don't rely on the existence of an "arg" pointer
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1 changed files with 2 additions and 2 deletions
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@ -85,8 +85,8 @@ settimer(INIT, 1);
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##
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# Show/hide the fps display dialog.
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#
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fpsDisplay = func {
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var w = size(arg) ? arg[0] : cmdarg().getBoolValue();
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fpsDisplay = func(v = nil) {
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var w = v != nil ? v : cmdarg().getBoolValue();
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fgcommand(w ? "dialog-show" : "dialog-close", props.Node.new({"dialog-name": "fps"}));
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}
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