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Mention the pressence of the <texture-path> option.

This commit is contained in:
ehofman 2004-08-30 13:31:43 +00:00
parent b5d69427c5
commit e359dd504f

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@ -86,11 +86,12 @@ FlightGear like this (under Unix-like systems):</p>
<blockquote><pre>fgfs --prop:/sim/model/path=Models/my-cessna.wrl
</pre></blockquote>
<p>(<strong>Note:</strong> any textures used by the model must appear
<p>(<strong>Note:</strong> Normaly any textures used by the model must appear
in the same directory. If <code>my-cessna.wrl</code> uses the
textures <code>cessna01.rgb</code> and <code>cessna02.rgb</code>, you
must also install those textures in
<code>$FG_ROOT/Models/</code>.)</p>
should install those textures in <code>$FG_ROOT/Models/</code>.
It is howerever possible to specify a path (relative to the model path)
to specify where the textures could be found.)</p>
<p>When you want to set a 3D model permanently as the default for an
aircraft rather than specifying it on the command line, you need to
@ -118,6 +119,7 @@ it, then changing the value inside the <var>path</var> element inside
&lt;sim&gt;
&lt;model&gt;
&lt;path&gt;Models/my-cessna.wrl&lt;/path&gt;
&lt;texture-path&gt;./Textures&lt;/texture-path&gt;
&lt;/model&gt;
&lt;/sim&gt;
&lt;/PropertyList&gt;
@ -134,6 +136,7 @@ information:</p>
<blockquote><pre>&lt;PropertyList&gt;
&lt;path&gt;my-cessna.wrl&lt;/path&gt;
&lt;texture-path&gt;./Textures&lt;/texture-path&gt;
&lt;/PropertyList&gt;
</pre></blockquote>