diff --git a/Video/NVIDIA Corporation/GeForce 9600 GT.xml b/Video/NVIDIA Corporation/GeForce 9600 GT.xml
index 565cf829f..d0b8dfa3b 100644
--- a/Video/NVIDIA Corporation/GeForce 9600 GT.xml	
+++ b/Video/NVIDIA Corporation/GeForce 9600 GT.xml	
@@ -2,7 +2,7 @@
 
 <PropertyList>
 
- <shaders>
+ <shaders archive="true">
    <custom-settings type="bool">true</custom-settings>
    <generic type="float">1</generic>
    <landmass type="float">6</landmass>
@@ -18,20 +18,8 @@
    <lights type="float">1</lights>
    <quality-level-internal type="float">1</quality-level-internal>
  </shaders>
- <random-objects type="bool">true</random-objects>
- <random-vegetation type="bool">true</random-vegetation>
- <random-vegetation-shadows type="bool">false</random-vegetation-shadows>
- <random-vegetation-normals type="bool">false</random-vegetation-normals>
- <vegetation-density type="double">1.3</vegetation-density>
- <random-buildings type="bool">true</random-buildings>
- <building-density type="double">0.7</building-density>
- <point-sprites type="bool">true</point-sprites>
- <particles type="bool">true</particles>
- <clouds3d-enable type="bool">true</clouds3d-enable>
- <clouds3d-vis-range type="float">10000</clouds3d-vis-range>
- <clouds3d-detail-range type="float">10000</clouds3d-detail-range>
- <clouds3d-density type="double">0.25</clouds3d-density>
- <shadows>
+ <clouds3d-enable archive="true" type="bool">true</clouds3d-enable>
+ <shadows archive="true">
    <enabled type="bool">true</enabled>
  </shadows>
 
diff --git a/Video/NVIDIA Corporation/GeForce GTX 750.xml b/Video/NVIDIA Corporation/GeForce GTX 750.xml
index 3ce0f299c..e1c9fbbe7 100644
--- a/Video/NVIDIA Corporation/GeForce GTX 750.xml	
+++ b/Video/NVIDIA Corporation/GeForce GTX 750.xml	
@@ -1,7 +1,7 @@
 <?xml version="1.0"?>
 
 <PropertyList>
-  <shaders>
+  <shaders archive="true">
     <custom-settings type="bool">true</custom-settings>
     <generic type="double">1</generic>
     <landmass type="double">6</landmass>
@@ -18,20 +18,8 @@
     <quality-level-internal type="double">1</quality-level-internal>
     <quality-level type="double">-1</quality-level>
   </shaders>
-  <random-objects type="bool">true</random-objects>
-  <random-vegetation type="bool">true</random-vegetation>
-  <random-vegetation-shadows type="bool">false</random-vegetation-shadows>
-  <random-vegetation-normals type="bool">false</random-vegetation-normals>
-  <vegetation-density type="double">1</vegetation-density>
-  <random-buildings type="bool">false</random-buildings>
-  <building-density type="double">1</building-density>
-  <point-sprites type="bool">true</point-sprites>
-  <particles type="bool">true</particles>
-  <clouds3d-enable type="bool">true</clouds3d-enable>
-  <clouds3d-vis-range type="double">10000</clouds3d-vis-range>
-  <clouds3d-detail-range type="double">10000</clouds3d-detail-range>
-  <clouds3d-density type="double">0.25</clouds3d-density>
-  <shadows>
+  <clouds3d-enable archive="true" type="bool">true</clouds3d-enable>
+  <shadows archive="true">
     <enabled type="bool">true</enabled>
   </shadows>
 </PropertyList>
diff --git a/Video/NVIDIA Corporation/Quadro K1000M.xml b/Video/NVIDIA Corporation/Quadro K1000M.xml
index b4ecd299b..c8d7829f6 100644
--- a/Video/NVIDIA Corporation/Quadro K1000M.xml	
+++ b/Video/NVIDIA Corporation/Quadro K1000M.xml	
@@ -8,7 +8,7 @@
 <PropertyList>
 
  <shaders>
-  <quality-level type="float">0</quality-level>
+  <quality-level archive="true" type="float">0</quality-level>
  <shaders>
 
 </PropertyList>
diff --git a/Video/NVIDIA Corporation/Quadro K2100M.xml b/Video/NVIDIA Corporation/Quadro K2100M.xml
index b4ecd299b..c8d7829f6 100644
--- a/Video/NVIDIA Corporation/Quadro K2100M.xml	
+++ b/Video/NVIDIA Corporation/Quadro K2100M.xml	
@@ -8,7 +8,7 @@
 <PropertyList>
 
  <shaders>
-  <quality-level type="float">0</quality-level>
+  <quality-level archive="true" type="float">0</quality-level>
  <shaders>
 
 </PropertyList>
diff --git a/Video/NVIDIA Corporation/Quadro K5200.xml b/Video/NVIDIA Corporation/Quadro K5200.xml
index b4ecd299b..c8d7829f6 100644
--- a/Video/NVIDIA Corporation/Quadro K5200.xml	
+++ b/Video/NVIDIA Corporation/Quadro K5200.xml	
@@ -8,7 +8,7 @@
 <PropertyList>
 
  <shaders>
-  <quality-level type="float">0</quality-level>
+  <quality-level archive="true" type="float">0</quality-level>
  <shaders>
 
 </PropertyList>