Merge branch 'master' of gitorious.org:fg/fgdata
This commit is contained in:
commit
fc66e0bd90
3 changed files with 176 additions and 55 deletions
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@ -39,6 +39,14 @@
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setlistener(_, func(n) mod = n.getValue());
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var trimstep = 0.75;
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var viewstep = 0.5;
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var reset_zoom = func setprop("/sim/current-view/field-of-view", 55);
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var viewdir = props.globals.getNode("/sim").getChildren("view");
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forindex (var i; viewdir) {
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var t = viewdir[i].getNode("type");
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viewdir[i] = t != nil and t.getValue() == "lookat" ? 1 : -1;
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}
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load_overlay("generic.xml");
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if (is_helicopter)
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@ -77,9 +85,9 @@
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<command>nasal</command>
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<script>
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if (mod)
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controls.aileronTrim(-trimstep);
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else
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setprop("/controls/flight/aileron-trim", 0);
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else
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controls.aileronTrim(-trimstep);
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</script>
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</binding>
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</low>
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@ -89,9 +97,9 @@
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<command>nasal</command>
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<script>
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if (mod)
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controls.aileronTrim(trimstep);
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else
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setprop("/controls/flight/aileron-trim", 0);
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else
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controls.aileronTrim(trimstep);
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</script>
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</binding>
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</high>
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@ -106,9 +114,9 @@
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<command>nasal</command>
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<script>
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if (mod)
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controls.elevatorTrim(trimstep);
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else
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setprop("/controls/flight/elevator-trim", 0);
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else
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controls.elevatorTrim(trimstep);
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</script>
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</binding>
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</low>
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@ -118,9 +126,9 @@
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<command>nasal</command>
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<script>
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if (mod)
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controls.elevatorTrim(-trimstep);
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else
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setprop("/controls/flight/elevator-trim", 0);
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else
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controls.elevatorTrim(-trimstep);
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</script>
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</binding>
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</high>
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@ -187,53 +195,166 @@
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<button n="6">
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<name>Target Management Switch (TMS) up</name>
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<desc>zoom in, +mod: reset zoom</desc>
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<repeatable>true</repeatable>
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<binding>
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<command>nasal</command>
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<script>
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if (mod)
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reset_zoom();
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else
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view.decrease(1);
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</script>
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</binding>
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</button>
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<button n="7">
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<name>Target Management Switch (TMS) right</name>
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<desc>next active view, +mod: next view</desc>
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<binding>
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<command>nasal</command>
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<script>view.stepView(1, mod)</script>
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</binding>
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</button>
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<button n="8">
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<name>Target Management Switch (TMS) down</name>
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<desc>zoom out, +mod: reset zoom</desc>
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<repeatable>true</repeatable>
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<binding>
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<command>nasal</command>
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<script>
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if (mod)
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reset_zoom();
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else
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view.increase(1);
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</script>
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</binding>
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</button>
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<button n="9">
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<name>Target Management Switch (TMS) left</name>
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<desc>previous active view, +mod: previous view</desc>
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<binding>
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<command>nasal</command>
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<script>view.stepView(-1, mod)</script>
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</binding>
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</button>
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<button n="10">
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<name>Data Management Switch (DMS) up</name>
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<desc>brakes</desc>
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<binding>
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<command>nasal</command>
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<script>controls.applyBrakes(1)</script>
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</binding>
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<mod-up>
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<binding>
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<command>nasal</command>
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<script>controls.applyBrakes(0)</script>
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</binding>
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</mod-up>
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</button>
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<button n="11">
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<name>Data Management Switch (DMS) right</name>
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<desc>brakes right</desc>
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<binding>
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<command>nasal</command>
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<script>controls.applyBrakes(1, 1)</script>
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</binding>
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<mod-up>
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<binding>
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<command>nasal</command>
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<script>controls.applyBrakes(0, 1)</script>
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</binding>
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</mod-up>
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</button>
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<button n="12">
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<name>Data Management Switch (DMS) down</name>
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<desc>toggle parking brake</desc>
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<binding>
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<command>nasal</command>
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<script>controls.applyBrakes(1)</script>
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</binding>
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<mod-up>
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<binding>
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<command>nasal</command>
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<script>
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var i = controls.applyParkingBrake(1);
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popup("Parking Brake %s", i ? "ON" : "OFF");
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controls.applyBrakes(0);
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</script>
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</binding>
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</mod-up>
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</button>
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<button n="13">
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<name>Data Management Switch (DMS) left</name>
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<desc>brakes left</desc>
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<binding>
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<command>nasal</command>
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<script>controls.applyBrakes(1, -1)</script>
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</binding>
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<mod-up>
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<binding>
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<command>nasal</command>
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<script>controls.applyBrakes(0, -1)</script>
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</binding>
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</mod-up>
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</button>
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<button n="14">
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<name>Countermeasures Management Switch (CMS) up</name>
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<desc>view up</desc>
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<repeatable>true</repeatable>
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<binding>
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<command>nasal</command>
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<script>view.panViewPitch(viewstep)</script>
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</binding>
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</button>
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<button n="15">
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<name>Countermeasures Management Switch (CMS) right</name>
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<desc>view right</desc>
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<repeatable>true</repeatable>
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<binding>
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<command>nasal</command>
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<script>view.panViewDir(viewdir[view.index] * viewstep)</script>
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</binding>
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</button>
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<button n="16">
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<name>Countermeasures Management Switch (CMS) down</name>
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<desc>view down</desc>
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<repeatable>true</repeatable>
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<binding>
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<command>nasal</command>
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<script>view.panViewPitch(-viewstep)</script>
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</binding>
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</button>
