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Carrier USS Harry S. Truman with highly detailed 3d model based on work by Michael Habarta and forum user karla - at this point a butcher job because the control scripts by Michael use a complete re-structuring of the AI carrier system and I'm not comfortable committing this without in-depth testing

This commit is contained in:
Thorsten Renk 2017-08-26 10:08:21 +03:00
parent 40d5f90f7d
commit d38398d2ca
22 changed files with 1036040 additions and 0 deletions

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AI/truman_demo.xml Executable file
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<?xml version="1.0"?>
<PropertyList>
<!--
Notes:
x, y, z-offset-m The distance in meters of the Fresnel
Lens Optical Landing System (FLOLS)
from the carrier model origin.
max-lat, min-lat Defines an operating box in terms of
the max and min lat excursions from
the start position
max-lon, min-lon Defines an operating box in terms of
the max and min lon excursions from
the start position
TACAN-channel-ID Defines a TACAN channel for display
purposes only
-->
<scenario>
<name>CVN-75 - USS Harry S.Truman (PHNL)</name>
<description>
Harry S.Truman (CVN-75)
TACAN: 031X
Heading: 225
Location: 35nm east of Honolulu PHNL
Truman demo comes with several escorts:
- 1x CG-57 USS Lake Champlain (Ticonderoga-class cruiser)
- 3x Oliver Perry (Guided missile frigate)
- 1x LPD-17 San Antonio (Amphibious transport dock)
- 1x MH-60 Helicopter
and 1 cruise ship (Kalaupapa to Honolulu)
Notes:
USS Harry S.Truman is a highly detailed model, and may cause
significant degradation of the framerate.
</description>
<entry>
<type>carrier</type>
<name>Truman</name>
<callsign>Truman</callsign>
<pennant-number>CVN-75</pennant-number>
<TACAN-channel-ID>031X</TACAN-channel-ID>
<model>Models/Geometry/Nimitz/truman.xml</model>
<latitude>21.3</latitude>
<longitude>-157.3</longitude>
<speed>20</speed>
<heading>290</heading>
<!-- relativ to x,y origin of model -->
<tower-x-offset-m>95.10</tower-x-offset-m> <!-- + bck -->
<tower-y-offset-m>23.27</tower-y-offset-m> <!-- + rgt -->
<!-- relativ to first parking-pos -->
<tower-z-offset-m>15.08</tower-z-offset-m> <!-- + up -->
<rudder>0</rudder>
<turn-radius-ft>12000</turn-radius-ft>
<flols-pos>
<x-offset-m>69.84</x-offset-m>
<y-offset-m>-42.07</y-offset-m>
<z-offset-m>21.47</z-offset-m>
</flols-pos>
<parking-pos>
<name>cat-1</name>
<heading-offset-deg>-4</heading-offset-deg>
<x-offset-m>-9.58</x-offset-m>
<y-offset-m>17.34</y-offset-m>
<z-offset-m>20.00</z-offset-m>
</parking-pos>
<parking-pos>
<name>cat-2</name>
<heading-offset-deg>-1</heading-offset-deg>
<x-offset-m>-3.82</x-offset-m>
<y-offset-m>-8.28</y-offset-m>
<z-offset-m>20.00</z-offset-m>
</parking-pos>
<parking-pos>
<name>cat-3</name>
<heading-offset-deg>-4</heading-offset-deg>
<x-offset-m>87.91</x-offset-m>
<y-offset-m>-21.50</y-offset-m>
<z-offset-m>20.00</z-offset-m>
</parking-pos>
<parking-pos>
<name>cat-4</name>
<heading-offset-deg>0</heading-offset-deg>
<x-offset-m>107.59</x-offset-m>
<y-offset-m>-32.76</y-offset-m>
<z-offset-m>20.00</z-offset-m>
</parking-pos>
<parking-pos>
<name>park-1</name>
<heading-offset-deg>-145</heading-offset-deg>
<x-offset-m>8.00</x-offset-m>
<y-offset-m>30.00</y-offset-m>
<z-offset-m>20.00</z-offset-m>
</parking-pos>
<parking-pos>
<name>hangar-1</name>
<heading-offset-deg>180</heading-offset-deg>
<x-offset-m>6.00</x-offset-m>
<y-offset-m>-10.00</y-offset-m>
<z-offset-m>8.08</z-offset-m>
</parking-pos>
<parking-pos>
<name>hangar-2</name>
<heading-offset-deg>90</heading-offset-deg>
<x-offset-m>75.00</x-offset-m>
<y-offset-m>0.00</y-offset-m>
<z-offset-m>8.08</z-offset-m>
</parking-pos>
<parking-pos>
<name>hangar-3</name>
<heading-offset-deg>180</heading-offset-deg>
<x-offset-m>130.00</x-offset-m>
<y-offset-m>-10.00</y-offset-m>
<z-offset-m>8.08</z-offset-m>
</parking-pos>
<parking-pos>
<name>hangar-4</name>
<heading-offset-deg>-135</heading-offset-deg>
<x-offset-m>150.00</x-offset-m>
<y-offset-m>0.00</y-offset-m>
<z-offset-m>8.08</z-offset-m>
</parking-pos>
<max-lat>0.01</max-lat>
<min-lat>0.05</min-lat>
<max-long>0.05</max-long>
<min-long>0.01</min-long>
<mp-control>false</mp-control>
<ai-control>true</ai-control>
</entry>
<parameters>
<turn-radius-ft>6000</turn-radius-ft>
<fixed-turn-radius-ft>500</fixed-turn-radius-ft>
