Redesigned regional definitions for Scandinavia - automn coloring corrected, overlay definitions for close visuals
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c6ce126244
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1 changed files with 155 additions and 2 deletions
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@ -21,6 +21,7 @@
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<name>Urban</name>
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<texture>Terrain/town-europe-autumn.png</texture>
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<object-mask>Terrain/town-europe.mask.png</object-mask>
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<tree-effect>Effects/tree-european-deciduous</tree-effect>
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<xsize>1024</xsize>
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<ysize>1024</ysize>
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<light-coverage>100000.0</light-coverage>
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@ -43,19 +44,61 @@
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<tree-width-m>10.0</tree-width-m>
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</material>
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<material>
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<name>Town</name>
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<name>SubUrban</name>
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<!--<effect>Effects/urban</effect>-->
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<texture-set>
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<texture>Terrain/town-europe-autumn.png</texture>
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<texture n="2">Terrain/town-europe-relief-light.png</texture>
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</texture-set>
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<object-mask>Terrain/town-europe.mask.png</object-mask>
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<tree-effect>Effects/tree-european-deciduous</tree-effect>
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<xsize>1024</xsize>
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<ysize>1024</ysize>
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<light-coverage>100000.0</light-coverage>
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<emissive>
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<r>0.05</r>
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<g>0.05</g>
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<b>0.02</b>
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<a>1.0</a>
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</emissive>
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<object-group include="Materials/base/town-buildings.xml"/>
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<building-coverage>500.0</building-coverage>
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<building-small-ratio>0.9</building-small-ratio>
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<building-medium-ratio>0.1</building-medium-ratio>
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<building-large-ratio>0.0</building-large-ratio>
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<building-medium-max-floors>4</building-medium-max-floors>
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<building-texture>Textures/buildings.png</building-texture>
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<building-lightmap>Textures/buildings-lightmap.png</building-lightmap>
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<wood-coverage>1000.0</wood-coverage>
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<tree-texture>Trees/deciduous-alt.png</tree-texture>
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<tree-varieties>8</tree-varieties>
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<tree-height-m>15.0</tree-height-m>
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<tree-width-m>10.0</tree-width-m>
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</material>
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<material>
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<name>EvergreenBroadCover</name>
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<name>EvergreenForest</name>
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<effect>Effects/terrain-overlay</effect>
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<texture-set>
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<texture>Terrain/forest1a.png</texture>
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<texture n="11">Terrain/grass_hires.png</texture>
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<texture n="12">Terrain/rock.png</texture>
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<texture n="15">Terrain/rock.png</texture>
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<texture n="20">Terrain/mixedforest-hires.png</texture>
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</texture-set>
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<parameters>
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<hires_overlay_bias>-0.1</hires_overlay_bias>
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<transition_model>0.9</transition_model>
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<dot_density>0.2</dot_density>
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<max_overlay_height>2.0</max_overlay_height>
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<overlay_hardness>0.0</overlay_hardness>
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<overlay_density>1.0</overlay_density>
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<overlay_autumn_flag>1</overlay_autumn_flag>
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<overlay_brightness_top>1.4</overlay_brightness_top>
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<overlay_brightness_bottom>0.6</overlay_brightness_bottom>
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</parameters>
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<xsize>2000</xsize>
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<ysize>2000</ysize>
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@ -69,23 +112,71 @@
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<bumpiness>1</bumpiness>
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</material>
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<material>
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<tree-effect>Effects/tree-european-mixed</tree-effect>
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<name>MixedForestCover</name>
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<name>MixedForest</name>
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<name>RainForest</name>
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<effect>Effects/terrain-overlay</effect>
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<texture-set>
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<texture>Terrain/mixedforest-hires-autumn.png</texture>
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<texture n="12">Terrain/rock.png</texture>
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<texture n="15">Terrain/rock.png</texture>
