Move Transport to an urban context.
Signed-off-by: Vivian Meazza <vivian.meazza@lineone.net>
This commit is contained in:
parent
b027d3c4e8
commit
e4db63a4ff
1 changed files with 279 additions and 13 deletions
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@ -904,9 +904,9 @@ Shared parameters for various materials.
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</condition>
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</condition>
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<name>BuiltUpCover</name>
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<name>BuiltUpCover</name>
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<name>Urban</name>
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<name>Urban</name>
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<name>Construction</name>
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<!--<name>Construction</name>
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<name>Industrial</name>
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<name>Industrial</name>
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<name>Port</name>
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<name>Port</name>-->
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<effect>Effects/urban</effect>
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<effect>Effects/urban</effect>
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<texture-set>
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<texture-set>
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<texture>Terrain/city1.png</texture>
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<texture>Terrain/city1.png</texture>
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@ -993,6 +993,99 @@ Shared parameters for various materials.
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<tree-width-m>15.0</tree-width-m>
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<tree-width-m>15.0</tree-width-m>
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</material>
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</material>
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<material>
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<condition>
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<and>
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<equals>
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<property>sim/startup/season</property>
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<value>summer</value>
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</equals>
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<property>sim/rendering/urban-shader</property>
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</and>
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</condition>
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<!--<name>BuiltUpCover</name>
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<name>Urban</name>-->
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<name>Construction</name>
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<name>Industrial</name>
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<name>Port</name>
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<name>Transport</name>
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<effect>Effects/urban</effect>
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<texture-set>
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<texture>Terrain/city1.png</texture>
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<texture n="2">Terrain/city1-relief-light.png</texture>
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</texture-set>
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<texture-set>
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<texture>Terrain/city2.png</texture>
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<texture n="2">Terrain/city2-relief-light.png</texture>
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</texture-set>
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<!--
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<texture-set>
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<texture>Terrain/city3.png</texture>
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<texture n="2">Terrain/city3-relief-light.png</texture>
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</texture-set>
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-->
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<xsize>1000</xsize>
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<ysize>1000</ysize>
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<light-coverage>100000.0</light-coverage>
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<emissive>
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<r>0.05</r>
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<g>0.05</g>
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<b>0.02</b>
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<a>1.0</a>
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</emissive>
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<object-group>
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<range-m>10000</range-m>
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<object>
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<path>Models/Buildings/oil-tanks.ac</path>
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<coverage-m2>10000000</coverage-m2>
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<heading-type>random</heading-type>
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</object>
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<object>
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<path>Models/Buildings/factory.ac</path>
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<coverage-m2>4000000</coverage-m2>
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<heading-type>random</heading-type>
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</object>
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<object>
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<path>Models/Industrial/Zone-Indus-long-ba.ac</path>
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<coverage-m2>4000000</coverage-m2>
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<heading-type>random</heading-type>
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</object>
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<object>
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<path>Models/Industrial/Zone-Indus-ba.ac</path>
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<coverage-m2>4000000</coverage-m2>
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<heading-type>random</heading-type>
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</object>
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</object-group>
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<object-group>
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<object>
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<path>Models/Commercial/small-glass-office-building.ac</path>
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<path>Models/Buildings/medium-glass-office-building.ac</path>
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<path>Models/Buildings/small-modern-office.ac</path>
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<path>Models/Buildings/small-office.ac</path>
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<coverage-m2>500000</coverage-m2>
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<heading-type>random</heading-type>
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</object>
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<object>
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<path>Models/Buildings/water-tower.ac</path>
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<coverage-m2>100000000</coverage-m2>
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<heading-type>random</heading-type>
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</object>
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<object>
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<path>Models/Commercial/Petrolstation1.ac</path>
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<coverage-m2>10000000</coverage-m2>
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<heading-type>random</heading-type>
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</object>
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</object-group>
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<wood-coverage>250000.0</wood-coverage>
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<wood-size>5000.0</wood-size>
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<tree-density>2000.0</tree-density>
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<tree-texture>Textures.high/Trees/mixed-summer.dds</tree-texture>
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<tree-varieties>8</tree-varieties>
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<tree-range-m alias="/params/forest/tree-range-m"/>
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<tree-height-m>25.0</tree-height-m>
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<tree-width-m>15.0</tree-width-m>
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</material>
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<material>
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<material>
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<condition>
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<condition>
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<equals>
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<equals>
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@ -1005,9 +1098,6 @@ Shared parameters for various materials.