<rudder-constant>0.75</rudder-constant>
<speed-constant>1</speed-constant>
</parameters>
<entry>
<type>escort</type>
<model>Models/Maritime/Military/CG-57-high-detail/CG-57.xml</model>
<name>Escort</name>
<callsign>CG-57</callsign>
<turn-radius-ft alias="../../parameters/turn-radius-ft"/>
<fixed-turn-radius-ft alias="../../parameters/fixed-turn-radius-ft"/>
<rudder-constant alias="../../parameters/rudder-constant"/>
<speed-constant alias="../../parameters/speed-constant"/>
<roll-factor>2</roll-factor>
<station>
<range-nm>1.0</range-nm>
<brg-deg>190</brg-deg>
<parent>Truman</parent>
</station>
</entry>
<entry>
<type>escort</type>
<model>Models/Maritime/Military/OliverPerryFFG.xml</model>
<name>Escort-2</name>
<callsign>Escort-1</callsign>
<turn-radius-ft alias="../../parameters/turn-radius-ft"/>
<fixed-turn-radius-ft alias="../../parameters/fixed-turn-radius-ft"/>
<rudder-constant alias="../../parameters/rudder-constant"/>
<speed-constant alias="../../parameters/speed-constant"/>
<update-interval-sec>180</update-interval-sec>
<station>
<range-nm>5.0</range-nm>
<brg-deg>330</brg-deg>
<deg-true>true</deg-true>
<range-limit-nm>0.5</range-limit-nm>
<parent>Truman</parent>
<patrol>true</patrol>
</station>
</entry>
<entry>
<type>escort</type>
<model>Models/Maritime/Military/OliverPerryFFG.xml</model>
<name>Escort-3</name>
<callsign>Escort-2</callsign>
<turn-radius-ft alias="../../parameters/turn-radius-ft"/>
<fixed-turn-radius-ft alias="../../parameters/fixed-turn-radius-ft"/>
<rudder-constant alias="../../parameters/rudder-constant"/>
<speed-constant alias="../../parameters/speed-constant"/>
<update-interval-sec>180</update-interval-sec>
<station>
<range-nm>5.0</range-nm>
<brg-deg>285</brg-deg>
<deg-true>true</deg-true>
<range-limit-nm>0.5</range-limit-nm>
<parent>Truman</parent>
<patrol>true</patrol>
</station>
</entry>
<entry>
<type>escort</type>
<model>Models/Maritime/Military/OliverPerryFFG.xml</model>
<name>Escort-4</name>
<callsign>Escort-3</callsign>
<turn-radius-ft alias="../../parameters/turn-radius-ft"/>
<fixed-turn-radius-ft alias="../../parameters/fixed-turn-radius-ft"/>
<rudder-constant alias="../../parameters/rudder-constant"/>
<speed-constant alias="../../parameters/speed-constant"/>
<update-interval-sec>180</update-interval-sec>
<station>
<range-nm>5.0</range-nm>
<brg-deg>240</brg-deg>
<deg-true>true</deg-true>
<range-limit-nm>0.5</range-limit-nm>
<parent>Truman</parent>
<patrol>true</patrol>
</station>
</entry>
<entry>
<type>escort</type>
<model>Models/Maritime/Military/LPD17.xml</model>
<name>LPD 17</name>
<callsign>LPD 17</callsign>
<turn-radius-ft alias="../../parameters/turn-radius-ft"/>
<fixed-turn-radius-ft alias="../../parameters/fixed-turn-radius-ft"/>
<rudder-constant alias="../../parameters/rudder-constant"/>
<speed-constant alias="../../parameters/speed-constant"/>
<max-speed-kts>22</max-speed-kts>
<station>
<range-nm>2.5</range-nm>
<brg-deg>120</brg-deg>
<range-limit-nm>0.2</range-limit-nm>
<parent>Truman</parent>
</station>
</entry>
<entry>
<type>escort</type>
<model>Models/Aircraft/H-60.xml</model>
<name>Pedro-1</name>
<callsign>Pedro</callsign>
<turn-radius-ft>200</turn-radius-ft>
<fixed-turn-radius-ft>200</fixed-turn-radius-ft>
<rudder-constant>30</rudder-constant>
<speed-constant>5</speed-constant>
<max-speed-kts>120</max-speed-kts>
<station>
<range-nm>0.1</range-nm>
<brg-deg>-90</brg-deg>
<range-limit-nm>0.01</range-limit-nm>
<height-ft>120</height-ft>
<parent>Truman</parent>
</station>
</entry>
<entry>
<type>ship</type>
<model>Models\Maritime\Civilian\Sun_Princess_Fantasy\Sun_Princess_Fantasy.xml</model>
<name>Cruise-1</name>
<turn-radius-ft>6000</turn-radius-ft>
<flightplan>CruiseShip_Hawaii.xml</flightplan>
<repeat>1</repeat>
</entry>
</scenario>
</PropertyList>

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<?xml version="1.0"?>
<PropertyList>
<description>USS Truman - CVN-75</description>
<path>truman-parks-and-objects.ac</path>
<effect>
<inherits-from>Effects/model-transparent</inherits-from>
<object-name>glass</object-name>
</effect>
<!--<animation>
<object-name>mules</object-name>
<type>material</type>
<condition><not><property>/sim/rendering/rembrandt/enabled</property></not></condition>
<emission>
<factor-prop>controls/lighting/flood-lights-red-norm</factor-prop>
<red>0.75</red><green>0.25</green><blue>0.25</blue>
