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Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
This commit is contained in:
Vivian Meazza 2013-02-19 20:31:00 +00:00
parent 4ad071b1c8
commit e9dd79dce1

View file

@ -1675,9 +1675,6 @@
<texture>Terrain/shrub1.png</texture>
<texture>Terrain/shrub2.png</texture>
<texture>Terrain/shrub3.png</texture>
<!--<texture>Terrain/shrub1.dds</texture>
<texture>Terrain/shrub2.dds</texture>
<texture>Terrain/shrub3.dds</texture>-->
<xsize>2000</xsize>
<ysize>2000</ysize>
<diffuse>
@ -1695,7 +1692,7 @@
<shininess>1.2</shininess>
<light-coverage>20000000.0</light-coverage>
<wood-coverage>12000.0</wood-coverage>
<tree-texture>Trees/mixed-shrub.dds</tree-texture>
<tree-texture>Trees/mixed-shrub.png</tree-texture>
<tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>2.0</tree-height-m>
@ -1737,7 +1734,6 @@
</condition>
<effect>Effects/forest</effect>
<name>Marsh</name>
<name>Littoral</name>
<name>FloodLand</name>
<name>SaltMarsh</name>
<name>HerbWetlandCover</name>
@ -1796,9 +1792,10 @@
</equals>
</condition>
<!--<effect>Effects/transition-base-dirt</effect>-->
<name>MixedCropPastureCover</name>
<!--<name>MixedCropPastureCover</name>-->
<name>MixedCrop</name>
<name>ComplexCrop</name>
<name>IrrCrop</name>
<name>Default</name>
<texture>Terrain/countryside1.green.png</texture>
<texture>Terrain/countryside2.green.png</texture>
@ -1825,8 +1822,13 @@
<tree-width-m>10.0</tree-width-m>
</material>
<material include="Materials/regions/united-kingdom.xml">
<condition>
<equals>
<property>sim/startup/season</property>
<value>summer</value>
</equals>
</condition>
<effect>Effects/cropgrass</effect>
<name>CropGrassCover</name>
<name>CropGrass</name>
@ -1863,6 +1865,54 @@
<tree-width-m>10.0</tree-width-m>
</material>
<material include="Materials/regions/united-kingdom.xml">
<effect>Effects/crop</effect>
<name>MixedCropPastureCover</name>
<name>IrrCropPastureCover</name>
<name>ComplexCrop</name>
<texture>Terrain/irrcrop-europe.png</texture>
<object-mask>Terrain/irrcrop-europe.mask.png</object-mask>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>2000000.0</light-coverage>
<solid>1</solid>
<friction-factor>0.9</friction-factor>
<rolling-friction>0.1</rolling-friction>
<bumpiness>0.7</bumpiness>
<load-resistance>1e30</load-resistance>
<object-group include="Materials/base/farm-buildings.xml"/>
<wood-coverage>5000.0</wood-coverage>
<tree-texture>Trees/deciduous-summer.png</tree-texture>
<tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>15.0</tree-height-m>
<tree-width-m>10.0</tree-width-m>
</material>
<material include="Materials/regions/united-kingdom.xml">
<effect>Effects/crop</effect>
<name>Orchard</name>
<name>Vineyard</name>
<texture>Terrain/irrcrop-europe.png</texture>
<object-mask>Terrain/irrcrop-europe.mask.png</object-mask>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>2000000.0</light-coverage>
<solid>1</solid>
<friction-factor>0.9</friction-factor>
<rolling-friction>0.3</rolling-friction>
<bumpiness>0.6</bumpiness>
<load-resistance>1e30</load-resistance>
<object-group include="Materials/base/farm-buildings.xml"/>
<wood-coverage>5000.0</wood-coverage>
<tree-texture>Trees/deciduous-summer.png</tree-texture>
<tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>15.0</tree-height-m>
<tree-width-m>10.0</tree-width-m>
</material>
<material include="Materials/regions/united-kingdom.xml">
<name>BuiltUpCover</name>
<name>Urban</name>
@ -1922,25 +1972,6 @@
<tree-width-m>10.0</tree-width-m>
</material>
<material include="Materials/regions/united-kingdom.xml">
<name>Marsh</name>
<name>FloodLand</name>
<name>SaltMarsh</name>
<name>HerbWetlandCover</name>
<name>WoodedWetlandCover</name>
<texture>Terrain/marsh2a.png</texture>
<texture>Terrain/marsh3a.png</texture>
<texture>Terrain/marsh4a.png</texture>
<xsize>2000</xsize>
<ysize>2000</ysize>
<solid>1</solid>
<light-coverage>40000000.0</light-coverage>
<friction-factor>0.8</friction-factor>
<rolling-friction>0.3</rolling-friction>
<bumpiness>0.2</bumpiness>
<load-resistance>1e30</load-resistance>
</material>
<material include="Materials/regions/united-kingdom.xml">
<name>Littoral</name>
<texture>Terrain/tidal.png</texture>
@ -1954,61 +1985,9 @@
<load-resistance>1e30</load-resistance>
</material>
<material include="Materials/regions/united-kingdom.xml">
<effect>Effects/crop</effect>
<name>MixedCropPastureCover</name>
<name>MixedCrop</name>
<name>ComplexCrop</name>
<texture>Terrain/irrcrop-europe.png</texture>
<object-mask>Terrain/irrcrop-europe.mask.png</object-mask>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>2000000.0</light-coverage>
<solid>1</solid>
<friction-factor>0.9</friction-factor>
<rolling-friction>0.1</rolling-friction>
<bumpiness>0.7</bumpiness>
<load-resistance>1e30</load-resistance>
<object-group include="Materials/base/farm-buildings.xml"/>
<wood-coverage>5000.0</wood-coverage>
<tree-texture>Trees/deciduous-summer.png</tree-texture>
<tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>15.0</tree-height-m>
<tree-width-m>10.0</tree-width-m>
</material>
<material include="Materials/regions/united-kingdom.xml">
<effect>Effects/crop</effect>
<name>IrrCropPastureCover</name>
<name>IrrCrop</name>
<name>Orchard</name>
<name>Olives</name>
<name>Vineyard</name>
<name>Rice</name>
<texture>Terrain/irrcrop-europe.png</texture>
<object-mask>Terrain/irrcrop-europe.mask.png</object-mask>
<xsize>2000</xsize>
<ysize>2000</ysize>
<light-coverage>2000000.0</light-coverage>
<solid>1</solid>
<friction-factor>0.9</friction-factor>
<rolling-friction>0.3</rolling-friction>
<bumpiness>0.6</bumpiness>
<load-resistance>1e30</load-resistance>
<object-group include="Materials/base/farm-buildings.xml"/>
<wood-coverage>5000.0</wood-coverage>
<tree-texture>Trees/deciduous-summer.png</tree-texture>
<tree-varieties>8</tree-varieties>
<tree-range-m alias="/params/forest/tree-range-m"/>
<tree-height-m>15.0</tree-height-m>
<tree-width-m>10.0</tree-width-m>
</material>
<material include="Materials/regions/united-kingdom.xml">
<name>Dirt</name>
<effect>Effects/transition-base-dirt</effect>
<!--<effect>Effects/transition-base-grass-inverse</effect>-->
<texture>Terrain/mud.png</texture>
<xsize>2000</xsize>
<ysize>2000</ysize>
@ -2019,7 +1998,7 @@
<bumpiness>0.1</bumpiness>
</material>
<!-- REGIONAL DEFINITIONS - ASIA -->
<!-- REGIONAL DEFINITIONS - ASIA -->
<!-- Regional Asian irrigated crops -->
<material>