parent
a90607596b
commit
fe2b788d72
3 changed files with 3 additions and 14 deletions
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@ -6,12 +6,9 @@
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<vfov><use>/surround/vfov</use></vfov>
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<auto_vfov><use>/surround/auto-vfov</use></auto_vfov>
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<enable_overlay><use>/surround/enable-overlay</use></enable_overlay>
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<rot_x><use>/surround/testx</use></rot_x>
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<rot_y><use>/surround/testy</use></rot_y>
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<rot_z><use>/surround/testz</use></rot_z>
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<!--rot_x><use>/sim/current-view/raw-orientation[1]</use></rot_x>
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<rot_x><use>/sim/current-view/raw-orientation[0]</use></rot_x>
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<rot_y><use>/sim/current-view/raw-orientation[1]</use></rot_y>
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<rot_z><use>/sim/current-view/raw-orientation[2]</use></rot_z-->
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<rot_z><use>/sim/current-view/raw-orientation[2]</use></rot_z>
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<display_xsize>
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<use>/sim/startup/xsize</use>
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</display_xsize>
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@ -63,7 +63,7 @@ void main(void)
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rayt = rot3d(ray, vec3(1.0, 0.0, 0.0), i_rot_x);
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rayt = rot3d(rayt, vec3(0.0, 1.0, 0.0), i_rot_y);
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rayt = rot3d(rayt, vec3(0.0, 0.0, 1.0), i_rot_z);
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ray = rot3d(ray, vec3(i_rot_x, i_rot_y, i_rot_z), 1.0);
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// ray = rot3d(ray, vec3(i_rot_x, i_rot_y, i_rot_z), 0.0);
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vec4 ret = textureCube( iChannel0, ray );
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if (enable_overlay == 1)
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@ -1490,13 +1490,5 @@ Started September 2000 by David Megginson, david@megginson.com
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<max-radius-nm type="double" userarchive="n">5.0</max-radius-nm>
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</ai-wake>
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</fdm>
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<surround>
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<vfov type="float">180</vfov>
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<auto-vfov type="int">1</auto-vfov>
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<enable-overlay type="int">0</enable-overlay>
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<testx type="float">0.0</testx>
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<testy type="float">0.0</testy>
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<testz type="float">0.0</testz>
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</surround>
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</PropertyList>
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<!-- end of defaults.xml -->
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