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<texture n="20">Terrain/mixedforest-hires.png</texture>
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</texture-set>
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<parameters>
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<hires_overlay_bias>-0.1</hires_overlay_bias>
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<transition_model>0.9</transition_model>
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<dot_density>0.2</dot_density>
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<max_overlay_height>2.0</max_overlay_height>
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<overlay_hardness>0.0</overlay_hardness>
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<overlay_density>1.0</overlay_density>
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<overlay_autumn_flag>1</overlay_autumn_flag>
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<overlay_brightness_top>1.4</overlay_brightness_top>
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<overlay_brightness_bottom>0.6</overlay_brightness_bottom>
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</parameters>
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<xsize>2000</xsize>
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<ysize>2000</ysize>
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<light-coverage>5000000.0</light-coverage>
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<wood-coverage>4000.0</wood-coverage>
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<tree-texture>Trees/mixed-alt.png</tree-texture>
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<tree-varieties>8</tree-varieties>
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<tree-height-m>25.0</tree-height-m>
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<tree-width-m>15.0</tree-width-m>
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<rolling-friction>1</rolling-friction>
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<bumpiness>0.95</bumpiness>
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</material>
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<material>
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<name>BarrenCover</name>
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<name>Dirt</name>
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<name>OpenMining</name>
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<name>Rock</name>
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<name>Dump</name>
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<effect>Effects/terrain-overlay</effect>
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<texture-set>
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<texture>Terrain/rock.png</texture>
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<texture n="11">Terrain/grass_hires.png</texture>
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<texture n="12">Terrain/rock_alt.png</texture>
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<texture n="13">Terrain/rock.png</texture>
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<texture n="14">Terrain/grain_texture.png</texture>
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<texture n="15">Terrain/grass_hires.png</texture>
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<texture n="20">Terrain/rock.png</texture>
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<texture n="21">Terrain/grass_hires.png</texture>
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</texture-set>
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<parameters>
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<grain_strength>0.7</grain_strength>
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<transition_model>0.3</transition_model>
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<hires_overlay_bias>-0.2</hires_overlay_bias>
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<hires_overlay_bias>-0.1</hires_overlay_bias>
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<max_overlay_height>0.5</max_overlay_height>
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<overlay_hardness>1.0</overlay_hardness>
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<overlay_density>0.2</overlay_density>
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<overlay_scale>2.0</overlay_scale>
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<overlay_brightness_top>1.2</overlay_brightness_top>
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<overlay_brightness_bottom>0.4</overlay_brightness_bottom>
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<overlay_secondary_flag>1</overlay_secondary_flag>
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<overlay_secondary_hardness>0.0</overlay_secondary_hardness>
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<overlay_secondary_density>0.55</overlay_secondary_density>
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</parameters>
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<xsize>1000</xsize>
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<ysize>1000</ysize>
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@ -105,12 +196,20 @@
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<name>SoneSort</name>
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<name>Default</name>
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<name>Island</name>
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<effect>Effects/terrain-overlay</effect>
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<texture-set>
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<texture>Terrain/shrub1-autumn.png</texture>
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<texture n="11">Terrain/grass_hires.png</texture>
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<texture n="12">Terrain/rock.png</texture>
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<texture n="15">Terrain/rock.png</texture>
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<texture n="20">Terrain/rock.png</texture>
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</texture-set>
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<parameters>
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<max_overlay_height>0.4</max_overlay_height>
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<overlay_hardness>1.0</overlay_hardness>
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<overlay_density>0.2</overlay_density>
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<overlay_scale>2.0</overlay_scale>
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</parameters>
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<xsize>2000</xsize>
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<ysize>2000</ysize>
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<diffuse>
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@ -146,15 +245,23 @@
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<name>DeciduousForest</name>
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<name>Bog</name>
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<name>Heath</name>
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<effect>Effects/terrain-overlay</effect>
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<texture-set>
