diff --git a/Effects/water.eff b/Effects/water.eff index 59e484e5a..4a6b3d289 100644 --- a/Effects/water.eff +++ b/Effects/water.eff @@ -251,10 +251,6 @@ texture[6]/internal-format - - 9 - noise - Shaders/water.vert Shaders/water.frag @@ -366,11 +362,6 @@ wind-from - - Noise - sampler-3d - 9 - diff --git a/Shaders/water.frag b/Shaders/water.frag index 545dc8de1..13bc5101c 100644 --- a/Shaders/water.frag +++ b/Shaders/water.frag @@ -14,8 +14,6 @@ uniform sampler2D water_reflection_grey; uniform sampler2D sea_foam; uniform sampler2D perlin_normalmap; -uniform sampler3D Noise; - uniform float saturation, Overcast, WindE, WindN; uniform float CloudCover0, CloudCover1, CloudCover2, CloudCover3, CloudCover4; uniform float osg_SimulationTime;