Add quality selection to lights
This commit is contained in:
parent
57ec6e7599
commit
e911e6b5f8
2 changed files with 26 additions and 0 deletions
|
@ -118,6 +118,14 @@
|
||||||
<label>Water</label>
|
<label>Water</label>
|
||||||
</text>
|
</text>
|
||||||
|
|
||||||
|
<text>
|
||||||
|
<halign>left</halign>
|
||||||
|
<label>Lights</label>
|
||||||
|
<enable>
|
||||||
|
<property>/sim/rendering/rembrandt/enabled</property>
|
||||||
|
</enable>
|
||||||
|
</text>
|
||||||
|
|
||||||
</group>
|
</group>
|
||||||
|
|
||||||
<group>
|
<group>
|
||||||
|
@ -261,6 +269,23 @@
|
||||||
</binding>
|
</binding>
|
||||||
</slider>
|
</slider>
|
||||||
|
|
||||||
|
<slider>
|
||||||
|
<name>lights</name>
|
||||||
|
<enable>
|
||||||
|
<property>/sim/rendering/rembrandt/enabled</property>
|
||||||
|
</enable>
|
||||||
|
<min>0.0</min>
|
||||||
|
<max>4.0</max>
|
||||||
|
<step>1.0</step>
|
||||||
|
<fraction>0.2</fraction>
|
||||||
|
<live>true</live>
|
||||||
|
<property>/sim/rendering/shaders/lights</property>
|
||||||
|
<binding>
|
||||||
|
<command>dialog-apply</command>
|
||||||
|
<object-name>lights</object-name>
|
||||||
|
</binding>
|
||||||
|
</slider>
|
||||||
|
|
||||||
</group>
|
</group>
|
||||||
|
|
||||||
</group>
|
</group>
|
||||||
|
|
|
@ -117,6 +117,7 @@ Started September 2000 by David Megginson, david@megginson.com
|
||||||
<transition type="float" userarchive="y">1.0</transition>
|
<transition type="float" userarchive="y">1.0</transition>
|
||||||
<urban type="float" userarchive="y">1.0</urban>
|
<urban type="float" userarchive="y">1.0</urban>
|
||||||
<water type="float" userarchive="y">1.0</water>
|
<water type="float" userarchive="y">1.0</water>
|
||||||
|
<lights type="float" userarchive="y">1.0</lights>
|
||||||
<quality-level-internal type="float" userarchive="y">3.0</quality-level-internal>
|
<quality-level-internal type="float" userarchive="y">3.0</quality-level-internal>
|
||||||
</shaders>
|
</shaders>
|
||||||
<mie type="float" userarchive="y">0.003</mie>
|
<mie type="float" userarchive="y">0.003</mie>
|
||||||
|
|
Loading…
Add table
Reference in a new issue