diff --git a/Effects/water.eff b/Effects/water.eff
index 59e484e5a..4a6b3d289 100644
--- a/Effects/water.eff
+++ b/Effects/water.eff
@@ -251,10 +251,6 @@
-
- 9
- noise
-
Shaders/water.vert
Shaders/water.frag
@@ -366,11 +362,6 @@
-
- Noise
- sampler-3d
- 9
-
diff --git a/Shaders/water.frag b/Shaders/water.frag
index 545dc8de1..13bc5101c 100644
--- a/Shaders/water.frag
+++ b/Shaders/water.frag
@@ -14,8 +14,6 @@ uniform sampler2D water_reflection_grey;
uniform sampler2D sea_foam;
uniform sampler2D perlin_normalmap;
-uniform sampler3D Noise;
-
uniform float saturation, Overcast, WindE, WindN;
uniform float CloudCover0, CloudCover1, CloudCover2, CloudCover3, CloudCover4;
uniform float osg_SimulationTime;