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(Ugly) fix for runway designator signs being invisible in ALS - in principle, they should be rendered as objects and not terrain

This commit is contained in:
Thorsten Renk 2014-08-04 11:16:12 +03:00
parent 6b67f6938b
commit e6edd424c3

View file

@ -6000,7 +6000,10 @@
<material include="Materials/base/glyphs-yellow.xml"> <material include="Materials/base/glyphs-yellow.xml">
<name>YellowSign</name> <name>YellowSign</name>
<texture-set>
<texture>Signs/yellow.png</texture> <texture>Signs/yellow.png</texture>
<texture n="13">Terrain/void.png</texture>
</texture-set>
<emissive> <emissive>
<r>0.9</r> <r>0.9</r>
<g>0.9</g> <g>0.9</g>
@ -6012,7 +6015,10 @@
<material include="Materials/base/glyphs-red.xml"> <material include="Materials/base/glyphs-red.xml">
<name>RedSign</name> <name>RedSign</name>
<texture-set>
<texture>Signs/red.png</texture> <texture>Signs/red.png</texture>
<texture n="13">Terrain/void.png</texture>
</texture-set>
<emissive> <emissive>
<r>0.9</r> <r>0.9</r>
<g>0.9</g> <g>0.9</g>
@ -6024,7 +6030,10 @@
<material include="Materials/base/glyphs-black.xml"> <material include="Materials/base/glyphs-black.xml">
<name>BlackSign</name> <name>BlackSign</name>
<texture-set>
<texture>Signs/black.png</texture> <texture>Signs/black.png</texture>
<texture n="13">Terrain/void.png</texture>
</texture-set>
<emissive> <emissive>
<r>0.9</r> <r>0.9</r>
<g>0.9</g> <g>0.9</g>
@ -6036,7 +6045,10 @@
<material include="Materials/base/glyphs-framed.xml"> <material include="Materials/base/glyphs-framed.xml">
<name>FramedSign</name> <name>FramedSign</name>
<texture-set>
<texture>Signs/framed.png</texture> <texture>Signs/framed.png</texture>
<texture n="13">Terrain/void.png</texture>
</texture-set>
<emissive> <emissive>
<r>0.9</r> <r>0.9</r>
<g>0.9</g> <g>0.9</g>
@ -6048,7 +6060,10 @@
<material include="Materials/base/glyphs-special.xml"> <material include="Materials/base/glyphs-special.xml">
<name>SpecialSign</name> <name>SpecialSign</name>
<texture-set>
<texture>Signs/special.png</texture> <texture>Signs/special.png</texture>
<texture n="13">Terrain/void.png</texture>
</texture-set>
<emissive> <emissive>
<r>0.9</r> <r>0.9</r>
<g>0.9</g> <g>0.9</g>
@ -6060,7 +6075,10 @@
<material> <material>
<name>UnidirectionalTaper</name> <name>UnidirectionalTaper</name>
<texture-set>
<texture>Symbols/unidirectional.png</texture> <texture>Symbols/unidirectional.png</texture>
<texture n="13">Terrain/void.png</texture>
</texture-set>
<emissive> <emissive>
<r>0.92157</r> <r>0.92157</r>
<g>0.92157</g> <g>0.92157</g>
@ -6071,7 +6089,10 @@
<material> <material>
<name>UnidirectionalTaperRed</name> <name>UnidirectionalTaperRed</name>
<texture-set>
<texture>Symbols/unidirectionalred.png</texture> <texture>Symbols/unidirectionalred.png</texture>
<texture n="13">Terrain/void.png</texture>
</texture-set>
<emissive> <emissive>
<r>0.92157</r> <r>0.92157</r>
<g>0.92157</g> <g>0.92157</g>
@ -6082,7 +6103,10 @@
<material> <material>
<name>UnidirectionalTaperGreen</name> <name>UnidirectionalTaperGreen</name>
<texture-set>
<texture>Symbols/unidirectionalgreen.png</texture> <texture>Symbols/unidirectionalgreen.png</texture>
<texture n="13">Terrain/void.png</texture>
</texture-set>
<emissive> <emissive>
<r>0.92157</r> <r>0.92157</r>
<g>0.92157</g> <g>0.92157</g>
@ -6093,7 +6117,10 @@
<material> <material>
<name>BidirectionalTaper</name> <name>BidirectionalTaper</name>
<texture-set>
<texture>Symbols/bidirectional.png</texture> <texture>Symbols/bidirectional.png</texture>
<texture n="13">Terrain/void.png</texture>
</texture-set>
<emissive> <emissive>
<r>0.92157</r> <r>0.92157</r>
<g>0.92157</g> <g>0.92157</g>