diff --git a/Shaders/water.frag b/Shaders/water.frag index d40c77b1e..43d98753a 100644 --- a/Shaders/water.frag +++ b/Shaders/water.frag @@ -1,3 +1,8 @@ +// This shader is mostly an adaptation of the shader found at +// http://www.bonzaisoftware.com/water_tut.html and its glsl conversion +// available at http://forum.bonzaisoftware.com/viewthread.php?tid=10 +// © Michael Horsch - 2005 + uniform sampler2D water_normalmap; uniform sampler2D water_reflection; uniform sampler2D water_dudvmap; diff --git a/Shaders/water.vert b/Shaders/water.vert index 1f83a168f..f549071b1 100644 --- a/Shaders/water.vert +++ b/Shaders/water.vert @@ -1,3 +1,8 @@ +// This shader is mostly an adaptation of the shader found at +// http://www.bonzaisoftware.com/water_tut.html and its glsl conversion +// available at http://forum.bonzaisoftware.com/viewthread.php?tid=10 +// © Michael Horsch - 2005 + varying vec4 waterTex1; varying vec4 waterTex2; varying vec4 waterTex4;