Switch over to v2 HUD by default, v1 HUD is no longer used.
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3b1b2fd879
commit
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2 changed files with 10 additions and 33 deletions
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@ -954,12 +954,11 @@ var kias_to_ktas = func(kias, altitude) {
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#
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var HUD = {
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init: func {
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me.vis0N = props.globals.getNode("/sim/hud/visibility[0]", 1);
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me.vis1N = props.globals.getNode("/sim/hud/visibility[1]", 1);
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me.currcolN = props.globals.getNode("/sim/hud/current-color", 1);
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me.paletteN = props.globals.getNode("/sim/hud/palette", 1);
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me.brightnessN = props.globals.getNode("/sim/hud/color/brightness", 1);
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me.currentN = me.vis0N;
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me.currentN = me.vis1N;
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},
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cycle_color: func { # h-key
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if (!me.currentN.getBoolValue()) # if off, turn on
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@ -979,34 +978,14 @@ var HUD = {
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var br = me.brightnessN.getValue() - 0.2;
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me.brightnessN.setValue(br > 0.01 ? br : 1);
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},
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normal_type: func { # i-key
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me.is_active() or return;
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me.oldinit1();
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me.vis0N.setBoolValue(1);
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me.vis1N.setBoolValue(0);
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me.currentN = me.vis0N;
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},
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cycle_type: func { # I-key
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me.is_active() or return;
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if (me.currentN == me.vis0N) {
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me.vis0N.setBoolValue(0);
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me.vis1N.setBoolValue(1);
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me.currentN = me.vis1N;
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} elsif (me.currentN == me.vis1N) {
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me.vis0N.setBoolValue(1);
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me.vis1N.setBoolValue(0);
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me.oldinit2();
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me.currentN = me.vis0N;
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}
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},
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oldinit1: func {
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fgcommand("hud-init");
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},
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oldinit2: func {
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fgcommand("hud-init2");
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},
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normal_type: func { # i-key
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},
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cycle_type: func { # I-key
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},
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is_active: func {
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me.vis0N.getValue() or me.vis1N.getValue();
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me.vis1N.getValue();
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},
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};
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@ -249,10 +249,8 @@ Started September 2000 by David Megginson, david@megginson.com
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<path>Aircraft/Generic/Panels/generic-trans-mini-panel.xml</path>
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</panel_2>
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<hud>
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<path>Huds/Default/default.xml</path>
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<path>Huds/NTPS.xml</path> <!-- new HUD -->
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<visibility type="bool">false</visibility>
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<visibility type="bool">false</visibility> <!-- new HUD -->
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<path n="1">Huds/default.xml</path> <!-- new HUD -->
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<visibility n="1" type="bool">false</visibility> <!-- new HUD -->
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<font>
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<name type="string">Helvetica.txf</name>
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<size type="float">8</size>
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