Make c172p Rembrandt-compatible. Adds a landing light, and also fixes various
normal issues with the panel.
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2 changed files with 52572 additions and 51677 deletions
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@ -41,11 +41,6 @@
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<object-name>fuselage_1</object-name>
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</effect>
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<effect>
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<inherits-from>Effects/model-transparent</inherits-from>
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<object-name>Propeller.Fast</object-name>
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</effect>
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<effect>
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<inherits-from>Aircraft/c172p/Models/Effects/bumpspec-tail</inherits-from>
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<object-name>vstab</object-name>
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@ -55,6 +50,14 @@
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<object-name>elevatorright</object-name>
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</effect>
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<!-- Transparent Surfaces for Rembrandt rendering -->
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<effect>
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<inherits-from>Effects/model-transparent</inherits-from>
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<object-name>glas</object-name>
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<object-name>rightwindow</object-name>
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<object-name>leftwindow</object-name>
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<object-name>Propeller.Fast</object-name>
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</effect>
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<!-- Immatriculatoin -->
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<model>
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<path>Aircraft/c172p/Models/Immat/immat.xml</path>
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@ -2376,14 +2379,79 @@
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</animation>
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<!--Lights-->
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<!-- Disable/enable different light types depending on rembrandt -->
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<animation>
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<type>select</type>
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<object-name>LandingLightCone</object-name>
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<condition>
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<and>
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<property>/sim/rendering/rembrandt</property>
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<property>controls/lighting/landing-lights</property>
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</and>
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</condition>
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</animation>
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<!--landinglight-->
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<animation>
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<type>select</type>
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<object-name>landinglight</object-name>
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<object-name>landinglight2</object-name>
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<condition>
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<and>
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<property>controls/lighting/landing-lights</property>
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<not>
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<property>/sim/rendering/rembrandt</property>
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</not>
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</and>
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</condition>
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</animation>
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<animation>
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<type>light</type>
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<light-type>spot</light-type>
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<name>LandingLight</name>
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<object-name>LandingLightCone</object-name>
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<condition>
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<property>controls/lighting/landing-lights</property>
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</condition>
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<position>
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<x>-0.078</x>
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<y>-3.086</y>
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<z>0.536</z>
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</position>
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<direction>
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<x>-29</x>
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<y>6.76</y>
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<z>-3.6</z>
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</direction>
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<ambient>
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<r>0.03</r>
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<g>0.03</g>
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<b>0.03</b>
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<a>1.0</a>
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</ambient>
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<diffuse>
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<r>0.7</r>
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<g>0.7</g>
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<b>0.6</b>
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<a>1.0</a>
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</diffuse>
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<specular>
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<r>0.7</r>
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<g>0.7</g>
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<b>0.7</b>
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<a>1.0</a>
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</specular>
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<attenuation>
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<c>1.0</c>
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<l>0.002</l>
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<q>0.00005</q>
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</attenuation>
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<exponent>30.0</exponent>
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<cutoff>40</cutoff>
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<near-m>2</near-m>
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<far-m>50</far-m>
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</animation>
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<animation>
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