Separate, non-agricultural texture definition for Grassland landclass, corrsponding fix for correct cloud generation on the landclass in Advanced Weather
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2 changed files with 43 additions and 2 deletions
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@ -4045,7 +4045,6 @@
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<effect>Effects/cropgrass</effect>
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<name>CropGrassCover</name>
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<name>CropGrass</name>
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<name>Grassland</name>
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<texture>Terrain/cropgrass1.png</texture>
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<texture>Terrain/cropgrass2.png</texture>
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<texture>Terrain/cropgrass3.png</texture>
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@ -4078,6 +4077,48 @@
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<tree-width-m>12.0</tree-width-m>
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</material>
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<material>
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<condition>
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<equals>
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<property>sim/startup/season</property>
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<value>summer</value>
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</equals>
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</condition>
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<effect>Effects/cropgrass</effect>
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<name>Grassland</name>
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<texture-set>
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<texture>Terrain/dry_pasture4.png</texture>
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<texture n="12">Terrain/tundra-hawaii-green.png</texture>
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</texture-set>
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<xsize>2000</xsize>
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<ysize>2000</ysize>
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<light-coverage>2000000.0</light-coverage>
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<diffuse>
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<r>0.93</r>
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<g>0.95</g>
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<b>0.93</b>
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<a>1.0</a>
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</diffuse>
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<specular>
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<r>0.1</r>
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<g>0.12</g>
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<b>0.1</b>
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<a>1.0</a>
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</specular>
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<shininess>1.2</shininess>
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<solid>1</solid>
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<friction-factor>0.7</friction-factor>
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<rolling-friction>0.1</rolling-friction>
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<bumpiness>0.3</bumpiness>
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<load-resistance>1e30</load-resistance>
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<wood-coverage>150000.0</wood-coverage>
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<tree-texture>Trees/mixed.png</tree-texture>
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<tree-varieties>8</tree-varieties>
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<tree-range-m alias="/params/forest/tree-range-m"/>
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<tree-height-m>20.0</tree-height-m>
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<tree-width-m>12.0</tree-width-m>
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</material>
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<material>
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<condition>
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<equals>
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@ -4396,7 +4396,7 @@ var ec = "/environment/config/";
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# a hash map of the strength for convection associated with terrain types
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var landcover_map = {BuiltUpCover: 0.35, Town: 0.35, Freeway:0.35, BarrenCover:0.3, HerbTundraCover: 0.25, GrassCover: 0.2, CropGrassCover: 0.2, EvergreenBroadCover: 0.2, EvergreenNeedleCover: 0.2, Sand: 0.25, Grass: 0.2, Ocean: 0.01, Marsh: 0.05, Lake: 0.01, ShrubCover: 0.15, Landmass: 0.2, CropWoodCover: 0.15, MixedForestCover: 0.15, DryCropPastureCover: 0.25, MixedCropPastureCover: 0.2, IrrCropPastureCover: 0.15, DeciduousBroadCover: 0.1, DeciduousNeedleCover: 0.1, Bog: 0.05, pa_taxiway : 0.35, pa_tiedown: 0.35, pc_taxiway: 0.35, pc_tiedown: 0.35, Glacier: 0.03, SnowCover: 0.04, DryLake: 0.3, IntermittentStream: 0.2, DryCrop: 0.2, Lava: 0.3, GolfCourse: 0.2, Rock: 0.3, Construction: 0.35, PackIce: 0.04, NaturalCrop: 0.2};
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var landcover_map = {BuiltUpCover: 0.35, Town: 0.35, Freeway:0.35, BarrenCover:0.3, HerbTundraCover: 0.25, GrassCover: 0.2, CropGrassCover: 0.2, EvergreenBroadCover: 0.2, EvergreenNeedleCover: 0.2, Sand: 0.25, Grass: 0.2, Grassland: 0.2, Ocean: 0.01, Marsh: 0.05, Lake: 0.01, ShrubCover: 0.15, Landmass: 0.2, CropWoodCover: 0.15, MixedForestCover: 0.15, DryCropPastureCover: 0.25, MixedCropPastureCover: 0.2, IrrCropPastureCover: 0.15, DeciduousBroadCover: 0.1, DeciduousNeedleCover: 0.1, Bog: 0.05, pa_taxiway : 0.35, pa_tiedown: 0.35, pc_taxiway: 0.35, pc_tiedown: 0.35, Glacier: 0.03, SnowCover: 0.04, DryLake: 0.3, IntermittentStream: 0.2, DryCrop: 0.2, Lava: 0.3, GolfCourse: 0.2, Rock: 0.3, Construction: 0.35, PackIce: 0.04, NaturalCrop: 0.2};
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# a hash map of average vertical cloud model sizes
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