#643 rendering options dialog, "sky dome scattering" vs "shader quality"
"Shader quality" slider does not influence/enable/disable the "sky dome scattering" effect, so the GUI checkboxes should also be independent.
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1 changed files with 9 additions and 42 deletions
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@ -456,9 +456,6 @@
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<group>
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<group>
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<layout>hbox</layout>
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<layout>hbox</layout>
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<text>
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<text>
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<enable>
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<property>/sim/rendering/shaders/quality-level</property>
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</enable>
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<label>Experimental effects</label>
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<label>Experimental effects</label>
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<halign>left</halign>
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<halign>left</halign>
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<color>
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<color>
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@ -476,9 +473,6 @@
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<layout>vbox</layout>
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<layout>vbox</layout>
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<checkbox>
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<checkbox>
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<halign>left</halign>
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<halign>left</halign>
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<enable>
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<property>/sim/rendering/shaders/quality-level</property>
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</enable>
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<label>Skydome scattering</label>
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<label>Skydome scattering</label>
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<name>skydome-scattering</name>
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<name>skydome-scattering</name>
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<property>/sim/rendering/shaders/skydome</property>
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<property>/sim/rendering/shaders/skydome</property>
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@ -495,19 +489,13 @@
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<text>
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<text>
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<label>Mie factor</label>
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<label>Mie factor</label>
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<enable>
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<enable>
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<and>
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<property>/sim/rendering/shaders/skydome</property>
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<property>/sim/rendering/shaders/quality-level</property>
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<property>/sim/rendering/shaders/skydome</property>
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</and>
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</enable>
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</enable>
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</text>
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</text>
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<slider>
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<slider>
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<name>mie-factor</name>
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<name>mie-factor</name>
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<enable>
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<enable>
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<and>
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<property>/sim/rendering/shaders/skydome</property>
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<property>/sim/rendering/shaders/quality-level</property>
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<property>/sim/rendering/shaders/skydome</property>
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</and>
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</enable>
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</enable>
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<min>0.0</min>
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<min>0.0</min>
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<max>0.01</max>
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<max>0.01</max>
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@ -520,10 +508,7 @@
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</slider>
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</slider>
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<text>
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<text>
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<enable>
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<enable>
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<and>
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<property>/sim/rendering/shaders/skydome</property>
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<property>/sim/rendering/shaders/quality-level</property>
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<property>/sim/rendering/shaders/skydome</property>
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</and>
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</enable>
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</enable>
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<label>12345678</label>
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<label>12345678</label>
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<format>%.3f</format>
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<format>%.3f</format>
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@ -538,19 +523,13 @@
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<text>
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<text>
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<label>Rayleigh factor</label>
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<label>Rayleigh factor</label>
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<enable>
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<enable>
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<and>
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<property>/sim/rendering/shaders/skydome</property>
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<property>/sim/rendering/shaders/quality-level</property>
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<property>/sim/rendering/shaders/skydome</property>
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</and>
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</enable>
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</enable>
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</text>
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</text>
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<slider>
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<slider>
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<name>rayleigh-factor</name>
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<name>rayleigh-factor</name>
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<enable>
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<enable>
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<and>
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<property>/sim/rendering/shaders/skydome</property>
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<property>/sim/rendering/shaders/quality-level</property>
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<property>/sim/rendering/shaders/skydome</property>
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</and>
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</enable>
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</enable>
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<min>0.0</min>
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<min>0.0</min>
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<max>0.001</max>
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<max>0.001</max>
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@ -563,10 +542,7 @@
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</slider>
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</slider>
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<text>
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<text>
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<enable>
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<enable>
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<and>
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<property>/sim/rendering/shaders/skydome</property>
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<property>/sim/rendering/shaders/quality-level</property>
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<property>/sim/rendering/shaders/skydome</property>
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</and>
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</enable>
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</enable>
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<label>12345678</label>
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<label>12345678</label>
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<format>%.4f</format>
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<format>%.4f</format>
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@ -581,19 +557,13 @@
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<text>
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<text>
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<label>Density factor</label>
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<label>Density factor</label>
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<enable>
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<enable>
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<and>
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<property>/sim/rendering/shaders/skydome</property>
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<property>/sim/rendering/shaders/quality-level</property>
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<property>/sim/rendering/shaders/skydome</property>
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</and>
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</enable>
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</enable>
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</text>
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</text>
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<slider>
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<slider>
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<name>density-factor</name>
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<name>density-factor</name>
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<enable>
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<enable>
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<and>
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<property>/sim/rendering/shaders/skydome</property>
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<property>/sim/rendering/shaders/quality-level</property>
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<property>/sim/rendering/shaders/skydome</property>
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</and>
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</enable>
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</enable>
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<min>0.0</min>
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<min>0.0</min>
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<max>1.0</max>
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<max>1.0</max>
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@ -606,10 +576,7 @@
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</slider>
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</slider>
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<text>
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<text>
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<enable>
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<enable>
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<and>
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<property>/sim/rendering/shaders/skydome</property>
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<property>/sim/rendering/shaders/quality-level</property>
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<property>/sim/rendering/shaders/skydome</property>
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</and>
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</enable>
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</enable>
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<label>12345678</label>
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<label>12345678</label>
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<format>%.1f</format>
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<format>%.1f</format>
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