AAR Tanker: optimised property access.
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1 changed files with 20 additions and 10 deletions
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@ -64,6 +64,16 @@ var identity = {
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MOBIL1: ["060X", rand()], MOBIL2: ["061X", rand()], MOBIL3: ["062X", rand()],
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},
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};
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var replayTime = props.globals.getNode("sim/replay/time",1);
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var simTimeElapsedSec = props.globals.getNode("sim/time/elapsed-sec",1);
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var simTimeDeltaSec = props.globals.getNode("sim/time/delta-sec",1);
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var acHeading = props.globals.getNode("/orientation/heading-deg");
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var acPitch = props.globals.getNode("/orientation/pitch-deg");
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var acContactDist = props.globals.getNode("/systems/refuel/contact-radius-m");
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var refuelOffsetX = props.globals.getNode("/systems/refuel/offset-x-m");
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var refuelOffsetY = props.globals.getNode("/systems/refuel/offset-y-m");
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var refuelOffsetZ = props.globals.getNode("/systems/refuel/offset-z-m");
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var acRoll = props.globals.getNode("/orientation/roll-deg");
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var Tanker = {
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@ -158,10 +168,10 @@ var Tanker = {
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delete(Tanker.active, me.callsign);
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},
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update: func {
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if ( getprop("sim/replay/time") > 0 )
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if ( replayTime.getValue() > 0 )
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return;
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var dt = getprop("sim/time/delta-sec");
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var dt = simTimeDeltaSec.getValue();
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var alt = me.coord.alt();
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if (me.ai == nil){
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@ -222,9 +232,9 @@ var Tanker = {
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me.bearing = me.ac.course_to(me.coord);
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var dalt = alt - me.ac.alt();
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var ac_hdg = getprop("/orientation/heading-deg");
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var ac_pitch = getprop("/orientation/pitch-deg");
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var ac_contact_dist = getprop("/systems/refuel/contact-radius-m");
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var ac_hdg = acHeading.getValue();
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var ac_pitch = acPitch.getValue();
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var ac_contact_dist = acContactDist.getValue();
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var elev = math.atan2(dalt, me.distance) * R2D;
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me.latN.setDoubleValue(me.coord.lat());
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@ -240,10 +250,10 @@ var Tanker = {
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me.elevN.setDoubleValue(elev);
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# Determine if any of the contact points are in contact
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var offset_x = getprop("/systems/refuel/offset-x-m") or 0;
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var offset_y = getprop("/systems/refuel/offset-y-m") or 0;
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var offset_z = getprop("/systems/refuel/offset-z-m") or 0;
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var roll = getprop("/orientation/roll-deg") * globals.D2R;
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var offset_x = refuelOffsetX.getValue() or 0;
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var offset_y = refuelOffsetY.getValue() or 0;
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var offset_z = refuelOffsetZ.getValue() or 0;
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var roll = acRoll.getValue() * globals.D2R;
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# Determine contact position
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var probe_pos = geo.Coord.new(me.ac);
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@ -296,7 +306,7 @@ var Tanker = {
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me.leg_warning = 1;
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}
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me.now = getprop("/sim/time/elapsed-sec");
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me.now = simTimeElapsedSec.getValue();
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if (me.distance < 90000)
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me.out_of_range_time = me.now;
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elsif (me.now - me.out_of_range_time > 600)
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