diff --git a/Materials/regions/materials.xml b/Materials/regions/materials.xml index af9c4bb89..042a639a7 100644 --- a/Materials/regions/materials.xml +++ b/Materials/regions/materials.xml @@ -3,1228 +3,1228 @@ <PropertyList include="Materials/base/materials-base.xml"> -<material> - <name>grass_rwy</name> - <effect>Effects/airfield</effect> - <texture>Runway/grass_rwy.png</texture> - <xsize>75</xsize> - <ysize>75</ysize> - <solid>1</solid> - <friction-factor>0.8</friction-factor> - <rolling-friction>0.05</rolling-friction> - <bumpiness>0.05</bumpiness> - <load-resistance>1e5</load-resistance> -</material> - -<material> - <name>dirt_rwy</name> - <texture>Runway/dirt_rwy.png</texture> - <friction-factor>0.7</friction-factor> - <rolling-friction>0.04</rolling-friction> - <bumpiness>0.1</bumpiness> -</material> - -<material> - <name>lakebed_taxiway</name> - <texture>Runway/lakebed_taxiway.png</texture> - <rolling-friction>0.04</rolling-friction> - <bumpiness>0.05</bumpiness> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pa_taxiway</name> - <texture>Runway/pa_taxiway.png</texture> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pa_tiedown</name> - <texture>Runway/pa_tiedown.png</texture> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pa_dspl_thresh</name> - <texture>Runway/pa_dspl_thresh.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pa_dspl_arrows</name> - <texture>Runway/pa_dspl_arrows.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pa_shoulder</name> - <texture>Runway/pa_shoulder.png</texture> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pa_shoulder_f</name> - <texture>Runway/pa_shoulder_f.png</texture> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pa_threshold</name> - <texture>Runway/pa_threshold.png</texture> - <wrapu>false</wrapu> - <wrapv>false</wrapv> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pa_no_threshold</name> - <texture>Runway/pa_no_threshold.png</texture> - <wrapu>false</wrapu> - <wrapv>false</wrapv> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pa_stopway</name> - <texture>Runway/pa_stopway.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pa_L</name> - <texture>Runway/pa_L.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pa_R</name> - <texture>Runway/pa_R.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pa_C</name> - <texture>Runway/pa_C.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pa_0l</name> - <texture>Runway/pa_0l.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pa_0r</name> - <texture>Runway/pa_0r.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pa_1c</name> - <texture>Runway/pa_1c.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pa_1l</name> - <texture>Runway/pa_1l.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pa_1r</name> - <texture>Runway/pa_1r.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pa_11</name> - <texture>Runway/pa_11.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pa_2c</name> - <texture>Runway/pa_2c.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pa_2l</name> - <texture>Runway/pa_2l.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pa_2r</name> - <texture>Runway/pa_2r.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pa_3c</name> - <texture>Runway/pa_3c.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pa_3l</name> - <texture>Runway/pa_3l.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pa_3r</name> - <texture>Runway/pa_3r.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pa_4c</name> - <texture>Runway/pa_4c.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pa_4r</name> - <texture>Runway/pa_4r.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pa_5c</name> - <texture>Runway/pa_5c.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pa_5r</name> - <texture>Runway/pa_5r.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pa_6c</name> - <texture>Runway/pa_6c.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pa_6r</name> - <texture>Runway/pa_6r.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pa_7c</name> - <texture>Runway/pa_7c.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pa_7r</name> - <texture>Runway/pa_7r.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pa_8c</name> - <texture>Runway/pa_8c.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pa_8r</name> - <texture>Runway/pa_8r.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pa_9c</name> - <texture>Runway/pa_9c.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pa_9r</name> - <texture>Runway/pa_9r.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pa_tz_three</name> - <texture>Runway/pa_tz_three.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pa_aim</name> - <texture>Runway/pa_aim.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pa_aim_uk</name> - <texture>Runway/pa_aim_uk.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pa_tz_two_a</name> - <texture>Runway/pa_tz_two_a.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pa_tz_two_b</name> - <texture>Runway/pa_tz_two_b.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pa_tz_one_a</name> - <texture>Runway/pa_tz_one_a.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pa_tz_one_b</name> - <texture>Runway/pa_tz_one_b.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pa_centerline</name> - <texture>Runway/pa_centerline.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pa_rest</name> - <texture>Runway/pa_rest.png</texture> - <wrapu>false</wrapu> -</material> - - <material include="Materials/base/runway_effect.xml"> - <name>pa_heli</name> - <texture>Runway/pa_helipad.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pc_taxiway</name> - <name>dirt_rwytaxiway</name> - <texture>Runway/pc_taxiway.png</texture> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pc_tiedown</name> - <name>dirt_rwytiedown</name> - <texture>Runway/pc_tiedown.png</texture> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pc_dspl_thresh</name> - <texture>Runway/pc_dspl_thresh.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pc_dspl_arrows</name> - <texture>Runway/pc_dspl_arrows.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pc_shoulder</name> - <texture>Runway/pc_shoulder.png</texture> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pc_shoulder_f</name> - <texture>Runway/pc_shoulder_f.png</texture> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pc_threshold</name> - <name>dirt_rwythreshold</name> - <texture>Runway/pc_threshold.png</texture> - <wrapu>false</wrapu> - <wrapv>false</wrapv> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pc_no_threshold</name> - <texture>Runway/pc_no_threshold.png</texture> - <wrapu>false</wrapu> - <wrapv>false</wrapv> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pc_stopway</name> - <texture>Runway/pc_stopway.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pc_L</name> - <name>dirt_rwyL</name> - <texture>Runway/pc_L.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pc_R</name> - <name>dirt_rwyR</name> - <texture>Runway/pc_R.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pc_C</name> - <name>dirt_rwyC</name> - <texture>Runway/pc_C.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pc_0l</name> - <name>dirt_rwy0l</name> - <texture>Runway/pc_0l.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pc_0r</name> - <name>dirt_rwy0r</name> - <texture>Runway/pc_0r.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pc_1c</name> - <name>dirt_rwy1c</name> - <texture>Runway/pc_1c.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pc_1l</name> - <name>dirt_rwy1l</name> - <texture>Runway/pc_1l.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pc_1r</name> - <name>dirt_rwy1r</name> - <texture>Runway/pc_1r.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pc_11</name> - <name>dirt_rwy11</name> - <texture>Runway/pc_11.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pc_2c</name> - <name>dirt_rwy2c</name> - <texture>Runway/pc_2c.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pc_2l</name> - <name>dirt_rwy2l</name> - <texture>Runway/pc_2l.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pc_2r</name> - <name>dirt_rwy2r</name> - <texture>Runway/pc_2r.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pc_3c</name> - <name>dirt_rwy3c</name> - <texture>Runway/pc_3c.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pc_3l</name> - <name>dirt_rwy3l</name> - <texture>Runway/pc_3l.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pc_3r</name> - <name>dirt_rwy3r</name> - <texture>Runway/pc_3r.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pc_4c</name> - <name>dirt_rwy4c</name> - <texture>Runway/pc_4c.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pc_4r</name> - <name>dirt_rwy4r</name> - <texture>Runway/pc_4r.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pc_5c</name> - <name>dirt_rwy5c</name> - <texture>Runway/pc_5c.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pc_5r</name> - <name>dirt_rwy5r</name> - <texture>Runway/pc_5r.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pc_6c</name> - <name>dirt_rwy6c</name> - <texture>Runway/pc_6c.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pc_6r</name> - <name>dirt_rwy6r</name> - <texture>Runway/pc_6r.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pc_7c</name> - <name>dirt_rwy7c</name> - <texture>Runway/pc_7c.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pc_7r</name> - <name>dirt_rwy7r</name> - <texture>Runway/pc_7r.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pc_8c</name> - <name>dirt_rwy8c</name> - <texture>Runway/pc_8c.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pc_8r</name> - <name>dirt_rwy8r</name> - <texture>Runway/pc_8r.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pc_9c</name> - <name>dirt_rwy9c</name> - <texture>Runway/pc_9c.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pc_9r</name> - <name>dirt_rwy9r</name> - <texture>Runway/pc_9r.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pc_tz_three</name> - <name>dirt_rwytz_three</name> - <texture>Runway/pc_tz_three.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pc_aim</name> - <name>dirt_rwyaim</name> - <texture>Runway/pc_aim.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pc_aim_uk</name> - <name>dirt_rwyaim_uk</name> - <texture>Runway/pc_aim_uk.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pc_tz_two_a</name> - <name>dirt_rwytz_two_a</name> - <texture>Runway/pc_tz_two_a.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pc_tz_two_b</name> - <name>dirt_rwytz_two_b</name> - <texture>Runway/pc_tz_two_b.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pc_tz_one_a</name> - <name>dirt_rwytz_one_a</name> - <texture>Runway/pc_tz_one_a.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pc_tz_one_b</name> - <name>dirt_rwytz_one_b</name> - <texture>Runway/pc_tz_one_b.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pc_centerline</name> - <name>dirt_rwycenterline</name> - <texture>Runway/pc_centerline.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pc_rest</name> - <name>dirt_rwyrest</name> - <texture>Runway/pc_rest.png</texture> - <wrapu>false</wrapu> -</material> - -<material include="Materials/base/runway_effect.xml"> - <name>pc_heli</name> - <texture>Runway/pc_helipad.png</texture> - <wrapu>false</wrapu> -</material> - -<!-- REGIONAL DEFINITIONS - CARIBBEAN ISLANDS --> - -<material include="Materials/regions/caribbean.xml"> - <effect>Effects/forest</effect> - <name>MixedForestCover</name> - <name>MixedForest</name> - <name>RainForest</name> - <name>EvergreenBroadCover</name> - <texture>Terrain/rainforest-hawaii.png</texture> - <xsize>2000</xsize> - <ysize>2000</ysize> - <light-coverage>5000000.0</light-coverage> - <wood-coverage>4000.0</wood-coverage> - <rolling-friction>1</rolling-friction> - <bumpiness>0.95</bumpiness> -</material> - -<material include="Materials/regions/caribbean.xml"> - <name>Town</name> - <name>SubUrban</name> - <texture>Terrain/town-europe.png</texture> - <object-mask>Terrain/town-europe.mask.png</object-mask> - <xsize>1024</xsize> - <ysize>1024</ysize> - <light-coverage>100000.0</light-coverage> - <emissive> - <r>0.05</r> - <g>0.05</g> - <b>0.02</b> - <a>1.0</a> - </emissive> - <object-group include="Materials/base/town-buildings.xml"/> - <building-coverage>500.0</building-coverage> - <building-small-ratio>0.9</building-small-ratio> - <building-medium-ratio>0.1</building-medium-ratio> - <building-large-ratio>0.0</building-large-ratio> - <wood-coverage>5000.0</wood-coverage> -</material> - -<!-- Caribbean city --> -<material include="Materials/regions/caribbean.xml"> - <name>BuiltUpCover</name> - <name>Urban</name> - <effect>Effects/urban</effect> - <texture-set> - <texture>Terrain/city1.png</texture> - <texture n="2">Terrain/city1-relief-light.png</texture> - </texture-set> - <texture-set> - <texture>Terrain/city2.png</texture> - <texture n="2">Terrain/city2-relief-light.png</texture> - </texture-set> - <object-mask>Terrain/city1.mask.png</object-mask> - <object-mask>Terrain/city2.mask.png</object-mask> - <xsize>1000</xsize> - <ysize>1000</ysize> - <light-coverage>100000.0</light-coverage> - <emissive> - <r>0.05</r> - <g>0.05</g> - <b>0.02</b> - <a>1.0</a> - </emissive> - <object-group include="Materials/base/town-buildings.xml"/> - <building-small-ratio>0.7</building-small-ratio> - <building-medium-ratio>0.3</building-medium-ratio> - <building-large-ratio>0.0</building-large-ratio> - <building-coverage>500.0</building-coverage> - <wood-coverage>5000.0</wood-coverage> -</material> - -<material include="Materials/regions/caribbean.xml"> - <name>GolfCourse</name> - <texture>Terrain/golfcourse1.png</texture> - <object-mask>Terrain/golfcourse1.mask.png</object-mask> - <xsize>800</xsize> - <ysize>800</ysize> - <light-coverage>2000000.0</light-coverage> - <diffuse> - <r>0.9</r> - <g>0.95</g> - <b>0.9</b> - <a>1.0</a> - </diffuse> - <specular> - <r>0.1</r> - <g>0.12</g> - <b>0.1</b> - <a>1.0</a> - </specular> - <shininess>1.2</shininess> - <solid>1</solid> - <friction-factor>0.7</friction-factor> - <rolling-friction>0.1</rolling-friction> - <bumpiness>0.3</bumpiness> - <load-resistance>1e30</load-resistance> - <wood-coverage>1000.0</wood-coverage> -</material> - -<material include="Materials/regions/caribbean.xml"> - <effect>Effects/crop</effect> - <name>DryCropPastureCover</name> - <name>DryCrop</name> - <name>MixedCropPastureCover</name> - <name>MixedCrop</name> - <name>ComplexCrop</name> - <texture>Terrain/mixedcrop-caribbean.png</texture> - <object-mask>Terrain/mixedcrop4.mask.png</object-mask> - <diffuse> - <r>0.0</r> - <g>0.9</g> - <b>0.0</b> - <a>1.0</a> - </diffuse> - <xsize>2000</xsize> - <ysize>2000</ysize> - <light-coverage>2000000.0</light-coverage> - <solid>1</solid> - <friction-factor>0.9</friction-factor> - <rolling-friction>0.1</rolling-friction> - <bumpiness>0.7</bumpiness> - <load-resistance>1e30</load-resistance> - <object-group include="Materials/regions/caribbean-farm-buildings.xml"/> - <wood-coverage>1000.0</wood-coverage> -</material> - -<material include="Materials/regions/caribbean.xml"> - <name>GrassCover</name> - <name>BareTundraCover</name> - <name>MixedTundraCover</name> - <name>Cemetery</name> - <effect>Effects/landmass-nowood</effect> - <texture>Terrain/grass-caribbean.png</texture> - <xsize>2000</xsize> - <ysize>2000</ysize> - <light-coverage>4000000.0</light-coverage> - <diffuse> - <r>0.93</r> - <g>0.95</g> - <b>0.93</b> - <a>1.0</a> - </diffuse> - <specular> - <r>0.1</r> - <g>0.12</g> - <b>0.1</b> - <a>1.0</a> - </specular> - <shininess>1.2</shininess> - <solid>1</solid> - <friction-factor>0.7</friction-factor> - <rolling-friction>0.1</rolling-friction> - <bumpiness>0.15</bumpiness> - <load-resistance>1e30</load-resistance> -</material> - - -<!-- REGIONAL DEFINITIONS - HAWAII ISLANDS --> - -<material include="Materials/regions/hawaii.xml"> - <effect>Effects/forest</effect> - <name>MixedForestCover</name> - <name>MixedForest</name> - <name>RainForest</name> - <name>EvergreenBroadCover</name> - <texture>Terrain/rainforest-hawaii.png</texture> - <xsize>2000</xsize> - <ysize>2000</ysize> - <light-coverage>5000000.0</light-coverage> - <wood-coverage>4000.0</wood-coverage> - <tree-texture>Trees/tropical-summer.png</tree-texture> - <tree-varieties>8</tree-varieties> - <tree-range-m alias="/params/forest/tree-range-m"/> - <tree-height-m>25.0</tree-height-m> - <tree-width-m>15.0</tree-width-m> - <rolling-friction>1</rolling-friction> - <bumpiness>0.95</bumpiness> -</material> - -<material include="Materials/regions/hawaii.xml"> - <name>Sand</name> - <texture>Terrain/sand-hawaii4.png</texture> - <xsize>2000</xsize> - <ysize>2000</ysize> - <light-coverage>10000000.0</light-coverage> - <shininess>2.5</shininess> - <rolling-friction>0.1</rolling-friction> - <friction-factor>0.7</friction-factor> - <bumpiness>0.1</bumpiness> -</material> - -<!-- special Kau'ai and Oahu shrub cover - more green (this is seen in satellite images --> -<material> - <condition> - <and> - <equals> - <property>sim/startup/season</property> - <value>summer</value> - </equals> - <and> - <greater-than> - <property>position/longitude-deg</property> - <value>-160.0</value> - </greater-than> - <less-than> - <property>position/longitude-deg</property> - <value>-157.5</value> - </less-than> - <greater-than> - <property>position/latitude-deg</property> - <value>18.8</value> - </greater-than> - <less-than> - <property>position/latitude-deg</property> - <value>28.5</value> - </less-than> - </and> - </and> - </condition> - <!--<effect>Effects/landmass-scrub</effect>--> - <name>ShrubCover</name> - <name>ShrubGrassCover</name> - <name>ScrubCover</name> - <name>Scrub</name> - <name>Sclerophyllous</name> - <texture>Terrain/shrub-hawaii-green.png</texture> - <xsize>2000</xsize> - <ysize>2000</ysize> - <diffuse> - <r>0.86</r> - <g>0.86</g> - <b>0.86</b> - <a>1.0</a> - </diffuse> - <specular> - <r>0.1</r> - <g>0.1</g> - <b>0.1</b> - <a>1.0</a> - </specular> - <shininess>1.2</shininess> - <light-coverage>20000000.0</light-coverage> - <wood-coverage>12000.0</wood-coverage> - <tree-texture>Trees/mixed-shrub.png</tree-texture> - <tree-varieties>8</tree-varieties> - <tree-range-m alias="/params/forest/tree-range-m"/> - <tree-height-m>2.0</tree-height-m> - <tree-width-m>2.0</tree-width-m> - <rolling-friction>0.6</rolling-friction> - <bumpiness>0.4</bumpiness> -</material> - -<!-- Hawaii red sand shrub cover --> -<material include="Materials/regions/hawaii.xml"> - <!--<effect>Effects/landmass-scrub</effect>--> - <name>ShrubCover</name> - <name>ShrubGrassCover</name> - <name>ScrubCover</name> - <name>Scrub</name> - <name>Sclerophyllous</name> - <texture>Terrain/shrub-hawaii.png</texture> - <xsize>2000</xsize> - <ysize>2000</ysize> - <diffuse> - <r>0.86</r> - <g>0.86</g> - <b>0.86</b> - <a>1.0</a> - </diffuse> - <specular> - <r>0.1</r> - <g>0.1</g> - <b>0.1</b> - <a>1.0</a> - </specular> - <shininess>1.2</shininess> - <light-coverage>20000000.0</light-coverage> - <wood-coverage>12000.0</wood-coverage> - <tree-texture>Trees/mixed-shrub.png</tree-texture> - <tree-varieties>8</tree-varieties> - <tree-range-m alias="/params/forest/tree-range-m"/> - <tree-height-m>2.0</tree-height-m> - <tree-width-m>2.0</tree-width-m> - <rolling-friction>0.6</rolling-friction> - <bumpiness>0.4</bumpiness> -</material> - -<material include="Materials/regions/hawaii.xml"> - <name>Town</name> - <name>SubUrban</name> - <texture>Terrain/town-europe.png</texture> - <object-mask>Terrain/town-europe.mask.png</object-mask> - <xsize>1024</xsize> - <ysize>1024</ysize> - <light-coverage>100000.0</light-coverage> - <emissive> - <r>0.05</r> - <g>0.05</g> - <b>0.02</b> - <a>1.0</a> - </emissive> - <object-group include="Materials/base/town-buildings.xml"/> - <building-coverage>500.0</building-coverage> - <building-small-ratio>0.9</building-small-ratio> - <building-medium-ratio>0.1</building-medium-ratio> - <building-large-ratio>0.0</building-large-ratio> - <wood-coverage>5000.0</wood-coverage> - <tree-texture>Trees/tropical-summer.png</tree-texture> - <tree-varieties>8</tree-varieties> - <tree-range-m alias="/params/forest/tree-range-m"/> - <tree-height-m>25.0</tree-height-m> - <tree-width-m>15.0</tree-width-m> -</material> - -<!