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Restore basic functionality of the original shader

This commit is contained in:
fredb 2010-04-11 06:09:07 +00:00
parent b73614b17a
commit fe297a342e

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@ -141,10 +141,6 @@
<and>
<property>/sim/rendering/landmass-shader</property>
<property>/sim/rendering/shader-effects</property>
<less-equal>
<value type="float">2.0</value>
<float-property>/sim/rendering/quality-level</float-property>
</less-equal>
<or>
<less-equal>
<value type="float">2.0</value>