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<texture>Terrain/marsh4a-autumn.png</texture>
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<texture n="11">Terrain/grass_hires.png</texture>
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<texture n="12">Terrain/rock.png</texture>
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<texture n="15">Terrain/rock.png</texture>
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<texture n="20">Terrain/mixedforest-hires.png</texture>
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</texture-set>
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<parameters>
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<hires_overlay_bias>-0.1</hires_overlay_bias>
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<transition_model>0.9</transition_model>
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<max_overlay_height>1.0</max_overlay_height>
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<overlay_hardness>0.0</overlay_hardness>
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<overlay_density>1.0</overlay_density>
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<overlay_autumn_flag>1</overlay_autumn_flag>
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<overlay_brightness_top>1.4</overlay_brightness_top>
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<overlay_brightness_bottom>0.6</overlay_brightness_bottom>
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</parameters>
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<xsize>2000</xsize>
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<ysize>2000</ysize>
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@ -174,14 +281,27 @@
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<material>
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<name>DryCropPastureCover</name>
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<name>DryCrop</name>
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<name>Greenspace</name>
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<effect>Effects/terrain-overlay</effect>
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<texture-set>
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<texture>Terrain/dry_pasture4.png</texture>
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<texture n="11">Terrain/grass_hires.png</texture>
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<texture n="12">Terrain/rock.png</texture>
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<texture n="20">Terrain/grass_hires.png</texture>
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<texture n="21">Terrain/rock.png</texture>
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</texture-set>
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<parameters>
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<hires_overlay_bias>-0.07</hires_overlay_bias>
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<transition_model>0.9</transition_model>
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<max_overlay_height>0.4</max_overlay_height>
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<overlay_hardness>0.0</overlay_hardness>
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<overlay_density>0.6</overlay_density>
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<overlay_autumn_flag>1</overlay_autumn_flag>
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<overlay_brightness_top>1.2</overlay_brightness_top>
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<overlay_brightness_bottom>0.8</overlay_brightness_bottom>
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<overlay_secondary_flag>1</overlay_secondary_flag>
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<overlay_secondary_hardness>1.0</overlay_secondary_hardness>
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<overlay_secondary_density>0.4</overlay_secondary_density>
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</parameters>
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<object-mask>Terrain/drycrop1.mask.png</object-mask>
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<xsize>2000</xsize>
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@ -200,4 +320,37 @@
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<tree-width-m>12.0</tree-width-m>
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</material>
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<material>
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<name>NaturalCrop</name>
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<effect>Effects/terrain-overlay</effect>
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<texture-set>
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<texture>Terrain/naturalcrop1-autumn.png</texture>
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<texture n="20">Terrain/naturalcrop1-autumn.png</texture>
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</texture-set>
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<parameters>
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<max_overlay_height>0.3</max_overlay_height>
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<overlay_hardness>0.0</overlay_hardness>
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<overlay_density>0.8</overlay_density>
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<overlay_scale>0.5</overlay_scale>
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<overlay_autumn_flag>1</overlay_autumn_flag>
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<overlay_brightness_top>1.0</overlay_brightness_top>
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<overlay_brightness_bottom>0.4</overlay_brightness_bottom>
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</parameters>
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<object-mask>Terrain/naturalcrop1.mask.png</object-mask>
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<xsize>2000</xsize>
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<ysize>2000</ysize>
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<solid>1</solid>
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<friction-factor>0.9</friction-factor>
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<rolling-friction>0.1</rolling-friction>
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<bumpiness>0.6</bumpiness>
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<load-resistance>1e30</load-resistance>
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<light-coverage>2000000.0</light-coverage>
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<object-group include="Materials/base/farm-buildings.xml"/>
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<wood-coverage>10000.0</wood-coverage>
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<tree-texture>Trees/mixed-alt.png</tree-texture>
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<tree-varieties>8</tree-varieties>
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<tree-height-m>20.0</tree-height-m>
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<tree-width-m>12.0</tree-width-m>
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</material>
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</PropertyList>
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