Update to generic blackout, incorporating feedback from Melchior FRANZ:
- Update redout level every frame - Replace reading of properties every iteration with listeners - move -onset and -complete properties into a parameters subtree
This commit is contained in:
parent
df780e1304
commit
dc4ad0dc80
3 changed files with 215 additions and 173 deletions
176
Nasal/redout.nas
176
Nasal/redout.nas
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@ -1,89 +1,129 @@
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# Damped G value - starts at 1.
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# Damped G value - starts at 1.
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var GDamped = 1.0;
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var GDamped = 1.0;
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var running = 0;
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var fdm = "jsb";
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var blackout = func {
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var blackout_start = nil;
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var blackout_end = nil;
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var redout_start = nil;
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var redout_end = nil;
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var internal = nil;
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var enabled = getprop("/sim/rendering/redout/enabled");
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var lp_black = nil;
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var lp_red = nil;
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if (enabled)
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var run = func {
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if (running)
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{
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var GCurrent = 1.0;
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if (fdm == "jsb")
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{
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{
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var blackout_start = getprop("/sim/rendering/redout/blackout-onset-g");
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GCurrent = getprop("/accelerations/pilot/z-accel-fps_sec");
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var blackout_end = getprop("/sim/rendering/redout/blackout-complete-g");
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if (GCurrent != nil) GCurrent = - GCurrent / 32;
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var redout_start = getprop("/sim/rendering/redout/redout-onset-g");
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}
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var redout_end = getprop("/sim/rendering/redout/redout-complete-g");
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else
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var internal = getprop("/sim/current-view/internal");
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{
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GCurrent = getprop("/accelerations/pilot-g[0]");
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}
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if ((blackout_start == nil) or
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if (GCurrent == nil) { GCurrent = 1.0; }
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(blackout_end == nil) or
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(redout_start == nil) or
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# Updated the GDamped using a filter.
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(redout_end == nil) )
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if (GDamped < 0)
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{
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# Redout happens faster and clears quicker
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GDamped = lp_red.filter(GCurrent);
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}
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else
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{
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GDamped = lp_black.filter(GCurrent);
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}
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setprop("/accelerations/pilot-gdamped", GDamped);
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if (internal)
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{
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if (GDamped > blackout_start)
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{
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{
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# No valid properties - no point running
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# Blackout
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return;
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setprop("/sim/rendering/redout/red",0);
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setprop("/sim/rendering/redout/alpha",
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(GDamped - blackout_start) / (blackout_end - blackout_start));
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}
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}
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elsif (GDamped < redout_start)
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var GCurrent = 1.0;
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if (getprop("/sim/flight-model") == "jsb")
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{
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{
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GCurrent = getprop("/accelerations/pilot/z-accel-fps_sec");
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# Redout
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if (GCurrent != nil) GCurrent = - GCurrent / 32;
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setprop("/sim/rendering/redout/red",1);
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setprop("/sim/rendering/redout/alpha",
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abs((GDamped - redout_start) / (redout_end - redout_start)));
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}
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}
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else
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else
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{
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{
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GCurrent = getprop("/accelerations/pilot-g[0]");
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setprop("/sim/rendering/redout/alpha",0);
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}
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if (GCurrent == nil) { GCurrent = 1.0; }
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# Updated the GDamped using a filter.
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if (GDamped < 0)
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{
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# Redout happens faster and clears quicker
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GDamped = GDamped * 0.75 + GCurrent * 0.25;
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}
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else
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{
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GDamped = GDamped * 0.8 + GCurrent * 0.2;
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}
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setprop("/accelerations/pilot-gdamped", GDamped);
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if (internal)
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{
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if (GDamped > blackout_start)
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{
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# Blackout
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setprop("/sim/rendering/redout/red",0);
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setprop("/sim/rendering/redout/alpha",
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(GDamped - blackout_start) / (blackout_end - blackout_start));
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}
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elsif (GDamped < redout_start)
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{
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# Redout
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setprop("/sim/rendering/redout/red",1);
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setprop("/sim/rendering/redout/alpha",
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abs((GDamped - redout_start) / (redout_end - redout_start)));
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}
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else
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{
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setprop("/sim/rendering/redout/alpha",0);
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}
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}
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else
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{
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# Not in cockpit view - remove all redout/blackout
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setprop("/sim/rendering/redout/alpha",0);
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}
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}
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}
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}
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else
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else
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{
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{
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# Disabled - remove all redout/blackout
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# Not in cockpit view - remove all redout/blackout
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setprop("/sim/rendering/redout/alpha",0);
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setprop("/sim/rendering/redout/alpha",0);
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}
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}
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settimer(blackout, 0.1);
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settimer(run, 0);
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}
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else
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{
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# Disabled - remove all redout/blackout
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setprop("/sim/rendering/redout/alpha",0);
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}
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}
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}
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_setlistener("/sim/signals/nasal-dir-initialized", func { blackout(); });
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var check_params = func() {
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blackout_start = getprop("/sim/rendering/redout/parameters/blackout-onset-g");