-- More green Oahu and Kaua'i tundra cover --> -<material> - <condition> - <and> - <equals> - <property>sim/startup/season</property> - <value>summer</value> - </equals> - <and> - <greater-than> - <property>position/longitude-deg</property> - <value>-160.0</value> - </greater-than> - <less-than> - <property>position/longitude-deg</property> - <value>-157.5</value> - </less-than> - <greater-than> - <property>position/latitude-deg</property> - <value>18.8</value> - </greater-than> - <less-than> - <property>position/latitude-deg</property> - <value>28.5</value> - </less-than> - </and> - </and> - </condition> - <name>GrassCover</name> - <name>BareTundraCover</name> - <name>MixedTundraCover</name> - <name>Cemetery</name> - <effect>Effects/landmass-nowood</effect> - <texture>Terrain/tundra-hawaii-green.png</texture> - <xsize>2000</xsize> - <ysize>2000</ysize> - <light-coverage>4000000.0</light-coverage> - <diffuse> - <r>0.93</r> - <g>0.95</g> - <b>0.93</b> - <a>1.0</a> - </diffuse> - <specular> - <r>0.1</r> - <g>0.12</g> - <b>0.1</b> - <a>1.0</a> - </specular> - <shininess>1.2</shininess> - <solid>1</solid> - <friction-factor>0.7</friction-factor> - <rolling-friction>0.1</rolling-friction> - <bumpiness>0.15</bumpiness> - <load-resistance>1e30</load-resistance> -</material> - - -<!-- Hawaii tundra cover --> -<material include="Materials/regions/hawaii.xml"> - <name>GrassCover</name> - <name>BareTundraCover</name> - <name>MixedTundraCover</name> - <name>Cemetery</name> - <effect>Effects/landmass-nowood</effect> - <texture>Terrain/tundra-hawaii.png</texture> - <xsize>2000</xsize> - <ysize>2000</ysize> - <light-coverage>4000000.0</light-coverage> - <diffuse> - <r>0.93</r> - <g>0.95</g> - <b>0.93</b> - <a>1.0</a> - </diffuse> - <specular> - <r>0.1</r> - <g>0.12</g> - <b>0.1</b> - <a>1.0</a> - </specular> - <shininess>1.2</shininess> - <solid>1</solid> - <friction-factor>0.7</friction-factor> - <rolling-friction>0.1</rolling-friction> - <bumpiness>0.15</bumpiness> - <load-resistance>1e30</load-resistance> -</material> - -<material include="Materials/regions/hawaii.xml"> - <effect>Effects/crop</effect> - <name>MixedCropPastureCover</name> - <name>MixedCrop</name> - <name>ComplexCrop</name> - <texture>Terrain/rice1.png</texture> - <object-mask>Terrain/rice1.mask.png</object-mask> - <xsize>2000</xsize> - <ysize>2000</ysize> - <light-coverage>2000000.0</light-coverage> - <solid>1</solid> - <friction-factor>0.9</friction-factor> - <rolling-friction>0.1</rolling-friction> - <bumpiness>0.7</bumpiness> - <load-resistance>1e30</load-resistance> - <object-group include="Materials/base/farm-buildings.xml"/> - <wood-coverage>10000.0</wood-coverage> - <tree-texture>Trees/mixed-summer.png</tree-texture> - <tree-varieties>8</tree-varieties> - <tree-range-m alias="/params/forest/tree-range-m"/> - <tree-height-m>20.0</tree-height-m> - <tree-width-m>12.0</tree-width-m> -</material> - -<!-- REGIONAL DEFINITIONS - EUROPE --> - -<material include="Materials/regions/european.xml"> - <effect>Effects/cropgrass</effect> - <name>CropGrassCover</name> - <name>CropGrass</name> - <name>Grassland</name> - <texture>Terrain/cropgrass-hires.png</texture> - <object-mask>Terrain/cropgrass-hires.mask.png</object-mask> - <xsize>2000</xsize> - <ysize>2000</ysize> - <light-coverage>2000000.0</light-coverage> - <diffuse> - <r>0.93</r> - <g>0.95</g> - <b>0.93</b> - <a>1.0</a> - </diffuse> - <specular> - <r>0.1</r> - <g>0.12</g> - <b>0.1</b> - <a>1.0</a> - </specular> - <shininess>1.2</shininess> - <solid>1</solid> - <friction-factor>0.7</friction-factor> - <rolling-friction>0.1</rolling-friction> - <bumpiness>0.3</bumpiness> - <load-resistance>1e30</load-resistance> - <wood-coverage>5000.0</wood-coverage> - <object-group include="Materials/base/farm-buildings.xml"/> - <tree-texture>Trees/mixed-summer.png</tree-texture> - <tree-varieties>8</tree-varieties> - <tree-range-m alias="/params/forest/tree-range-m"/> - <tree-height-m>20.0</tree-height-m> - <tree-width-m>12.0</tree-width-m> -</material> - -<material include="Materials/regions/european.xml"> - <name>BuiltUpCover</name> - <name>Urban</name> - <texture>Terrain/18th_century_city.png</texture> - <object-mask>Terrain/18th_century_city.mask.png</object-mask> - <xsize>1000</xsize> - <ysize>1000</ysize> - <light-coverage>100000.0</light-coverage> - <emissive> - <r>0.05</r> - <g>0.05</g> - <b>0.02</b> - <a>1.0</a> - </emissive> - <object-group include="Materials/base/urban-buildings.xml"/> - <building-coverage>500.0</building-coverage> - <building-small-ratio>0.4</building-small-ratio> - <building-small-min-floors>3</building-small-min-floors> - <building-small-max-width-m>30.0</building-small-max-width-m> - <building-small-min-depth-m>10.0</building-small-min-depth-m> - <building-small-max-depth-m>30.0</building-small-max-depth-m> - <building-medium-ratio>0.6</building-medium-ratio> - <building-large-ratio>0.2</building-large-ratio> - <wood-coverage>250000.0</wood-coverage> - <tree-texture>Trees/deciduous-summer.png</tree-texture> - <tree-varieties>8</tree-varieties> - <tree-range-m alias="/params/forest/tree-range-m"/> - <tree-height-m>15.0</tree-height-m> - <tree-width-m>10.0</tree-width-m> -</material> - -<material include="Materials/regions/european.xml"> - <name>Town</name> - <name>SubUrban</name> - <texture>Terrain/town-europe.png</texture> - <object-mask>Terrain/town-europe.mask.png</object-mask> - <xsize>1024</xsize> - <ysize>1024</ysize> - <light-coverage>100000.0</light-coverage> - <emissive> - <r>0.05</r> - <g>0.05</g> - <b>0.02</b> - <a>1.0</a> - </emissive> - <object-group include="Materials/base/town-buildings.xml"/> - <building-coverage>500.0</building-coverage> - <building-small-ratio>0.9</building-small-ratio> - <building-medium-ratio>0.1</building-medium-ratio> - <building-large-ratio>0.0</building-large-ratio> - <building-medium-max-floors>4</building-medium-max-floors> - <wood-coverage>1000.0</wood-coverage> - <tree-texture>Trees/deciduous-summer.png</tree-texture> - <tree-varieties>8</tree-varieties> - <tree-range-m alias="/params/forest/tree-range-m"/> - <tree-height-m>15.0</tree-height-m> - <tree-width-m>10.0</tree-width-m> -</material> - -<material include="Materials/regions/european.xml"> - <name>Marsh</name> - <name>FloodLand</name> - <name>SaltMarsh</name> - <name>HerbWetlandCover</name> - <name>WoodedWetlandCover</name> - <texture>Terrain/marsh2a.png</texture> - <texture>Terrain/marsh3a.png</texture> - <texture>Terrain/marsh4a.png</texture> - <xsize>2000</xsize> - <ysize>2000</ysize> - <solid>1</solid> - <light-coverage>40000000.0</light-coverage> - <friction-factor>0.8</friction-factor> - <rolling-friction>0.3</rolling-friction> - <bumpiness>0.2</bumpiness> - <load-resistance>1e30</load-resistance> -</material> - -<material include="Materials/regions/european.xml"> - <name>Littoral</name> - <texture>Terrain/tidal.png</texture> - <xsize>2000</xsize> - <ysize>2000</ysize> - <solid>1</solid> - <light-coverage>40000000.0</light-coverage> - <friction-factor>0.8</friction-factor> - <rolling-friction>0.3</rolling-friction> - <bumpiness>0.2</bumpiness> - <load-resistance>1e30</load-resistance> -</material> - -<material include="Materials/regions/european.xml"> - <effect>Effects/crop</effect> - <name>MixedCropPastureCover</name> - <name>MixedCrop</name> - <name>ComplexCrop</name> - <texture>Terrain/irrcrop-europe.png</texture> - <object-mask>Terrain/irrcrop-europe.mask.png</object-mask> - <xsize>2000</xsize> - <ysize>2000</ysize> - <light-coverage>2000000.0</light-coverage> - <solid>1</solid> - <friction-factor>0.9</friction-factor> - <rolling-friction>0.1</rolling-friction> - <bumpiness>0.7</bumpiness> - <load-resistance>1e30</load-resistance> - <object-group include="Materials/base/farm-buildings.xml"/> - <wood-coverage>5000.0</wood-coverage> - <tree-texture>Trees/mixed-summer.png</tree-texture> - <tree-varieties>8</tree-varieties> - <tree-range-m alias="/params/forest/tree-range-m"/> - <tree-height-m>20.0</tree-height-m> - <tree-width-m>12.0</tree-width-m> -</material> - -<material include="Materials/regions/european.xml"> - <effect>Effects/crop</effect> - <name>IrrCropPastureCover</name> - <name>IrrCrop</name> - <name>Orchard</name> - <name>Olives</name> - <name>Vineyard</name> - <name>Rice</name> - <texture>Terrain/irrcrop-europe.png</texture> - <object-mask>Terrain/irrcrop-europe.mask.png</object-mask> - <xsize>2000</xsize> - <ysize>2000</ysize> - <light-coverage>2000000.0</light-coverage> - <solid>1</solid> - <friction-factor>0.9</friction-factor> - <rolling-friction>0.3</rolling-friction> - <bumpiness>0.6</bumpiness> - <load-resistance>1e30</load-resistance> - <object-group include="Materials/base/farm-buildings.xml"/> - <wood-coverage>5000.0</wood-coverage> - <tree-texture>Trees/mixed-summer.png</tree-texture> - <tree-varieties>8</tree-varieties> - <tree-range-m alias="/params/forest/tree-range-m"/> - <tree-height-m>20.0</tree-height-m> - <tree-width-m>12.0</tree-width-m> -</material> + <material> + <name>grass_rwy</name> + <effect>Effects/airfield</effect> + <texture>Runway/grass_rwy.png</texture> + <xsize>75</xsize> + <ysize>75</ysize> + <solid>1</solid> + <friction-factor>0.8</friction-factor> + <rolling-friction>0.05</rolling-friction> + <bumpiness>0.05</bumpiness> + <load-resistance>1e5</load-resistance> + </material> + + <material> + <name>dirt_rwy</name> + <texture>Runway/dirt_rwy.png</texture> + <friction-factor>0.7</friction-factor> + <rolling-friction>0.04</rolling-friction> + <bumpiness>0.1</bumpiness> + </material> + + <material> + <name>lakebed_taxiway</name> + <texture>Runway/lakebed_taxiway.png</texture> + <rolling-friction>0.04</rolling-friction> + <bumpiness>0.05</bumpiness> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pa_taxiway</name> + <texture>Runway/pa_taxiway.png</texture> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pa_tiedown</name> + <texture>Runway/pa_tiedown.png</texture> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pa_dspl_thresh</name> + <texture>Runway/pa_dspl_thresh.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pa_dspl_arrows</name> + <texture>Runway/pa_dspl_arrows.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pa_shoulder</name> + <texture>Runway/pa_shoulder.png</texture> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pa_shoulder_f</name> + <texture>Runway/pa_shoulder_f.png</texture> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pa_threshold</name> + <texture>Runway/pa_threshold.png</texture> + <wrapu>false</wrapu> + <wrapv>false</wrapv> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pa_no_threshold</name> + <texture>Runway/pa_no_threshold.png</texture> + <wrapu>false</wrapu> + <wrapv>false</wrapv> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pa_stopway</name> + <texture>Runway/pa_stopway.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pa_L</name> + <texture>Runway/pa_L.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pa_R</name> + <texture>Runway/pa_R.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pa_C</name> + <texture>Runway/pa_C.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pa_0l</name> + <texture>Runway/pa_0l.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pa_0r</name> + <texture>Runway/pa_0r.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pa_1c</name> + <texture>Runway/pa_1c.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pa_1l</name> + <texture>Runway/pa_1l.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pa_1r</name> + <texture>Runway/pa_1r.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pa_11</name> + <texture>Runway/pa_11.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pa_2c</name> + <texture>Runway/pa_2c.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pa_2l</name> + <texture>Runway/pa_2l.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pa_2r</name> + <texture>Runway/pa_2r.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pa_3c</name> + <texture>Runway/pa_3c.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pa_3l</name> + <texture>Runway/pa_3l.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pa_3r</name> + <texture>Runway/pa_3r.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pa_4c</name> + <texture>Runway/pa_4c.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pa_4r</name> + <texture>Runway/pa_4r.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pa_5c</name> + <texture>Runway/pa_5c.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pa_5r</name> + <texture>Runway/pa_5r.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pa_6c</name> + <texture>Runway/pa_6c.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pa_6r</name> + <texture>Runway/pa_6r.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pa_7c</name> + <texture>Runway/pa_7c.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pa_7r</name> + <texture>Runway/pa_7r.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pa_8c</name> + <texture>Runway/pa_8c.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pa_8r</name> + <texture>Runway/pa_8r.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pa_9c</name> + <texture>Runway/pa_9c.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pa_9r</name> + <texture>Runway/pa_9r.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pa_tz_three</name> + <texture>Runway/pa_tz_three.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pa_aim</name> + <texture>Runway/pa_aim.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pa_aim_uk</name> + <texture>Runway/pa_aim_uk.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pa_tz_two_a</name> + <texture>Runway/pa_tz_two_a.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pa_tz_two_b</name> + <texture>Runway/pa_tz_two_b.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pa_tz_one_a</name> + <texture>Runway/pa_tz_one_a.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pa_tz_one_b</name> + <texture>Runway/pa_tz_one_b.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pa_centerline</name> + <texture>Runway/pa_centerline.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pa_rest</name> + <texture>Runway/pa_rest.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pa_heli</name> + <texture>Runway/pa_helipad.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pc_taxiway</name> + <name>dirt_rwytaxiway</name> + <texture>Runway/pc_taxiway.png</texture> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pc_tiedown</name> + <name>dirt_rwytiedown</name> + <texture>Runway/pc_tiedown.png</texture> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pc_dspl_thresh</name> + <texture>Runway/pc_dspl_thresh.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pc_dspl_arrows</name> + <texture>Runway/pc_dspl_arrows.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pc_shoulder</name> + <texture>Runway/pc_shoulder.png</texture> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pc_shoulder_f</name> + <texture>Runway/pc_shoulder_f.png</texture> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pc_threshold</name> + <name>dirt_rwythreshold</name> + <texture>Runway/pc_threshold.png</texture> + <wrapu>false</wrapu> + <wrapv>false</wrapv> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pc_no_threshold</name> + <texture>Runway/pc_no_threshold.png</texture> + <wrapu>false</wrapu> + <wrapv>false</wrapv> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pc_stopway</name> + <texture>Runway/pc_stopway.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pc_L</name> + <name>dirt_rwyL</name> + <texture>Runway/pc_L.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pc_R</name> + <name>dirt_rwyR</name> + <texture>Runway/pc_R.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pc_C</name> + <name>dirt_rwyC</name> + <texture>Runway/pc_C.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pc_0l</name> + <name>dirt_rwy0l</name> + <texture>Runway/pc_0l.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pc_0r</name> + <name>dirt_rwy0r</name> + <texture>Runway/pc_0r.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pc_1c</name> + <name>dirt_rwy1c</name> + <texture>Runway/pc_1c.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pc_1l</name> + <name>dirt_rwy1l</name> + <texture>Runway/pc_1l.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pc_1r</name> + <name>dirt_rwy1r</name> + <texture>Runway/pc_1r.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pc_11</name> + <name>dirt_rwy11</name> + <texture>Runway/pc_11.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pc_2c</name> + <name>dirt_rwy2c</name> + <texture>Runway/pc_2c.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pc_2l</name> + <name>dirt_rwy2l</name> + <texture>Runway/pc_2l.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pc_2r</name> + <name>dirt_rwy2r</name> + <texture>Runway/pc_2r.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pc_3c</name> + <name>dirt_rwy3c</name> + <texture>Runway/pc_3c.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pc_3l</name> + <name>dirt_rwy3l</name> + <texture>Runway/pc_3l.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pc_3r</name> + <name>dirt_rwy3r</name> + <texture>Runway/pc_3r.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pc_4c</name> + <name>dirt_rwy4c</name> + <texture>Runway/pc_4c.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pc_4r</name> + <name>dirt_rwy4r</name> + <texture>Runway/pc_4r.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pc_5c</name> + <name>dirt_rwy5c</name> + <texture>Runway/pc_5c.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pc_5r</name> + <name>dirt_rwy5r</name> + <texture>Runway/pc_5r.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pc_6c</name> + <name>dirt_rwy6c</name> + <texture>Runway/pc_6c.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pc_6r</name> + <name>dirt_rwy6r</name> + <texture>Runway/pc_6r.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pc_7c</name> + <name>dirt_rwy7c</name> + <texture>Runway/pc_7c.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pc_7r</name> + <name>dirt_rwy7r</name> + <texture>Runway/pc_7r.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pc_8c</name> + <name>dirt_rwy8c</name> + <texture>Runway/pc_8c.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pc_8r</name> + <name>dirt_rwy8r</name> + <texture>Runway/pc_8r.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pc_9c</name> + <name>dirt_rwy9c</name> + <texture>Runway/pc_9c.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pc_9r</name> + <name>dirt_rwy9r</name> + <texture>Runway/pc_9r.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pc_tz_three</name> + <name>dirt_rwytz_three</name> + <texture>Runway/pc_tz_three.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pc_aim</name> + <name>dirt_rwyaim</name> + <texture>Runway/pc_aim.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pc_aim_uk</name> + <name>dirt_rwyaim_uk</name> + <texture>Runway/pc_aim_uk.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pc_tz_two_a</name> + <name>dirt_rwytz_two_a</name> + <texture>Runway/pc_tz_two_a.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pc_tz_two_b</name> + <name>dirt_rwytz_two_b</name> + <texture>Runway/pc_tz_two_b.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pc_tz_one_a</name> + <name>dirt_rwytz_one_a</name> + <texture>Runway/pc_tz_one_a.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pc_tz_one_b</name> + <name>dirt_rwytz_one_b</name> + <texture>Runway/pc_tz_one_b.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pc_centerline</name> + <name>dirt_rwycenterline</name> + <texture>Runway/pc_centerline.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pc_rest</name> + <name>dirt_rwyrest</name> + <texture>Runway/pc_rest.png</texture> + <wrapu>false</wrapu> + </material> + + <material include="Materials/base/runway_effect.xml"> + <name>pc_heli</name> + <texture>Runway/pc_helipad.png</texture> + <wrapu>false</wrapu> + </material> + + <!