canvas.gui.ScrollArea: no need for double update of content size.
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@ -45,9 +45,6 @@ gui.widgets.ScrollArea = {
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var (x,y) = arg;
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me._size = [x,y];
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me.update();
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if( me._layout != nil )
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me._layout.setGeometry(me._layout.geometry());
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},
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# Move contents to the coordinates x,y (or as far as possible)
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#
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