From fa0e47f919708ab0ebc74834059888599ad345d1 Mon Sep 17 00:00:00 2001
From: Emilian Huminiuc <emilianh@gmail.com>
Date: Thu, 16 Feb 2012 12:37:02 +0200
Subject: [PATCH] SHADERS: fix c/p fail in bumpspec.frag. Thanks Chris Forbes
 for reporting. Signed-off-by: Emilian Huminiuc <emilianh@gmail.com>

---
 Shaders/bumpspec.frag | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/Shaders/bumpspec.frag b/Shaders/bumpspec.frag
index 74ee2cae3..f5b1c989a 100644
--- a/Shaders/bumpspec.frag
+++ b/Shaders/bumpspec.frag
@@ -1,7 +1,7 @@
 // -*- mode: C; -*-
 // Licence: GPL v2
 // Author: Frederic Bouvier
-
+#version 120
 //varying float fogCoord;
 
 varying vec3 VNormal;
@@ -48,6 +48,6 @@ void main (void)
 // 	fogFactor = clamp(fogFactor, 0.0, 1.0);
 // 	gl_FragColor = mix(gl_Fog.color, color, fogFactor);
 
-	color.rgb = fog_Func(fragColor.rgb, fogType);
+	color.rgb = fog_Func(color.rgb, fogType);
 	gl_FragColor = color;
 }