-- REGIONAL DEFINITIONS - CARIBBEAN ISLANDS --> + + <material include="Materials/regions/caribbean.xml"> + <effect>Effects/forest</effect> + <name>MixedForestCover</name> + <name>MixedForest</name> + <name>RainForest</name> + <name>EvergreenBroadCover</name> + <texture>Terrain/rainforest-hawaii.png</texture> + <xsize>2000</xsize> + <ysize>2000</ysize> + <light-coverage>5000000.0</light-coverage> + <wood-coverage>4000.0</wood-coverage> + <rolling-friction>1</rolling-friction> + <bumpiness>0.95</bumpiness> + </material> + + <material include="Materials/regions/caribbean.xml"> + <name>Town</name> + <name>SubUrban</name> + <texture>Terrain/town-europe.png</texture> + <object-mask>Terrain/town-europe.mask.png</object-mask> + <xsize>1024</xsize> + <ysize>1024</ysize> + <light-coverage>100000.0</light-coverage> + <emissive> + <r>0.05</r> + <g>0.05</g> + <b>0.02</b> + <a>1.0</a> + </emissive> + <object-group include="Materials/base/town-buildings.xml"/> + <building-coverage>500.0</building-coverage> + <building-small-ratio>0.9</building-small-ratio> + <building-medium-ratio>0.1</building-medium-ratio> + <building-large-ratio>0.0</building-large-ratio> + <wood-coverage>5000.0</wood-coverage> + </material> + + <!-- Caribbean city --> + <material include="Materials/regions/caribbean.xml"> + <name>BuiltUpCover</name> + <name>Urban</name> + <effect>Effects/urban</effect> + <texture-set> + <texture>Terrain/city1.png</texture> + <texture n="2">Terrain/city1-relief-light.png</texture> + </texture-set> + <texture-set> + <texture>Terrain/city2.png</texture> + <texture n="2">Terrain/city2-relief-light.png</texture> + </texture-set> + <object-mask>Terrain/city1.mask.png</object-mask> + <object-mask>Terrain/city2.mask.png</object-mask> + <xsize>1000</xsize> + <ysize>1000</ysize> + <light-coverage>100000.0</light-coverage> + <emissive> + <r>0.05</r> + <g>0.05</g> + <b>0.02</b> + <a>1.0</a> + </emissive> + <object-group include="Materials/base/town-buildings.xml"/> + <building-small-ratio>0.7</building-small-ratio> + <building-medium-ratio>0.3</building-medium-ratio> + <building-large-ratio>0.0</building-large-ratio> + <building-coverage>500.0</building-coverage> + <wood-coverage>5000.0</wood-coverage> + </material> + + <material include="Materials/regions/caribbean.xml"> + <name>GolfCourse</name> + <texture>Terrain/golfcourse1.png</texture> + <object-mask>Terrain/golfcourse1.mask.png</object-mask> + <xsize>800</xsize> + <ysize>800</ysize> + <light-coverage>2000000.0</light-coverage> + <diffuse> + <r>0.9</r> + <g>0.95</g> + <b>0.9</b> + <a>1.0</a> + </diffuse> + <specular> + <r>0.1</r> + <g>0.12</g> + <b>0.1</b> + <a>1.0</a> + </specular> + <shininess>1.2</shininess> + <solid>1</solid> + <friction-factor>0.7</friction-factor> + <rolling-friction>0.1</rolling-friction> + <bumpiness>0.3</bumpiness> + <load-resistance>1e30</load-resistance> + <wood-coverage>1000.0</wood-coverage> + </material> + + <material include="Materials/regions/caribbean.xml"> + <effect>Effects/crop</effect> + <name>DryCropPastureCover</name> + <name>DryCrop</name> + <name>MixedCropPastureCover</name> + <name>MixedCrop</name> + <name>ComplexCrop</name> + <texture>Terrain/mixedcrop-caribbean.png</texture> + <object-mask>Terrain/mixedcrop4.mask.png</object-mask> + <diffuse> + <r>0.0</r> + <g>0.9</g> + <b>0.0</b> + <a>1.0</a> + </diffuse> + <xsize>2000</xsize> + <ysize>2000</ysize> + <light-coverage>2000000.0</light-coverage> + <solid>1</solid> + <friction-factor>0.9</friction-factor> + <rolling-friction>0.1</rolling-friction> + <bumpiness>0.7</bumpiness> + <load-resistance>1e30</load-resistance> + <object-group include="Materials/regions/caribbean-farm-buildings.xml"/> + <wood-coverage>1000.0</wood-coverage> + </material> + + <material include="Materials/regions/caribbean.xml"> + <name>GrassCover</name> + <name>BareTundraCover</name> + <name>MixedTundraCover</name> + <name>Cemetery</name> + <effect>Effects/landmass-nowood</effect> + <texture>Terrain/grass-caribbean.png</texture> + <xsize>2000</xsize> + <ysize>2000</ysize> + <light-coverage>4000000.0</light-coverage> + <diffuse> + <r>0.93</r> + <g>0.95</g> + <b>0.93</b> + <a>1.0</a> + </diffuse> + <specular> + <r>0.1</r> + <g>0.12</g> + <b>0.1</b> + <a>1.0</a> + </specular> + <shininess>1.2</shininess> + <solid>1</solid> + <friction-factor>0.7</friction-factor> + <rolling-friction>0.1</rolling-friction> + <bumpiness>0.15</bumpiness> + <load-resistance>1e30</load-resistance> + </material> + + + <!-- REGIONAL DEFINITIONS - HAWAII ISLANDS --> + + <material include="Materials/regions/hawaii.xml"> + <effect>Effects/forest</effect> + <name>MixedForestCover</name> + <name>MixedForest</name> + <name>RainForest</name> + <name>EvergreenBroadCover</name> + <texture>Terrain/rainforest-hawaii.png</texture> + <xsize>2000</xsize> + <ysize>2000</ysize> + <light-coverage>5000000.0</light-coverage> + <wood-coverage>4000.0</wood-coverage> + <tree-texture>Trees/tropical-summer.png</tree-texture> + <tree-varieties>8</tree-varieties> + <tree-range-m alias="/params/forest/tree-range-m"/> + <tree-height-m>25.0</tree-height-m> + <tree-width-m>15.0</tree-width-m> + <rolling-friction>1</rolling-friction> + <bumpiness>0.95</bumpiness> + </material> + + <material include="Materials/regions/hawaii.xml"> + <name>Sand</name> + <texture>Terrain/sand-hawaii4.png</texture> + <xsize>2000</xsize> + <ysize>2000</ysize> + <light-coverage>10000000.0</light-coverage> + <shininess>2.5</shininess> + <rolling-friction>0.1</rolling-friction> + <friction-factor>0.7</friction-factor> + <bumpiness>0.1</bumpiness> + </material> + + <!-- special Kau'ai and Oahu shrub cover - more green (this is seen in satellite images --> + <material> + <condition> + <and> + <equals> + <property>sim/startup/season</property> + <value>summer</value> + </equals> + <and> + <greater-than> + <property>position/longitude-deg</property> + <value>-160.0</value> + </greater-than> + <less-than> + <property>position/longitude-deg</property> + <value>-157.5</value> + </less-than> + <greater-than> + <property>position/latitude-deg</property> + <value>18.8</value> + </greater-than> + <less-than> + <property>position/latitude-deg</property> + <value>28.5</value> + </less-than> + </and> + </and> + </condition> + <!--<effect>Effects/landmass-scrub</effect>--> + <name>ShrubCover</name> + <name>ShrubGrassCover</name> + <name>ScrubCover</name> + <name>Scrub</name> + <name>Sclerophyllous</name> + <texture>Terrain/shrub-hawaii-green.png</texture> + <xsize>2000</xsize> + <ysize>2000</ysize> + <diffuse> + <r>0.86</r> + <g>0.86</g> + <b>0.86</b> + <a>1.0</a> + </diffuse> + <specular> + <r>0.1</r> + <g>0.1</g> + <b>0.1</b> + <a>1.0</a> + </specular> + <shininess>1.2</shininess> + <light-coverage>20000000.0</light-coverage> + <wood-coverage>12000.0</wood-coverage> + <tree-texture>Trees/mixed-shrub.png</tree-texture> + <tree-varieties>8</tree-varieties> + <tree-range-m alias="/params/forest/tree-range-m"/> + <tree-height-m>2.0</tree-height-m> + <tree-width-m>2.0</tree-width-m> + <rolling-friction>0.6</rolling-friction> + <bumpiness>0.4</bumpiness> + </material> + + <!-- Hawaii red sand shrub cover --> + <material include="Materials/regions/hawaii.xml"> + <!--<effect>Effects/landmass-scrub</effect>--> + <name>ShrubCover</name> + <name>ShrubGrassCover</name> + <name>ScrubCover</name> + <name>Scrub</name> + <name>Sclerophyllous</name> + <texture>Terrain/shrub-hawaii.png</texture> + <xsize>2000</xsize> + <ysize>2000</ysize> + <diffuse> + <r>0.86</r> + <g>0.86</g> + <b>0.86</b> + <a>1.0</a> + </diffuse> + <specular> + <r>0.1</r> + <g>0.1</g> + <b>0.1</b> + <a>1.0</a> + </specular> + <shininess>1.2</shininess> + <light-coverage>20000000.0</light-coverage> + <wood-coverage>12000.0</wood-coverage> + <tree-texture>Trees/mixed-shrub.png</tree-texture> + <tree-varieties>8</tree-varieties> + <tree-range-m alias="/params/forest/tree-range-m"/> + <tree-height-m>2.0</tree-height-m> + <tree-width-m>2.0</tree-width-m> + <rolling-friction>0.6</rolling-friction> + <bumpiness>0.4</bumpiness> + </material> + + <material include="Materials/regions/hawaii.xml"> + <name>Town</name> + <name>SubUrban</name> + <texture>Terrain/town-europe.png</texture> + <object-mask>Terrain/town-europe.mask.png</object-mask> + <xsize>1024</xsize> + <ysize>1024</ysize> + <light-coverage>100000.0</light-coverage> + <emissive> + <r>0.05</r> + <g>0.05</g> + <b>0.02</b> + <a>1.0</a> + </emissive> + <object-group include="Materials/base/town-buildings.xml"/> + <building-coverage>500.0</building-coverage> + <building-small-ratio>0.9</building-small-ratio> + <building-medium-ratio>0.1</building-medium-ratio> + <building-large-ratio>0.0</building-large-ratio> + <wood-coverage>5000.0</wood-coverage> + <tree-texture>Trees/tropical-summer.png</tree-texture> + <tree-varieties>8</tree-varieties> + <tree-range-m alias="/params/forest/tree-range-m"/> + <tree-height-m>25.0</tree-height-m> + <tree-width-m>15.0</tree-width-m> + </material> + + <!-- More green Oahu and Kaua'i tundra cover --> + <material> + <condition> + <and> + <equals> + <property>sim/startup/season</property> + <value>summer</value> + </equals> + <and> + <greater-than> + <property>position/longitude-deg</property> + <value>-160.0</value> + </greater-than> + <less-than> + <property>position/longitude-deg</property> + <value>-157.5</value> + </less-than> + <greater-than> + <property>position/latitude-deg</property> + <value>18.8</value> + </greater-than> + <less-than> + <property>position/latitude-deg</property> + <value>28.5</value> + </less-than> + </and> + </and> + </condition> + <name>GrassCover</name> + <name>BareTundraCover</name> + <name>MixedTundraCover</name> + <name>Cemetery</name> + <effect>Effects/landmass-nowood</effect> + <texture>Terrain/tundra-hawaii-green.png</texture> + <xsize>2000</xsize> + <ysize>2000</ysize> + <light-coverage>4000000.0</light-coverage> + <diffuse> + <r>0.93</r> + <g>0.95</g> + <b>0.93</b> + <a>1.0</a> + </diffuse> + <specular> + <r>0.1</r> + <g>0.12</g> + <b>0.1</b> + <a>1.0</a> + </specular> + <shininess>1.2</shininess> + <solid>1</solid> + <friction-factor>0.7</friction-factor> + <rolling-friction>0.1</rolling-friction> + <bumpiness>0.15</bumpiness> + <load-resistance>1e30</load-resistance> + </material> + + + <!-- Hawaii tundra cover --> + <material include="Materials/regions/hawaii.xml"> + <name>GrassCover</name> + <name>BareTundraCover</name> + <name>MixedTundraCover</name> + <name>Cemetery</name> + <effect>Effects/landmass-nowood</effect> + <texture>Terrain/tundra-hawaii.png</texture> + <xsize>2000</xsize> + <ysize>2000</ysize> + <light-coverage>4000000.0</light-coverage> + <diffuse> + <r>0.93</r> + <g>0.95</g> + <b>0.93</b> + <a>1.0</a> + </diffuse> + <specular> + <r>0.1</r> + <g>0.12</g> + <b>0.1</b> + <a>1.0</a> + </specular> + <shininess>1.2</shininess> + <solid>1</solid> + <friction-factor>0.7</friction-factor> + <rolling-friction>0.1</rolling-friction> + <bumpiness>0.15</bumpiness> + <load-resistance>1e30</load-resistance> + </material> + + <material include="Materials/regions/hawaii.xml"> + <effect>Effects/crop</effect> + <name>MixedCropPastureCover</name> + <name>MixedCrop</name> + <name>ComplexCrop</name> + <texture>Terrain/rice1.png</texture> + <object-mask>Terrain/rice1.mask.png</object-mask> + <xsize>2000</xsize> + <ysize>2000</ysize> + <light-coverage>2000000.0</light-coverage> + <solid>1</solid> + <friction-factor>0.9</friction-factor> + <rolling-friction>0.1</rolling-friction> + <bumpiness>0.7</bumpiness> + <load-resistance>1e30</load-resistance> + <object-group include="Materials/base/farm-buildings.xml"/> + <wood-coverage>10000.0</wood-coverage> + <tree-texture>Trees/mixed-summer.png</tree-texture> + <tree-varieties>8</tree-varieties> + <tree-range-m alias="/params/forest/tree-range-m"/> + <tree-height-m>20.0</tree-height-m> + <tree-width-m>12.0</tree-width-m> + </material> + + <!-- REGIONAL DEFINITIONS - EUROPE --> + + <material include="Materials/regions/european.xml"> + <effect>Effects/cropgrass</effect> + <name>CropGrassCover</name> + <name>CropGrass</name> + <name>Grassland</name> + <texture>Terrain/cropgrass-hires.png</texture> + <object-mask>Terrain/cropgrass-hires.mask.png</object-mask> + <xsize>2000</xsize> + <ysize>2000</ysize> + <light-coverage>2000000.0</light-coverage> + <diffuse> + <r>0.93</r> + <g>0.95</g> + <b>0.93</b> + <a>1.0</a> + </diffuse> + <specular> + <r>0.1</r> + <g>0.12</g> + <b>0.1</b> + <a>1.0</a> + </specular> + <shininess>1.2</shininess> + <solid>1</solid> + <friction-factor>0.7</friction-factor> + <rolling-friction>0.1</rolling-friction> + <bumpiness>0.3</bumpiness> + <load-resistance>1e30</load-resistance> + <wood-coverage>5000.0</wood-coverage> + <object-group include="Materials/base/farm-buildings.xml"/> + <tree-texture>Trees/mixed-summer.png</tree-texture> + <tree-varieties>8</tree-varieties> + <tree-range-m alias="/params/forest/tree-range-m"/> + <tree-height-m>20.0</tree-height-m> + <tree-width-m>12.0</tree-width-m> + </material> + + <material include="Materials/regions/european.xml"> + <name>BuiltUpCover</name> + <name>Urban</name> + <texture>Terrain/18th_century_city.png</texture> + <object-mask>Terrain/18th_century_city.mask.png</object-mask> + <xsize>1000</xsize> + <ysize>1000</ysize> + <light-coverage>100000.0</light-coverage> + <emissive> + <r>0.05</r> + <g>0.05</g> + <b>0.02</b> + <a>1.0</a> + </emissive> + <object-group include="Materials/base/urban-buildings.xml"/> + <building-coverage>500.0</building-coverage> + <building-small-ratio>0.4</building-small-ratio> + <building-small-min-floors>3</building-small-min-floors> + <building-small-max-width-m>30.0</building-small-max-width-m> + <building-small-min-depth-m>10.0</building-small-min-depth-m> + <building-small-max-depth-m>30.0</building-small-max-depth-m> + <building-medium-ratio>0.6</building-medium-ratio> + <building-large-ratio>0.2</building-large-ratio> + <wood-coverage>250000.0</wood-coverage> + <tree-texture>Trees/deciduous-summer.png</tree-texture> + <tree-varieties>8</tree-varieties> + <tree-range-m alias="/params/forest/tree-range-m"/> + <tree-height-m>15.0</tree-height-m> + <tree-width-m>10.0</tree-width-m> + </material> + + <material include="Materials/regions/european.xml"> + <name>Town</name> + <name>SubUrban</name> + <texture>Terrain/town-europe.png</texture> + <object-mask>Terrain/town-europe.mask.png</object-mask> + <xsize>1024</xsize> + <ysize>1024</ysize> + <light-coverage>100000.0</light-coverage> + <emissive> + <r>0.05</r> + <g>0.05</g> + <b>0.02</b> + <a>1.0</a> + </emissive> + <object-group include="Materials/base/town-buildings.xml"/> + <building-coverage>500.0</building-coverage> + <building-small-ratio>0.9</building-small-ratio> + <building-medium-ratio>0.1</building-medium-ratio> + <building-large-ratio>0.0</building-large-ratio> + <building-medium-max-floors>4</building-medium-max-floors> + <wood-coverage>1000.0</wood-coverage> + <tree-texture>Trees/deciduous-summer.png</tree-texture> + <tree-varieties>8</tree-varieties> + <tree-range-m alias="/params/forest/tree-range-m"/> + <tree-height-m>15.0</tree-height-m> + <tree-width-m>10.0</tree-width-m> + </material> + + <material include="Materials/regions/european.xml"> + <name>Marsh</name> + <name>FloodLand</name> + <name>SaltMarsh</name> + <name>HerbWetlandCover</name> + <name>WoodedWetlandCover</name> + <texture>Terrain/marsh2a.png</texture> + <texture>Terrain/marsh3a.png</texture> + <texture>Terrain/marsh4a.png</texture> + <xsize>2000</xsize> + <ysize>2000</ysize> + <solid>1</solid> + <light-coverage>40000000.0</light-coverage> + <friction-factor>0.8</friction-factor> + <rolling-friction>0.3</rolling-friction> + <bumpiness>0.2</bumpiness> + <load-resistance>1e30</load-resistance> + </material> + + <material include="Materials/regions/european.xml"> + <name>Littoral</name> + <texture>Terrain/tidal.png</texture> + <xsize>2000</xsize> + <ysize>2000</ysize> + <solid>1</solid> + <light-coverage>40000000.0</light-coverage> + <friction-factor>0.8</friction-factor> + <rolling-friction>0.3</rolling-friction> + <bumpiness>0.2</bumpiness> + <load-resistance>1e30</load-resistance> + </material> + + <material include="Materials/regions/european.xml"> + <effect>Effects/crop</effect> + <name>MixedCropPastureCover</name> + <name>MixedCrop</name> + <name>ComplexCrop</name> + <texture>Terrain/irrcrop-europe.png</texture> + <object-mask>Terrain/irrcrop-europe.mask.png</object-mask> + <xsize>2000</xsize> + <ysize>2000</ysize> + <light-coverage>2000000.0</light-coverage> + <solid>1</solid> + <friction-factor>0.9</friction-factor> + <rolling-friction>0.1</rolling-friction> + <bumpiness>0.7</bumpiness> + <load-resistance>1e30</load-resistance> + <object-group include="Materials/base/farm-buildings.xml"/> + <wood-coverage>5000.0</wood-coverage> + <tree-texture>Trees/mixed-summer.png</tree-texture> + <tree-varieties>8</tree-varieties> + <tree-range-m alias="/params/forest/tree-range-m"/> + <tree-height-m>20.0</tree-height-m> + <tree-width-m>12.0</tree-width-m> + </material> + + <material include="Materials/regions/european.xml"> + <effect>Effects/crop</effect> + <name>IrrCropPastureCover</name> + <name>IrrCrop</name> + <name>Orchard</name> + <name>Olives</name> + <name>Vineyard</name> + <name>Rice</name> + <texture>Terrain/irrcrop-europe.png</texture> + <object-mask>Terrain/irrcrop-europe.mask.png</object-mask> + <xsize>2000</xsize> + <ysize>2000</ysize> + <light-coverage>2000000.0</light-coverage> + <solid>1</solid> + <friction-factor>0.9</friction-factor> + <rolling-friction>0.3</rolling-friction> + <bumpiness>0.6</bumpiness> + <load-resistance>1e30</load-resistance> + <object-group include="Materials/base/farm-buildings.xml"/> + <wood-coverage>5000.0</wood-coverage> + <tree-texture>Trees/mixed-summer.png</tree-texture> + <tree-varieties>8</tree-varieties> + <tree-range-m alias="/params/forest/tree-range-m"/> + <tree-height-m>20.0</tree-height-m> + <tree-width-m>12.0</tree-width-m> + </material> <!-- REGIONAL DEFINITIONS - UNITED KINGDOM --> @@ -1235,30 +1235,15 @@ <value>summer</value> </equals> </condition> - <effect>Effects/transition-base-dirt</effect> + <!--<effect>Effects/transition-base-dirt</effect>--> <name>DryCropPastureCover</name> <name>DryCrop</name> - <name>Default</name> - <texture-set> - <texture>Terrain/uk_countryside1.png</texture> - <texture n="4">Terrain.winter/countryside1.winter.png</texture> - </texture-set> - <texture-set> - <texture>Terrain/uk_countryside2.png</texture> - <texture n="4">Terrain.winter/countryside2.winter.png</texture> - </texture-set> - <!--<texture-set> - <texture>Terrain/countryside3.green.dds</texture> - <texture n="4">Terrain.winter/countryside3.winter.dds</texture> - </texture-set> - <texture-set> - <texture>Terrain/countryside4.green.dds</texture> - <texture n="4">Terrain.winter/countryside4.winter.dds</texture> - </texture-set> --> + <texture>Terrain/uk_countryside1.png</texture> + <texture>Terrain/uk_countryside2.png</texture> <object-mask>Terrain/countryside1.green.mask.png</object-mask> <object-mask>Terrain/countryside2.green.mask.png</object-mask> <!--<object-mask>Terrain/countryside3.green.mask.png</object-mask> - <object-mask>Terrain/countryside4.green.mask.png</object-mask>--> + <object-mask>Terrain/countryside4.green.mask.png</object-mask>--> <xsize>1800</xsize> <ysize>1800</ysize> <solid>1</solid> @@ -1283,24 +1268,19 @@ <value>summer</value> </equals> </condition> - <effect>Effects/transition-base-dirt</effect> + <!--<effect>Effects/transition-base-dirt</effect>--> <name>MixedCropPastureCover</name> <name>MixedCrop</name> <name>ComplexCrop</name> + <name>Default</name> <texture>Terrain/countryside1.green.png</texture> <texture>Terrain/countryside2.green.png</texture> <texture>Terrain/countryside3.green.png</texture> <texture>Terrain/countryside4.green.png</texture> - <!-- <texture>Terrain/mixedcrop1.dds</texture> - <texture>Terrain/mixedcrop4.dds</texture> - <texture>Terrain/mixedcrop3.dds</texture>--> <object-mask>Terrain/countryside1.green.mask.png</object-mask> <object-mask>Terrain/countryside2.green.mask.png</object-mask> <object-mask>Terrain/countryside3.green.mask.png</object-mask> <object-mask>Terrain/countryside4.green.mask.png</object-mask> - <!-- <object-mask>Terrain/mixedcrop1.mask.png</object-mask> - <object-mask>Terrain/mixedcrop4.mask.png</object-mask> - <object-mask>Terrain/mixedcrop3.mask.png</object-mask>--> <xsize>2000</xsize> <ysize>2000</ysize> <light-coverage>2000000.0</light-coverage> @@ -1497,7 +1477,7 @@ <tree-height-m>15.0</tree-height-m> <tree-width-m>10.0</tree-width-m> </material> - + <material include="Materials/regions/united-kingdom.xml"> <name>Dirt</name> <effect>Effects/transition-base-dirt</effect> @@ -1512,1264 +1492,1264 @@ <bumpiness>0.1</bumpiness> </material> -<!