From f4a39771274c4f4a3da77f4c93ea70b25a00f0cd Mon Sep 17 00:00:00 2001 From: Torsten Dreyer Date: Sun, 15 Mar 2015 22:22:13 +0100 Subject: [PATCH] Fix failed-to-load-server in multiplayer dialog --- gui/dialogs/multiplayer.xml | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/gui/dialogs/multiplayer.xml b/gui/dialogs/multiplayer.xml index ed12fbf02..96deca33c 100644 --- a/gui/dialogs/multiplayer.xml +++ b/gui/dialogs/multiplayer.xml @@ -23,7 +23,8 @@ } var servers = props.globals.getNode("/sim/gui/dialogs/multiplay/servers", 1); - var updateServers = func { + var updateServers = func(n) { + if( !n.getValue() ) return; servers.removeChildren("value"); # get the results list from the server var serverlist = props.globals.getNode("/sim/multiplay/server-list", 1); @@ -61,7 +62,8 @@ ['mpserver13.flightgear.org', 'Grenoble, France'] ]; - var updateServersFailed = func { + var updateServersFailed = func(n) { + if( !n.getValue() ) return; debug.dump("Failed to retrieve server list!"); servers.removeChildren("value");