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Update README.effects to match .eff files

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Stuart Buchanan 2021-01-17 19:58:25 +00:00
parent 06a2c55fc0
commit e5abe820f0

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@ -388,36 +388,21 @@ There are a large number of techniques used by the models, with complex
inheritance. Here is a handy list of the techniques, what they are for, and
where the base technique is defined
Non-Compositor
Model
# Where Defined Summary
4 model-combined.xml ALS, quality>0, model>0
5 model-defaults.xml Base ALS
7 model-combined-deferred.xml Rembrandt, model>0
9 model-combined.xml quality>0, model>0
10 model-defaults.xml Base Rembrandt
11 model-defaults.xml Generic shaders, quality>0
13 model-defaults.xml Fallback - no predicate
5 model-default.xml ALS, basic
7 model-combined.xml quality>0, model>0
11 model-default.xml generic>0, quality>0
13 model-default.xml Fallback - no predicate
Compositor
# Where Defined Summary
4 model-combined.xml quality>0, model>0
7 model-combined.xml ALS, quality>0, model>0
8 model-default.xml generic>0, quality>0
9 model-default.xml Fallback - no predicate
19 model-default.xml ALS, basic
Scenery Hierarchy
-----------------
Compositor
Scenery
# Where defined Summary
8 terrain-default.xml quality>0, generic>0
9 terrain-default.xml Fallback - no predicate
17 terrain-default.xml ALS, landmass=6, transition=6
18 terrain-default.xml ALS, landmass>3, transition>2
19 terrain-default.xml ALS, basic
3 terrain-default.xml ALS, landmass=6, transition=6
4 terrain-default.xml ALS, landmass>3, transition>2
5 terrain-default.xml ALS, basic
11 terrain-default.xml Photoscenery, quality>0, generic>0
12 terrain-default.xml Fallback - no predicate