-- REGIONAL DEFINITIONS - ASIA --> + <!-- REGIONAL DEFINITIONS - ASIA --> -<!-- Regional Asian irrigated crops --> -<material> - <condition> - <and> - <equals> - <property>sim/startup/season</property> - <value>summer</value> - </equals> - <and> - <greater-than> - <property>position/longitude-deg</property> - <value>60.0</value> - </greater-than> - <less-than> - <property>position/longitude-deg</property> - <value>180.0</value> - </less-than> - <greater-than> - <property>position/latitude-deg</property> - <value>-15.0</value> - </greater-than> - <less-than> - <property>position/latitude-deg</property> - <value>45.0</value> - </less-than> - </and> - </and> - </condition> - <effect>Effects/crop</effect> - <name>IrrCropPastureCover</name> - <name>IrrCrop</name> - <name>Orchard</name> - <name>Olives</name> - <name>Vineyard</name> - <name>Rice</name> - <texture>Terrain/rice1.png</texture> - <object-mask>Terrain/rice1.mask.png</object-mask> - <xsize>2000</xsize> - <ysize>2000</ysize> - <light-coverage>2000000.0</light-coverage> - <solid>1</solid> - <friction-factor>0.9</friction-factor> - <rolling-friction>0.3</rolling-friction> - <bumpiness>0.6</bumpiness> - <load-resistance>1e30</load-resistance> - <object-group include="Materials/base/farm-buildings.xml"/> - <wood-coverage>10000.0</wood-coverage> - <tree-texture>Trees/mixed-summer.png</tree-texture> - <tree-varieties>8</tree-varieties> - <tree-range-m alias="/params/forest/tree-range-m"/> - <tree-height-m>20.0</tree-height-m> - <tree-width-m>12.0</tree-width-m> -</material> + <!-- Regional Asian irrigated crops --> + <material> + <condition> + <and> + <equals> + <property>sim/startup/season</property> + <value>summer</value> + </equals> + <and> + <greater-than> + <property>position/longitude-deg</property> + <value>60.0</value> + </greater-than> + <less-than> + <property>position/longitude-deg</property> + <value>180.0</value> + </less-than> + <greater-than> + <property>position/latitude-deg</property> + <value>-15.0</value> + </greater-than> + <less-than> + <property>position/latitude-deg</property> + <value>45.0</value> + </less-than> + </and> + </and> + </condition> + <effect>Effects/crop</effect> + <name>IrrCropPastureCover</name> + <name>IrrCrop</name> + <name>Orchard</name> + <name>Olives</name> + <name>Vineyard</name> + <name>Rice</name> + <texture>Terrain/rice1.png</texture> + <object-mask>Terrain/rice1.mask.png</object-mask> + <xsize>2000</xsize> + <ysize>2000</ysize> + <light-coverage>2000000.0</light-coverage> + <solid>1</solid> + <friction-factor>0.9</friction-factor> + <rolling-friction>0.3</rolling-friction> + <bumpiness>0.6</bumpiness> + <load-resistance>1e30</load-resistance> + <object-group include="Materials/base/farm-buildings.xml"/> + <wood-coverage>10000.0</wood-coverage> + <tree-texture>Trees/mixed-summer.png</tree-texture> + <tree-varieties>8</tree-varieties> + <tree-range-m alias="/params/forest/tree-range-m"/> + <tree-height-m>20.0</tree-height-m> + <tree-width-m>12.0</tree-width-m> + </material> -<!-- REGIONAL DEFINITIONS - SOUTH AMERICAN RAINFOREST BELT --> + <!-- REGIONAL DEFINITIONS - SOUTH AMERICAN RAINFOREST BELT --> -<material include="Materials/regions/tropical_south_america.xml"> - <name>EvergreenBroadCover</name> - <name>EvergreenForest</name> - <effect>Effects/forest</effect> - <texture-set> - <texture>Terrain/rainforest-hawaii.png</texture> - <texture n="11">Terrain/rainforest-hawaii.png</texture> - <texture n="12">Terrain/dirtrock.png</texture> - </texture-set> - <xsize>2000</xsize> - <ysize>2000</ysize> - <light-coverage>10000000.0</light-coverage> - <wood-coverage>4000.0</wood-coverage> - <tree-texture>Trees/tropical-summer.png</tree-texture> - <tree-varieties>8</tree-varieties> - <tree-range-m alias="/params/forest/tree-range-m"/> - <tree-height-m>35.0</tree-height-m> - <tree-width-m>30.0</tree-width-m> - <rolling-friction>1</rolling-friction> - <bumpiness>1</bumpiness> -</material> + <material include="Materials/regions/tropical_south_america.xml"> + <name>EvergreenBroadCover</name> + <name>EvergreenForest</name> + <effect>Effects/forest</effect> + <texture-set> + <texture>Terrain/rainforest-hawaii.png</texture> + <texture n="11">Terrain/rainforest-hawaii.png</texture> + <texture n="12">Terrain/dirtrock.png</texture> + </texture-set> + <xsize>2000</xsize> + <ysize>2000</ysize> + <light-coverage>10000000.0</light-coverage> + <wood-coverage>4000.0</wood-coverage> + <tree-texture>Trees/tropical-summer.png</tree-texture> + <tree-varieties>8</tree-varieties> + <tree-range-m alias="/params/forest/tree-range-m"/> + <tree-height-m>35.0</tree-height-m> + <tree-width-m>30.0</tree-width-m> + <rolling-friction>1</rolling-friction> + <bumpiness>1</bumpiness> + </material> -<material include="Materials/regions/tropical_south_america.xml"> - <name>HerbTundraCover</name> - <name>HerbTundra</name> - <effect>Effects/herbtundra</effect> - <texture-set> - <texture>Terrain/herbtundra.png</texture> - <texture n="11">Terrain/grass_hires.png</texture> - <texture n="12">Terrain/dirtrock.png</texture> - </texture-set> - <xsize>2000</xsize> - <ysize>2000</ysize> - <light-coverage>4000000.0</light-coverage> - <diffuse> - <r>0.93</r> - <g>0.95</g> - <b>0.93</b> - <a>1.0</a> - </diffuse> - <specular> - <r>0.1</r> - <g>0.12</g> - <b>0.1</b> - <a>1.0</a> - </specular> - <shininess>1.2</shininess> - <solid>1</solid> - <friction-factor>0.8</friction-factor> - <rolling-friction>0.1</rolling-friction> - <bumpiness>0.15</bumpiness> - <load-resistance>1e30</load-resistance> - <wood-coverage>70000.0</wood-coverage> - <tree-texture>Trees/tropical-summer.png</tree-texture> - <tree-varieties>8</tree-varieties> - <tree-range-m alias="/params/forest/tree-range-m"/> - <tree-height-m>25.0</tree-height-m> - <tree-width-m>18.0</tree-width-m> -</material> + <material include="Materials/regions/tropical_south_america.xml"> + <name>HerbTundraCover</name> + <name>HerbTundra</name> + <effect>Effects/herbtundra</effect> + <texture-set> + <texture>Terrain/herbtundra.png</texture> + <texture n="11">Terrain/grass_hires.png</texture> + <texture n="12">Terrain/dirtrock.png</texture> + </texture-set> + <xsize>2000</xsize> + <ysize>2000</ysize> + <light-coverage>4000000.0</light-coverage> + <diffuse> + <r>0.93</r> + <g>0.95</g> + <b>0.93</b> + <a>1.0</a> + </diffuse> + <specular> + <r>0.1</r> + <g>0.12</g> + <b>0.1</b> + <a>1.0</a> + </specular> + <shininess>1.2</shininess> + <solid>1</solid> + <friction-factor>0.8</friction-factor> + <rolling-friction>0.1</rolling-friction> + <bumpiness>0.15</bumpiness> + <load-resistance>1e30</load-resistance> + <wood-coverage>70000.0</wood-coverage> + <tree-texture>Trees/tropical-summer.png</tree-texture> + <tree-varieties>8</tree-varieties> + <tree-range-m alias="/params/forest/tree-range-m"/> + <tree-height-m>25.0</tree-height-m> + <tree-width-m>18.0</tree-width-m> + </material> -<material include="Materials/regions/tropical_south_america.xml"> - <name>MixedCropPastureCover</name> - <name>MixedCrop</name> - <name>ComplexCrop</name> - <texture-set> - <texture>Terrain/shrub1.png</texture> - <texture n="11">Terrain/grass_hires.png</texture> - <texture n="12">Terrain/dirtrock.png</texture> - </texture-set> - <xsize>2000</xsize> - <ysize>2000</ysize> - <light-coverage>2000000.0</light-coverage> - <solid>1</solid> - <friction-factor>0.9</friction-factor> - <rolling-friction>0.1</rolling-friction> - <bumpiness>0.7</bumpiness> - <load-resistance>1e30</load-resistance> - <wood-coverage>10000.0</wood-coverage> - <tree-texture>Trees/tropical-summer.png</tree-texture> - <tree-varieties>8</tree-varieties> - <tree-range-m alias="/params/forest/tree-range-m"/> - <tree-height-m>20.0</tree-height-m> - <tree-width-m>12.0</tree-width-m> -</material> + <material include="Materials/regions/tropical_south_america.xml"> + <name>MixedCropPastureCover</name> + <name>MixedCrop</name> + <name>ComplexCrop</name> + <texture-set> + <texture>Terrain/shrub1.png</texture> + <texture n="11">Terrain/grass_hires.png</texture> + <texture n="12">Terrain/dirtrock.png</texture> + </texture-set> + <xsize>2000</xsize> + <ysize>2000</ysize> + <light-coverage>2000000.0</light-coverage> + <solid>1</solid> + <friction-factor>0.9</friction-factor> + <rolling-friction>0.1</rolling-friction> + <bumpiness>0.7</bumpiness> + <load-resistance>1e30</load-resistance> + <wood-coverage>10000.0</wood-coverage> + <tree-texture>Trees/tropical-summer.png</tree-texture> + <tree-varieties>8</tree-varieties> + <tree-range-m alias="/params/forest/tree-range-m"/> + <tree-height-m>20.0</tree-height-m> + <tree-width-m>12.0</tree-width-m> + </material> -<material include="Materials/regions/tropical_south_america.xml"> - <effect>Effects/crop</effect> - <name>DryCropPastureCover</name> - <name>DryCrop</name> - <texture-set> - <texture>Terrain/tundra-hawaii-green.png</texture> - <texture n="11">Terrain/grass_hires.png</texture> - <texture n="12">Terrain/dirtrock.png</texture> - </texture-set> - <xsize>2000</xsize> - <ysize>2000</ysize> - <solid>1</solid> - <friction-factor>0.9</friction-factor> - <rolling-friction>0.1</rolling-friction> - <bumpiness>0.6</bumpiness> - <load-resistance>1e30</load-resistance> - <light-coverage>2000000.0</light-coverage> - <wood-coverage>50000.0</wood-coverage> - <tree-texture>Trees/tropical-summer.png</tree-texture> - <tree-varieties>8</tree-varieties> - <tree-range-m alias="/params/forest/tree-range-m"/> - <tree-height-m>20.0</tree-height-m> - <tree-width-m>12.0</tree-width-m> -</material> + <material include="Materials/regions/tropical_south_america.xml"> + <effect>Effects/crop</effect> + <name>DryCropPastureCover</name> + <name>DryCrop</name> + <texture-set> + <texture>Terrain/tundra-hawaii-green.png</texture> + <texture n="11">Terrain/grass_hires.png</texture> + <texture n="12">Terrain/dirtrock.png</texture> + </texture-set> + <xsize>2000</xsize> + <ysize>2000</ysize> + <solid>1</solid> + <friction-factor>0.9</friction-factor> + <rolling-friction>0.1</rolling-friction> + <bumpiness>0.6</bumpiness> + <load-resistance>1e30</load-resistance> + <light-coverage>2000000.0</light-coverage> + <wood-coverage>50000.0</wood-coverage> + <tree-texture>Trees/tropical-summer.png</tree-texture> + <tree-varieties>8</tree-varieties> + <tree-range-m alias="/params/forest/tree-range-m"/> + <tree-height-m>20.0</tree-height-m> + <tree-width-m>12.0</tree-width-m> + </material> -<material include="Materials/regions/tropical_south_america.xml"> - <name>GrassCover</name> - <name>BareTundraCover</name> - <name>MixedTundraCover</name> - <name>Cemetery</name> - <effect>Effects/landmass-nowood</effect> - <texture-set> - <texture>Terrain/tundra-hawaii-green.png</texture> - <texture n="11">Terrain/rainforest-hawaii.png</texture> - <texture n="12">Terrain/dirtrock.png</texture> - </texture-set> - <xsize>2000</xsize> - <ysize>2000</ysize> - <light-coverage>4000000.0</light-coverage> - <diffuse> - <r>0.93</r> - <g>0.95</g> - <b>0.93</b> - <a>1.0</a> - </diffuse> - <specular> - <r>0.1</r> - <g>0.12</g> - <b>0.1</b> - <a>1.0</a> - </specular> - <shininess>1.2</shininess> - <solid>1</solid> - <friction-factor>0.7</friction-factor> - <rolling-friction>0.1</rolling-friction> - <bumpiness>0.15</bumpiness> - <load-resistance>1e30</load-resistance> -</material> + <material include="Materials/regions/tropical_south_america.xml"> + <name>GrassCover</name> + <name>BareTundraCover</name> + <name>MixedTundraCover</name> + <name>Cemetery</name> + <effect>Effects/landmass-nowood</effect> + <texture-set> + <texture>Terrain/tundra-hawaii-green.png</texture> + <texture n="11">Terrain/rainforest-hawaii.png</texture> + <texture n="12">Terrain/dirtrock.png</texture> + </texture-set> + <xsize>2000</xsize> + <ysize>2000</ysize> + <light-coverage>4000000.0</light-coverage> + <diffuse> + <r>0.93</r> + <g>0.95</g> + <b>0.93</b> + <a>1.0</a> + </diffuse> + <specular> + <r>0.1</r> + <g>0.12</g> + <b>0.1</b> + <a>1.0</a> + </specular> + <shininess>1.2</shininess> + <solid>1</solid> + <friction-factor>0.7</friction-factor> + <rolling-friction>0.1</rolling-friction> + <bumpiness>0.15</bumpiness> + <load-resistance>1e30</load-resistance> + </material> -<!-- REGIONAL DEFINITIONS - ICELAND --> + <!-- REGIONAL DEFINITIONS - ICELAND --> -<material include="Materials/regions/iceland.xml"> - <name>Landmass</name> - <name>SomeSort</name> - <name>Island</name> - <name>Default</name> - <texture-set> - <texture>Terrain/lava1.png</texture> - <texture n="11">Terrain/grass_hires.png</texture> - <texture n="12">Terrain/rocks-lava.png</texture> - </texture-set> - <xsize>2000</xsize> - <ysize>2000</ysize> - <light-coverage>10000000.0</light-coverage> - <shininess>2.5</shininess> - <rolling-friction>0.1</rolling-friction> - <friction-factor>0.7</friction-factor> - <bumpiness>0.1</bumpiness> -</material> + <material include="Materials/regions/iceland.xml"> + <name>Landmass</name> + <name>SomeSort</name> + <name>Island</name> + <name>Default</name> + <texture-set> + <texture>Terrain/lava1.png</texture> + <texture n="11">Terrain/grass_hires.png</texture> + <texture n="12">Terrain/rocks-lava.png</texture> + </texture-set> + <xsize>2000</xsize> + <ysize>2000</ysize> + <light-coverage>10000000.0</light-coverage> + <shininess>2.5</shininess> + <rolling-friction>0.1</rolling-friction> + <friction-factor>0.7</friction-factor> + <bumpiness>0.1</bumpiness> + </material> -<material include="Materials/regions/iceland.xml"> - <name>DeciduousBroadCover</name> - <name>DeciduousForest</name> - <texture-set> - <texture>Terrain/iceland_grass.png</texture> - <texture n="11">Terrain/grass_green_hires.png</texture> - <texture n="12">Terrain/dry_pasture4.png</texture> - </texture-set> - <xsize>2000</xsize> - <ysize>2000</ysize> - <light-coverage>10000000.0</light-coverage> - <wood-coverage>400000.0</wood-coverage> - <tree-texture>Trees/deciduous-summer.png</tree-texture> - <tree-varieties>8</tree-varieties> - <tree-range-m alias="/params/forest/tree-range-m"/> - <tree-height-m>25.0</tree-height-m> - <tree-width-m>15.0</tree-width-m> - <rolling-friction>1</rolling-friction> - <bumpiness>0.85</bumpiness> -</material> + <material include="Materials/regions/iceland.xml"> + <name>DeciduousBroadCover</name> + <name>DeciduousForest</name> + <texture-set> + <texture>Terrain/iceland_grass.png</texture> + <texture n="11">Terrain/grass_green_hires.png</texture> + <texture n="12">Terrain/dry_pasture4.png</texture> + </texture-set> + <xsize>2000</xsize> + <ysize>2000</ysize> + <light-coverage>10000000.0</light-coverage> + <wood-coverage>400000.0</wood-coverage> + <tree-texture>Trees/deciduous-summer.png</tree-texture> + <tree-varieties>8</tree-varieties> + <tree-range-m alias="/params/forest/tree-range-m"/> + <tree-height-m>25.0</tree-height-m> + <tree-width-m>15.0</tree-width-m> + <rolling-friction>1</rolling-friction> + <bumpiness>0.85</bumpiness> + </material> -<material include="Materials/regions/iceland.xml"> - <name>Sand</name> - <texture-set> - <texture>Terrain/lava1.png</texture> - <texture n="11">Terrain/lava_hires.png</texture> - <texture n="12">Terrain/rocks-desert.png</texture> - </texture-set> - <xsize>2000</xsize> - <ysize>2000</ysize> - <light-coverage>10000000.0</light-coverage> - <shininess>2.5</shininess> - <rolling-friction>0.1</rolling-friction> - <friction-factor>0.7</friction-factor> - <bumpiness>0.1</bumpiness> -</material> + <material include="Materials/regions/iceland.xml"> + <name>Sand</name> + <texture-set> + <texture>Terrain/lava1.png</texture> + <texture n="11">Terrain/lava_hires.png</texture> + <texture n="12">Terrain/rocks-desert.png</texture> + </texture-set> + <xsize>2000</xsize> + <ysize>2000</ysize> + <light-coverage>10000000.0</light-coverage> + <shininess>2.5</shininess> + <rolling-friction>0.1</rolling-friction> + <friction-factor>0.7</friction-factor> + <bumpiness>0.1</bumpiness> + </material> -<material include="Materials/regions/iceland.xml"> - <name>ShrubCover</name> - <name>ShrubGrassCover</name> - <name>ScrubCover</name> - <name>Scrub</name> - <name>Sclerophyllous</name> - <texture-set> - <texture>Terrain/shrub1.png</texture> - <texture n="11">Terrain/grass_green_hires.png</texture> - <texture n="12">Terrain/herbtundra_iceland.png</texture> - </texture-set> - <xsize>2000</xsize> - <ysize>2000</ysize> - <diffuse> - <r>0.86</r> - <g>0.86</g> - <b>0.86</b> - <a>1.0</a> - </diffuse> - <specular> - <r>0.1</r> - <g>0.1</g> - <b>0.1</b> - <a>1.0</a> - </specular> - <shininess>1.2</shininess> - <light-coverage>20000000.0</light-coverage> - <wood-coverage>12000.0</wood-coverage> - <tree-texture>Trees/mixed-shrub.png</tree-texture> - <tree-varieties>8</tree-varieties> - <tree-range-m alias="/params/forest/tree-range-m"/> - <tree-height-m>2.0</tree-height-m> - <tree-width-m>2.0</tree-width-m> - <rolling-friction>0.6</rolling-friction> - <bumpiness>0.4</bumpiness> -</material> + <material include="Materials/regions/iceland.xml"> + <name>ShrubCover</name> + <name>ShrubGrassCover</name> + <name>ScrubCover</name> + <name>Scrub</name> + <name>Sclerophyllous</name> + <texture-set> + <texture>Terrain/shrub1.png</texture> + <texture n="11">Terrain/grass_green_hires.png</texture> + <texture n="12">Terrain/herbtundra_iceland.png</texture> + </texture-set> + <xsize>2000</xsize> + <ysize>2000</ysize> + <diffuse> + <r>0.86</r> + <g>0.86</g> + <b>0.86</b> + <a>1.0</a> + </diffuse> + <specular> + <r>0.1</r> + <g>0.1</g> + <b>0.1</b> + <a>1.0</a> + </specular> + <shininess>1.2</shininess> + <light-coverage>20000000.0</light-coverage> + <wood-coverage>12000.0</wood-coverage> + <tree-texture>Trees/mixed-shrub.png</tree-texture> + <tree-varieties>8</tree-varieties> + <tree-range-m alias="/params/forest/tree-range-m"/> + <tree-height-m>2.0</tree-height-m> + <tree-width-m>2.0</tree-width-m> + <rolling-friction>0.6</rolling-friction> + <bumpiness>0.4</bumpiness> + </material> -<material include="Materials/regions/iceland.xml"> - <name>DryLake</name> - <name>IntermittentReservoir</name> - <name>IntermittentLake</name> - <texture-set> - <texture>Terrain/lava_drylake.png</texture> - <texture n="11">Terrain/lava_drylake.png</texture> - </texture-set> - <xsize>2000</xsize> - <ysize>2000</ysize> - <solid>1</solid> - <friction-factor>0.9</friction-factor> - <rolling-friction>0.04</rolling-friction> - <bumpiness>0.1</bumpiness> -</material> + <material include="Materials/regions/iceland.xml"> + <name>DryLake</name> + <name>IntermittentReservoir</name> + <name>IntermittentLake</name> + <texture-set> + <texture>Terrain/lava_drylake.png</texture> + <texture n="11">Terrain/lava_drylake.png</texture> + </texture-set> + <xsize>2000</xsize> + <ysize>2000</ysize> + <solid>1</solid> + <friction-factor>0.9</friction-factor> + <rolling-friction>0.04</rolling-friction> + <bumpiness>0.1</bumpiness> + </material> -<material include="Materials/regions/iceland.xml"> - <name>Marsh</name> - <name>Littoral</name> - <name>FloodLand</name> - <name>SaltMarsh</name> - <name>HerbWetlandCover</name> - <name>WoodedWetlandCover</name> - <texture-set> - <texture>Terrain/marsh2.png</texture> - <texture n="11">Terrain/grass_hires.png</texture> - </texture-set> - <xsize>2000</xsize> - <ysize>2000</ysize> - <solid>1</solid> - <light-coverage>40000000.0</light-coverage> - <friction-factor>0.8</friction-factor> - <rolling-friction>0.3</rolling-friction> - <bumpiness>0.2</bumpiness> - <load-resistance>1e30</load-resistance> -</material> + <material include="Materials/regions/iceland.xml"> + <name>Marsh</name> + <name>Littoral</name> + <name>FloodLand</name> + <name>SaltMarsh</name> + <name>HerbWetlandCover</name> + <name>WoodedWetlandCover</name> + <texture-set> + <texture>Terrain/marsh2.png</texture> + <texture n="11">Terrain/grass_hires.png</texture> + </texture-set> + <xsize>2000</xsize> + <ysize>2000</ysize> + <solid>1</solid> + <light-coverage>40000000.0</light-coverage> + <friction-factor>0.8</friction-factor> + <rolling-friction>0.3</rolling-friction> + <bumpiness>0.2</bumpiness> + <load-resistance>1e30</load-resistance> + </material> -<material include="Materials/regions/iceland.xml"> - <name>HerbTundraCover</name> - <name>HerbTundra</name> - <effect>Effects/herbtundra</effect> - <texture-set> - <texture>Terrain/herbtundra_iceland.png</texture> - <texture n="11">Terrain/lava_hires.png</texture> - <texture n="12">Terrain/rocks-lava.png</texture> - </texture-set> - <xsize>2000</xsize> - <ysize>2000</ysize> - <light-coverage>4000000.0</light-coverage> - <diffuse> - <r>0.93</r> - <g>0.95</g> - <b>0.93</b> - <a>1.0</a> - </diffuse> - <specular> - <r>0.1</r> - <g>0.12</g> - <b>0.1</b> - <a>1.0</a> - </specular> - <shininess>1.2</shininess> - <solid>1</solid> - <friction-factor>0.8</friction-factor> - <rolling-friction>0.1</rolling-friction> - <bumpiness>0.15</bumpiness> - <load-resistance>1e30</load-resistance> -</material> + <material include="Materials/regions/iceland.xml"> + <name>HerbTundraCover</name> + <name>HerbTundra</name> + <effect>Effects/herbtundra</effect> + <texture-set> + <texture>Terrain/herbtundra_iceland.png</texture> + <texture n="11">Terrain/lava_hires.png</texture> + <texture n="12">Terrain/rocks-lava.png</texture> + </texture-set> + <xsize>2000</xsize> + <ysize>2000</ysize> + <light-coverage>4000000.0</light-coverage> + <diffuse> + <r>0.93</r> + <g>0.95</g> + <b>0.93</b> + <a>1.0</a> + </diffuse> + <specular> + <r>0.1</r> + <g>0.12</g> + <b>0.1</b> + <a>1.0</a> + </specular> + <shininess>1.2</shininess> + <solid>1</solid> + <friction-factor>0.8</friction-factor> + <rolling-friction>0.1</rolling-friction> + <bumpiness>0.15</bumpiness> + <load-resistance>1e30</load-resistance> + </material> -<!