</emission>
</animation>-->
<animation>
<type>select</type>
<object-name>Deck-Park</object-name>
<condition>
<property>/controls/deck-park</property>
</condition>
</animation>
<animation>
<type>material</type>
<object-name>Deck-Park</object-name>
<condition>
<greater-than>
<property>/sim/time/sun-angle-rad</property>
<value>1.57</value>
</greater-than>
<not><property>/sim/rendering/rembrandt/enabled</property></not>
</condition>
<ambient>
<red>1.0</red><green>1.0</green><blue>1.0</blue>
</ambient>
<shininess>22</shininess>
<emission>
<factor-prop>controls/lighting/flood-lights-red-norm</factor-prop>
<factor>0.75</factor>
<red>0.75</red><green>0.25</green><blue>0.25</blue>
</emission>
</animation>
<animation>
<type>material</type>
<object-name>Hangar-Park</object-name>
<condition>
<less-than-equals>
<property>/sim/time/sun-angle-rad</property>
<value>1.57</value>
</less-than-equals>
<not><property>/sim/rendering/rembrandt/enabled</property></not>
</condition>
<emission>
<factor-prop>controls/lighting/flood-lights-red-norm</factor-prop>
<factor>0.45</factor>
<red>1.0</red><green>1.0</green><blue>1.0</blue>
</emission>
</animation>
<animation>
<type>material</type>
<object-name>Hangar-Park</object-name>
<condition>
<greater-than>
<property>/sim/time/sun-angle-rad</property>
<value>1.57</value>
</greater-than>
<not><property>/sim/rendering/rembrandt/enabled</property></not>
</condition>
<ambient>
<red>0.2</red><green>0.2</green><blue>0.2</blue>
</ambient>
<emission>
<factor-prop>controls/lighting/flood-lights-red-norm</factor-prop>
<factor>1.0</factor>
<red>0.75</red><green>0.25</green><blue>0.25</blue>
</emission>
</animation>
<animation>
<type>range</type>
<object-name>Deck-Park</object-name>
<max-m>8000</max-m>
</animation>
<!--
<animation>
<type>range</type>
<object-name>mules</object-name>
<max-m>1000</max-m>
</animation>
-->
</PropertyList>

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<?xml version="1.0"?>
<PropertyList>
<path>truman-rembrandt-lighting.ac</path>
<nopreview/>
<!-- Hangar day white floods -->
<animation>
<type>select</type>
<object-name>hangar-box-white-1</object-name>
<object-name>hangar-box-white-2</object-name>
<object-name>hangar-box-white-3</object-name>
<object-name>hangar-box-white-4</object-name>
<object-name>hangar-box-white-5</object-name>
<object-name>hangar-box-white-6</object-name>
<object-name>hangar-box-white-7</object-name>
<object-name>hangar-box-white-8</object-name>
<condition>
<less-than-equals>
<property>/sim/time/sun-angle-rad</property>
<value>1.57</value>
</less-than-equals>
<property>/sim/rendering/rembrandt/enabled</property>
</condition>
</animation>
<animation>
<type>light</type>
<light-type>spot</light-type>
<name>hangar-white-flood-4</name>
<object-name>hangar-box-white-4</object-name>
<nopreview/>
<position><x>110</x><y>0</y><z>16</z></position>
<direction><x>0.0</x><y>0.0</y><z>-1.0</z></direction>
<ambient><r>1.0</r><g>1.0</g><b>1.0</b><a>1.0</a></ambient>
<diffuse><r>1.0</r><g>1.0</g><b>1.0</b><a>1.0</a></diffuse>
<specular><r>1.0</r><g>1.0</g><b>1.0</b><a>1.0</a></specular>
<dim-factor>
<property>controls/lighting/flood-lights-red-norm</property>
</dim-factor>
<exponent>0.1</exponent>
<attenuation><c>1.2</c><l>0.2</l><q>0.03</q></attenuation>
<cutoff>200</cutoff>
<near-m>0.01</near-m>
<far-m>30</far-m>
</animation>
<animation>
<type>light</type>
<light-type>spot</light-type>
<name>hangar-white-flood-5</name>
<object-name>hangar-box-white-5</object-name>
<nopreview/>
<position><x>76.8</x><y>0</y><z>16</z></position>
<direction><x>0.0</x><y>0.0</y><z>-1.0</z></direction>
<ambient><r>1.0</r><g>1.0</g><b>1.0</b><a>1.0</a></ambient>
<diffuse><r>1.0</r><g>1.0</g><b>1.0</b><a>1.0</a></diffuse>
<specular><r>1.0</r><g>1.0</g><b>1.0</b><a>1.0</a></specular>
<exponent>0.1</exponent>
<dim-factor>
<property>controls/lighting/flood-lights-red-norm</property>
</dim-factor>
<attenuation><c>1.2</c><l>0.2</l><q>0.03</q></attenuation>
<cutoff>200</cutoff>
<near-m>0.01</near-m>
<far-m>30</far-m>
</animation>
<animation>
<type>light</type>
<light-type>spot</light-type>
<name>hangar-white-flood-6</name>
<object-name>hangar-box-white-6</object-name>
<nopreview/>
<position><x>53.5</x><y>0</y><z>16</z></position>
<direction><x>0.0</x><y>0.0</y><z>-1.0</z></direction>
