From fa0e47f919708ab0ebc74834059888599ad345d1 Mon Sep 17 00:00:00 2001 From: Emilian Huminiuc <emilianh@gmail.com> Date: Thu, 16 Feb 2012 12:37:02 +0200 Subject: [PATCH] SHADERS: fix c/p fail in bumpspec.frag. Thanks Chris Forbes for reporting. Signed-off-by: Emilian Huminiuc <emilianh@gmail.com> --- Shaders/bumpspec.frag | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Shaders/bumpspec.frag b/Shaders/bumpspec.frag index 74ee2cae3..f5b1c989a 100644 --- a/Shaders/bumpspec.frag +++ b/Shaders/bumpspec.frag @@ -1,7 +1,7 @@ // -*- mode: C; -*- // Licence: GPL v2 // Author: Frederic Bouvier - +#version 120 //varying float fogCoord; varying vec3 VNormal; @@ -48,6 +48,6 @@ void main (void) // fogFactor = clamp(fogFactor, 0.0, 1.0); // gl_FragColor = mix(gl_Fog.color, color, fogFactor); - color.rgb = fog_Func(fragColor.rgb, fogType); + color.rgb = fog_Func(color.rgb, fogType); gl_FragColor = color; }