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</condition>
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</condition>
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<name>BuiltUpCover</name>
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<name>BuiltUpCover</name>
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<name>Urban</name>
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<name>Urban</name>
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<name>Construction</name>
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<name>Industrial</name>
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<name>Port</name>
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<effect>Effects/transition-base-dirt</effect>
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<effect>Effects/transition-base-dirt</effect>
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<texture-set>
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<texture-set>
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<texture>Terrain/city1.png</texture>
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<texture>Terrain/city1.png</texture>
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@ -1034,11 +1124,6 @@ Shared parameters for various materials.
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</emissive>
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</emissive>
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<object-group>
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<object-group>
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<range-m>10000</range-m>
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<range-m>10000</range-m>
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<object>
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<path>Models/Buildings/oil-tanks.ac</path>
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<coverage-m2>10000000</coverage-m2>
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<heading-type>random</heading-type>
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</object>
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<object>
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<object>
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<path>Models/Buildings/big-apartment.ac</path>
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<path>Models/Buildings/big-apartment.ac</path>
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<coverage-m2>10000000</coverage-m2>
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<coverage-m2>10000000</coverage-m2>
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@ -1094,6 +1179,97 @@ Shared parameters for various materials.
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<tree-width-m>15.0</tree-width-m>
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<tree-width-m>15.0</tree-width-m>
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</material>
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</material>
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<material>
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<condition>
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<equals>
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<property>sim/startup/season</property>
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<value>summer</value>
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</equals>
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<not>
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<property>sim/rendering/urban-shader</property>
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</not>
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</condition>
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<name>Construction</name>
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<name>Industrial</name>
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<name>Port</name>
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<name>Transport</name>
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<effect>Effects/transition-base-dirt</effect>
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<texture-set>
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<texture>Terrain/city1.png</texture>
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<texture n="4">Terrain.winter/builtup.png</texture>
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</texture-set>
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<texture-set>
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<texture>Terrain/city2.png</texture>
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<texture n="4">Terrain.winter/builtup.png</texture>
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</texture-set>
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<!--
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<texture-set>
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<texture>Terrain/city3.png</texture>
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<texture n="2">Terrain/city3-relief-light.png</texture>
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</texture-set>
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-->
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<xsize>1000</xsize>
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<ysize>1000</ysize>
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<light-coverage>100000.0</light-coverage>
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<emissive>
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||||||
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<r>0.05</r>
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<g>0.05</g>
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<b>0.02</b>
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<a>1.0</a>
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</emissive>
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<object-group>
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<range-m>10000</range-m>
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<object>
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<path>Models/Buildings/oil-tanks.ac</path>
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<coverage-m2>10000000</coverage-m2>
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<heading-type>random</heading-type>
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</object>
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<object>
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<path>Models/Buildings/factory.ac</path>
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<coverage-m2>4000000</coverage-m2>
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<heading-type>random</heading-type>
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</object>
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<object>
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<path>Models/Industrial/Zone-Indus-long-ba.ac</path>
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<coverage-m2>4000000</coverage-m2>
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<heading-type>random</heading-type>
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</object>
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<object>
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<path>Models/Industrial/Zone-Indus-ba.ac</path>
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<coverage-m2>4000000</coverage-m2>
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<heading-type>random</heading-type>
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</object>
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</object-group>
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<object-group>
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<object>
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<path>Models/Commercial/small-glass-office-building.ac</path>
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||||||
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<path>Models/Buildings/medium-glass-office-building.ac</path>
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<path>Models/Buildings/small-modern-office.ac</path>
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<path>Models/Buildings/small-office.ac</path>
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<coverage-m2>500000</coverage-m2>
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||||||
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<heading-type>random</heading-type>
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</object>
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||||||
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<object>
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||||||
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<path>Models/Buildings/water-tower.ac</path>
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||||||
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<coverage-m2>100000000</coverage-m2>
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||||||
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<heading-type>random</heading-type>
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</object>
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||||||
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<object>
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||||||
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<path>Models/Commercial/Petrolstation1.ac</path>
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<coverage-m2>10000000</coverage-m2>
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||||||
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<heading-type>random</heading-type>
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</object>
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||||||
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</object-group>
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||||||
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<wood-coverage>250000.0</wood-coverage>
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<wood-size>5000.0</wood-size>
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||||||
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<tree-density>2000.0</tree-density>
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||||||
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<tree-texture>Textures.high/Trees/mixed-summer.dds</tree-texture>
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||||||
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<tree-varieties>8</tree-varieties>
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||||||
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<tree-range-m alias="/params/forest/tree-range-m"/>
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<tree-height-m>25.0</tree-height-m>
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<tree-width-m>15.0</tree-width-m>
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</material>
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<material>
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<material>
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<condition>
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<condition>
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<equals>
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<equals>
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@ -1997,9 +2173,9 @@ Shared parameters for various materials.