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<button n="17">
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<name>Countermeasures Management Switch (CMS) left</name>
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<desc>view left</desc>
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<repeatable>true</repeatable>
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<binding>
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<command>nasal</command>
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<script>view.panViewDir(-viewdir[view.index] * viewstep)</script>
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</binding>
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</button>
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<button n="18">
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<name>Countermeasures Management Switch (CMS) push</name>
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<desc>center view, +mod: centered cockpit view</desc>
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<binding>
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<command>nasal</command>
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<script>
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if (mod)
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setprop("/sim/current-view/view-number", 0);
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view.resetView();
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</script>
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</binding>
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</button>
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</PropertyList>
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@ -40,12 +40,6 @@
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var left_engines = [0, 2, 4, 6, 8, 10];
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var right_engines = [1, 3, 5, 7, 9, 11];
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var viewstep = 0.5;
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var viewdir = props.globals.getNode("/sim").getChildren("view");
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forindex (var i; viewdir) {
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var t = viewdir[i].getNode("type");
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viewdir[i] = t != nil and t.getValue() == "lookat" ? 1 : -1;
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}
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load_overlay("generic.xml");
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if (is_helicopter)
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@ -56,40 +50,10 @@
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<axis n="0">
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<name>Mouse Horizontal</name>
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<desc>mouse horizontal</desc>
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<low>
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<repeatable type="bool">true</repeatable>
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<binding>
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<command>nasal</command>
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<script>view.panViewDir(-viewdir[view.index] * viewstep)</script>
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</binding>
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</low>
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<high>
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<repeatable type="bool">true</repeatable>
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<binding>
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<command>nasal</command>
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<script>view.panViewDir(viewdir[view.index] * viewstep)</script>
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</binding>
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</high>
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</axis>
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<axis n="1">
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<name>Mouse Vertical</name>
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<desc>mouse vertical</desc>
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<low>
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<repeatable type="bool">true</repeatable>
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<binding>
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<command>nasal</command>
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<script>view.panViewPitch(viewstep)</script>
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</binding>
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</low>
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<high>
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<repeatable type="bool">true</repeatable>
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<binding>
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<command>nasal</command>
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<script>view.panViewPitch(-viewstep)</script>
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</binding>
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</high>
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</axis>
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<axis n="2">
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@ -129,58 +93,60 @@
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<command>property-scale</command>
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<property>/controls/flight/rudder-trim</property>
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<factor type="double">-1</factor>
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<power type="int">2</power>
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</binding>
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</axis>
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<axis n="5">
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<name>Coolie Switch Horizontal</name>
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<desc>adjust mixture: left = leaner, right = fatter</desc>
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<number>
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<unix>5</unix>
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<mac>5</mac>
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<windows>3</windows>
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</number>
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<low>
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<repeatable>true</repeatable>
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<binding>
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<command>nasal</command>
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<script>popup("coolie switch left")</script>
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<script>controls.adjMixture(-1)</script>
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</binding>
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</low>
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<high>
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<repeatable>true</repeatable>
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<binding>
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<command>nasal</command>
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<script>popup("coolie switch right")</script>
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<script>controls.adjMixture(1)</script>
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</binding>
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</high>
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</axis>
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<axis n="6">
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<name>Coolie Switch Vertical</name>
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<desc>adjust propeller pitch: forward = increase, backward = decrease</desc>
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<number>
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<unix>6</unix>
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<mac>6</mac>
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<windows>4</windows>
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</number>
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<low>
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<repeatable>true</repeatable>
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<binding>
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<command>nasal</command>
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<script>popup("coolie switch up")</script>
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<script>controls.adjPropeller(1)</script>
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</binding>
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</low>
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<high>
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<repeatable>true</repeatable>
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<binding>
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<command>nasal</command>
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<script>popup("coolie switch down")</script>
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<script>controls.adjPropeller(-1)</script>
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</binding>
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</high>
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</axis>
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<button n="0">
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<name>Mouse Button</name>
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<desc>reset view</desc>
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<binding>
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<command>nasal</command>
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<script>view.resetView()</script>
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</binding>
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</button>
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<button n="1">
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@ -427,10 +393,44 @@
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<button n="28">
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<name>Right Throttle Idle Switch</name>
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<desc>right engines cutoff</desc>
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<binding>
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<command>nasal</command>
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<script>
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foreach (var i; right_engines)
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setprop("/controls/engines/engine[" ~ i ~ "]/cutoff", 1);
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</script>
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</binding>
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<mod-up>
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<binding>
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<command>nasal</command>
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<script>
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foreach (var i; right_engines)
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setprop("/controls/engines/engine[" ~ i ~ "]/cutoff", 0);
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</script>
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</binding>
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</mod-up>
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</button>
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<button n="29">
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<name>Left Throttle Idle Switch</name>
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<desc>left engines cutoff</desc>
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<binding>
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<command>nasal</command>
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<script>
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foreach (var i; left_engines)
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setprop("/controls/engines/engine[" ~ i ~ "]/cutoff", 1);
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</script>
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</binding>
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<mod-up>
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<binding>
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<command>nasal</command>
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<script>
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foreach (var i; left_engines)
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setprop("/controls/engines/engine[" ~ i ~ "]/cutoff", 0);
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</script>
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</binding>
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</mod-up>
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</button>
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<button n="30">
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@ -6,8 +6,8 @@
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<nasal>
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<script>
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var thrust_display = func {
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var thv = getprop("/controls/engines/engine[0]/mixture");
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popup("Thrust vector " ~ int(thv * 120 - 20 + 0.5));
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var thv = getprop("/controls/engines/engine/mixture");
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popup("Thrust vector %d", thv * 120 - 20 + 0.5);
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}
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</script>
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</nasal>
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Loading…
Reference in a new issue