<ambient><r>1.0</r><g>1.0</g><b>1.0</b><a>1.0</a></ambient>
<diffuse><r>1.0</r><g>1.0</g><b>1.0</b><a>1.0</a></diffuse>
<specular><r>1.0</r><g>1.0</g><b>1.0</b><a>1.0</a></specular>
<exponent>0.1</exponent>
<dim-factor>
<property>controls/lighting/flood-lights-red-norm</property>
</dim-factor>
<attenuation><c>1.2</c><l>0.2</l><q>0.03</q></attenuation>
<cutoff>200</cutoff>
<near-m>0.01</near-m>
<far-m>30</far-m>
</animation>
<animation>
<type>light</type>
<light-type>spot</light-type>
<name>hangar-white-flood-7</name>
<object-name>hangar-box-white-7</object-name>
<nopreview/>
<position><x>30.3</x><y>0</y><z>16</z></position>
<direction><x>0.0</x><y>0.0</y><z>-1.0</z></direction>
<ambient><r>1.0</r><g>1.0</g><b>1.0</b><a>1.0</a></ambient>
<diffuse><r>1.0</r><g>1.0</g><b>1.0</b><a>1.0</a></diffuse>
<specular><r>1.0</r><g>1.0</g><b>1.0</b><a>1.0</a></specular>
<exponent>0.1</exponent>
<dim-factor>
<property>controls/lighting/flood-lights-red-norm</property>
</dim-factor>
<attenuation><c>1.2</c><l>0.2</l><q>0.03</q></attenuation>
<cutoff>200</cutoff>
<near-m>0.01</near-m>
<far-m>30</far-m>
</animation>
<animation>
<type>light</type>
<light-type>spot</light-type>
<name>hangar-white-flood-8</name>
<object-name>hangar-box-white-8</object-name>
<nopreview/>
<position><x>7</x><y>0</y><z>16</z></position>
<direction><x>0.0</x><y>0.0</y><z>-1.0</z></direction>
<ambient><r>1.0</r><g>1.0</g><b>1.0</b><a>1.0</a></ambient>
<diffuse><r>1.0</r><g>1.0</g><b>1.0</b><a>1.0</a></diffuse>
<specular><r>1.0</r><g>1.0</g><b>1.0</b><a>1.0</a></specular>
<exponent>0.1</exponent>
<dim-factor>
<property>controls/lighting/flood-lights-red-norm</property>
</dim-factor>
<attenuation><c>1.2</c><l>0.2</l><q>0.03</q></attenuation>
<cutoff>200</cutoff>
<near-m>0.01</near-m>
<far-m>30</far-m>
</animation>
<!-- Hangar night red floods -->
<animation>
<type>select</type>
<object-name>hangar-box-red-1</object-name>
<object-name>hangar-box-red-2</object-name>
<object-name>hangar-box-red-3</object-name>
<object-name>hangar-box-red-4</object-name>
<object-name>hangar-box-red-5</object-name>
<object-name>hangar-box-red-6</object-name>
<object-name>hangar-box-red-7</object-name>
<object-name>hangar-box-red-8</object-name>
<condition>
<greater-than>
<property>/sim/time/sun-angle-rad</property>
<value>1.57</value>
</greater-than>
<property>/sim/rendering/rembrandt/enabled</property>
</condition>
</animation>
<animation>
<type>light</type>
<light-type>spot</light-type>
<name>hangar-white-flood-1</name>
<object-name>hangar-box-white-1</object-name>
<nopreview/>
<position><x>169.8</x><y>0</y><z>16</z></position>
<direction><x>0.0</x><y>0.0</y><z>-1.0</z></direction>
<ambient><r>1.0</r><g>1.0</g><b>1.0</b><a>1.0</a></ambient>
<diffuse><r>1.0</r><g>1.0</g><b>1.0</b><a>1.0</a></diffuse>
<specular><r>1.0</r><g>1.0</g><b>1.0</b><a>1.0</a></specular>
<dim-factor>
<property>controls/lighting/flood-lights-red-norm</property>
</dim-factor>
<attenuation><c>1.2</c><l>0.2</l><q>0.03</q></attenuation>
<exponent>0.1</exponent>
<cutoff>200</cutoff>
<near-m>0.01</near-m>
<far-m>30</far-m>
</animation>
<animation>
<type>light</type>
<light-type>spot</light-type>
<name>hangar-white-flood-2</name>
<object-name>hangar-box-white-2</object-name>
<nopreview/>
<position><x>146.5</x><y>0</y><z>16</z></position>
<direction><x>0.0</x><y>0.0</y><z>-1.0</z></direction>
<ambient><r>1.0</r><g>1.0</g><b>1.0</b><a>1.0</a></ambient>
<diffuse><r>1.0</r><g>1.0</g><b>1.0</b><a>1.0</a></diffuse>
<specular><r>1.0</r><g>1.0</g><b>1.0</b><a>1.0</a></specular>
<dim-factor>
<property>controls/lighting/flood-lights-red-norm</property>
</dim-factor>
<attenuation><c>1.2</c><l>0.2</l><q>0.03</q></attenuation>
<exponent>0.1</exponent>
<cutoff>200</cutoff>
<near-m>0.01</near-m>
<far-m>30</far-m>
</animation>
<animation>
<type>light</type>
<light-type>spot</light-type>
<name>hangar-white-flood-3</name>
<object-name>hangar-box-white-3</object-name>
<nopreview/>
<position><x>123.3</x><y>0</y><z>16</z></position>
<direction><x>0.0</x><y>0.0</y><z>-1.0</z></direction>
<ambient><r>1.0</r><g>1.0</g><b>1.0</b><a>1.0</a></ambient>
<diffuse><r>1.0</r><g>1.0</g><b>1.0</b><a>1.0</a></diffuse>
<specular><r>1.0</r><g>1.0</g><b>1.0</b><a>1.0</a></specular>
<dim-factor>
<property>controls/lighting/flood-lights-red-norm</property>
</dim-factor>
<attenuation><c>1.2</c><l>0.2</l><q>0.03</q></attenuation>
