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Merge branch 'master' of gitorious.org:fg/fgdata

This commit is contained in:
BARANGER Emmanuel 2013-02-20 17:36:33 +01:00
commit f5845ca9f0
2 changed files with 141 additions and 106 deletions

View file

@ -1675,9 +1675,6 @@
<texture>Terrain/shrub1.png</texture>
<texture>Terrain/shrub2.png</texture>
<texture>Terrain/shrub3.png</texture>
<!--<texture>Terrain/shrub1.dds</texture>
<texture>Terrain/shrub2.dds</texture>
<texture>Terrain/shrub3.dds</texture>-->
<xsize>2000</xsize>
<ysize>2000</ysize>
<diffuse>
@ -1695,7 +1692,7 @@
<shininess>1.2</shininess>
<light-coverage>20000000.0</light-coverage>
<wood-coverage>12000.0</wood-coverage>
<tree-texture>Trees/mixed-shrub.dds</tree-texture>
<tree-texture>Trees/mixed-shrub.png</tree-texture>
<tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>2.0</tree-height-m>
@ -1737,7 +1734,6 @@
</condition>
<effect>Effects/forest</effect>
<name>Marsh</name>
<name>Littoral</name>
<name>FloodLand</name>
<name>SaltMarsh</name>
<name>HerbWetlandCover</name>
@ -1796,9 +1792,10 @@
</equals>
</condition>
<!--<effect>Effects/transition-base-dirt</effect>-->
<name>MixedCropPastureCover</name>
<!--<name>MixedCropPastureCover</name>-->
<name>MixedCrop</name>
<name>ComplexCrop</name>
<name>IrrCrop</name>
<name>Default</name>
<texture>Terrain/countryside1.green.png</texture>
<texture>Terrain/countryside2.green.png</texture>
@ -1825,9 +1822,15 @@
<tree-width-m>10.0</tree-width-m>
</material>
<material include="Materials/regions/united-kingdom.xml">
<condition>
<equals>
<property>sim/startup/season</property>
<value>summer</value>
</equals>
</condition>
<effect>Effects/cropgrass</effect>
<!--<name>GrassCover</name>-->
<name>CropGrassCover</name>
<name>CropGrass</name>
<name>Grassland</name>
@ -1863,6 +1866,89 @@
<tree-width-m>10.0</tree-width-m>
</material>
<material include="Materials/regions/united-kingdom.xml">
<condition>
<equals>
<property>sim/startup/season</property>
<value>summer</value>
</equals>
</condition>
<name>GrassCover</name>
<texture>Terrain/grass.png</texture>
<texture>Terrain/iceland_grass.png</texture>
<!--<texture>Terrain/grass_green_hires.png</texture>-->
<texture>Terrain/dry_pasture4.png</texture>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>2000000.0</light-coverage>
<diffuse>
<r>0.93</r>
<g>0.95</g>
<b>0.93</b>
<a>1.0</a>
</diffuse>
<specular>
<r>0.1</r>
<g>0.12</g>
<b>0.1</b>
<a>1.0</a>
</specular>
<shininess>1.2</shininess>
<solid>1</solid>
<friction-factor>0.7</friction-factor>
<rolling-friction>0.1</rolling-friction>
<bumpiness>0.3</bumpiness>
<load-resistance>1e30</load-resistance>
</material>
<material include="Materials/regions/united-kingdom.xml">
<effect>Effects/crop</effect>
<name>MixedCropPastureCover</name>
<name>IrrCropPastureCover</name>
<name>ComplexCrop</name>
<texture>Terrain/irrcrop-europe.png</texture>
<object-mask>Terrain/irrcrop-europe.mask.png</object-mask>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>2000000.0</light-coverage>
<solid>1</solid>
<friction-factor>0.9</friction-factor>
<rolling-friction>0.1</rolling-friction>
<bumpiness>0.7</bumpiness>
<load-resistance>1e30</load-resistance>
<object-group include="Materials/base/farm-buildings.xml"/>
<wood-coverage>5000.0</wood-coverage>
<tree-texture>Trees/deciduous-summer.png</tree-texture>
<tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>15.0</tree-height-m>
<tree-width-m>10.0</tree-width-m>
</material>
<material include="Materials/regions/united-kingdom.xml">
<effect>Effects/crop</effect>
<name>Orchard</name>
<name>Vineyard</name>
<texture>Terrain/irrcrop-europe.png</texture>
<object-mask>Terrain/irrcrop-europe.mask.png</object-mask>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>2000000.0</light-coverage>
<solid>1</solid>
<friction-factor>0.9</friction-factor>
<rolling-friction>0.3</rolling-friction>
<bumpiness>0.6</bumpiness>
<load-resistance>1e30</load-resistance>
<object-group include="Materials/base/farm-buildings.xml"/>
<wood-coverage>5000.0</wood-coverage>
<tree-texture>Trees/deciduous-summer.png</tree-texture>
<tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>15.0</tree-height-m>
<tree-width-m>10.0</tree-width-m>
</material>
<material include="Materials/regions/united-kingdom.xml">
<name>BuiltUpCover</name>
<name>Urban</name>
@ -1886,7 +1972,7 @@
<building-small-max-depth-m>30.0</building-small-max-depth-m>
<building-medium-ratio>0.6</building-medium-ratio>
<building-large-ratio>0.2</building-large-ratio>
<wood-coverage>250000.0</wood-coverage>
<wood-coverage>25000.0</wood-coverage>
<tree-texture>Trees/deciduous-summer.png</tree-texture>
<tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
@ -1914,7 +2000,7 @@
<building-medium-ratio>0.1</building-medium-ratio>
<building-large-ratio>0.0</building-large-ratio>
<building-medium-max-floors>4</building-medium-max-floors>
<wood-coverage>1000.0</wood-coverage>
<wood-coverage>1500.0</wood-coverage>
<tree-texture>Trees/deciduous-summer.png</tree-texture>
<tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
@ -1922,25 +2008,6 @@
<tree-width-m>10.0</tree-width-m>
</material>
<material include="Materials/regions/united-kingdom.xml">
<name>Marsh</name>
<name>FloodLand</name>
<name>SaltMarsh</name>
<name>HerbWetlandCover</name>
<name>WoodedWetlandCover</name>
<texture>Terrain/marsh2a.png</texture>
<texture>Terrain/marsh3a.png</texture>
<texture>Terrain/marsh4a.png</texture>
<xsize>2000</xsize>
<ysize>2000</ysize>
<solid>1</solid>
<light-coverage>40000000.0</light-coverage>
<friction-factor>0.8</friction-factor>
<rolling-friction>0.3</rolling-friction>
<bumpiness>0.2</bumpiness>
<load-resistance>1e30</load-resistance>
</material>
<material include="Materials/regions/united-kingdom.xml">
<name>Littoral</name>
<texture>Terrain/tidal.png</texture>
@ -1954,61 +2021,9 @@
<load-resistance>1e30</load-resistance>
</material>
<material include="Materials/regions/united-kingdom.xml">
<effect>Effects/crop</effect>
<name>MixedCropPastureCover</name>
<name>MixedCrop</name>
<name>ComplexCrop</name>
<texture>Terrain/irrcrop-europe.png</texture>
<object-mask>Terrain/irrcrop-europe.mask.png</object-mask>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>2000000.0</light-coverage>
<solid>1</solid>
<friction-factor>0.9</friction-factor>
<rolling-friction>0.1</rolling-friction>
<bumpiness>0.7</bumpiness>
<load-resistance>1e30</load-resistance>
<object-group include="Materials/base/farm-buildings.xml"/>
<wood-coverage>5000.0</wood-coverage>
<tree-texture>Trees/deciduous-summer.png</tree-texture>
<tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>15.0</tree-height-m>
<tree-width-m>10.0</tree-width-m>
</material>
<material include="Materials/regions/united-kingdom.xml">
<effect>Effects/crop</effect>
<name>IrrCropPastureCover</name>
<name>IrrCrop</name>
<name>Orchard</name>
<name>Olives</name>
<name>Vineyard</name>
<name>Rice</name>
<texture>Terrain/irrcrop-europe.png</texture>
<object-mask>Terrain/irrcrop-europe.mask.png</object-mask>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>2000000.0</light-coverage>
<solid>1</solid>
<friction-factor>0.9</friction-factor>
<rolling-friction>0.3</rolling-friction>
<bumpiness>0.6</bumpiness>
<load-resistance>1e30</load-resistance>
<object-group include="Materials/base/farm-buildings.xml"/>
<wood-coverage>5000.0</wood-coverage>
<tree-texture>Trees/deciduous-summer.png</tree-texture>
<tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>15.0</tree-height-m>
<tree-width-m>10.0</tree-width-m>
</material>
<material include="Materials/regions/united-kingdom.xml">
<name>Dirt</name>
<effect>Effects/transition-base-dirt</effect>
<!--<effect>Effects/transition-base-grass-inverse</effect>-->
<texture>Terrain/mud.png</texture>
<xsize>2000</xsize>
<ysize>2000</ysize>

