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Add support for building meshes

Set /sim/rendering/building-mesh=true
This commit is contained in:
Stuart Buchanan 2016-09-22 20:41:35 +01:00
parent a6bae7e76f
commit da6d6b8309

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@ -180,6 +180,7 @@ Started September 2000 by David Megginson, david@megginson.com
<vegetation-density type="double" userarchive="y">1.0</vegetation-density>
<random-buildings type="bool" userarchive="y">false</random-buildings>
<building-density type="double" userarchive="y">1.0</building-density>
<building-mesh type="bool" userarchive="y">false</building-mesh>
<horizon-effect type="bool" userarchive="y">false</horizon-effect>
<point-sprites type="bool" userarchive="y">true</point-sprites>
<enhanced-lighting type="bool" userarchive="y">false</enhanced-lighting>