-- DEFAULT SUMMER DEFINITIONS --> + <!-- DEFAULT SUMMER DEFINITIONS --> -<material> - <condition> - <equals> - <property>sim/startup/season</property> - <value>summer</value> - </equals> - </condition> - <name>Landmass</name> - <name>SomeSort</name> - <name>Island</name> - <name>Default</name> - <effect>Effects/landmass-nowood</effect> - <texture>Terrain/forest1a.png</texture> - <texture>Terrain/forest1b.png</texture> - <texture>Terrain/forest1c.png</texture> - <xsize>2000</xsize> - <ysize>2000</ysize> - <light-coverage>10000000.0</light-coverage> - <wood-coverage>4000.0</wood-coverage> - <tree-texture>Trees/coniferous-summer.png</tree-texture> - <tree-varieties>8</tree-varieties> - <tree-range-m alias="/params/forest/tree-range-m"/> - <tree-height-m>25.0</tree-height-m> - <tree-width-m>15.0</tree-width-m> - <rolling-friction>1</rolling-friction> - <bumpiness>1</bumpiness> -</material> + <material> + <condition> + <equals> + <property>sim/startup/season</property> + <value>summer</value> + </equals> + </condition> + <name>Landmass</name> + <name>SomeSort</name> + <name>Island</name> + <name>Default</name> + <effect>Effects/landmass-nowood</effect> + <texture>Terrain/forest1a.png</texture> + <texture>Terrain/forest1b.png</texture> + <texture>Terrain/forest1c.png</texture> + <xsize>2000</xsize> + <ysize>2000</ysize> + <light-coverage>10000000.0</light-coverage> + <wood-coverage>4000.0</wood-coverage> + <tree-texture>Trees/coniferous-summer.png</tree-texture> + <tree-varieties>8</tree-varieties> + <tree-range-m alias="/params/forest/tree-range-m"/> + <tree-height-m>25.0</tree-height-m> + <tree-width-m>15.0</tree-width-m> + <rolling-friction>1</rolling-friction> + <bumpiness>1</bumpiness> + </material> -<material> - <condition> - <equals> - <property>sim/startup/season</property> - <value>summer</value> - </equals> - </condition> - <effect>Effects/forest</effect> - <name>DeciduousBroadCover</name> - <name>DeciduousForest</name> - <name>Bog</name> - <name>Heath</name> - <texture>Terrain/deciduous-hires.png</texture> - <xsize>2000</xsize> - <ysize>2000</ysize> - <light-coverage>10000000.0</light-coverage> - <wood-coverage>4000.0</wood-coverage> - <tree-texture>Trees/deciduous-summer.png</tree-texture> - <tree-varieties>8</tree-varieties> - <tree-range-m alias="/params/forest/tree-range-m"/> - <tree-height-m>25.0</tree-height-m> - <tree-width-m>15.0</tree-width-m> - <rolling-friction>1</rolling-friction> - <bumpiness>0.85</bumpiness> -</material> + <material> + <condition> + <equals> + <property>sim/startup/season</property> + <value>summer</value> + </equals> + </condition> + <effect>Effects/forest</effect> + <name>DeciduousBroadCover</name> + <name>DeciduousForest</name> + <name>Bog</name> + <name>Heath</name> + <texture>Terrain/deciduous-hires.png</texture> + <xsize>2000</xsize> + <ysize>2000</ysize> + <light-coverage>10000000.0</light-coverage> + <wood-coverage>4000.0</wood-coverage> + <tree-texture>Trees/deciduous-summer.png</tree-texture> + <tree-varieties>8</tree-varieties> + <tree-range-m alias="/params/forest/tree-range-m"/> + <tree-height-m>25.0</tree-height-m> + <tree-width-m>15.0</tree-width-m> + <rolling-friction>1</rolling-friction> + <bumpiness>0.85</bumpiness> + </material> -<material> - <condition> - <equals> - <property>sim/startup/season</property> - <value>summer</value> - </equals> - </condition> - <effect>Effects/forest</effect> - <name>MixedForestCover</name> - <name>MixedForest</name> - <name>RainForest</name> - <texture>Terrain/mixedforest-hires.png</texture> - <xsize>2000</xsize> - <ysize>2000</ysize> - <light-coverage>5000000.0</light-coverage> - <wood-coverage>4000.0</wood-coverage> - <tree-texture>Trees/mixed-summer.png</tree-texture> - <tree-varieties>8</tree-varieties> - <tree-range-m alias="/params/forest/tree-range-m"/> - <tree-height-m>25.0</tree-height-m> - <tree-width-m>15.0</tree-width-m> - <rolling-friction>1</rolling-friction> - <bumpiness>0.95</bumpiness> -</material> + <material> + <condition> + <equals> + <property>sim/startup/season</property> + <value>summer</value> + </equals> + </condition> + <effect>Effects/forest</effect> + <name>MixedForestCover</name> + <name>MixedForest</name> + <name>RainForest</name> + <texture>Terrain/mixedforest-hires.png</texture> + <xsize>2000</xsize> + <ysize>2000</ysize> + <light-coverage>5000000.0</light-coverage> + <wood-coverage>4000.0</wood-coverage> + <tree-texture>Trees/mixed-summer.png</tree-texture> + <tree-varieties>8</tree-varieties> + <tree-range-m alias="/params/forest/tree-range-m"/> + <tree-height-m>25.0</tree-height-m> + <tree-width-m>15.0</tree-width-m> + <rolling-friction>1</rolling-friction> + <bumpiness>0.95</bumpiness> + </material> -<material> - <condition> - <equals> - <property>sim/startup/season</property> - <value>summer</value> - </equals> - </condition> - <name>EvergreenBroadCover</name> - <name>EvergreenForest</name> - <effect>Effects/forest</effect> - <texture>Terrain/forest1a.png</texture> - <texture>Terrain/forest1b.png</texture> - <texture>Terrain/forest1c.png</texture> - <xsize>2000</xsize> - <ysize>2000</ysize> - <light-coverage>10000000.0</light-coverage> - <wood-coverage>4000.0</wood-coverage> - <tree-texture>Trees/coniferous-summer.png</tree-texture> - <tree-varieties>8</tree-varieties> - <tree-range-m alias="/params/forest/tree-range-m"/> - <tree-height-m>25.0</tree-height-m> - <tree-width-m>18.0</tree-width-m> - <rolling-friction>1</rolling-friction> - <bumpiness>1</bumpiness> -</material> + <material> + <condition> + <equals> + <property>sim/startup/season</property> + <value>summer</value> + </equals> + </condition> + <name>EvergreenBroadCover</name> + <name>EvergreenForest</name> + <effect>Effects/forest</effect> + <texture>Terrain/forest1a.png</texture> + <texture>Terrain/forest1b.png</texture> + <texture>Terrain/forest1c.png</texture> + <xsize>2000</xsize> + <ysize>2000</ysize> + <light-coverage>10000000.0</light-coverage> + <wood-coverage>4000.0</wood-coverage> + <tree-texture>Trees/coniferous-summer.png</tree-texture> + <tree-varieties>8</tree-varieties> + <tree-range-m alias="/params/forest/tree-range-m"/> + <tree-height-m>25.0</tree-height-m> + <tree-width-m>18.0</tree-width-m> + <rolling-friction>1</rolling-friction> + <bumpiness>1</bumpiness> + </material> -<material> - <condition> - <equals> - <property>sim/startup/season</property> - <value>summer</value> - </equals> - </condition> - <effect>Effects/forest</effect> - <name>EvergreenNeedleCover</name> - <name>WoodedTundraCover</name> - <texture>Terrain/dec_evergreen-hires.png</texture> - <xsize>1000</xsize> - <ysize>1000</ysize> - <light-coverage>10000000.0</light-coverage> - <wood-coverage>4000.0</wood-coverage> - <tree-texture>Trees/coniferous-summer.png</tree-texture> - <tree-varieties>8</tree-varieties> - <tree-range-m alias="/params/forest/tree-range-m"/> - <tree-height-m>20.0</tree-height-m> - <tree-width-m>15.0</tree-width-m> - <rolling-friction>1</rolling-friction> - <bumpiness>1</bumpiness> -</material> + <material> + <condition> + <equals> + <property>sim/startup/season</property> + <value>summer</value> + </equals> + </condition> + <effect>Effects/forest</effect> + <name>EvergreenNeedleCover</name> + <name>WoodedTundraCover</name> + <texture>Terrain/dec_evergreen-hires.png</texture> + <xsize>1000</xsize> + <ysize>1000</ysize> + <light-coverage>10000000.0</light-coverage> + <wood-coverage>4000.0</wood-coverage> + <tree-texture>Trees/coniferous-summer.png</tree-texture> + <tree-varieties>8</tree-varieties> + <tree-range-m alias="/params/forest/tree-range-m"/> + <tree-height-m>20.0</tree-height-m> + <tree-width-m>15.0</tree-width-m> + <rolling-friction>1</rolling-friction> + <bumpiness>1</bumpiness> + </material> -<material> - <condition> - <equals> - <property>sim/startup/season</property> - <value>summer</value> - </equals> - </condition> - <effect>Effects/forest</effect> - <name>DeciduousNeedleCover</name> - <texture>Terrain/dec_evergreen-hires.png</texture> - <xsize>1000</xsize> - <ysize>1000</ysize> - <light-coverage>10000000.0</light-coverage> - <wood-coverage>4000.0</wood-coverage> - <tree-texture>Trees/coniferous-summer.png</tree-texture> - <tree-varieties>8</tree-varieties> - <tree-range-m alias="/params/forest/tree-range-m"/> - <tree-height-m>15.0</tree-height-m> - <tree-width-m>8.0</tree-width-m> - <rolling-friction>1</rolling-friction> - <bumpiness>1</bumpiness> -</material> + <material> + <condition> + <equals> + <property>sim/startup/season</property> + <value>summer</value> + </equals> + </condition> + <effect>Effects/forest</effect> + <name>DeciduousNeedleCover</name> + <texture>Terrain/dec_evergreen-hires.png</texture> + <xsize>1000</xsize> + <ysize>1000</ysize> + <light-coverage>10000000.0</light-coverage> + <wood-coverage>4000.0</wood-coverage> + <tree-texture>Trees/coniferous-summer.png</tree-texture> + <tree-varieties>8</tree-varieties> + <tree-range-m alias="/params/forest/tree-range-m"/> + <tree-height-m>15.0</tree-height-m> + <tree-width-m>8.0</tree-width-m> + <rolling-friction>1</rolling-friction> + <bumpiness>1</bumpiness> + </material> -<material> - <condition> - <equals> - <property>sim/startup/season</property> - <value>summer</value> - </equals> - </condition> - <name>Sand</name> - <texture-set> - <texture>Terrain/sand4.png</texture> - <texture n="11">Terrain/sand_hires.png</texture> - </texture-set> -<texture-set> - <texture>Terrain/sand5.png</texture> - <texture n="11">Terrain/sand_hires.png</texture> - </texture-set> -<texture-set> - <texture>Terrain/sand6.png</texture> - <texture n="11">Terrain/sand_hires.png</texture> - </texture-set> - <!--<texture>Terrain/sand4.png</texture> + <material> + <condition> + <equals> + <property>sim/startup/season</property> + <value>summer</value> + </equals> + </condition> + <name>Sand</name> + <texture-set> + <texture>Terrain/sand4.png</texture> + <texture n="11">Terrain/sand_hires.png</texture> + </texture-set> + <texture-set> + <texture>Terrain/sand5.png</texture> + <texture n="11">Terrain/sand_hires.png</texture> + </texture-set> + <texture-set> + <texture>Terrain/sand6.png</texture> + <texture n="11">Terrain/sand_hires.png</texture> + </texture-set> + <!--<texture>Terrain/sand4.png</texture> <texture>Terrain/sand5.png</texture> <texture>Terrain/sand6.png</texture>--> - <xsize>2000</xsize> - <ysize>2000</ysize> - <light-coverage>10000000.0</light-coverage> - <shininess>2.5</shininess> - <rolling-friction>0.1</rolling-friction> - <friction-factor>0.7</friction-factor> - <bumpiness>0.1</bumpiness> -</material> + <xsize>2000</xsize> + <ysize>2000</ysize> + <light-coverage>10000000.0</light-coverage> + <shininess>2.5</shininess> + <rolling-friction>0.1</rolling-friction> + <friction-factor>0.7</friction-factor> + <bumpiness>0.1</bumpiness> + </material> -<material> - <condition> - <equals> - <property>sim/startup/season</property> - <value>summer</value> - </equals> - </condition> - <effect>Effects/landmass-scrub</effect> - <name>ShrubCover</name> - <name>ShrubGrassCover</name> - <name>ScrubCover</name> - <name>Scrub</name> - <name>Sclerophyllous</name> - <texture-set> - <texture>Terrain/shrub1.png</texture> - <texture n="11">Terrain/grass_hires.png</texture> - <texture n="12">Terrain/dirtrock.png</texture> - </texture-set> -<!-- <texture>Terrain/shrub1.png</texture> + <material> + <condition> + <equals> + <property>sim/startup/season</property> + <value>summer</value> + </equals> + </condition> + <effect>Effects/landmass-scrub</effect> + <name>ShrubCover</name> + <name>ShrubGrassCover</name> + <name>ScrubCover</name> + <name>Scrub</name> + <name>Sclerophyllous</name> + <texture-set> + <texture>Terrain/shrub1.png</texture> + <texture n="11">Terrain/grass_hires.png</texture> + <texture n="12">Terrain/dirtrock.png</texture> + </texture-set> + <!-- <texture>Terrain/shrub1.png</texture> <texture>Terrain/shrub.png</texture> <texture>Terrain/shrub2.png</texture> <texture>Terrain/shrub3.png</texture> --> - <xsize>2000</xsize> - <ysize>2000</ysize> - <diffuse> - <r>0.86</r> - <g>0.86</g> - <b>0.86</b> - <a>1.0</a> - </diffuse> - <specular> - <r>0.1</r> - <g>0.1</g> - <b>0.1</b> - <a>1.0</a> - </specular> - <shininess>1.2</shininess> - <light-coverage>20000000.0</light-coverage> - <wood-coverage>12000.0</wood-coverage> - <tree-texture>Trees/mixed-shrub.png</tree-texture> - <tree-varieties>8</tree-varieties> - <tree-range-m alias="/params/forest/tree-range-m"/> - <tree-height-m>2.0</tree-height-m> - <tree-width-m>2.0</tree-width-m> - <rolling-friction>0.6</rolling-friction> - <bumpiness>0.4</bumpiness> -</material> + <xsize>2000</xsize> + <ysize>2000</ysize> + <diffuse> + <r>0.86</r> + <g>0.86</g> + <b>0.86</b> + <a>1.0</a> + </diffuse> + <specular> + <r>0.1</r> + <g>0.1</g> + <b>0.1</b> + <a>1.0</a> + </specular> + <shininess>1.2</shininess> + <light-coverage>20000000.0</light-coverage> + <wood-coverage>12000.0</wood-coverage> + <tree-texture>Trees/mixed-shrub.png</tree-texture> + <tree-varieties>8</tree-varieties> + <tree-range-m alias="/params/forest/tree-range-m"/> + <tree-height-m>2.0</tree-height-m> + <tree-width-m>2.0</tree-width-m> + <rolling-friction>0.6</rolling-friction> + <bumpiness>0.4</bumpiness> + </material> -<!-- default US style city --> -<material> - <condition> - <equals> - <property>sim/startup/season</property> - <value>summer</value> - </equals> - </condition> - <name>BuiltUpCover</name> - <name>Urban</name> - <effect>Effects/urban</effect> - <texture-set> - <texture>Terrain/city1.png</texture> - <texture n="2">Terrain/city1-relief-light.png</texture> - </texture-set> - <texture-set> - <texture>Terrain/city2.png</texture> - <texture n="2">Terrain/city2-relief-light.png</texture> - </texture-set> - <object-mask>Terrain/city1.mask.png</object-mask> - <object-mask>Terrain/city2.mask.png</object-mask> - <xsize>1000</xsize> - <ysize>1000</ysize> - <light-coverage>100000.0</light-coverage> - <emissive> - <r>0.05</r> - <g>0.05</g> - <b>0.02</b> - <a>1.0</a> - </emissive> - <object-group include="Materials/base/urban-buildings.xml"/> - <building-coverage>2500.0</building-coverage> - <building-small-ratio>0.4</building-small-ratio> - <building-small-min-floors>3</building-small-min-floors> - <building-small-max-width-m>30.0</building-small-max-width-m> - <building-small-min-depth-m>10.0</building-small-min-depth-m> - <building-small-max-depth-m>30.0</building-small-max-depth-m> - <building-medium-ratio>0.6</building-medium-ratio> - <building-large-ratio>0.2</building-large-ratio> - <wood-coverage>250000.0</wood-coverage> - <tree-texture>Trees/mixed-summer.png</tree-texture> - <tree-varieties>8</tree-varieties> - <tree-range-m alias="/params/forest/tree-range-m"/> - <tree-height-m>25.0</tree-height-m> - <tree-width-m>15.0</tree-width-m> -</material> + <!-- default US style city --> + <material> + <condition> + <equals> + <property>sim/startup/season</property> + <value>summer</value> + </equals> + </condition> + <name>BuiltUpCover</name> + <name>Urban</name> + <effect>Effects/urban</effect> + <texture-set> + <texture>Terrain/city1.png</texture> + <texture n="2">Terrain/city1-relief-light.png</texture> + </texture-set> + <texture-set> + <texture>Terrain/city2.png</texture> + <texture n="2">Terrain/city2-relief-light.png</texture> + </texture-set> + <object-mask>Terrain/city1.mask.png</object-mask> + <object-mask>Terrain/city2.mask.png</object-mask> + <xsize>1000</xsize> + <ysize>1000</ysize> + <light-coverage>100000.0</light-coverage> + <emissive> + <r>0.05</r> + <g>0.05</g> + <b>0.02</b> + <a>1.0</a> + </emissive> + <object-group include="Materials/base/urban-buildings.xml"/> + <building-coverage>2500.0</building-coverage> + <building-small-ratio>0.4</building-small-ratio> + <building-small-min-floors>3</building-small-min-floors> + <building-small-max-width-m>30.0</building-small-max-width-m> + <building-small-min-depth-m>10.0</building-small-min-depth-m> + <building-small-max-depth-m>30.0</building-small-max-depth-m> + <building-medium-ratio>0.6</building-medium-ratio> + <building-large-ratio>0.2</building-large-ratio> + <wood-coverage>250000.0</wood-coverage> + <tree-texture>Trees/mixed-summer.png</tree-texture> + <tree-varieties>8</tree-varieties> + <tree-range-m alias="/params/forest/tree-range-m"/> + <tree-height-m>25.0</tree-height-m> + <tree-width-m>15.0</tree-width-m> + </material> -<material> - <condition> - <equals> - <property>sim/startup/season</property> - <value>summer</value> - </equals> - </condition> - <name>Construction</name> - <name>Industrial</name> - <name>Port</name> - <texture>Terrain/city1.png</texture> - <texture>Terrain/city2.png</texture> - <object-mask>Terrain/city1.mask.png</object-mask> - <object-mask>Terrain/city2.mask.png</object-mask> - <xsize>1000</xsize> - <ysize>1000</ysize> - <light-coverage>100000.0</light-coverage> - <emissive> - <r>0.05</r> - <g>0.05</g> - <b>0.02</b> - <a>1.0</a> - </emissive> - <object-group include="Materials/base/industrial-buildings.xml"/> -</material> + <material> + <condition> + <equals> + <property>sim/startup/season</property> + <value>summer</value> + </equals> + </condition> + <name>Construction</name> + <name>Industrial</name> + <name>Port</name> + <texture>Terrain/city1.png</texture> + <texture>Terrain/city2.png</texture> + <object-mask>Terrain/city1.mask.png</object-mask> + <object-mask>Terrain/city2.mask.png</object-mask> + <xsize>1000</xsize> + <ysize>1000</ysize> + <light-coverage>100000.0</light-coverage> + <emissive> + <r>0.05</r> + <g>0.05</g> + <b>0.02</b> + <a>1.0</a> + </emissive> + <object-group include="Materials/base/industrial-buildings.xml"/> + </material> -<!-- default town US style --> -<material> - <condition> - <equals> - <property>sim/startup/season</property> - <value>summer</value> - </equals> - </condition> - <name>Town</name> - <name>SubUrban</name> - <texture>Terrain/Town1.png</texture> - <object-mask>Terrain/Town1.mask.png</object-mask> - <xsize>1024</xsize> - <ysize>1024</ysize> - <light-coverage>100000.0</light-coverage> - <emissive> - <r>0.05</r> - <g>0.05</g> - <b>0.02</b> - <a>1.0</a> - </emissive> - <object-group include="Materials/base/town-buildings.xml"/> - <building-coverage>2500.0</building-coverage> - <building-small-ratio>0.9</building-small-ratio> - <building-medium-ratio>0.1</building-medium-ratio> - <building-large-ratio>0.0</building-large-ratio> - <building-medium-max-floors>4</building-medium-max-floors> - <wood-coverage>5000.0</wood-coverage> - <tree-texture>Trees/mixed-summer.png</tree-texture> - <tree-varieties>8</tree-varieties> - <tree-range-m alias="/params/forest/tree-range-m"/> - <tree-height-m>25.0</tree-height-m> - <tree-width-m>15.0</tree-width-m> -</material> + <!