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#232: reintroduce "point sprites for runway lights" switch

Make runway lights work when point sprites aren't enabled (mainly ATI)
(also requires fg/sg update).
Some white-space cleanup.
This commit is contained in:
ThorstenB 2011-07-31 13:13:37 +02:00
parent bddac3cb78
commit faa27266dc

View file

@ -73,7 +73,6 @@
</checkbox> </checkbox>
<!-- <!--
<group> <group>
<layout>hbox</layout> <layout>hbox</layout>
<text> <text>
@ -93,16 +92,18 @@
<command>dialog-apply</command> <command>dialog-apply</command>
</binding> </binding>
</checkbox> </checkbox>
-->
<checkbox> <checkbox>
<halign>left</halign> <halign>left</halign>
<label>Use point sprites for runway lights</label> <label>Use point sprites for runway lights (requires restart)</label>
<property>/sim/rendering/point-sprites</property> <property>/sim/rendering/point-sprites</property>
<binding> <binding>
<command>dialog-apply</command> <command>dialog-apply</command>
</binding> </binding>
</checkbox> </checkbox>
<!--
<checkbox> <checkbox>
<halign>left</halign> <halign>left</halign>
<label>Enhanced runway lighting</label> <label>Enhanced runway lighting</label>
@ -129,7 +130,6 @@
<command>dialog-apply</command> <command>dialog-apply</command>
</binding> </binding>
</checkbox> </checkbox>
--> -->
<group> <group>
@ -690,8 +690,6 @@
</text> </text>
</group> </group>
</group> </group>
</group> </group>