set x and y to 1 when non-nil
2024-01-19 17:25:52 +01:00
TheFGFSEagle
1b13c1cc43 Make dialog close button actually close the dialog 2024-01-11 14:11:53 +00:00
TheFGFSEagle
ac4b64a01d Add global canvas menu bar 2024-01-11 14:11:53 +00:00
Fernando García Liñán
497f73de80 HDR: Fix incorrect constants 2024-01-08 18:33:17 +01:00
Fernando García Liñán
6041eed8f7 HDR: Improve the parametrization of the atmosphere 2024-01-08 18:26:24 +01:00
Benedikt Wolf
476a7bccb5 Nasal hitch.nas: Update by D-NXKT and Bea Wolf 2023-12-13 17:42:44 +01:00
Gijs de Rooy
9e9c0252f7 Update German map tile URLs 2023-12-11 11:49:20 +01:00
TheFGFSEagle
724fad6701 Fix placements not being removed when destroying a canvas
Canvas placements are being added / removed through a listener on "placement" node adds / removals on the canvas's node.
Previously, when the canvas's del method was called, the canvas's node was removed, but not its "placement" subnodes.
This caused the canvas to be destroyed without the placements being removed.
This in turn causes problems when setting up a canvas with the same placement(s).
This is fixed by this commit by removing the "placement" nodes separately before destroying the canvas.
2023-12-09 18:08:55 +00:00
TheFGFSEagle
de7a49a456 Fix both left and right keys being shown when repr'ing a KeyBinding's function (Shift, Ctrl, Alt) keys 2023-12-09 04:04:16 +01:00
Stuart Buchanan
ba10103ccd Support multiple directories in OverlaySelector
Previously only a single directory of logos etc. were
supported by OverlaySelector.  Now multiple directories
may be passed in.

Patch from MERSPIELER.
2023-12-07 11:29:34 +00:00
Henning
e83cc5678f canvas:svg: Fix SVG parser to accept rect without optional x,y
In evalCSSNum return if arg is empty.
Set missing x or y in rect to 0.
2023-12-03 11:16:49 +01:00
Roman Ludwicki
a25c607e01 Change notation "CoG vs Mean Aero Chord" to "Center of Gravity %MAC" 2023-11-21 23:10:22 +01:00
Erik Hofman
b1b768c540 Update fog density when the visibility change 2023-11-20 10:31:29 +01:00
James Turner
53a6e3b8f8 Add CG-MAC to weights dialog
Patch from Huntley Palmer
2023-11-11 14:19:11 +00:00
Roman Ludwicki
3f9dc54c85 For PropertyTreeBrowser, set the path in the title as "/" when the node returns an empty string
Set the title in one place (in a separate function).
2023-10-25 17:09:46 +02:00
Roman Ludwicki
0cd24b172e Fix nasal runtime error "non-objects have no members" for PropertyTreeBrowser 2023-10-25 17:02:10 +02:00
Fernando García Liñán
8b91f660bc HDR: Better handling of time warp when updating the envmap 2023-10-09 05:52:11 +02:00
TheFGFSEagle
5f66773605 canvas.Keybinding.parseShortcut: Accept nil and empty strings, returning nil
This can be used to unset the key binding of a Canvas menu item by using item.setShortcut(nil);
2023-10-06 20:17:25 +02:00
TheFGFSEagle
10306ea92d canvas.gui.MenuItem: Add optional argument for setting the me reference for the callback function (see call for details) 2023-10-06 20:15:20 +02:00
Fernando García Liñán
6cb051369b HDR: Force an envmap update when the view changes 2023-10-05 05:57:05 +02:00
TheFGFSEagle
d65228be6c props.nas: Add function to swap the values of two property nodes 2023-10-03 21:49:32 +02:00
TheFGFSEagle
590770e555 KeyBinding.nas:parseShortcut: Better handling of empty shortcut string 2023-10-02 03:41:26 +02:00
TheFGFSEagle
a82424e03f canvas.gui.widgets.MenuBar: Automatically call setCanvasItem from the constructor 2023-09-30 02:42:15 +02:00
TheFGFSEagle
72d9aef42b Nasal math module: Add math.sign -> math.sgn alias 2023-09-20 00:46:12 +02:00
Roman Ludwicki
ee14849016 Fix calculate temerature for ISA METAR scenario 2023-09-19 12:27:11 +01:00
James Turner
3d47bc2325 Canvas KeyBindings support
- use new built-in KeyBinding in Widget, Menu
2023-08-31 08:59:52 +02:00
Roman Ludwicki
4f7a93d0ba Add /environment/atmosphere/is-isa property for ISA METAR 2023-07-26 12:14:41 +01:00
Benedikt Wolf
28548229d2 hitch.nas: Minor fix to aerotow code 2023-06-17 10:50:44 +02:00
James Turner
549507874b Nasal: extend props.Node alias() API
Add optional argument to specify if lisenters should work
on aliased properties or not. Current default is false for
backwards compatability.
