diff --git a/Effects/building.eff b/Effects/building.eff index 7abd7b934..f50968f0a 100644 --- a/Effects/building.eff +++ b/Effects/building.eff @@ -1,7 +1,7 @@ Effects/building - Effects/model-default + Effects/model-default true @@ -9,7 +9,7 @@ normalized linear-mipmap-linear clamp - clamp + clamp true @@ -17,15 +17,15 @@ normalized linear-mipmap-linear clamp - clamp - + clamp + false true 1 - 0.6 0.6 0.6 1.0 - 1.0 1.0 1.0 1.0 - 0.0 0.0 0.0 1.0 + 0.6 0.6 0.6 1.0 + 1.0 1.0 1.0 1.0 + 0.0 0.0 0.0 1.0 0.02 0.02 0.02 1.0 0.0 ambient-and-diffuse @@ -66,8 +66,8 @@ /sim/time/sun-angle-rad - - + + @@ -77,7 +77,7 @@ - + @@ -88,9 +88,9 @@ - + - + @@ -117,9 +117,9 @@ texture[1]/internal-format --> - + - Shaders/include_fog.vert + Shaders/default.vert Shaders/include_fog.frag diff --git a/Effects/landmass.eff b/Effects/landmass.eff index b4f49161d..aaa0d920e 100644 --- a/Effects/landmass.eff +++ b/Effects/landmass.eff @@ -258,7 +258,7 @@ - Shaders/include_fog.vert + Shaders/landmass-g.vert Shaders/landmass.geom Shaders/include_fog.frag @@ -457,7 +457,7 @@ - Shaders/include_fog.vert + Shaders/landmass.vert Shaders/include_fog.frag Shaders/landmass.frag diff --git a/Effects/model-default.eff b/Effects/model-default.eff index f5df75097..c4ab897b4 100644 --- a/Effects/model-default.eff +++ b/Effects/model-default.eff @@ -303,7 +303,7 @@ vertex-program-two-side - Shaders/include_fog.vert + Shaders/default.vert Shaders/include_fog.frag diff --git a/Effects/tree.eff b/Effects/tree.eff index ad27ae4f4..c1bd27686 100644 --- a/Effects/tree.eff +++ b/Effects/tree.eff @@ -162,7 +162,7 @@ - + true @@ -195,7 +195,7 @@ clamp - Shaders/include_fog.vert + Shaders/tree.vert Shaders/include_fog.frag Shaders/tree.frag diff --git a/Effects/urban.eff b/Effects/urban.eff index 4ed75d233..90a20b3d1 100644 --- a/Effects/urban.eff +++ b/Effects/urban.eff @@ -735,7 +735,7 @@ noise - Shaders/include_fog.vert + Shaders/urban.vert Shaders/include_fog.frag Shaders/urban.frag diff --git a/Shaders/ubershader-gbuffer.frag b/Shaders/ubershader-gbuffer.frag index a39040583..905fd40c2 100644 --- a/Shaders/ubershader-gbuffer.frag +++ b/Shaders/ubershader-gbuffer.frag @@ -133,7 +133,7 @@ void main (void) ////////////////////////////////////////////////////////////////////// if (dirt_enabled > 0.0){ vec3 dirtFactorIn = vec3 (dirt_r_factor, dirt_g_factor, dirt_b_factor); - vec3 dirtFactor.rgb = reflmap.rgb * dirtFactorIn.rgb; + vec3 dirtFactor = reflmap.rgb * dirtFactorIn.rgb; //dirtFactor.r = smoothstep(0.0, 1.0, dirtFactor.r); mixedcolor.rgb = mix(mixedcolor.rgb, dirt_r_color, smoothstep(0.0, 1.0, dirtFactor.r)); if (dirt_multi > 0) {