<exponent>0.1</exponent>
<cutoff>200</cutoff>
<near-m>0.01</near-m>
<far-m>30</far-m>
</animation>
<animation>
<type>light</type>
<light-type>spot</light-type>
<name>hangar-red-flood-1</name>
<object-name>hangar-box-red-1</object-name>
<nopreview/>
<position><x>169.8</x><y>0</y><z>16</z></position>
<direction><x>0.0</x><y>0.0</y><z>-1.0</z></direction>
<ambient><r>1.0</r><g>0.3</g><b>0.1</b><a>1.0</a></ambient>
<diffuse><r>1.0</r><g>0.3</g><b>0.1</b><a>1.0</a></diffuse>
<specular><r>1.0</r><g>0.3</g><b>0.1</b>><a>1.0</a></specular>
<dim-factor>
<property>controls/lighting/flood-lights-red-norm</property>
</dim-factor>
<attenuation><c>1.2</c><l>0.2</l><q>0.03</q></attenuation>
<exponent>0.1</exponent>
<cutoff>200</cutoff>
<near-m>0.01</near-m>
<far-m>30</far-m>
</animation>
<animation>
<type>light</type>
<light-type>spot</light-type>
<name>hangar-red-flood-2</name>
<object-name>hangar-box-red-2</object-name>
<nopreview/>
<position><x>146.5</x><y>0</y><z>16</z></position>
<direction><x>0.0</x><y>0.0</y><z>-1.0</z></direction>
<ambient><r>1.0</r><g>0.3</g><b>0.1</b><a>1.0</a></ambient>
<diffuse><r>1.0</r><g>0.3</g><b>0.1</b><a>1.0</a></diffuse>
<specular><r>1.0</r><g>0.3</g><b>0.1</b>><a>1.0</a></specular>
<dim-factor>
<property>controls/lighting/flood-lights-red-norm</property>
</dim-factor>
<attenuation><c>1.2</c><l>0.2</l><q>0.03</q></attenuation>
<exponent>0.1</exponent>
<cutoff>200</cutoff>
<near-m>0.01</near-m>
<far-m>30</far-m>
</animation>
<animation>
<type>light</type>
<light-type>spot</light-type>
<name>hangar-red-flood-3</name>
<object-name>hangar-box-red-3</object-name>
<nopreview/>
<position><x>123.3</x><y>0</y><z>16</z></position>
<direction><x>0.0</x><y>0.0</y><z>-1.0</z></direction>
<ambient><r>1.0</r><g>0.3</g><b>0.1</b><a>1.0</a></ambient>
<diffuse><r>1.0</r><g>0.3</g><b>0.1</b><a>1.0</a></diffuse>
<specular><r>1.0</r><g>0.3</g><b>0.1</b>><a>1.0</a></specular>
<dim-factor>
<property>controls/lighting/flood-lights-red-norm</property>
</dim-factor>
<attenuation><c>1.2</c><l>0.2</l><q>0.03</q></attenuation>
<exponent>0.1</exponent>
<cutoff>200</cutoff>
<near-m>0.01</near-m>
<far-m>30</far-m>
</animation>
<animation>
<type>light</type>
<light-type>spot</light-type>
<name>hangar-red-flood-4</name>
<object-name>hangar-box-red-4</object-name>
<nopreview/>
<position><x>110</x><y>0</y><z>16</z></position>
<direction><x>0.0</x><y>0.0</y><z>-1.0</z></direction>
<ambient><r>1.0</r><g>0.3</g><b>0.1</b><a>1.0</a></ambient>
<diffuse><r>1.0</r><g>0.3</g><b>0.1</b><a>1.0</a></diffuse>
<specular><r>1.0</r><g>0.3</g><b>0.1</b>><a>1.0</a></specular>
<dim-factor>
<property>controls/lighting/flood-lights-red-norm</property>
</dim-factor>
<attenuation><c>1.2</c><l>0.2</l><q>0.03</q></attenuation>
<exponent>0.1</exponent>
<cutoff>200</cutoff>
<near-m>0.01</near-m>
<far-m>30</far-m>
</animation>
<animation>
<type>light</type>
<light-type>spot</light-type>
<name>hangar-red-flood-5</name>
<object-name>hangar-box-red-5</object-name>
<nopreview/>
<position><x>76.8</x><y>0</y><z>16</z></position>
<direction><x>0.0</x><y>0.0</y><z>-1.0</z></direction>
<ambient><r>1.0</r><g>0.3</g><b>0.1</b><a>1.0</a></ambient>
<diffuse><r>1.0</r><g>0.3</g><b>0.1</b><a>1.0</a></diffuse>
<specular><r>1.0</r><g>0.3</g><b>0.1</b>><a>1.0</a></specular>
<dim-factor>
<property>controls/lighting/flood-lights-red-norm</property>
</dim-factor>
<attenuation><c>1.2</c><l>0.2</l><q>0.03</q></attenuation>
<exponent>0.1</exponent>
<cutoff>200</cutoff>
<near-m>0.01</near-m>
<far-m>30</far-m>
</animation>
<animation>
<type>light</type>
<light-type>spot</light-type>
<name>hangar-red-flood-6</name>
<object-name>hangar-box-red-6</object-name>
<nopreview/>
<position><x>53.5</x><y>0</y><z>16</z></position>
<direction><x>0.0</x><y>0.0</y><z>-1.0</z></direction>
<ambient><r>1.0</r><g>0.3</g><b>0.1</b><a>1.0</a></ambient>
<diffuse><r>1.0</r><g>0.3</g><b>0.1</b><a>1.0</a></diffuse>
<specular><r>1.0</r><g>0.3</g><b>0.1</b>><a>1.0</a></specular>
<dim-factor>
<property>controls/lighting/flood-lights-red-norm</property>
</dim-factor>
<attenuation><c>1.2</c><l>0.2</l><q>0.03</q></attenuation>
<exponent>0.1</exponent>
<cutoff>200</cutoff>
<near-m>0.01</near-m>
<far-m>30</far-m>
</animation>
<animation>
<type>light</type>
<light-type>spot</light-type>
<name>hangar-red-flood-7</name>