2023-06-13 14:24:22 +01:00
Benedikt Wolf
a301094022 Towing: Fix small bug 2023-05-29 12:36:47 +02:00
Fernando García Liñán
7ca349b82e HDR: More robust envmap updating
- Use the frame signal instead of settimer() with interval 0 to get more
  consistent behaviour.
- Update the envmap more often when time warp is active.
- Use maketimer() instead of settimer().
2023-05-04 06:09:36 +02:00
Fernando García Liñán
1e66c4104a HDR: Improved environment mapping
- Terrain and clouds and now rendered on the envmap, with correct aerial
  perspective.
- Each face is rendered on a separate frame to help with performance.
- All faces are updated every 1.5 minutes. This can be changed through a
  property.
2023-05-03 02:03:10 +02:00
Fernando García Liñán
691337a00e HDR: Add separate fog layer to atmosphere
Also use Nasal to feed the shaders' uniforms. Much better than running
the computations on the GPU.
2023-04-21 02:15:42 +02:00
TheFGFSEagle
4c398de46c More robust rotation center handling 2023-04-17 15:13:18 +01:00
TheFGFSEagle
e5f4915e89 canvas.gui.widgets PropertyWidgets: Add functionality to temporarily disable property syncedness for property-synced widgets
This is needed for example to prevent writing to the bound property while adding items to a PropertyComboBox
2023-04-17 15:13:17 +01:00
TheFGFSEagle
ad266eb743 canvas.gui.widgets.ComboBox: Bug fixes, implement findByValue and findByText methods, add placeholders for missing artwork 2023-04-17 15:13:17 +01:00
TheFGFSEagle
51e16819be aircraft.data: Enable method chaining and add method to remove properties from the catalog 2023-04-17 15:13:17 +01:00
TheFGFSEagle
d70d073a22 Added property-synced dial and slider 2023-04-17 15:13:17 +01:00
TheFGFSEagle
638b6182d6 Implemented dial with optional value display, ticks and wrapping 2023-04-17 15:13:17 +01:00
TheFGFSEagle
4fb22e821a Fix menus popping back up when clicking on a menu bar item / combo box with the respective menu open 2023-04-17 15:13:17 +01:00
TheFGFSEagle
921df08a61 Check for each key passed to Shortcut.match whether it is contained in the shortcut's keys, instead of comparing the first argument key to the first member key, the second to the second, etc. 2023-02-28 12:47:00 +00:00
TheFGFSEagle
372d68a775 Canvas slider widget:
Added value display
Add ticks, round mouse dragging result to nearest multiple of step size,
implement scroll handler
Add keybindings for adjusting slider value
2023-02-28 12:47:00 +00:00
TheFGFSEagle
be80d67754 Added option to make tabs closeable 2023-02-28 12:47:00 +00:00
TheFGFSEagle
8277a6d608 LineEdit: selection work
Implemented line edit selection highlighting and Shift+arrow keys,
mouse dragging, and mouse double-clicking text selection
2023-02-13 11:11:42 +00:00
TheFGFSEagle
8b0da63e7c Make list items align to the top properly 2023-02-13 11:05:48 +00:00
TheFGFSEagle
00efa2d01a Make std.algorithm conditions more efficient 2023-02-13 11:05:48 +00:00