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blackout_end = getprop("/sim/rendering/redout/parameters/blackout-complete-g");
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redout_start = getprop("/sim/rendering/redout/parameters/redout-onset-g");
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redout_end = getprop("/sim/rendering/redout/parameters/redout-complete-g");
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if ((blackout_start == nil) or
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(blackout_end == nil) or
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(redout_start == nil) or
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(redout_end == nil) )
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{
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# No valid properties - no point running
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running = 0;
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}
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}
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_setlistener("/sim/signals/nasal-dir-initialized",
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func {
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fdm = getprop("/sim/flight-model");
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check_params();
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running = getprop("/sim/rendering/redout/enabled");
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internal = getprop("/sim/current-view/internal");
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lp_black = aircraft.lowpass.new(0.2);
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lp_red = aircraft.lowpass.new(0.25);
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run();
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setlistener("/sim/rendering/redout/enabled", func(n) {
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if ((running == 0) and n.getBoolValue())
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{
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running = 1;
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run();
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}
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else
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{
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running = n.getBoolValue();
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}
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});
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setlistener("/sim/rendering/redout/parameters", func {
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# one parameter has changed, read them all in again
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check_params();
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}, 1, 2);
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setlistener("/sim/current-view/internal", func(n) {
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internal = n.getBoolValue();
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});
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}
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);
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@ -1,40 +1,40 @@
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<?xml version="1.0"?>
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<?xml version="1.0"?>
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<PropertyList>
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<PropertyList>
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<name>redout</name>
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<name>redout</name>
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<layout>vbox</layout>
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<layout>vbox</layout>
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<default-padding>4</default-padding>
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<default-padding>4</default-padding>
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<modal>false</modal>
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<modal>false</modal>
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<text>
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<text>
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<label>G-Force Blackout Settings</label>
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<label>G-Force Blackout Settings</label>
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</text>
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</text>
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<hrule/>
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<hrule/>
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<checkbox>
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<checkbox>
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<halign>left</halign>
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<halign>left</halign>
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<label>Enable Blackout and Redout due to G-force.</label>
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<label>Enable Blackout and Redout due to G-force.</label>
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<property>/sim/rendering/redout/enabled</property>
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<property>/sim/rendering/redout/enabled</property>
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<binding>
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<binding>
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<command>dialog-apply</command>
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<command>dialog-apply</command>
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</binding>
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</binding>
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</checkbox>
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</checkbox>
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<hrule/>
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<hrule/>
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<text>
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<text>
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<halign>center</halign>
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<halign>center</halign>
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<label>Blackout</label>
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<label>Blackout</label>
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</text>
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</text>
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<group>
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<group>
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<layout>table</layout>
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<layout>table</layout>
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<text>
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<text>
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<row>0</row>
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<row>0</row>
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<col>0</col>
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<col>0</col>
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<label>Onset</label>
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<label>Onset</label>
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</text>
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</text>
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<text>
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<text>
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<row>0</row>
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<row>0</row>
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@ -43,25 +43,25 @@
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<label>15.0</label>
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<label>15.0</label>
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<format>%2.1f</format>
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<format>%2.1f</format>
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<live>true</live>
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<live>true</live>
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<property>/sim/rendering/redout/blackout-onset-g</property>
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<property>/sim/rendering/redout/parameters/blackout-onset-g</property>
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</text>
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</text>
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<slider>
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<slider>
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<row>0</row>
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<row>0</row>
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<col>2</col>
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<col>2</col>
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<min>1.0</min>
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<min>1.0</min>
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<max>15</max>
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<max>15</max>
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<property>/sim/rendering/redout/blackout-onset-g</property>
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<property>/sim/rendering/redout/parameters/blackout-onset-g</property>
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<binding>
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<binding>
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<command>dialog-apply</command>
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<command>dialog-apply</command>
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</binding>
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</binding>
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</slider>
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</slider>
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<text>
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<text>
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<row>1</row>
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<row>1</row>
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<col>0</col>
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<col>0</col>
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<label>Complete</label>
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<label>Complete</label>
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</text>
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</text>
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<text>
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<text>
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<row>1</row>
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<row>1</row>
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<label>15.0</label>
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<label>15.0</label>
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<format>%2.1f</format>
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<format>%2.1f</format>
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<live>true</live>
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<live>true</live>
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<property>/sim/rendering/redout/blackout-complete-g</property>