-- default town US style --> + <material> + <condition> + <equals> + <property>sim/startup/season</property> + <value>summer</value> + </equals> + </condition> + <name>Town</name> + <name>SubUrban</name> + <texture>Terrain/Town1.png</texture> + <object-mask>Terrain/Town1.mask.png</object-mask> + <xsize>1024</xsize> + <ysize>1024</ysize> + <light-coverage>100000.0</light-coverage> + <emissive> + <r>0.05</r> + <g>0.05</g> + <b>0.02</b> + <a>1.0</a> + </emissive> + <object-group include="Materials/base/town-buildings.xml"/> + <building-coverage>2500.0</building-coverage> + <building-small-ratio>0.9</building-small-ratio> + <building-medium-ratio>0.1</building-medium-ratio> + <building-large-ratio>0.0</building-large-ratio> + <building-medium-max-floors>4</building-medium-max-floors> + <wood-coverage>5000.0</wood-coverage> + <tree-texture>Trees/mixed-summer.png</tree-texture> + <tree-varieties>8</tree-varieties> + <tree-range-m alias="/params/forest/tree-range-m"/> + <tree-height-m>25.0</tree-height-m> + <tree-width-m>15.0</tree-width-m> + </material> -<material include="Materials/base/water.xml"> - <name>Ocean</name> - <effect>Effects/water</effect> - <texture>Terrain/water.png</texture> -</material> + <material include="Materials/base/water.xml"> + <name>Ocean</name> + <effect>Effects/water</effect> + <texture>Terrain/water.png</texture> + </material> -<material> - <condition> - <equals> - <property>sim/startup/season</property> - <value>summer</value> - </equals> - </condition> - <effect>Effects/water-inland</effect> - <name>Lake</name> - <name>Pond</name> - <name>Reservoir</name> - <name>Stream</name> - <name>Canal</name> - <name>Lagoon</name> - <name>Estuary</name> - <name>Watercourse</name> - <name>Saline</name> - <texture>Terrain/water-lake.png</texture> - <xsize>400</xsize> - <ysize>400</ysize> - <ambient> - <r>0.0</r> - <g>0.0</g> - <b>0.0</b> - <a>1.0</a> - </ambient> - <diffuse> - <r>0.5</r> - <g>0.5</g> - <b>0.5</b> - <a>1.0</a> - </diffuse> - <specular> - <r>0.3</r> - <g>0.3</g> - <b>0.3</b> - <a>1.0</a> - </specular> - <shininess>1.2</shininess> - <solid>0</solid> - <rolling-friction>1.5</rolling-friction> - <bumpiness>0.6</bumpiness> -</material> + <material> + <condition> + <equals> + <property>sim/startup/season</property> + <value>summer</value> + </equals> + </condition> + <effect>Effects/water-inland</effect> + <name>Lake</name> + <name>Pond</name> + <name>Reservoir</name> + <name>Stream</name> + <name>Canal</name> + <name>Lagoon</name> + <name>Estuary</name> + <name>Watercourse</name> + <name>Saline</name> + <texture>Terrain/water-lake.png</texture> + <xsize>400</xsize> + <ysize>400</ysize> + <ambient> + <r>0.0</r> + <g>0.0</g> + <b>0.0</b> + <a>1.0</a> + </ambient> + <diffuse> + <r>0.5</r> + <g>0.5</g> + <b>0.5</b> + <a>1.0</a> + </diffuse> + <specular> + <r>0.3</r> + <g>0.3</g> + <b>0.3</b> + <a>1.0</a> + </specular> + <shininess>1.2</shininess> + <solid>0</solid> + <rolling-friction>1.5</rolling-friction> + <bumpiness>0.6</bumpiness> + </material> -<material> - <condition> - <equals> - <property>sim/startup/season</property> - <value>summer</value> - </equals> - </condition> - <name>DryLake</name> - <name>IntermittentReservoir</name> - <name>IntermittentLake</name> - <texture-set> - <texture>Terrain/sand1.png</texture> - <texture n="11">Terrain/sand3.png</texture> - </texture-set> - <texture-set> - <texture>Terrain/sand2.png</texture> - <texture n="11">Terrain/sand1.png</texture> - </texture-set> - <texture-set> - <texture>Terrain/sand3.png</texture> - <texture n="11">Terrain/sand2.png</texture> - </texture-set> - <!--<texture>Terrain/sand1.png</texture> + <material> + <condition> + <equals> + <property>sim/startup/season</property> + <value>summer</value> + </equals> + </condition> + <name>DryLake</name> + <name>IntermittentReservoir</name> + <name>IntermittentLake</name> + <texture-set> + <texture>Terrain/sand1.png</texture> + <texture n="11">Terrain/sand3.png</texture> + </texture-set> + <texture-set> + <texture>Terrain/sand2.png</texture> + <texture n="11">Terrain/sand1.png</texture> + </texture-set> + <texture-set> + <texture>Terrain/sand3.png</texture> + <texture n="11">Terrain/sand2.png</texture> + </texture-set> + <!--<texture>Terrain/sand1.png</texture> <texture>Terrain/sand2.png</texture> <texture>Terrain/sand3.png</texture>--> - <xsize>2000</xsize> - <ysize>2000</ysize> - <solid>1</solid> - <friction-factor>0.9</friction-factor> - <rolling-friction>0.04</rolling-friction> - <bumpiness>0.1</bumpiness> -</material> + <xsize>2000</xsize> + <ysize>2000</ysize> + <solid>1</solid> + <friction-factor>0.9</friction-factor> + <rolling-friction>0.04</rolling-friction> + <bumpiness>0.1</bumpiness> + </material> -<material> - <condition> - <equals> - <property>sim/startup/season</property> - <value>summer</value> - </equals> - </condition> - <name>IntermittentStream</name> - <texture>Terrain/wash.png</texture> - <xsize>200</xsize> - <ysize>200</ysize> - <shininess>1.5</shininess> - <solid>0</solid> - <rolling-friction>2.5</rolling-friction> - <bumpiness>0.6</bumpiness> -</material> + <material> + <condition> + <equals> + <property>sim/startup/season</property> + <value>summer</value> + </equals> + </condition> + <name>IntermittentStream</name> + <texture>Terrain/wash.png</texture> + <xsize>200</xsize> + <ysize>200</ysize> + <shininess>1.5</shininess> + <solid>0</solid> + <rolling-friction>2.5</rolling-friction> + <bumpiness>0.6</bumpiness> + </material> -<material> - <condition> - <equals> - <property>sim/startup/season</property> - <value>summer</value> - </equals> - </condition> - <name>Marsh</name> - <name>FloodLand</name> - <name>SaltMarsh</name> - <name>HerbWetlandCover</name> - <name>WoodedWetlandCover</name> - <texture>Terrain/marsh2.png</texture> - <texture>Terrain/marsh3.png</texture> - <texture>Terrain/marsh4.png</texture> - <xsize>2000</xsize> - <ysize>2000</ysize> - <solid>1</solid> - <light-coverage>40000000.0</light-coverage> - <friction-factor>0.8</friction-factor> - <rolling-friction>0.3</rolling-friction> - <bumpiness>0.2</bumpiness> - <load-resistance>1e30</load-resistance> -</material> + <material> + <condition> + <equals> + <property>sim/startup/season</property> + <value>summer</value> + </equals> + </condition> + <name>Marsh</name> + <name>FloodLand</name> + <name>SaltMarsh</name> + <name>HerbWetlandCover</name> + <name>WoodedWetlandCover</name> + <texture>Terrain/marsh2.png</texture> + <texture>Terrain/marsh3.png</texture> + <texture>Terrain/marsh4.png</texture> + <xsize>2000</xsize> + <ysize>2000</ysize> + <solid>1</solid> + <light-coverage>40000000.0</light-coverage> + <friction-factor>0.8</friction-factor> + <rolling-friction>0.3</rolling-friction> + <bumpiness>0.2</bumpiness> + <load-resistance>1e30</load-resistance> + </material> -<material> - <condition> - <equals> - <property>sim/startup/season</property> - <value>summer</value> - </equals> - </condition> - <name>Littoral</name> - <texture>Terrain/tidal.png</texture> - <xsize>2000</xsize> - <ysize>2000</ysize> - <solid>1</solid> - <light-coverage>40000000.0</light-coverage> - <friction-factor>0.8</friction-factor> - <rolling-friction>0.3</rolling-friction> - <bumpiness>0.2</bumpiness> - <load-resistance>1e30</load-resistance> -</material> + <material> + <condition> + <equals> + <property>sim/startup/season</property> + <value>summer</value> + </equals> + </condition> + <name>Littoral</name> + <texture>Terrain/tidal.png</texture> + <xsize>2000</xsize> + <ysize>2000</ysize> + <solid>1</solid> + <light-coverage>40000000.0</light-coverage> + <friction-factor>0.8</friction-factor> + <rolling-friction>0.3</rolling-friction> + <bumpiness>0.2</bumpiness> + <load-resistance>1e30</load-resistance> + </material> -<material> - <condition> - <equals> - <property>sim/startup/season</property> - <value>summer</value> - </equals> - </condition> - <name>GrassCover</name> - <name>BareTundraCover</name> - <name>MixedTundraCover</name> - <name>Cemetery</name> - <effect>Effects/landmass-nowood</effect> - <texture-set> - <texture>Terrain/tundra2.png</texture> - <texture n="11">Terrain/grass_hires.png</texture> - <texture n="12">Terrain/rock.png</texture> - </texture-set> - <xsize>2000</xsize> - <ysize>2000</ysize> - <light-coverage>4000000.0</light-coverage> - <diffuse> - <r>0.93</r> - <g>0.95</g> - <b>0.93</b> - <a>1.0</a> - </diffuse> - <specular> - <r>0.1</r> - <g>0.12</g> - <b>0.1</b> - <a>1.0</a> - </specular> - <shininess>1.2</shininess> - <solid>1</solid> - <friction-factor>0.7</friction-factor> - <rolling-friction>0.1</rolling-friction> - <bumpiness>0.15</bumpiness> - <load-resistance>1e30</load-resistance> -</material> + <material> + <condition> + <equals> + <property>sim/startup/season</property> + <value>summer</value> + </equals> + </condition> + <name>GrassCover</name> + <name>BareTundraCover</name> + <name>MixedTundraCover</name> + <name>Cemetery</name> + <effect>Effects/landmass-nowood</effect> + <texture-set> + <texture>Terrain/tundra2.png</texture> + <texture n="11">Terrain/grass_hires.png</texture> + <texture n="12">Terrain/rock.png</texture> + </texture-set> + <xsize>2000</xsize> + <ysize>2000</ysize> + <light-coverage>4000000.0</light-coverage> + <diffuse> + <r>0.93</r> + <g>0.95</g> + <b>0.93</b> + <a>1.0</a> + </diffuse> + <specular> + <r>0.1</r> + <g>0.12</g> + <b>0.1</b> + <a>1.0</a> + </specular> + <shininess>1.2</shininess> + <solid>1</solid> + <friction-factor>0.7</friction-factor> + <rolling-friction>0.1</rolling-friction> + <bumpiness>0.15</bumpiness> + <load-resistance>1e30</load-resistance> + </material> -<material> - <condition> - <equals> - <property>sim/startup/season</property> - <value>summer</value> - </equals> - </condition> - <name>HerbTundraCover</name> - <name>HerbTundra</name> - <effect>Effects/herbtundra</effect> - <texture-set> - <texture>Terrain/herbtundra.png</texture> - <texture n="11">Terrain/grass_hires.png</texture> - <texture n="12">Terrain/rock.png</texture> - </texture-set> - <texture-set> - <texture>Terrain/herbtundra2.png</texture> - <texture n="11">Terrain/grass_hires.png</texture> - <texture n="12">Terrain/rock.png</texture> - </texture-set> - <texture-set> - <texture>Terrain/herbtundra3.png</texture> - <texture n="11">Terrain/grass_hires.png</texture> - <texture n="12">Terrain/rock.png</texture> - </texture-set> - <!--<texture>Terrain/herbtundra.png</texture> + <material> + <condition> + <equals> + <property>sim/startup/season</property> + <value>summer</value> + </equals> + </condition> + <name>HerbTundraCover</name> + <name>HerbTundra</name> + <effect>Effects/herbtundra</effect> + <texture-set> + <texture>Terrain/herbtundra.png</texture> + <texture n="11">Terrain/grass_hires.png</texture> + <texture n="12">Terrain/rock.png</texture> + </texture-set> + <texture-set> + <texture>Terrain/herbtundra2.png</texture> + <texture n="11">Terrain/grass_hires.png</texture> + <texture n="12">Terrain/rock.png</texture> + </texture-set> + <texture-set> + <texture>Terrain/herbtundra3.png</texture> + <texture n="11">Terrain/grass_hires.png</texture> + <texture n="12">Terrain/rock.png</texture> + </texture-set> + <!--<texture>Terrain/herbtundra.png</texture> <texture>Terrain/herbtundra2.png</texture> <texture>Terrain/herbtundra3.png</texture>--> - <xsize>2000</xsize> - <ysize>2000</ysize> - <light-coverage>4000000.0</light-coverage> - <diffuse> - <r>0.93</r> - <g>0.95</g> - <b>0.93</b> - <a>1.0</a> - </diffuse> - <specular> - <r>0.1</r> - <g>0.12</g> - <b>0.1</b> - <a>1.0</a> - </specular> - <shininess>1.2</shininess> - <solid>1</solid> - <friction-factor>0.8</friction-factor> - <rolling-friction>0.1</rolling-friction> - <bumpiness>0.15</bumpiness> - <load-resistance>1e30</load-resistance> -</material> + <xsize>2000</xsize> + <ysize>2000</ysize> + <light-coverage>4000000.0</light-coverage> + <diffuse> + <r>0.93</r> + <g>0.95</g> + <b>0.93</b> + <a>1.0</a> + </diffuse> + <specular> + <r>0.1</r> + <g>0.12</g> + <b>0.1</b> + <a>1.0</a> + </specular> + <shininess>1.2</shininess> + <solid>1</solid> + <friction-factor>0.8</friction-factor> + <rolling-friction>0.1</rolling-friction> + <bumpiness>0.15</bumpiness> + <load-resistance>1e30</load-resistance> + </material> -<material> - <condition> - <equals> - <property>sim/startup/season</property> - <value>summer</value> - </equals> - </condition> - <name>SavannaCover</name> - <texture>Terrain/savanna.png</texture> - <xsize>1000</xsize> - <ysize>1000</ysize> - <light-coverage>4000000.0</light-coverage> - <solid>1</solid> - <friction-factor>0.8</friction-factor> - <rolling-friction>0.1</rolling-friction> - <bumpiness>0.2</bumpiness> - <load-resistance>1e30</load-resistance> -</material> + <material> + <condition> + <equals> + <property>sim/startup/season</property> + <value>summer</value> + </equals> + </condition> + <name>SavannaCover</name> + <texture>Terrain/savanna.png</texture> + <xsize>1000</xsize> + <ysize>1000</ysize> + <light-coverage>4000000.0</light-coverage> + <solid>1</solid> + <friction-factor>0.8</friction-factor> + <rolling-friction>0.1</rolling-friction> + <bumpiness>0.2</bumpiness> + <load-resistance>1e30</load-resistance> + </material> -<material> - <condition> - <equals> - <property>sim/startup/season</property> - <value>summer</value> - </equals> - </condition> - <effect>Effects/airfield</effect> - <name>Grass</name> - <name>Airport</name> - <name>AirportKeep</name> - <name>Greenspace</name> - <texture>Terrain/airport.png</texture> - <xsize>125</xsize> - <ysize>125</ysize> - <light-coverage>4000000.0</light-coverage> - <diffuse> - <r>0.93</r> - <g>0.95</g> - <b>0.93</b> - <a>1.0</a> - </diffuse> - <specular> - <r>0.1</r> - <g>0.12</g> - <b>0.1</b> - <a>1.0</a> - </specular> - <shininess>1.2</shininess> - <solid>1</solid> - <friction-factor>0.7</friction-factor> - <rolling-friction>0.1</rolling-friction> - <bumpiness>0.1</bumpiness> - <load-resistance>1e30</load-resistance> -</material> + <material> + <condition> + <equals> + <property>sim/startup/season</property> + <value>summer</value> + </equals> + </condition> + <effect>Effects/airfield</effect> + <name>Grass</name> + <name>Airport</name> + <name>AirportKeep</name> + <name>Greenspace</name> + <texture>Terrain/airport.png</texture> + <xsize>125</xsize> + <ysize>125</ysize> + <light-coverage>4000000.0</light-coverage> + <diffuse> + <r>0.93</r> + <g>0.95</g> + <b>0.93</b> + <a>1.0</a> + </diffuse> + <specular> + <r>0.1</r> + <g>0.12</g> + <b>0.1</b> + <a>1.0</a> + </specular> + <shininess>1.2</shininess> + <solid>1</solid> + <friction-factor>0.7</friction-factor> + <rolling-friction>0.1</rolling-friction> + <bumpiness>0.1</bumpiness> + <load-resistance>1e30</load-resistance> + </material> -<!-- default mixed crop --> -<material> - <condition> - <equals> - <property>sim/startup/season</property> - <value>summer</value> - </equals> - </condition> - <effect>Effects/crop</effect> - <name>MixedCropPastureCover</name> - <name>MixedCrop</name> - <name>ComplexCrop</name> - <texture>Terrain/mixedcrop1.png</texture> - <texture>Terrain/mixedcrop4.png</texture> - <texture>Terrain/mixedcrop3.png</texture> - <object-mask>Terrain/mixedcrop1.mask.png</object-mask> - <object-mask>Terrain/mixedcrop4.mask.png</object-mask> - <object-mask>Terrain/mixedcrop3.mask.png</object-mask> - <xsize>2000</xsize> - <ysize>2000</ysize> - <light-coverage>2000000.0</light-coverage> - <solid>1</solid> - <friction-factor>0.9</friction-factor> - <rolling-friction>0.1</rolling-friction> - <bumpiness>0.7</bumpiness> - <load-resistance>1e30</load-resistance> - <object-group include="Materials/base/farm-buildings.xml"/> - <wood-coverage>10000.0</wood-coverage> - <tree-texture>Trees/mixed-summer.png</tree-texture> - <tree-varieties>8</tree-varieties> - <tree-range-m alias="/params/forest/tree-range-m"/> - <tree-height-m>20.0</tree-height-m> - <tree-width-m>12.0</tree-width-m> -</material> + <!-- default mixed crop --> + <material> + <condition> + <equals> + <property>sim/startup/season</property> + <value>summer</value> + </equals> + </condition> + <effect>Effects/crop</effect> + <name>MixedCropPastureCover</name> + <name>MixedCrop</name> + <name>ComplexCrop</name> + <texture>Terrain/mixedcrop1.png</texture> + <texture>Terrain/mixedcrop4.png</texture> + <texture>Terrain/mixedcrop3.png</texture> + <object-mask>Terrain/mixedcrop1.mask.png</object-mask> + <object-mask>Terrain/mixedcrop4.mask.png</object-mask> + <object-mask>Terrain/mixedcrop3.mask.png</object-mask> + <xsize>2000</xsize> + <ysize>2000</ysize> + <light-coverage>2000000.0</light-coverage> + <solid>1</solid> + <friction-factor>0.9</friction-factor> + <rolling-friction>0.1</rolling-friction> + <bumpiness>0.7</bumpiness> + <load-resistance>1e30</load-resistance> + <object-group include="Materials/base/farm-buildings.xml"/> + <wood-coverage>10000.0</wood-coverage> + <tree-texture>Trees/mixed-summer.png</tree-texture> + <tree-varieties>8</tree-varieties> + <tree-range-m alias="/params/forest/tree-range-m"/> + <tree-height-m>20.0</tree-height-m> + <tree-width-m>12.0</tree-width-m> + </material> -<!-- default US style irrigated crops --> -<material> - <condition> - <equals> - <property>sim/startup/season</property> - <value>summer</value> - </equals> - </condition> - <effect>Effects/crop</effect> - <name>IrrCropPastureCover</name> - <name>IrrCrop</name> - <name>Orchard</name> - <name>Olives</name> - <name>Vineyard</name> - <name>Rice</name> - <texture>Terrain/irrcrop1.png</texture> - <texture>Terrain/irrcrop2.png</texture> - <texture>Terrain/irrcrop3.png</texture> - <object-mask>Terrain/irrcrop1.mask.png</object-mask> - <object-mask>Terrain/irrcrop2.mask.png</object-mask> - <object-mask>Terrain/irrcrop3.mask.png</object-mask> - <xsize>2000</xsize> - <ysize>2000</ysize> - <light-coverage>2000000.0</light-coverage> - <solid>1</solid> - <friction-factor>0.9</friction-factor> - <rolling-friction>0.3</rolling-friction> - <bumpiness>0.6</bumpiness> - <load-resistance>1e30</load-resistance> - <object-group include="Materials/base/farm-buildings.xml"/> - <wood-coverage>10000.0</wood-coverage> - <tree-texture>Trees/mixed-summer.png</tree-texture> - <tree-varieties>8</tree-varieties> - <tree-range-m alias="/params/forest/tree-range-m"/> - <tree-height-m>20.0</tree-height-m> - <tree-width-m>12.0</tree-width-m> -</material> + <!