View file

@ -1,11 +1,8 @@
<?xml version="1.0"?>
<PropertyList>
<name>view</name>
<name>view</name>
<nasal>
<open>
@ -53,21 +50,19 @@
}
</open>
</nasal>
<modal>false</modal>
<layout>vbox</layout>
<modal>false</modal>
<layout>vbox</layout>
<group>
<layout>hbox</layout>
<empty><stretch>1</stretch></empty>
<empty><stretch>1</stretch></empty>
<text>
<label>View Options</label>
</text>
<empty><stretch>1</stretch></empty>
<empty><stretch>1</stretch></empty>
<button>
<pref-width>16</pref-width>
@ -169,7 +164,31 @@
<command>dialog-apply</command>
</binding>
</checkbox>
<checkbox>
<halign>left</halign>
<label>Hide 2D panel in non-centered view</label>
<property>/sim/panel/hide-nonzero-heading-offset</property>
<enable>
<property>/sim/panel/visibility</property>
</enable>
<binding>
<command>dialog-apply</command>
</binding>
</checkbox>
<checkbox>
<halign>left</halign>
<label>Hide 2D panel in non-cockpit view</label>
<property>/sim/panel/hide-nonzero-view</property>
<enable>
<property>/sim/panel/visibility</property>
</enable>
<binding>
<command>dialog-apply</command>
</binding>
</checkbox>
<checkbox>
<halign>left</halign>
<label>Autohide menubar</label>
@ -181,6 +200,7 @@
<group>
<layout>hbox</layout>
<halign>left</halign>
<padding>0</padding>
<checkbox>
@ -212,19 +232,19 @@
</group>
</group>
<hrule/>
<hrule/>
<button>
<legend>Close</legend>
<default>true</default>
<key>Esc</key>
<binding>
<command>dialog-apply</command>
</binding>
<binding>
<command>dialog-close</command>
</binding>
</button>
<button>
<legend>Close</legend>
<default>true</default>
<key>Esc</key>
<binding>
<command>dialog-apply</command>
</binding>
<binding>
<command>dialog-close</command>
</binding>
</button>
</PropertyList>