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<property>/sim/rendering/redout/parameters/blackout-complete-g</property>
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</text>
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</text>
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<slider>
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<slider>
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<row>1</row>
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<row>1</row>
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<col>2</col>
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<col>2</col>
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<min>1.0</min>
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<min>1.0</min>
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<max>15</max>
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<max>15</max>
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<property>/sim/rendering/redout/blackout-complete-g</property>
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<property>/sim/rendering/redout/parameters/blackout-complete-g</property>
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<binding>
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<binding>
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<command>dialog-apply</command>
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<command>dialog-apply</command>
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</binding>
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</binding>
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</slider>
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</slider>
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</group>
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</group>
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<hrule/>
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<hrule/>
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<text>
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<text>
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<halign>center</halign>
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<halign>center</halign>
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<label>Redout</label>
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<label>Redout</label>
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</text>
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</text>
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<group>
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<group>
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<layout>table</layout>
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<layout>table</layout>
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<text>
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<text>
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<row>0</row>
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<row>0</row>
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<col>0</col>
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<col>0</col>
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<label>Onset</label>
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<label>Onset</label>
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</text>
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</text>
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<text>
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<text>
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<row>0</row>
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<row>0</row>
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<label>15.0</label>
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<label>15.0</label>
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<format>%2.1f</format>
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<format>%2.1f</format>
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<live>true</live>
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<live>true</live>
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<property>/sim/rendering/redout/redout-onset-g</property>
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<property>/sim/rendering/redout/parameters/redout-onset-g</property>
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</text>
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</text>
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<slider>
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<slider>
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<row>0</row>
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<row>0</row>
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<col>2</col>
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<col>2</col>
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<min>-1.0</min>
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<min>-1.0</min>
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<max>-15.0</max>
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<max>-15.0</max>
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<property>/sim/rendering/redout/redout-onset-g</property>
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<property>/sim/rendering/redout/parameters/redout-onset-g</property>
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<binding>
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<binding>
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<command>dialog-apply</command>
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<command>dialog-apply</command>
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</binding>
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</binding>
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</slider>
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</slider>
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<text>
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<text>
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<row>1</row>
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<row>1</row>
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<col>0</col>
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<col>0</col>
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<label>Complete</label>
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<label>Complete</label>
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</text>
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</text>
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<text>
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<text>
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<row>1</row>
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<row>1</row>
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@ -133,27 +133,27 @@
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<label>15.0</label>
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<label>15.0</label>
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<format>%2.1f</format>
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<format>%2.1f</format>
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<live>true</live>
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<live>true</live>
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<property>/sim/rendering/redout/redout-complete-g</property>
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<property>/sim/rendering/redout/parameters/redout-complete-g</property>
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</text>
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</text>
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<slider>
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<slider>
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<row>1</row>
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<row>1</row>
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<col>2</col>
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<col>2</col>
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<min>-1.0</min>
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<min>-1.0</min>
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<max>-15.0</max>
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<max>-15.0</max>
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<property>/sim/rendering/redout/redout-complete-g</property>
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<property>/sim/rendering/redout/parameters/redout-complete-g</property>
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<binding>
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<binding>
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<command>dialog-apply</command>
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<command>dialog-apply</command>
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</binding>
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</binding>
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</slider>
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</slider>
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</group>
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</group>
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<button>
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<button>
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<legend>Close</legend>
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<legend>Close</legend>
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<default>true</default>
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<default>true</default>
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<key>Esc</key>
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<key>Esc</key>
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<binding>
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<binding>
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<command>dialog-close</command>
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<command>dialog-close</command>
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</binding>
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</binding>
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</button>
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</button>
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</PropertyList>
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</PropertyList>
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@ -103,10 +103,12 @@ Started September 2000 by David Megginson, david@megginson.com
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<glide-slope-tunnel type="bool" userarchive="y">false</glide-slope-tunnel>
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<glide-slope-tunnel type="bool" userarchive="y">false</glide-slope-tunnel>
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<redout>
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<redout>
|
||||||
<enabled type="bool" userarchive="y">true</enabled>
|
<enabled type="bool" userarchive="y">true</enabled>
|
||||||
<blackout-onset-g>3.5</blackout-onset-g>
|
<parameters>
|
||||||
<blackout-complete-g>5</blackout-complete-g>
|
<blackout-onset-g>3.5</blackout-onset-g>
|
||||||
<redout-onset-g>-2</redout-onset-g>
|
<blackout-complete-g>5</blackout-complete-g>
|
||||||
<redout-complete-g>-4</redout-complete-g>
|
<redout-onset-g>-2</redout-onset-g>
|
||||||
|
<redout-complete-g>-4</redout-complete-g>
|
||||||
|
</parameters>
|
||||||
</redout>
|
</redout>
|
||||||
</rendering>
|
</rendering>
|
||||||
<model-hz type="int">120</model-hz>
|
<model-hz type="int">120</model-hz>
|
||||||
|
|
Loading…
Reference in a new issue