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Implement three level LOD for static scenery

This commit is contained in:
ehofman 2003-09-28 11:16:19 +00:00
parent 831b861209
commit e440ca5b19

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@ -33,6 +33,11 @@ Started September 2000 by David Megginson, david@megginson.com
<rendering>
<debug type="bool">false</debug>
<realism>5</realism>
<static-lod>
<detailed>1500</detailed>
<rough>9000</rough>
<bare>30000</bare>
</static-lod>
<random-objects type="bool">true</random-objects>
<horizon-effect type="bool">false</horizon-effect>
<enhanced-lighting type="bool">false</enhanced-lighting>