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remove garbage; add fps-display

This commit is contained in:
mfranz 2006-01-30 10:43:36 +00:00
parent a94b00c976
commit dbc4f2bcb4

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@ -58,7 +58,8 @@ Started September 2000 by David Megginson, david@megginson.com
<lightning-enable type="bool" userarchive="y">false</lightning-enable>
<bump-mapping type="bool" userarchive="y">false</bump-mapping>
<clouds3d-enable type="bool" userarchive="y">false</clouds3d-enable>
<clouds3d-vis-range type="float" userarchive="y">25000</clouds3d-vis-range>+ <clouds3d-density type="float" userarchive="y">100</clouds3d-density>
<clouds3d-vis-range type="float" userarchive="y">25000</clouds3d-vis-range>
<clouds3d-density type="float" userarchive="y">100</clouds3d-density>
<clouds3d-cache-size type="int" userarchive="y">1024</clouds3d-cache-size>
<clouds3d-cache-resolution type="int" userarchive="y">64</clouds3d-cache-resolution>
<draw-otw type="bool">true</draw-otw>
@ -67,7 +68,7 @@ Started September 2000 by David Megginson, david@megginson.com
<shadows-ai type="bool" userarchive="y">false</shadows-ai>
<shadows-to type="bool" userarchive="y">false</shadows-to>
<shadows-debug type="bool" userarchive="y">false</shadows-debug>
<fps-display type="bool">false</fps-display>
<fps-display type="bool" userarchive="y">false</fps-display>
</rendering>
<model-hz type="int">120</model-hz>
<navdb>