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don't use printlog before nasal-dir-initialized

Thanks, Anders.
This commit is contained in:
Torsten Dreyer 2010-10-13 20:46:31 +02:00
parent b780ade69e
commit e7e8ac84f2
2 changed files with 14 additions and 12 deletions

View file

@ -26,8 +26,8 @@ updateContrail = func{
### Contrail ### Contrail
printlog ("debug", "init contrail");
_setlistener("/sim/signals/nasal-dir-initialized", func { _setlistener("/sim/signals/nasal-dir-initialized", func {
printlog ("debug", "init contrail");
props.globals.initNode("environment/pressure-inhg", 1, "DOUBLE"); props.globals.initNode("environment/pressure-inhg", 1, "DOUBLE");
props.globals.initNode("environment/temperature-degc", 1, "DOUBLE"); props.globals.initNode("environment/temperature-degc", 1, "DOUBLE");
props.globals.initNode("environment/contrail", 1, "BOOL"); props.globals.initNode("environment/contrail", 1, "BOOL");

View file

@ -1,4 +1,5 @@
_setlistener("/sim/presets/latitude-deg", func { _setlistener("/sim/signals/nasal-dir-initialized", func {
_setlistener("/sim/presets/latitude-deg", func {
printlog("info", "*** NEW LOCATION ***"); printlog("info", "*** NEW LOCATION ***");
settimer(func { settimer(func {
var typ = getprop("/sim/type"); var typ = getprop("/sim/type");
@ -8,4 +9,5 @@ _setlistener("/sim/presets/latitude-deg", func {
if ((g != nil and g[1] != nil and g[1].solid) and (typ == "seaplane") ) if ((g != nil and g[1] != nil and g[1].solid) and (typ == "seaplane") )
fgcommand("dialog-show", props.Node.new({ "dialog-name": "seaport" })); fgcommand("dialog-show", props.Node.new({ "dialog-name": "seaport" }));
}, 8); }, 8);
}, 1); }, 1);
});