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</condition>
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</condition>
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<name>BuiltUpCover</name>
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<name>BuiltUpCover</name>
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<name>Urban</name>
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<name>Urban</name>
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<name>Construction</name>
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<!--<name>Construction</name>
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<name>Industrial</name>
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<name>Industrial</name>
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<name>Port</name>
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<name>Port</name>-->
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<effect>Effects/urban</effect>
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<effect>Effects/urban</effect>
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<texture-set>
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<texture-set>
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<texture>Terrain/city1.png</texture>
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<texture>Terrain/city1.png</texture>
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@ -2086,6 +2262,96 @@ Shared parameters for various materials.
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<tree-width-m>15.0</tree-width-m>
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<tree-width-m>15.0</tree-width-m>
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</material>
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</material>
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<material>
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<condition>
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<equals>
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<property>sim/startup/season</property>
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<value>winter</value>
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</equals>
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</condition>
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<!--<name>BuiltUpCover</name>
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<name>Urban</name>-->
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<name>Construction</name>
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<name>Industrial</name>
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<name>Port</name>
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<name>Transport</name>
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<effect>Effects/urban</effect>
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<texture-set>
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<texture>Terrain/city1.png</texture>
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<texture n="2">Terrain/city1-relief-light.png</texture>
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</texture-set>
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<texture-set>
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<texture>Terrain/city2.png</texture>
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<texture n="2">Terrain/city2-relief-light.png</texture>
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</texture-set>
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<!--
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<texture-set>
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<texture>Terrain/city3.png</texture>
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<texture n="2">Terrain/city3-relief-light.png</texture>
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</texture-set>
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-->
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<xsize>1000</xsize>
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<ysize>1000</ysize>
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<light-coverage>100000.0</light-coverage>
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<emissive>
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<r>0.05</r>
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<g>0.05</g>
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<b>0.02</b>
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<a>1.0</a>
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</emissive>
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<object-group>
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<range-m>10000</range-m>
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<object>
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<path>Models/Buildings/oil-tanks.ac</path>
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<coverage-m2>10000000</coverage-m2>
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<heading-type>random</heading-type>
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</object>
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<object>
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<path>Models/Buildings/factory.ac</path>
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<coverage-m2>4000000</coverage-m2>
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<heading-type>random</heading-type>
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</object>
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<object>
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<path>Models/Industrial/Zone-Indus-long-ba.ac</path>
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|
<coverage-m2>4000000</coverage-m2>
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<heading-type>random</heading-type>
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</object>
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<object>
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|
<path>Models/Industrial/Zone-Indus-ba.ac</path>
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|
<coverage-m2>4000000</coverage-m2>
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<heading-type>random</heading-type>
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|
</object>
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|
</object-group>
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|
<object-group>
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|
<object>
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<path>Models/Commercial/small-glass-office-building.ac</path>
|
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|
<path>Models/Buildings/medium-glass-office-building.ac</path>
|
||||||
|
<path>Models/Buildings/small-modern-office.ac</path>
|
||||||
|
<path>Models/Buildings/small-office.ac</path>
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||||||
|
<coverage-m2>500000</coverage-m2>
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||||||
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<heading-type>random</heading-type>
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</object>
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<object>
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<path>Models/Buildings/water-tower.ac</path>
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<coverage-m2>100000000</coverage-m2>
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<heading-type>random</heading-type>
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</object>
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<object>
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<path>Models/Commercial/Petrolstation1.ac</path>
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<coverage-m2>10000000</coverage-m2>
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<heading-type>random</heading-type>
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</object>
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</object-group>
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<wood-coverage>250000.0</wood-coverage>
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<wood-size>5000.0</wood-size>
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<tree-density>2000.0</tree-density>
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<tree-texture>Textures.high/Trees/mixed-winter.png</tree-texture>
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<tree-varieties>8</tree-varieties>
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<tree-range-m alias="/params/forest/tree-range-m"/>
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<tree-height-m>25.0</tree-height-m>
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<tree-width-m>15.0</tree-width-m>
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</material>
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<material>
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<material>
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<condition>
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<condition>
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||||||
<equals>
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<equals>
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@ -2963,7 +3229,7 @@ Shared parameters for various materials.
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||||||
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<material>
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<material>
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||||||
<name>Railroad</name>
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<name>Railroad</name>
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<name>Transport</name>
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<!--<name>Transport</name>-->
|
||||||
<texture>Terrain/gravel.png</texture>
|
<texture>Terrain/gravel.png</texture>
|
||||||
<xsize>400</xsize>
|
<xsize>400</xsize>
|
||||||
<ysize>400</ysize>
|
<ysize>400</ysize>
|
||||||
|
|
Loading…
Reference in a new issue