Fix wingflex shader for dragon
This commit is contained in:
parent
1e283b594f
commit
fc868d5d0b
1 changed files with 38 additions and 5 deletions
|
@ -440,6 +440,7 @@
|
|||
<fragment-shader n="3">Shaders/hazes.frag</fragment-shader>
|
||||
<fragment-shader n="4">Shaders/secondary_lights.frag</fragment-shader>
|
||||
<fragment-shader n="5">Shaders/noise.frag</fragment-shader>
|
||||
<fragment-shader n="6">Shaders/filters-ALS.frag</fragment-shader>
|
||||
</program>
|
||||
|
||||
<uniform>
|
||||
|
@ -937,6 +938,38 @@
|
|||
<type>float</type>
|
||||
<value><use>landing_light3_offset</use></value>
|
||||
</uniform>
|
||||
<!-- filtering -->
|
||||
<uniform>
|
||||
<name>gamma</name>
|
||||
<type>float</type>
|
||||
<value><use>gamma</use></value>
|
||||
</uniform>
|
||||
<uniform>
|
||||
<name>brightness</name>
|
||||
<type>float</type>
|
||||
<value><use>brightness</use></value>
|
||||
</uniform>
|
||||
<uniform>
|
||||
<name>use_filtering</name>
|
||||
<type>bool</type>
|
||||
<value><use>use_filtering</use></value>
|
||||
</uniform>
|
||||
<uniform>
|
||||
<name>use_night_vision</name>
|
||||
<type>bool</type>
|
||||
<value><use>use_night_vision</use></value>
|
||||
</uniform>
|
||||
<uniform>
|
||||
<name>use_IR_vision</name>
|
||||
<type>bool</type>
|
||||
<value><use>use_IR_vision</use></value>
|
||||
</uniform>
|
||||
<uniform>
|
||||
<name>delta_T</name>
|
||||
<type>float</type>
|
||||
<value><use>delta_T</use></value>
|
||||
</uniform>
|
||||
<!-- cloud shadows -->
|
||||
<uniform>
|
||||
<name>cloudpos1_x</name>
|
||||
<type>float</type>
|
||||
|
|
Loading…
Reference in a new issue