diff --git a/Shaders/HDR/model_building.vert b/Shaders/HDR/model_building.vert index f0dfd0faf..538a215ca 100644 --- a/Shaders/HDR/model_building.vert +++ b/Shaders/HDR/model_building.vert @@ -5,10 +5,10 @@ layout(location = 0) in vec4 pos; layout(location = 1) in vec3 normal; layout(location = 2) in vec4 vertex_color; layout(location = 3) in vec4 multitexcoord0; -layout(location = 9) in vec3 instancePosition; // (x,y,z) -layout(location = 10) in vec3 instanceScale ; // (width, depth, height) -layout(location = 11) in vec3 attrib1; // Generic packed attributes -layout(location = 12) in vec3 attrib2; +layout(location = 6) in vec3 instancePosition; // (x,y,z) +layout(location = 7) in vec3 instanceScale ; // (width, depth, height) +layout(location = 10) in vec3 attrib1; // Generic packed attributes +layout(location = 11) in vec3 attrib2; out VS_OUT { vec2 texcoord;