<object-name>hangar-box-red-7</object-name>
<nopreview/>
<position><x>30.3</x><y>0</y><z>16</z></position>
<direction><x>0.0</x><y>0.0</y><z>-1.0</z></direction>
<ambient><r>1.0</r><g>0.3</g><b>0.1</b><a>1.0</a></ambient>
<diffuse><r>1.0</r><g>0.3</g><b>0.1</b><a>1.0</a></diffuse>
<specular><r>1.0</r><g>0.3</g><b>0.1</b>><a>1.0</a></specular>
<dim-factor>
<property>controls/lighting/flood-lights-red-norm</property>
</dim-factor>
<attenuation><c>1.2</c><l>0.2</l><q>0.03</q></attenuation>
<exponent>0.1</exponent>
<cutoff>200</cutoff>
<near-m>0.01</near-m>
<far-m>30</far-m>
</animation>
<animation>
<type>light</type>
<light-type>spot</light-type>
<name>hangar-red-flood-8</name>
<object-name>hangar-box-red-8</object-name>
<nopreview/>
<position><x>7</x><y>0</y><z>16</z></position>
<direction><x>0.0</x><y>0.0</y><z>-1.0</z></direction>
<ambient><r>1.0</r><g>0.3</g><b>0.1</b><a>1.0</a></ambient>
<diffuse><r>1.0</r><g>0.3</g><b>0.1</b><a>1.0</a></diffuse>
<specular><r>1.0</r><g>0.3</g><b>0.1</b>><a>1.0</a></specular>
<dim-factor>
<property>controls/lighting/flood-lights-red-norm</property>
</dim-factor>
<attenuation><c>1.2</c><l>0.2</l><q>0.03</q></attenuation>
<exponent>0.1</exponent>
<cutoff>200</cutoff>
<near-m>0.01</near-m>
<far-m>30</far-m>
</animation>
<!-- Deck night yellow floods -->
<animation>
<type>select</type>
<object-name>deck-cone-1</object-name>
<object-name>deck-cone-2</object-name>
<object-name>deck-cone-3</object-name>
<object-name>deck-cone-4</object-name>
<object-name>deck-cone-5</object-name>
<object-name>deck-cone-6</object-name>
<object-name>deck-cone-7</object-name>
<object-name>deck-cone-8</object-name>
<object-name>deck-cone-9</object-name>
<object-name>deck-cone-10</object-name>
<object-name>deck-cone-11</object-name>
<object-name>deck-cone-11b</object-name>
<object-name>deck-cone-12</object-name>
<object-name>deck-cone-13</object-name>
<object-name>deck-cone-14</object-name>
<condition>
<and>
<greater-than>
<property>/sim/time/sun-angle-rad</property>
<value>1.57</value>
</greater-than>
<property>/sim/rendering/rembrandt/enabled</property>
<not>
<equals>
<property>/sim/current-view/name</property>
<value>Hangar View</value>
</equals>
</not>
</and>
</condition>
</animation>
<animation>
<type>light</type>
<light-type>spot</light-type>
<name>deck-yellow-flood-1</name>
<object-name>deck-cone-1</object-name>
<nopreview/>
<position><x>-24.9</x><y>25.5</y><z>30.7</z></position>
<direction><x>-1</x><y>-0.35</y><z>-0.28</z></direction>
<ambient><r>1.0</r><g>0.6</g><b>0.15</b><a>1.0</a></ambient>
<diffuse><r>1.0</r><g>0.6</g><b>0.15</b><a>1.0</a></diffuse>
<specular><r>1.0</r><g>0.6</g><b>0.15</b><a>1.0</a></specular>
<dim-factor>
<property>controls/lighting/flood-lights-red-norm</property>
<factor>1.8</factor>
</dim-factor>
<attenuation><c>0.95</c><l>0.002</l><q>0.004</q></attenuation>
<exponent>20</exponent>
<cutoff>92</cutoff>
<near-m>0.01</near-m>
<far-m>92</far-m>
</animation>
<animation>
<type>light</type>
<light-type>spot</light-type>
<name>deck-yellow-flood-2</name>
<object-name>deck-cone-2</object-name>
<nopreview/>
<position><x>-24.9</x><y>25.5</y><z>30.7</z></position>
<direction><x>-0.58</x><y>-1</y><z>-0.38</z></direction>
<ambient><r>1.0</r><g>0.6</g><b>0.15</b><a>1.0</a></ambient>
<diffuse><r>1.0</r><g>0.6</g><b>0.15</b><a>1.0</a></diffuse>
<specular><r>1.0</r><g>0.6</g><b>0.15</b><a>1.0</a></specular>
<dim-factor>
<property>controls/lighting/flood-lights-red-norm</property>
<factor>1.8</factor>
</dim-factor>
<attenuation><c>0.95</c><l>0.002</l><q>0.004</q></attenuation>
<exponent>20</exponent>
<cutoff>92</cutoff>
<near-m>0.01</near-m>
<far-m>92</far-m>
</animation>
<animation>
<type>light</type>
<light-type>spot</light-type>
<name>deck-yellow-flood-3</name>
<object-name>deck-cone-3</object-name>
<nopreview/>
<position><x>-24.9</x><y>25.5</y><z>30.7</z></position>
<direction><x>0.12</x><y>-1</y><z>-0.31</z></direction>
<ambient><r>1.0</r><g>0.6</g><b>0.15</b><a>1.0</a></ambient>
<diffuse><r>1.0</r><g>0.6</g><b>0.15</b><a>1.0</a></diffuse>
<specular><r>1.0</r><g>0.6</g><b>0.15</b><a>1.0</a></specular>
<dim-factor>
<property>controls/lighting/flood-lights-red-norm</property>
<factor>1.8</factor>
</dim-factor>
<attenuation><c>0.95</c><l>0.002</l><q>0.004</q></attenuation>
<exponent>20</exponent>
<cutoff>92</cutoff>
<near-m>0.01</near-m>
<far-m>92</far-m>
