diff --git a/materials-dds.xml b/materials-dds.xml
index a59937727..7a60c03f3 100644
--- a/materials-dds.xml
+++ b/materials-dds.xml
@@ -80,16 +80,9 @@ Properties currently used:
sub-entries: name, left (default: 0.0), right (default: 1.0)
(left and right describe the horizontal position in the texture.)
- wood-coverage: The coverage of woods in m^2. A lower number means a
- higher density of woods. A value of 0 indicates no woods.
-
- wood-size: The average size of each wood in m^2. A lower number
- means smaller individual woods. If not set, each wood is considered
- to contain a single tree, causing even distribution.
-
- tree-density: The area covered by each tree in the wood in m^2. A
- lower number means denser individual woods. Ignored if wood-size
- is not set.
+ wood-coverage: The coverage of trees in areas marked as woodland in
+ m^2. A lower number means a higher density of woods. A value of
+ 0 indicates no woods.
tree-range-m: The range at which trees become visible. Note that this
is not absolute, as trees are loaded in blocks. A lower number means
@@ -116,10 +109,7 @@ Properties currently used:
trees, which are then masked by the object-mask texture. Partial values
are randomly checked against, so a green value of 128 (0.5) means that
if the wood-coverage indicates that a tree is located at that point,
- it only has a 50% chance of being added. Finally, note that if an
- object-mask is defined, the tree-density and wood-size values are ignored,
- and trees are placed evenly using theh wood-coverage value and
- masked.
+ it only has a 50% chance of being added.
ambient, diffuse, specular, emissive, and shininess are copied into the
parameter section of the effect created for this material.
@@ -3138,9 +3128,7 @@ Shared parameters for various materials.
random
-->
- 1000000.0
- 20000.0
- 4000.0
+ 10000.0Textures.high/Trees/mixed-winter.png8
@@ -3205,9 +3193,7 @@ Shared parameters for various materials.
random
-->
- 150000.0
- 10000.0
- 5000.0
+ 10000.0Textures.high/Trees/mixed-winter.png8
@@ -3271,9 +3257,7 @@ Shared parameters for various materials.
random
-->
- 150000.0
- 10000.0
- 5000.0
+ 10000.0Textures.high/Trees/mixed-winter.png8
@@ -3355,9 +3339,7 @@ Shared parameters for various materials.
0.10.31e30
- 150000.0
- 10000.0
- 5000.0
+ 500000.0Textures.high/Trees/mixed-winter.png8
diff --git a/materials.xml b/materials.xml
index 539d7765d..a6abcc31c 100644
--- a/materials.xml
+++ b/materials.xml
@@ -80,17 +80,10 @@ Properties currently used:
sub-entries: name, left (default: 0.0), right (default: 1.0)
(left and right describe the horizontal position in the texture.)
- wood-coverage: The coverage of woods in m^2. A lower number means a
- higher density of woods. A value of 0 indicates no woods.
+ wood-coverage: The coverage of trees in areas marked as woodland in
+ m^2. A lower number means a higher density of trees. A value of
+ 0 indicates no woods.
- wood-size: The average size of each wood in m^2. A lower number
- means smaller individual woods. If not set, each wood is considered
- to contain a single tree, causing even distribution.
-
- tree-density: The area covered by each tree in the wood in m^2. A
- lower number means denser individual woods. Ignored if wood-size
- is not set.
-
tree-range-m: The range at which trees become visible. Note that this
is not absolute, as trees are loaded in blocks. A lower number means
trees will not become visible until you are closer.
@@ -116,10 +109,7 @@ Properties currently used:
trees, which are then masked by the object-mask texture. Partial values
are randomly checked against, so a green value of 128 (0.5) means that
if the wood-coverage indicates that a tree is located at that point,
- it only has a 50% chance of being added. Finally, note that if an
- object-mask is defined, the tree-density and wood-size values are ignored,
- and trees are placed evenly using theh wood-coverage value and
- masked.
+ it only has a 50% chance of being added.
ambient, diffuse, specular, emissive, and shininess are copied into the
parameter section of the effect created for this material.
@@ -1197,7 +1187,6 @@ Shared parameters for various materials.
10000.0
- 2000.0Textures/Trees/mixed-summer.png8
@@ -1700,6 +1689,7 @@ Shared parameters for various materials.
NaturalCropTerrain/naturalcrop1.png
+ Terrain/naturalcrop1.mask.png200020001
@@ -1708,9 +1698,21 @@ Shared parameters for various materials.
0.61e302000000.0
- 500000.0
- 20000.0
- 5000.0
+
+ 5000
+
+
+ 10000.0Textures/Trees/mixed-summer.png8
@@ -1753,7 +1755,7 @@ Shared parameters for various materials.
0.10.31e30
- 500000.0
+ 150000.0Textures/Trees/mixed-summer.png8
@@ -2607,6 +2609,7 @@ Shared parameters for various materials.
NaturalCropTerrain.winter/naturalcrop1.png
+ Terrain/naturalcrop1.mask.png200020001
@@ -2615,9 +2618,21 @@ Shared parameters for various materials.
0.61e302000000.0
- 150000.0
- 10000.0
- 5000.0
+
+ 5000
+
+
+ 10000.0Textures/Trees/mixed-winter.png8
@@ -2660,8 +2675,6 @@ Shared parameters for various materials.
0.31e30150000.0
- 10000.0
- 5000.0Textures/Trees/mixed-winter.png8