parsesvg: use new stroke-opacity and fill-opacity properties
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1 changed files with 17 additions and 14 deletions
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@ -526,21 +526,25 @@ var parsesvg = func(group, path, options = nil)
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else
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else
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parsePath(attr['d']);
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parsePath(attr['d']);
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var fillOpacity = style['fill-opacity'];
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var fill = style['fill'];
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if( fillOpacity != nil)
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if( fill != nil )
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stack[-1].set('fill', style['fill'] ~ sprintf("%02x", int(style['fill-opacity']*255)));
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stack[-1].set('fill', fill);
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else
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stack[-1].set('fill', style['fill']);
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var fill_opacity = style['fill-opacity'];
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if( fill_opacity != nil)
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stack[-1].setDouble('fill-opacity', fill_opacity);
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var stroke = style['stroke'];
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if( stroke != nil )
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stack[-1].set('stroke', stroke);
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var stroke_opacity = style['stroke-opacity'];
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if( stroke_opacity != nil)
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stack[-1].setDouble('stroke-opacity', stroke_opacity);
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var w = style['stroke-width'];
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var w = style['stroke-width'];
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stack[-1].setStrokeLineWidth( w != nil ? evalCSSNum(w) : 1 );
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stack[-1].setStrokeLineWidth( w != nil ? evalCSSNum(w) : 1 );
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var strokeOpacity = style['stroke-opacity'];
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if(strokeOpacity != nil)
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stack[-1].set('stroke', (style['stroke'] ~ sprintf("%02x", int(style['stroke-opacity']*255))));
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else
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stack[-1].set('stroke', style['stroke'] or "none");
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var linecap = style['stroke-linecap'];
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var linecap = style['stroke-linecap'];
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if( linecap != nil )
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if( linecap != nil )
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stack[-1].setStrokeLineCap(style['stroke-linecap']);
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stack[-1].setStrokeLineCap(style['stroke-linecap']);
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@ -549,7 +553,6 @@ var parsesvg = func(group, path, options = nil)
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if( linejoin != nil )
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if( linejoin != nil )
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stack[-1].setStrokeLineJoin(style['stroke-linejoin']);
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stack[-1].setStrokeLineJoin(style['stroke-linejoin']);
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# http://www.w3.org/TR/SVG/painting.html#StrokeDasharrayProperty
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# http://www.w3.org/TR/SVG/painting.html#StrokeDasharrayProperty
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var dash = style['stroke-dasharray'];
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var dash = style['stroke-dasharray'];
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if( dash and size(dash) > 3 )
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if( dash and size(dash) > 3 )
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