</animation>
<animation>
<type>light</type>
<light-type>spot</light-type>
<name>deck-yellow-flood-4</name>
<object-name>deck-cone-4</object-name>
<nopreview/>
<position><x>-24.9</x><y>25.5</y><z>30.7</z></position>
<direction><x>0.8</x><y>-1</y><z>-0.27</z></direction>
<ambient><r>1.0</r><g>0.6</g><b>0.15</b><a>1.0</a></ambient>
<diffuse><r>1.0</r><g>0.6</g><b>0.15</b><a>1.0</a></diffuse>
<specular><r>1.0</r><g>0.6</g><b>0.15</b><a>1.0</a></specular>
<dim-factor>
<property>controls/lighting/flood-lights-red-norm</property>
<factor>1.8</factor>
</dim-factor>
<attenuation><c>0.95</c><l>0.002</l><q>0.004</q></attenuation>
<exponent>20</exponent>
<cutoff>92</cutoff>
<near-m>0.01</near-m>
<far-m>92</far-m>
</animation>
<animation>
<type>light</type>
<light-type>spot</light-type>
<name>deck-yellow-flood-5</name>
<object-name>deck-cone-5</object-name>
<nopreview/>
<position><x>-24.9</x><y>25.5</y><z>30.7</z></position>
<direction><x>1</x><y>-0.06</y><z>-0.20</z></direction>
<ambient><r>1.0</r><g>0.6</g><b>0.15</b><a>1.0</a></ambient>
<diffuse><r>1.0</r><g>0.6</g><b>0.15</b><a>1.0</a></diffuse>
<specular><r>1.0</r><g>0.6</g><b>0.15</b><a>1.0</a></specular>
<dim-factor>
<property>controls/lighting/flood-lights-red-norm</property>
<factor>1.5</factor>
</dim-factor>
<attenuation><c>1</c><l>0.0001</l><q>0.001</q></attenuation>
<exponent>20</exponent>
<cutoff>150</cutoff>
<near-m>0.01</near-m>
<far-m>150</far-m>
</animation>
<animation>
<type>light</type>
<light-type>spot</light-type>
<name>deck-yellow-flood-6</name>
<object-name>deck-cone-6</object-name>
<nopreview/>
<position><x>84</x><y>31</y><z>30.18</z></position>
<direction><x>-1</x><y>-0.43</y><z>-0.20</z></direction>
<ambient><r>1.0</r><g>0.6</g><b>0.15</b><a>1.0</a></ambient>
<diffuse><r>1.0</r><g>0.6</g><b>0.15</b><a>1.0</a></diffuse>
<specular><r>1.0</r><g>0.6</g><b>0.15</b><a>1.0</a></specular>
<dim-factor>
<property>controls/lighting/flood-lights-red-norm</property>
<factor>1.5</factor>
</dim-factor>
<attenuation><c>0.95</c><l>0.002</l><q>0.004</q></attenuation>
<exponent>20</exponent>
<cutoff>120</cutoff>
<near-m>0.01</near-m>
<far-m>120</far-m>
</animation>
<animation>
<type>light</type>
<light-type>spot</light-type>
<name>deck-yellow-flood-7</name>
<object-name>deck-cone-7</object-name>
<nopreview/>
<position><x>84</x><y>31</y><z>30.18</z></position>
<direction><x>-1</x><y>-0.96</y><z>-0.32</z></direction>
<ambient><r>1.0</r><g>0.6</g><b>0.15</b><a>1.0</a></ambient>
<diffuse><r>1.0</r><g>0.6</g><b>0.15</b><a>1.0</a></diffuse>
<specular><r>1.0</r><g>0.6</g><b>0.15</b><a>1.0</a></specular>
<dim-factor>
<property>controls/lighting/flood-lights-red-norm</property>
<factor>1.5</factor>
</dim-factor>
<attenuation><c>0.95</c><l>0.002</l><q>0.004</q></attenuation>
<exponent>20</exponent>
<cutoff>120</cutoff>
<near-m>0.01</near-m>
<far-m>120</far-m>
</animation>
<animation>
<type>light</type>
<light-type>spot</light-type>
<name>deck-yellow-flood-8</name>
<object-name>deck-cone-8</object-name>
<nopreview/>
<position><x>85.4</x><y>21.4</y><z>30.18</z></position>
<direction><x>-0.47</x><y>-1</y><z>-0.18</z></direction>
<ambient><r>1.0</r><g>0.6</g><b>0.15</b><a>1.0</a></ambient>
<diffuse><r>1.0</r><g>0.6</g><b>0.15</b><a>1.0</a></diffuse>
<specular><r>1.0</r><g>0.6</g><b>0.15</b><a>1.0</a></specular>
<dim-factor>
<property>controls/lighting/flood-lights-red-norm</property>
<factor>1.5</factor>
</dim-factor>
<attenuation><c>0.95</c><l>0.004</l><q>0.002</q></attenuation>
<exponent>20</exponent>
<cutoff>120</cutoff>
<near-m>0.01</near-m>
<far-m>120</far-m>
</animation>
<animation>
<type>light</type>
<light-type>spot</light-type>
<name>deck-yellow-flood-9</name>
<object-name>deck-cone-9</object-name>
<nopreview/>
<position><x>93.4</x><y>21.4</y><z>30.18</z></position>
<direction><x>-0.09</x><y>-1</y><z>-0.54</z></direction>
<ambient><r>1.0</r><g>0.6</g><b>0.15</b><a>1.0</a></ambient>
<diffuse><r>1.0</r><g>0.6</g><b>0.15</b><a>1.0</a></diffuse>
<specular><r>1.0</r><g>0.6</g><b>0.15</b><a>1.0</a></specular>
<dim-factor>
<property>controls/lighting/flood-lights-red-norm</property>
<factor>1.0</factor>
</dim-factor>
<attenuation><c>0.95</c><l>0.004</l><q>0.004</q></attenuation>
<exponent>2</exponent>
<cutoff>92</cutoff>
<near-m>0.01</near-m>
<far-m>92</far-m>
</animation>
<animation>
<type>light</type>