-- default US style irrigated crops --> + <material> + <condition> + <equals> + <property>sim/startup/season</property> + <value>summer</value> + </equals> + </condition> + <effect>Effects/crop</effect> + <name>IrrCropPastureCover</name> + <name>IrrCrop</name> + <name>Orchard</name> + <name>Olives</name> + <name>Vineyard</name> + <name>Rice</name> + <texture>Terrain/irrcrop1.png</texture> + <texture>Terrain/irrcrop2.png</texture> + <texture>Terrain/irrcrop3.png</texture> + <object-mask>Terrain/irrcrop1.mask.png</object-mask> + <object-mask>Terrain/irrcrop2.mask.png</object-mask> + <object-mask>Terrain/irrcrop3.mask.png</object-mask> + <xsize>2000</xsize> + <ysize>2000</ysize> + <light-coverage>2000000.0</light-coverage> + <solid>1</solid> + <friction-factor>0.9</friction-factor> + <rolling-friction>0.3</rolling-friction> + <bumpiness>0.6</bumpiness> + <load-resistance>1e30</load-resistance> + <object-group include="Materials/base/farm-buildings.xml"/> + <wood-coverage>10000.0</wood-coverage> + <tree-texture>Trees/mixed-summer.png</tree-texture> + <tree-varieties>8</tree-varieties> + <tree-range-m alias="/params/forest/tree-range-m"/> + <tree-height-m>20.0</tree-height-m> + <tree-width-m>12.0</tree-width-m> + </material> -<material> - <condition> - <equals> - <property>sim/startup/season</property> - <value>summer</value> - </equals> - </condition> - <effect>Effects/crop</effect> - <name>DryCropPastureCover</name> - <name>DryCrop</name> - <texture>Terrain/drycrop1.png</texture> - <texture>Terrain/drycrop2.png</texture> - <texture>Terrain/drycrop3.png</texture> - <texture>Terrain/drycrop4.png</texture> - <object-mask>Terrain/drycrop1.mask.png</object-mask> - <object-mask>Terrain/drycrop2.mask.png</object-mask> - <object-mask>Terrain/drycrop3.mask.png</object-mask> - <object-mask>Terrain/drycrop4.mask.png</object-mask> - <xsize>2000</xsize> - <ysize>2000</ysize> - <solid>1</solid> - <friction-factor>0.9</friction-factor> - <rolling-friction>0.1</rolling-friction> - <bumpiness>0.6</bumpiness> - <load-resistance>1e30</load-resistance> - <light-coverage>2000000.0</light-coverage> - <object-group include="Materials/base/farm-buildings.xml"/> - <wood-coverage>10000.0</wood-coverage> - <tree-texture>Trees/mixed-summer.png</tree-texture> - <tree-varieties>8</tree-varieties> - <tree-range-m alias="/params/forest/tree-range-m"/> - <tree-height-m>20.0</tree-height-m> - <tree-width-m>12.0</tree-width-m> -</material> + <material> + <condition> + <equals> + <property>sim/startup/season</property> + <value>summer</value> + </equals> + </condition> + <effect>Effects/crop</effect> + <name>DryCropPastureCover</name> + <name>DryCrop</name> + <texture>Terrain/drycrop1.png</texture> + <texture>Terrain/drycrop2.png</texture> + <texture>Terrain/drycrop3.png</texture> + <texture>Terrain/drycrop4.png</texture> + <object-mask>Terrain/drycrop1.mask.png</object-mask> + <object-mask>Terrain/drycrop2.mask.png</object-mask> + <object-mask>Terrain/drycrop3.mask.png</object-mask> + <object-mask>Terrain/drycrop4.mask.png</object-mask> + <xsize>2000</xsize> + <ysize>2000</ysize> + <solid>1</solid> + <friction-factor>0.9</friction-factor> + <rolling-friction>0.1</rolling-friction> + <bumpiness>0.6</bumpiness> + <load-resistance>1e30</load-resistance> + <light-coverage>2000000.0</light-coverage> + <object-group include="Materials/base/farm-buildings.xml"/> + <wood-coverage>10000.0</wood-coverage> + <tree-texture>Trees/mixed-summer.png</tree-texture> + <tree-varieties>8</tree-varieties> + <tree-range-m alias="/params/forest/tree-range-m"/> + <tree-height-m>20.0</tree-height-m> + <tree-width-m>12.0</tree-width-m> + </material> -<material> - <condition> - <equals> - <property>sim/startup/season</property> - <value>summer</value> - </equals> - </condition> - <name>NaturalCrop</name> - <texture>Terrain/naturalcrop1.png</texture> - <object-mask>Terrain/naturalcrop1.mask.png</object-mask> - <xsize>2000</xsize> - <ysize>2000</ysize> - <solid>1</solid> - <friction-factor>0.9</friction-factor> - <rolling-friction>0.1</rolling-friction> - <bumpiness>0.6</bumpiness> - <load-resistance>1e30</load-resistance> - <light-coverage>2000000.0</light-coverage> - <object-group include="Materials/base/farm-buildings.xml"/> - <wood-coverage>10000.0</wood-coverage> - <tree-texture>Trees/mixed-summer.png</tree-texture> - <tree-varieties>8</tree-varieties> - <tree-range-m alias="/params/forest/tree-range-m"/> - <tree-height-m>20.0</tree-height-m> - <tree-width-m>12.0</tree-width-m> -</material> + <material> + <condition> + <equals> + <property>sim/startup/season</property> + <value>summer</value> + </equals> + </condition> + <name>NaturalCrop</name> + <texture>Terrain/naturalcrop1.png</texture> + <object-mask>Terrain/naturalcrop1.mask.png</object-mask> + <xsize>2000</xsize> + <ysize>2000</ysize> + <solid>1</solid> + <friction-factor>0.9</friction-factor> + <rolling-friction>0.1</rolling-friction> + <bumpiness>0.6</bumpiness> + <load-resistance>1e30</load-resistance> + <light-coverage>2000000.0</light-coverage> + <object-group include="Materials/base/farm-buildings.xml"/> + <wood-coverage>10000.0</wood-coverage> + <tree-texture>Trees/mixed-summer.png</tree-texture> + <tree-varieties>8</tree-varieties> + <tree-range-m alias="/params/forest/tree-range-m"/> + <tree-height-m>20.0</tree-height-m> + <tree-width-m>12.0</tree-width-m> + </material> -<!-- default US style cropgrass --> -<material> - <condition> - <equals> - <property>sim/startup/season</property> - <value>summer</value> - </equals> - </condition> - <effect>Effects/cropgrass</effect> - <name>CropGrassCover</name> - <name>CropGrass</name> - <name>Grassland</name> - <texture>Terrain/cropgrass1.png</texture> - <texture>Terrain/cropgrass2.png</texture> - <texture>Terrain/cropgrass3.png</texture> - <xsize>2000</xsize> - <ysize>2000</ysize> - <light-coverage>2000000.0</light-coverage> - <diffuse> - <r>0.93</r> - <g>0.95</g> - <b>0.93</b> - <a>1.0</a> - </diffuse> - <specular> - <r>0.1</r> - <g>0.12</g> - <b>0.1</b> - <a>1.0</a> - </specular> - <shininess>1.2</shininess> - <solid>1</solid> - <friction-factor>0.7</friction-factor> - <rolling-friction>0.1</rolling-friction> - <bumpiness>0.3</bumpiness> - <load-resistance>1e30</load-resistance> - <wood-coverage>150000.0</wood-coverage> - <tree-texture>Trees/mixed-summer.png</tree-texture> - <tree-varieties>8</tree-varieties> - <tree-range-m alias="/params/forest/tree-range-m"/> - <tree-height-m>20.0</tree-height-m> - <tree-width-m>12.0</tree-width-m> -</material> + <!-- default US style cropgrass --> + <material> + <condition> + <equals> + <property>sim/startup/season</property> + <value>summer</value> + </equals> + </condition> + <effect>Effects/cropgrass</effect> + <name>CropGrassCover</name> + <name>CropGrass</name> + <name>Grassland</name> + <texture>Terrain/cropgrass1.png</texture> + <texture>Terrain/cropgrass2.png</texture> + <texture>Terrain/cropgrass3.png</texture> + <xsize>2000</xsize> + <ysize>2000</ysize> + <light-coverage>2000000.0</light-coverage> + <diffuse> + <r>0.93</r> + <g>0.95</g> + <b>0.93</b> + <a>1.0</a> + </diffuse> + <specular> + <r>0.1</r> + <g>0.12</g> + <b>0.1</b> + <a>1.0</a> + </specular> + <shininess>1.2</shininess> + <solid>1</solid> + <friction-factor>0.7</friction-factor> + <rolling-friction>0.1</rolling-friction> + <bumpiness>0.3</bumpiness> + <load-resistance>1e30</load-resistance> + <wood-coverage>150000.0</wood-coverage> + <tree-texture>Trees/mixed-summer.png</tree-texture> + <tree-varieties>8</tree-varieties> + <tree-range-m alias="/params/forest/tree-range-m"/> + <tree-height-m>20.0</tree-height-m> + <tree-width-m>12.0</tree-width-m> + </material> -<material> - <condition> - <equals> - <property>sim/startup/season</property> - <value>summer</value> - </equals> - </condition> - <name>GolfCourse</name> - <texture>Terrain/golfcourse1.png</texture> - <object-mask>Terrain/golfcourse1.mask.png</object-mask> - <xsize>800</xsize> - <ysize>800</ysize> - <light-coverage>2000000.0</light-coverage> - <diffuse> - <r>0.93</r> - <g>0.95</g> - <b>0.93</b> - <a>1.0</a> - </diffuse> - <specular> - <r>0.1</r> - <g>0.12</g> - <b>0.1</b> - <a>1.0</a> - </specular> - <shininess>1.2</shininess> - <solid>1</solid> - <friction-factor>0.7</friction-factor> - <rolling-friction>0.1</rolling-friction> - <bumpiness>0.3</bumpiness> - <load-resistance>1e30</load-resistance> - <wood-coverage>5000.0</wood-coverage> - <tree-texture>Trees/mixed-summer.png</tree-texture> - <tree-varieties>8</tree-varieties> - <tree-range-m alias="/params/forest/tree-range-m"/> - <tree-height-m>20.0</tree-height-m> - <tree-width-m>12.0</tree-width-m> -</material> + <material> + <condition> + <equals> + <property>sim/startup/season</property> + <value>summer</value> + </equals> + </condition> + <name>GolfCourse</name> + <texture>Terrain/golfcourse1.png</texture> + <object-mask>Terrain/golfcourse1.mask.png</object-mask> + <xsize>800</xsize> + <ysize>800</ysize> + <light-coverage>2000000.0</light-coverage> + <diffuse> + <r>0.93</r> + <g>0.95</g> + <b>0.93</b> + <a>1.0</a> + </diffuse> + <specular> + <r>0.1</r> + <g>0.12</g> + <b>0.1</b> + <a>1.0</a> + </specular> + <shininess>1.2</shininess> + <solid>1</solid> + <friction-factor>0.7</friction-factor> + <rolling-friction>0.1</rolling-friction> + <bumpiness>0.3</bumpiness> + <load-resistance>1e30</load-resistance> + <wood-coverage>5000.0</wood-coverage> + <tree-texture>Trees/mixed-summer.png</tree-texture> + <tree-varieties>8</tree-varieties> + <tree-range-m alias="/params/forest/tree-range-m"/> + <tree-height-m>20.0</tree-height-m> + <tree-width-m>12.0</tree-width-m> + </material> -<material> - <condition> - <equals> - <property>sim/startup/season</property> - <value>summer</value> - </equals> - </condition> - <name>CropWoodCover</name> - <name>CropWood</name> - <name>AgroForest</name> - <effect>Effects/landmass-nowood</effect> - <texture>Terrain/cropwood.png</texture> - <object-mask>Terrain/cropwood.mask.png</object-mask> - <xsize>2000</xsize> - <ysize>2000</ysize> - <light-coverage>2000000.0</light-coverage> - <solid>1</solid> - <friction-factor>0.4</friction-factor> - <rolling-friction>0.6</rolling-friction> - <bumpiness>0.7</bumpiness> - <load-resistance>10</load-resistance> - <wood-coverage>4000.0</wood-coverage> - <tree-texture>Trees/mixed-summer.png</tree-texture> - <tree-varieties>8</tree-varieties> - <tree-range-m alias="/params/forest/tree-range-m"/> - <tree-height-m>20.0</tree-height-m> - <tree-width-m>12.0</tree-width-m> -</material> + <material> + <condition> + <equals> + <property>sim/startup/season</property> + <value>summer</value> + </equals> + </condition> + <name>CropWoodCover</name> + <name>CropWood</name> + <name>AgroForest</name> + <effect>Effects/landmass-nowood</effect> + <texture>Terrain/cropwood.png</texture> + <object-mask>Terrain/cropwood.mask.png</object-mask> + <xsize>2000</xsize> + <ysize>2000</ysize> + <light-coverage>2000000.0</light-coverage> + <solid>1</solid> + <friction-factor>0.4</friction-factor> + <rolling-friction>0.6</rolling-friction> + <bumpiness>0.7</bumpiness> + <load-resistance>10</load-resistance> + <wood-coverage>4000.0</wood-coverage> + <tree-texture>Trees/mixed-summer.png</tree-texture> + <tree-varieties>8</tree-varieties> + <tree-range-m alias="/params/forest/tree-range-m"/> + <tree-height-m>20.0</tree-height-m> + <tree-width-m>12.0</tree-width-m> + </material> <!--<material n="2010"> <condition> @@ -2780,7 +2760,9 @@ </condition> <name>Railroad</name> <name>Transport</name> - --><!--<texture>Terrain/track-usage-high.png</texture>--><!-- + --> + <!--<texture>Terrain/track-usage-high.png</texture>--> + <!-- <texture>Terrain/track-usage-high-3-rail.png</texture> <xsize>1000</xsize> <ysize>2000</ysize> @@ -2792,790 +2774,790 @@ <load-resistance>1e10</load-resistance> </material>--> -<!-- end summer--> + <!-- end summer--> -<!-- DEFAULT WINTER DEFINITIONS --> + <!-- DEFAULT WINTER DEFINITIONS --> -<material> - <condition> - <equals> - <property>sim/startup/season</property> - <value>winter</value> - </equals> - </condition> - <name>Landmass</name> - <name>SomeSort</name> - <name>EvergreenBroadCover</name> - <name>EvergreenForest</name> - <name>Island</name> - <name>Default</name> - <texture>Terrain.winter/forest1a.png</texture> - <texture>Terrain.winter/forest1b.png</texture> - <texture>Terrain.winter/forest1c.png</texture> - <xsize>2000</xsize> - <ysize>2000</ysize> - <light-coverage>10000000.0</light-coverage> - <wood-coverage>4000.0</wood-coverage> - <tree-texture>Trees/coniferous-winter.png</tree-texture> - <tree-varieties>8</tree-varieties> - <tree-range-m alias="/params/forest/tree-range-m"/> - <tree-height-m>25.0</tree-height-m> - <tree-width-m>15.0</tree-width-m> - <rolling-friction>1</rolling-friction> - <bumpiness>1</bumpiness> -</material> + <material> + <condition> + <equals> + <property>sim/startup/season</property> + <value>winter</value> + </equals> + </condition> + <name>Landmass</name> + <name>SomeSort</name> + <name>EvergreenBroadCover</name> + <name>EvergreenForest</name> + <name>Island</name> + <name>Default</name> + <texture>Terrain.winter/forest1a.png</texture> + <texture>Terrain.winter/forest1b.png</texture> + <texture>Terrain.winter/forest1c.png</texture> + <xsize>2000</xsize> + <ysize>2000</ysize> + <light-coverage>10000000.0</light-coverage> + <wood-coverage>4000.0</wood-coverage> + <tree-texture>Trees/coniferous-winter.png</tree-texture> + <tree-varieties>8</tree-varieties> + <tree-range-m alias="/params/forest/tree-range-m"/> + <tree-height-m>25.0</tree-height-m> + <tree-width-m>15.0</tree-width-m> + <rolling-friction>1</rolling-friction> + <bumpiness>1</bumpiness> + </material> -<material> - <condition> - <equals> - <property>sim/startup/season</property> - <value>winter</value> - </equals> - </condition> - <name>DeciduousBroadCover</name> - <name>DeciduousForest</name> - <name>Bog</name> - <name>Heath</name> - <texture>Terrain.winter/deciduous1.png</texture> - <texture>Terrain.winter/deciduous2.png</texture> - <texture>Terrain.winter/deciduous4.png</texture> - <xsize>2000</xsize> - <ysize>2000</ysize> - <light-coverage>10000000.0</light-coverage> - <wood-coverage>4000.0</wood-coverage> - <tree-texture>Trees/deciduous-winter.png</tree-texture> - <tree-varieties>8</tree-varieties> - <tree-range-m alias="/params/forest/tree-range-m"/> - <tree-height-m>25.0</tree-height-m> - <tree-width-m>15.0</tree-width-m> - <rolling-friction>1</rolling-friction> - <bumpiness>0.85</bumpiness> -</material> + <material> + <condition> + <equals> + <property>sim/startup/season</property> + <value>winter</value> + </equals> + </condition> + <name>DeciduousBroadCover</name> + <name>DeciduousForest</name> + <name>Bog</name> + <name>Heath</name> + <texture>Terrain.winter/deciduous1.png</texture> + <texture>Terrain.winter/deciduous2.png</texture> + <texture>Terrain.winter/deciduous4.png</texture> + <xsize>2000</xsize> + <ysize>2000</ysize> + <light-coverage>10000000.0</light-coverage> + <wood-coverage>4000.0</wood-coverage> + <tree-texture>Trees/deciduous-winter.png</tree-texture> + <tree-varieties>8</tree-varieties> + <tree-range-m alias="/params/forest/tree-range-m"/> + <tree-height-m>25.0</tree-height-m> + <tree-width-m>15.0</tree-width-m> + <rolling-friction>1</rolling-friction> + <bumpiness>0.85</bumpiness> + </material> -<material> - <condition> - <equals> - <property>sim/startup/season</property> - <value>winter</value> - </equals> - </condition> - <name>MixedForestCover</name> - <name>MixedForest</name> - <name>RainForest</name> - <texture>Terrain.winter/mixedforest.png</texture> - <texture>Terrain.winter/mixedforest2.png</texture> - <texture>Terrain.winter/mixedforest3.png</texture> - <xsize>2000</xsize> - <ysize>2000</ysize> - <light-coverage>5000000.0</light-coverage> - <wood-coverage>4000.0</wood-coverage> - <tree-texture>Trees/mixed-winter.png</tree-texture> - <tree-varieties>8</tree-varieties> - <tree-range-m alias="/params/forest/tree-range-m"/> - <tree-height-m>25.0</tree-height-m> - <tree-width-m>15.0</tree-width-m> - <rolling-friction>1</rolling-friction> - <bumpiness>0.95</bumpiness> -</material> + <material> + <condition> + <equals> + <property>sim/startup/season</property> + <value>winter</value> + </equals> + </condition> + <name>MixedForestCover</name> + <name>MixedForest</name> + <name>RainForest</name> + <texture>Terrain.winter/mixedforest.png</texture> + <texture>Terrain.winter/mixedforest2.png</texture> + <texture>Terrain.winter/mixedforest3.png</texture> + <xsize>2000</xsize> + <ysize>2000</ysize> + <light-coverage>5000000.0</light-coverage> + <wood-coverage>4000.0</wood-coverage> + <tree-texture>Trees/mixed-winter.png</tree-texture> + <tree-varieties>8</tree-varieties> + <tree-range-m alias="/params/forest/tree-range-m"/> + <tree-height-m>25.0</tree-height-m> + <tree-width-m>15.0</tree-width-m> + <rolling-friction>1</rolling-friction> + <bumpiness>0.95</bumpiness> + </material> -<material> - <condition> - <equals> - <property>sim/startup/season</property> - <value>winter</value> - </equals> - </condition> - <name>EvergreenNeedleCover</name> - <name>WoodedTundraCover</name> - <texture>Terrain.winter/evergreen.png</texture> - <xsize>1000</xsize> - <ysize>1000</ysize> - <light-coverage>10000000.0</light-coverage> - <wood-coverage>4000.0</wood-coverage> - <tree-texture>Trees/coniferous-winter.png</tree-texture> - <tree-varieties>8</tree-varieties> - <tree-range-m alias="/params/forest/tree-range-m"/> - <tree-height-m>20.0</tree-height-m> - <tree-width-m>15.0</tree-width-m> - <rolling-friction>1</rolling-friction> - <bumpiness>1</bumpiness> -</material> + <material> + <condition> + <equals> + <property>sim/startup/season</property> + <value>winter</value> + </equals> + </condition> + <name>EvergreenNeedleCover</name> + <name>WoodedTundraCover</name> + <texture>Terrain.winter/evergreen.png</texture> + <xsize>1000</xsize> + <ysize>1000</ysize> + <light-coverage>10000000.0</light-coverage> + <wood-coverage>4000.0</wood-coverage> + <tree-texture>Trees/coniferous-winter.png</tree-texture> + <tree-varieties>8</tree-varieties> + <tree-range-m alias="/params/forest/tree-range-m"/> + <tree-height-m>20.0</tree-height-m> + <tree-width-m>15.0</tree-width-m> + <rolling-friction>1</rolling-friction> + <bumpiness>1</bumpiness> + </material> -<material> - <condition> - <equals> - <property>sim/startup/season</property> - <value>winter</value> - </equals> - </condition> - <name>DeciduousNeedleCover</name> - <texture>Terrain.winter/dec_evergreen.png</texture> - <xsize>1000</xsize> - <ysize>1000</ysize> - <light-coverage>10000000.0</light-coverage> - <wood-coverage>4000.0</wood-coverage> - <tree-texture>Trees/coniferous-winter.png</tree-texture> - <tree-varieties>8</tree-varieties> - <tree-range-m alias="/params/forest/tree-range-m"/> - <tree-height-m>15.0</tree-height-m> - <tree-width-m>8.0</tree-width-m> - <rolling-friction>1</rolling-friction> - <bumpiness>1</bumpiness> -</material> + <material> + <condition> + <equals> + <property>sim/startup/season</property> + <value>winter</value> + </equals> + </condition> + <name>DeciduousNeedleCover</name> + <texture>Terrain.winter/dec_evergreen.png</texture> + <xsize>1000</xsize> + <ysize>1000</ysize> + <light-coverage>10000000.0</light-coverage> + <wood-coverage>4000.0</wood-coverage> + <tree-texture>Trees/coniferous-winter.png</tree-texture> + <tree-varieties>8</tree-varieties> + <tree-range-m alias="/params/forest/tree-range-m"/> + <tree-height-m>15.0</tree-height-m> + <tree-width-m>8.0</tree-width-m> + <rolling-friction>1</rolling-friction> + <bumpiness>1</bumpiness> + </material> -<material> - <condition> - <equals> - <property>sim/startup/season</property> - <value>winter</value> - </equals> - </condition> - <name>Sand</name> - <texture>Terrain.winter/sand.png</texture> - <xsize>2000</xsize> - <ysize>2000</ysize> - <light-coverage>10000000.0</light-coverage> - <shininess>2.5</shininess> - 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<texture>Terrain.winter/tundra3.png</texture> + <xsize>2000</xsize> + <ysize>2000</ysize> + <light-coverage>4000000.0</light-coverage> + <diffuse> + <r>0.93</r> + <g>0.95</g> + <b>0.93</b> + <a>1.0</a> + </diffuse> + <specular> + <r>0.1</r> + <g>0.12</g> + <b>0.1</b> + <a>1.0</a> + </specular> + <shininess>1.2</shininess> + <solid>1</solid> + <friction-factor>0.7</friction-factor> + <rolling-friction>0.1</rolling-friction> + <bumpiness>0.15</bumpiness> + <load-resistance>1e30</load-resistance> + </material> -<material> - <condition> - <equals> - <property>sim/startup/season</property> - <value>winter</value> - </equals> - </condition> - <name>HerbTundraCover</name> - <name>HerbTundra</name> - <texture>Terrain.winter/herbtundra.png</texture> - <texture>Terrain.winter/herbtundra2.png</texture> - <texture>Terrain.winter/herbtundra3.png</texture> - <xsize>2000</xsize> - <ysize>2000</ysize> - <light-coverage>4000000.0</light-coverage> - <diffuse> - <r>0.93</r> - <g>0.95</g> - <b>0.93</b> - 