Improve LOD dialog.
Also enable LOD for AI/MP aircraft by default.
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2 changed files with 36 additions and 15 deletions
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@ -33,46 +33,67 @@
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<halign>center</halign>
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<halign>center</halign>
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<text>
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<text>
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<row>0</row><col>1</col>
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<row>0</row><col>1</col><colspan>3</colspan>
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<label>Max. Range (m)</label>
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<label>Max. Ranges (m)</label>
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</text>
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</text>
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<text>
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<text>
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<row>1</row><col>0</col>
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<row>1</row><col>1</col>
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<halign>right</halign>
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<label>Detailed</label>
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<label>Detailed</label>
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</text>
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</text>
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<text>
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<input>
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<row>1</row><col>2</col>
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<row>1</row><col>1</col>
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<label>Rough</label>
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<halign>fill</halign>
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</text>
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<property>/sim/rendering/static-lod/detailed</property>
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<text>
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</input>
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<row>1</row><col>3</col>
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<label>Bare</label>
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</text>
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<text>
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<text>
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<row>2</row><col>0</col>
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<row>2</row><col>0</col>
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<halign>right</halign>
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<halign>right</halign>
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<label>Rough</label>
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<label>Scenery</label>
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</text>
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</text>
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<input>
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<input>
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<row>2</row><col>1</col>
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<row>2</row><col>1</col>
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<halign>fill</halign>
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<halign>fill</halign>
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<property>/sim/rendering/static-lod/detailed</property>
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</input>
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<input>
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<row>2</row><col>2</col>
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<halign>fill</halign>
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<property>/sim/rendering/static-lod/rough</property>
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<property>/sim/rendering/static-lod/rough</property>
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</input>
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</input>
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<input>
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<row>2</row><col>3</col>
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<halign>fill</halign>
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<property>/sim/rendering/static-lod/bare</property>
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</input>
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<text>
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<text>
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<row>3</row><col>0</col>
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<row>3</row><col>0</col>
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<halign>right</halign>
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<halign>right</halign>
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<label>Bare</label>
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<label>AI/MP Aircraft</label>
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</text>
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</text>
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<input>
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<input>
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<row>3</row><col>1</col>
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<row>3</row><col>1</col>
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<halign>fill</halign>
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<halign>fill</halign>
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<property>/sim/rendering/static-lod/bare</property>
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<property>/sim/rendering/static-lod/ai-detailed</property>
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</input>
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</input>
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<!-- // meaningless for now...
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<input>
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<row>3</row><col>3</col>
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<halign>fill</halign>
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<property>/sim/rendering/static-lod/ai-bare</property>
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</input>
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-->
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</group>
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</group>
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<hrule/>
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<hrule/>
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@ -85,13 +85,13 @@ Started September 2000 by David Megginson, david@megginson.com
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DrawThreadPerContext
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DrawThreadPerContext
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CullDrawThreadPerContext
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CullDrawThreadPerContext
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CullThreadPerCameraDrawThreadPerContext
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CullThreadPerCameraDrawThreadPerContext
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NOTE: Enabling this option currently breaks the screenshot function.
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-->
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-->
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<static-lod>
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<static-lod>
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<detailed userarchive="y">1500</detailed>
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<detailed userarchive="y">1500</detailed>
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<rough userarchive="y">9000</rough>
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<rough userarchive="y">9000</rough>
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<bare userarchive="y">30000</bare>
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<bare userarchive="y">30000</bare>
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<ai-detailed userarchive="y">10000</ai-detailed>
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<!-- ai-bare userarchive="y">10000</ai-bare -->
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</static-lod>
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</static-lod>
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<random-objects type="bool"
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<random-objects type="bool"
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userarchive="y">true</random-objects>
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userarchive="y">true</random-objects>
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