<light-type>spot</light-type>
<name>deck-yellow-flood-10</name>
<object-name>deck-cone-10</object-name>
<nopreview/>
<position><x>85.4</x><y>24.4</y><z>30.18</z></position>
<direction><x>0.0</x><y>-1</y><z>-0.18</z></direction>
<ambient><r>1.0</r><g>0.6</g><b>0.15</b><a>1.0</a></ambient>
<diffuse><r>1.0</r><g>0.6</g><b>0.15</b><a>1.0</a></diffuse>
<specular><r>1.0</r><g>0.6</g><b>0.15</b><a>1.0</a></specular>
<dim-factor>
<property>controls/lighting/flood-lights-red-norm</property>
<factor>1.3</factor>
</dim-factor>
<attenuation><c>0.95</c><l>0.004</l><q>0.002</q></attenuation>
<exponent>30</exponent>
<cutoff>120</cutoff>
<near-m>0.01</near-m>
<far-m>120</far-m>
</animation>
<animation>
<type>light</type>
<light-type>spot</light-type>
<name>deck-yellow-flood-11</name>
<object-name>deck-cone-11</object-name>
<nopreview/>
<position><x>119.12</x><y>21.4</y><z>30.18</z></position>
<direction><x>-0.09</x><y>-1</y><z>-0.54</z></direction>
<ambient><r>1.0</r><g>0.6</g><b>0.15</b><a>1.0</a></ambient>
<diffuse><r>1.0</r><g>0.6</g><b>0.15</b><a>1.0</a></diffuse>
<specular><r>1.0</r><g>0.6</g><b>0.15</b><a>1.0</a></specular>
<dim-factor>
<property>controls/lighting/flood-lights-red-norm</property>
<factor>1.0</factor>
</dim-factor>
<attenuation><c>0.95</c><l>0.004</l><q>0.004</q></attenuation>
<exponent>10</exponent>
<cutoff>63</cutoff>
<near-m>0.01</near-m>
<far-m>63</far-m>
</animation>
<animation>
<type>light</type>
<light-type>spot</light-type>
<name>deck-yellow-flood-11b</name>
<object-name>deck-cone-11b</object-name>
<nopreview/>
<position><x>122.8</x><y>35.2</y><z>30.18</z></position>
<direction><x>-0.0</x><y>-1</y><z>-0.64</z></direction>
<ambient><r>1.0</r><g>0.6</g><b>0.15</b><a>1.0</a></ambient>
<diffuse><r>1.0</r><g>0.6</g><b>0.15</b><a>1.0</a></diffuse>
<specular><r>1.0</r><g>0.6</g><b>0.15</b><a>1.0</a></specular>
<dim-factor>
<property>controls/lighting/flood-lights-red-norm</property>
<factor>1.0</factor>
</dim-factor>
<attenuation><c>1</c><l>0.002</l><q>0.006</q></attenuation>
<exponent>5</exponent>
<cutoff>92</cutoff>
<near-m>0.01</near-m>
<far-m>92</far-m>
</animation>
<animation>
<type>light</type>
<light-type>spot</light-type>
<name>deck-yellow-flood-12</name>
<object-name>deck-cone-12</object-name>
<nopreview/>
<position><x>134.9</x><y>21.6</y><z>30.18</z></position>
<direction><x>0.47</x><y>-1</y><z>-0.20</z></direction>
<ambient><r>1.0</r><g>0.6</g><b>0.15</b><a>1.0</a></ambient>
<diffuse><r>1.0</r><g>0.6</g><b>0.15</b><a>1.0</a></diffuse>
<specular><r>1.0</r><g>0.6</g><b>0.15</b><a>1.0</a></specular>
<dim-factor>
<property>controls/lighting/flood-lights-red-norm</property>
<factor>1.5</factor>
</dim-factor>
<attenuation><c>0.95</c><l>0.004</l><q>0.002</q></attenuation>
<exponent>30</exponent>
<cutoff>120</cutoff>
<near-m>0.01</near-m>
<far-m>120</far-m>
</animation>
<animation>
<type>light</type>
<light-type>spot</light-type>
<name>deck-yellow-flood-13</name>
<object-name>deck-cone-13</object-name>
<nopreview/>
<position><x>141.34</x><y>29.5</y><z>30.18</z></position>
<direction><x>1</x><y>-0.79</y><z>-0.24</z></direction>
<ambient><r>1.0</r><g>0.6</g><b>0.15</b><a>1.0</a></ambient>
<diffuse><r>1.0</r><g>0.6</g><b>0.15</b><a>1.0</a></diffuse>
<specular><r>1.0</r><g>0.6</g><b>0.15</b><a>1.0</a></specular>
<dim-factor>
<property>controls/lighting/flood-lights-red-norm</property>
<factor>1.5</factor>
</dim-factor>
<attenuation><c>0.95</c><l>0.004</l><q>0.004</q></attenuation>
<exponent>10</exponent>
<cutoff>110</cutoff>
<near-m>0.01</near-m>
<far-m>110</far-m>
</animation>
<animation>
<type>light</type>
<light-type>spot</light-type>
<name>deck-yellow-flood-14</name>
<object-name>deck-cone-14</object-name>
<nopreview/>
<position><x>141.56</x><y>31.62</y><z>30.18</z></position>
<direction><x>1</x><y>-0.08</y><z>-0.17</z></direction>
<ambient><r>1.0</r><g>0.6</g><b>0.15</b><a>1.0</a></ambient>
<diffuse><r>1.0</r><g>0.6</g><b>0.15</b><a>1.0</a></diffuse>
<specular><r>1.0</r><g>0.6</g><b>0.15</b><a>1.0</a></specular>
<dim-factor>
<property>controls/lighting/flood-lights-red-norm</property>
<factor>1.5</factor>
</dim-factor>
<attenuation><c>0.95</c><l>0.004</l><q>0.004</q></attenuation>
<exponent>30</exponent>
<cutoff>116</cutoff>
<near-m>0.01</near-m>
<far-m>116</far-m>
</animation>
</PropertyList>

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