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<friction-factor>0.8</friction-factor> + <rolling-friction>0.1</rolling-friction> + <bumpiness>0.15</bumpiness> + <load-resistance>1e30</load-resistance> + </material> -<material> - <condition> - <equals> - <property>sim/startup/season</property> - <value>winter</value> - </equals> - </condition> - <name>SavannaCover</name> - <texture>Terrain.winter/savanna.png</texture> - <xsize>1000</xsize> - <ysize>1000</ysize> - <light-coverage>4000000.0</light-coverage> - <solid>1</solid> - <friction-factor>0.8</friction-factor> - <rolling-friction>0.1</rolling-friction> - <bumpiness>0.2</bumpiness> - <load-resistance>1e30</load-resistance> -</material> + <material> + <condition> + <equals> + <property>sim/startup/season</property> + <value>winter</value> + </equals> + </condition> + <name>SavannaCover</name> + <texture>Terrain.winter/savanna.png</texture> + <xsize>1000</xsize> + <ysize>1000</ysize> + <light-coverage>4000000.0</light-coverage> + <solid>1</solid> + <friction-factor>0.8</friction-factor> + <rolling-friction>0.1</rolling-friction> + <bumpiness>0.2</bumpiness> + <load-resistance>1e30</load-resistance> + </material> -<material> - <condition> - <equals> - <property>sim/startup/season</property> - <value>winter</value> - </equals> - </condition> - <name>Grass</name> - <name>Airport</name> - <name>AirportKeep</name> - <name>Greenspace</name> - <texture>Terrain.winter/airport.png</texture> - <xsize>125</xsize> - <ysize>125</ysize> - <light-coverage>4000000.0</light-coverage> - <diffuse> - <r>0.93</r> - <g>0.95</g> - <b>0.93</b> - <a>1.0</a> - </diffuse> - <specular> - <r>0.1</r> - <g>0.12</g> - <b>0.1</b> - <a>1.0</a> - </specular> - <shininess>1.2</shininess> - <solid>1</solid> - <friction-factor>0.7</friction-factor> - <rolling-friction>0.1</rolling-friction> - <bumpiness>0.1</bumpiness> - <load-resistance>1e30</load-resistance> -</material> + <material> + <condition> + <equals> + <property>sim/startup/season</property> + <value>winter</value> + </equals> + </condition> + <name>Grass</name> + <name>Airport</name> + <name>AirportKeep</name> + <name>Greenspace</name> + <texture>Terrain.winter/airport.png</texture> + <xsize>125</xsize> + <ysize>125</ysize> + <light-coverage>4000000.0</light-coverage> + <diffuse> + <r>0.93</r> + <g>0.95</g> + <b>0.93</b> + <a>1.0</a> + </diffuse> + <specular> + <r>0.1</r> + <g>0.12</g> + <b>0.1</b> + <a>1.0</a> + </specular> + <shininess>1.2</shininess> + <solid>1</solid> + <friction-factor>0.7</friction-factor> + <rolling-friction>0.1</rolling-friction> + <bumpiness>0.1</bumpiness> + <load-resistance>1e30</load-resistance> + </material> -<material> - <condition> - <equals> - <property>sim/startup/season</property> - <value>winter</value> - </equals> - </condition> - <name>MixedCropPastureCover</name> - <name>MixedCrop</name> - <name>ComplexCrop</name> - <texture>Terrain.winter/mixedcrop1.png</texture> - <texture>Terrain.winter/mixedcrop4.png</texture> - <texture>Terrain.winter/mixedcrop3.png</texture> - <object-mask>Terrain/mixedcrop1.mask.png</object-mask> - <object-mask>Terrain/mixedcrop4.mask.png</object-mask> - <object-mask>Terrain/mixedcrop3.mask.png</object-mask> - <xsize>2000</xsize> - <ysize>2000</ysize> - <light-coverage>2000000.0</light-coverage> - <solid>1</solid> - <friction-factor>0.9</friction-factor> - <rolling-friction>0.1</rolling-friction> - <bumpiness>0.7</bumpiness> - <load-resistance>1e30</load-resistance> - <object-group include="Materials/base/farm-buildings.xml"/> - <wood-coverage>10000.0</wood-coverage> - <tree-texture>Trees/mixed-winter.png</tree-texture> - <tree-varieties>8</tree-varieties> - <tree-range-m alias="/params/forest/tree-range-m"/> - <tree-height-m>20.0</tree-height-m> - <tree-width-m>12.0</tree-width-m> -</material> + <material> + <condition> + <equals> + <property>sim/startup/season</property> + <value>winter</value> + </equals> + </condition> + <name>MixedCropPastureCover</name> + <name>MixedCrop</name> + <name>ComplexCrop</name> + <texture>Terrain.winter/mixedcrop1.png</texture> + <texture>Terrain.winter/mixedcrop4.png</texture> + <texture>Terrain.winter/mixedcrop3.png</texture> + <object-mask>Terrain/mixedcrop1.mask.png</object-mask> + <object-mask>Terrain/mixedcrop4.mask.png</object-mask> + <object-mask>Terrain/mixedcrop3.mask.png</object-mask> + <xsize>2000</xsize> + <ysize>2000</ysize> + <light-coverage>2000000.0</light-coverage> + <solid>1</solid> + <friction-factor>0.9</friction-factor> + <rolling-friction>0.1</rolling-friction> + <bumpiness>0.7</bumpiness> + <load-resistance>1e30</load-resistance> + <object-group include="Materials/base/farm-buildings.xml"/> + <wood-coverage>10000.0</wood-coverage> + <tree-texture>Trees/mixed-winter.png</tree-texture> + <tree-varieties>8</tree-varieties> + <tree-range-m alias="/params/forest/tree-range-m"/> + <tree-height-m>20.0</tree-height-m> + <tree-width-m>12.0</tree-width-m> + </material> -<material> - <condition> - <equals> - <property>sim/startup/season</property> - <value>winter</value> - </equals> - </condition> - <name>IrrCropPastureCover</name> - <name>IrrCrop</name> - <name>Orchard</name> - <name>Olives</name> - <name>Vineyard</name> - <name>Rice</name> - <texture>Terrain.winter/irrcrop1.png</texture> - <texture>Terrain.winter/irrcrop2.png</texture> - <texture>Terrain.winter/irrcrop3.png</texture> - <object-mask>Terrain/irrcrop1.mask.png</object-mask> - <object-mask>Terrain/irrcrop2.mask.png</object-mask> - <object-mask>Terrain/irrcrop3.mask.png</object-mask> - <xsize>2000</xsize> - <ysize>2000</ysize> - <light-coverage>2000000.0</light-coverage> - <solid>1</solid> - <friction-factor>0.9</friction-factor> - <rolling-friction>0.3</rolling-friction> - <bumpiness>0.6</bumpiness> - <load-resistance>1e30</load-resistance> - <object-group include="Materials/base/farm-buildings.xml"/> - <wood-coverage>10000.0</wood-coverage> - <tree-texture>Trees/mixed-winter.png</tree-texture> - <tree-varieties>8</tree-varieties> - <tree-range-m alias="/params/forest/tree-range-m"/> - <tree-height-m>20.0</tree-height-m> - <tree-width-m>12.0</tree-width-m> -</material> + <material> + <condition> + <equals> + <property>sim/startup/season</property> + <value>winter</value> + </equals> + </condition> + <name>IrrCropPastureCover</name> + <name>IrrCrop</name> + <name>Orchard</name> + <name>Olives</name> + <name>Vineyard</name> + <name>Rice</name> + <texture>Terrain.winter/irrcrop1.png</texture> + <texture>Terrain.winter/irrcrop2.png</texture> + <texture>Terrain.winter/irrcrop3.png</texture> + <object-mask>Terrain/irrcrop1.mask.png</object-mask> + <object-mask>Terrain/irrcrop2.mask.png</object-mask> + <object-mask>Terrain/irrcrop3.mask.png</object-mask> + <xsize>2000</xsize> + <ysize>2000</ysize> + <light-coverage>2000000.0</light-coverage> + <solid>1</solid> + <friction-factor>0.9</friction-factor> + <rolling-friction>0.3</rolling-friction> + <bumpiness>0.6</bumpiness> + <load-resistance>1e30</load-resistance> + <object-group include="Materials/base/farm-buildings.xml"/> + <wood-coverage>10000.0</wood-coverage> + <tree-texture>Trees/mixed-winter.png</tree-texture> + <tree-varieties>8</tree-varieties> + <tree-range-m alias="/params/forest/tree-range-m"/> + <tree-height-m>20.0</tree-height-m> + <tree-width-m>12.0</tree-width-m> + </material> -<material> - <condition> - <equals> - <property>sim/startup/season</property> - <value>winter</value> - </equals> - </condition> - <name>DryCropPastureCover</name> - <name>DryCrop</name> - <texture>Terrain.winter/drycrop1.png</texture> - <texture>Terrain.winter/drycrop2.png</texture> - <texture>Terrain.winter/drycrop3.png</texture> - <texture>Terrain.winter/drycrop4.png</texture> - <object-mask>Terrain/drycrop1.mask.png</object-mask> - <object-mask>Terrain/drycrop2.mask.png</object-mask> - <object-mask>Terrain/drycrop3.mask.png</object-mask> - <object-mask>Terrain/drycrop4.mask.png</object-mask> - <xsize>2000</xsize> - <ysize>2000</ysize> - <solid>1</solid> - <friction-factor>0.9</friction-factor> - <rolling-friction>0.1</rolling-friction> - <bumpiness>0.6</bumpiness> - <load-resistance>1e30</load-resistance> - <light-coverage>2000000.0</light-coverage> - <object-group include="Materials/base/farm-buildings.xml"/> - <wood-coverage>10000.0</wood-coverage> - <tree-texture>Trees/mixed-winter.png</tree-texture> - <tree-varieties>8</tree-varieties> - <tree-range-m alias="/params/forest/tree-range-m"/> - <tree-height-m>20.0</tree-height-m> - <tree-width-m>12.0</tree-width-m> -</material> + <material> + <condition> + <equals> + <property>sim/startup/season</property> + <value>winter</value> + </equals> + </condition> + <name>DryCropPastureCover</name> + <name>DryCrop</name> + <texture>Terrain.winter/drycrop1.png</texture> + <texture>Terrain.winter/drycrop2.png</texture> + <texture>Terrain.winter/drycrop3.png</texture> + <texture>Terrain.winter/drycrop4.png</texture> + <object-mask>Terrain/drycrop1.mask.png</object-mask> + <object-mask>Terrain/drycrop2.mask.png</object-mask> + <object-mask>Terrain/drycrop3.mask.png</object-mask> + <object-mask>Terrain/drycrop4.mask.png</object-mask> + <xsize>2000</xsize> + <ysize>2000</ysize> + <solid>1</solid> + <friction-factor>0.9</friction-factor> + <rolling-friction>0.1</rolling-friction> + <bumpiness>0.6</bumpiness> + <load-resistance>1e30</load-resistance> + <light-coverage>2000000.0</light-coverage> + <object-group include="Materials/base/farm-buildings.xml"/> + <wood-coverage>10000.0</wood-coverage> + <tree-texture>Trees/mixed-winter.png</tree-texture> + <tree-varieties>8</tree-varieties> + <tree-range-m alias="/params/forest/tree-range-m"/> + <tree-height-m>20.0</tree-height-m> + <tree-width-m>12.0</tree-width-m> + </material> -<material> - <condition> - <equals> - <property>sim/startup/season</property> - <value>winter</value> - </equals> - </condition> - <name>NaturalCrop</name> - <texture>Terrain.winter/naturalcrop1.png</texture> - <object-mask>Terrain/naturalcrop1.mask.png</object-mask> - <xsize>2000</xsize> - <ysize>2000</ysize> - <solid>1</solid> - <friction-factor>0.9</friction-factor> - <rolling-friction>0.1</rolling-friction> - <bumpiness>0.6</bumpiness> - <load-resistance>1e30</load-resistance> - <light-coverage>2000000.0</light-coverage> - <object-group include="Materials/base/farm-buildings.xml"/> - <wood-coverage>10000.0</wood-coverage> - <tree-texture>Trees/mixed-winter.png</tree-texture> - <tree-varieties>8</tree-varieties> - <tree-range-m alias="/params/forest/tree-range-m"/> - <tree-height-m>20.0</tree-height-m> - <tree-width-m>12.0</tree-width-m> -</material> + <material> + <condition> + <equals> + <property>sim/startup/season</property> + <value>winter</value> + </equals> + </condition> + <name>NaturalCrop</name> + <texture>Terrain.winter/naturalcrop1.png</texture> + <object-mask>Terrain/naturalcrop1.mask.png</object-mask> + <xsize>2000</xsize> + <ysize>2000</ysize> + <solid>1</solid> + <friction-factor>0.9</friction-factor> + <rolling-friction>0.1</rolling-friction> + <bumpiness>0.6</bumpiness> + <load-resistance>1e30</load-resistance> + <light-coverage>2000000.0</light-coverage> + <object-group include="Materials/base/farm-buildings.xml"/> + <wood-coverage>10000.0</wood-coverage> + <tree-texture>Trees/mixed-winter.png</tree-texture> + <tree-varieties>8</tree-varieties> + <tree-range-m alias="/params/forest/tree-range-m"/> + <tree-height-m>20.0</tree-height-m> + <tree-width-m>12.0</tree-width-m> + </material> -<material> - <condition> - <equals> - <property>sim/startup/season</property> - <value>winter</value> - </equals> - </condition> - <name>CropGrassCover</name> - <name>CropGrass</name> - <name>Grassland</name> - <texture>Terrain.winter/cropgrass1.png</texture> - <texture>Terrain.winter/cropgrass2.png</texture> - <texture>Terrain.winter/cropgrass3.png</texture> - <xsize>2000</xsize> - <ysize>2000</ysize> - <light-coverage>2000000.0</light-coverage> - <diffuse> - <r>0.93</r> - <g>0.95</g> - <b>0.93</b> - <a>1.0</a> - </diffuse> - <specular> - <r>0.1</r> - <g>0.12</g> - <b>0.1</b> - <a>1.0</a> - </specular> - <shininess>1.2</shininess> - <solid>1</solid> - <friction-factor>0.7</friction-factor> - <rolling-friction>0.1</rolling-friction> - <bumpiness>0.3</bumpiness> - <load-resistance>1e30</load-resistance> - <wood-coverage>150000.0</wood-coverage> - <tree-texture>Trees/mixed-winter.png</tree-texture> - <tree-varieties>8</tree-varieties> - <tree-range-m alias="/params/forest/tree-range-m"/> - <tree-height-m>20.0</tree-height-m> - <tree-width-m>12.0</tree-width-m> -</material> + <material> + <condition> + <equals> + <property>sim/startup/season</property> + <value>winter</value> + </equals> + </condition> + <name>CropGrassCover</name> + <name>CropGrass</name> + <name>Grassland</name> + <texture>Terrain.winter/cropgrass1.png</texture> + <texture>Terrain.winter/cropgrass2.png</texture> + <texture>Terrain.winter/cropgrass3.png</texture> + <xsize>2000</xsize> + <ysize>2000</ysize> + <light-coverage>2000000.0</light-coverage> + <diffuse> + <r>0.93</r> + <g>0.95</g> + <b>0.93</b> + <a>1.0</a> + </diffuse> + <specular> + <r>0.1</r> + <g>0.12</g> + <b>0.1</b> + <a>1.0</a> + </specular> + <shininess>1.2</shininess> + <solid>1</solid> + <friction-factor>0.7</friction-factor> + <rolling-friction>0.1</rolling-friction> + <bumpiness>0.3</bumpiness> + <load-resistance>1e30</load-resistance> + <wood-coverage>150000.0</wood-coverage> + <tree-texture>Trees/mixed-winter.png</tree-texture> + <tree-varieties>8</tree-varieties> + <tree-range-m alias="/params/forest/tree-range-m"/> + <tree-height-m>20.0</tree-height-m> + <tree-width-m>12.0</tree-width-m> + </material> -<material> - <condition> - <equals> - <property>sim/startup/season</property> - <value>winter</value> - </equals> - </condition> - <name>GolfCourse</name> - <texture>Terrain.winter/golfcourse1.png</texture> - <object-mask>Terrain/golfcourse1.mask.png</object-mask> - <xsize>800</xsize> - <ysize>800</ysize> - <light-coverage>2000000.0</light-coverage> - <diffuse> - <r>0.93</r> - <g>0.95</g> - <b>0.93</b> - <a>1.0</a> - </diffuse> - <specular> - <r>0.1</r> - <g>0.12</g> - <b>0.1</b> - <a>1.0</a> - </specular> - <shininess>1.2</shininess> - <solid>1</solid> - <friction-factor>0.7</friction-factor> - <rolling-friction>0.1</rolling-friction> - <bumpiness>0.3</bumpiness> - <load-resistance>1e30</load-resistance> - <wood-coverage>5000.0</wood-coverage> - <tree-texture>Trees/mixed-winter.png</tree-texture> - <tree-varieties>8</tree-varieties> - <tree-range-m alias="/params/forest/tree-range-m"/> - <tree-height-m>20.0</tree-height-m> - <tree-width-m>12.0</tree-width-m> -</material> + <material> + <condition> + <equals> + <property>sim/startup/season</property> + <value>winter</value> + </equals> + </condition> + <name>GolfCourse</name> + <texture>Terrain.winter/golfcourse1.png</texture> + <object-mask>Terrain/golfcourse1.mask.png</object-mask> + <xsize>800</xsize> + <ysize>800</ysize> + <light-coverage>2000000.0</light-coverage> + <diffuse> + <r>0.93</r> + <g>0.95</g> + <b>0.93</b> + <a>1.0</a> + </diffuse> + <specular> + <r>0.1</r> + <g>0.12</g> + <b>0.1</b> + <a>1.0</a> + </specular> + <shininess>1.2</shininess> + <solid>1</solid> + <friction-factor>0.7</friction-factor> + <rolling-friction>0.1</rolling-friction> + <bumpiness>0.3</bumpiness> + <load-resistance>1e30</load-resistance> + <wood-coverage>5000.0</wood-coverage> + <tree-texture>Trees/mixed-winter.png</tree-texture> + <tree-varieties>8</tree-varieties> + <tree-range-m alias="/params/forest/tree-range-m"/> + <tree-height-m>20.0</tree-height-m> + <tree-width-m>12.0</tree-width-m> + </material> -<material> - <condition> - <equals> - <property>sim/startup/season</property> - <value>winter</value> - </equals> - </condition> - <name>CropWoodCover</name> - <name>CropWood</name> - <name>AgroForest</name> - <texture>Terrain.winter/cropwood.png</texture> - <object-mask>Terrain/cropwood.mask.png</object-mask> - <xsize>2000</xsize> - <ysize>2000</ysize> - <light-coverage>2000000.0</light-coverage> - <solid>1</solid> - <friction-factor>0.4</friction-factor> - <rolling-friction>0.6</rolling-friction> - <bumpiness>0.7</bumpiness> - <load-resistance>10</load-resistance> - <wood-coverage>4000.0</wood-coverage> - <tree-texture>Trees/mixed-winter.png</tree-texture> - <tree-varieties>8</tree-varieties> - <tree-range-m alias="/params/forest/tree-range-m"/> - <tree-height-m>20.0</tree-height-m> - <tree-width-m>12.0</tree-width-m> -</material> + <material> + <condition> + <equals> + <property>sim/startup/season</property> + <value>winter</value> + </equals> + </condition> + <name>CropWoodCover</name> + <name>CropWood</name> + <name>AgroForest</name> + <texture>Terrain.winter/cropwood.png</texture> + <object-mask>Terrain/cropwood.mask.png</object-mask> + <xsize>2000</xsize> + <ysize>2000</ysize> + <light-coverage>2000000.0</light-coverage> + <solid>1</solid> + <friction-factor>0.4</friction-factor> + <rolling-friction>0.6</rolling-friction> + <bumpiness>0.7</bumpiness> + <load-resistance>10</load-resistance> + <wood-coverage>4000.0</wood-coverage> + <tree-texture>Trees/mixed-winter.png</tree-texture> + <tree-varieties>8</tree-varieties> + <tree-range-m alias="/params/forest/tree-range-m"/> + <tree-height-m>20.0</tree-height-m> + <tree-width-m>12.0</tree-width-m> + </material> <!--<material n="2012"> <condition> @@ -3600,119 +3582,119 @@ <!-- end winter--> -<material include="Materials/base/rock.xml"> - <name>BarrenCover</name> - <name>Dirt</name> - <name>OpenMining</name> - <name>Rock</name> - <name>Dump</name> - <texture>Terrain/rock.png</texture> -</material> + <material include="Materials/base/rock.xml"> + <name>BarrenCover</name> + <name>Dirt</name> + <name>OpenMining</name> + <name>Rock</name> + <name>Dump</name> + <texture>Terrain/rock.png</texture> + </material> -<!-- runway and taxiway signs --> + <!-- runway and taxiway signs --> -<material include="Materials/base/glyphs-yellow.xml"> - <name>YellowSign</name> - <texture>Signs/yellow.png</texture> - <emissive> - <r>0.9</r> - <g>0.9</g> - <b>0.9</b> - </emissive> - <xsize>4096</xsize> - <ysize>128</ysize> -</material> + <material include="Materials/base/glyphs-yellow.xml"> + <name>YellowSign</name> + <texture>Signs/yellow.png</texture> + <emissive> + <r>0.9</r> + <g>0.9</g> + <b>0.9</b> + </emissive> + <xsize>4096</xsize> + <ysize>128</ysize> + </material> -<material include="Materials/base/glyphs-red.xml"> - <name>RedSign</name> - <texture>Signs/red.png</texture> - <emissive> - <r>0.9</r> - <g>0.9</g> - <b>0.9</b> - </emissive> - <xsize>4096</xsize> - <ysize>128</ysize> -</material> + <material include="Materials/base/glyphs-red.xml"> + <name>RedSign</name> + <texture>Signs/red.png</texture> + <emissive> + <r>0.9</r> + <g>0.9</g> + <b>0.9</b> + </emissive> + <xsize>4096</xsize> + <ysize>128</ysize> + </material> -<material include="Materials/base/glyphs-black.xml"> - <name>BlackSign</name> - <texture>Signs/black.png</texture> - <emissive> - <r>0.9</r> - <g>0.9</g> - <b>0.9</b> - </emissive> - <xsize>4096</xsize> - <ysize>128</ysize> -</material> + <material include="Materials/base/glyphs-black.xml"> + <name>BlackSign</name> + <texture>Signs/black.png</texture> + <emissive> + <r>0.9</r> + <g>0.9</g> + <b>0.9</b> + </emissive> + <xsize>4096</xsize> + <ysize>128</ysize> + </material> -<material include="Materials/base/glyphs-framed.xml"> - <name>FramedSign</name> - <texture>Signs/framed.png</texture> - <emissive> - <r>0.9</r> - <g>0.9</g> - <b>0.9</b> - </emissive> - <xsize>4096</xsize> - <ysize>128</ysize> -</material> + <material include="Materials/base/glyphs-framed.xml"> + <name>FramedSign</name> + <texture>Signs/framed.png</texture> + <emissive> + <r>0.9</r> + <g>0.9</g> + <b>0.9</b> + </emissive> + <xsize>4096</xsize> + <ysize>128</ysize> + </material> -<material include="Materials/base/glyphs-special.xml"> - <name>SpecialSign</name> - <texture>Signs/special.png</texture> - <emissive> - <r>0.9</r> - <g>0.9</g> - <b>0.9</b> - </emissive> - <xsize>1024</xsize> - <ysize>128</ysize> -</material> + <material include="Materials/base/glyphs-special.xml"> + <name>SpecialSign</name> + <texture>Signs/special.png</texture> + <emissive> + <r>0.9</r> + <g>0.9</g> + <b>0.9</b> + </emissive> + <xsize>1024</xsize> + <ysize>128</ysize> + </material> -<material> - <name>UnidirectionalTaper</name> - <texture>Symbols/unidirectional.png</texture> - <emissive> - <r>0.92157</r> - <g>0.92157</g> - <b>0.76471</b> - <a>1.0</a> - </emissive> -</material> + <material> + <name>UnidirectionalTaper</name> + <texture>Symbols/unidirectional.png</texture> + <emissive> + <r>0.92157</r> + <g>0.92157</g> + <b>0.76471</b> + <a>1.0</a> + </emissive> + </material> - <material> - <name>UnidirectionalTaperRed</name> - <texture>Symbols/unidirectionalred.png</texture> - <emissive> - <r>0.92157</r> - <g>0.92157</g> - <b>0.76471</b> - <a>1.0</a> - </emissive> -</material> + <material> + <name>UnidirectionalTaperRed</name> + <texture>Symbols/unidirectionalred.png</texture> + <emissive> + <r>0.92157</r> + <g>0.92157</g> + <b>0.76471</b> + <a>1.0</a> + </emissive> + </material> -<material> - <name>UnidirectionalTaperGreen</name> - <texture>Symbols/unidirectionalgreen.png</texture> - <emissive> - <r>0.92157</r> - <g>0.92157</g> - <b>0.76471</b> - <a>1.0</a> - </emissive> -</material> + <material> + <name>UnidirectionalTaperGreen</name> + <texture>Symbols/unidirectionalgreen.png</texture> + <emissive> + <r>0.92157</r> + <g>0.92157</g> + <b>0.76471</b> + <a>1.0</a> + </emissive> + </material> -<material> - <name>BidirectionalTaper</name> - <texture>Symbols/bidirectional.png</texture> - <emissive> - <r>0.92157</r> - <g>0.92157</g> - <b>0.76471</b> - <a>1.0</a> - </emissive> -</material> + <material> + <name>BidirectionalTaper</name> + <texture>Symbols/bidirectional.png</texture> + <emissive> + <r>0.92157</r> + <g>0.92157</g> + <b>0.76471</b> + <a>1.0</a> + </emissive> + </material> </PropertyList>